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/*
 * Copyright (C) 2024 Parisi Alessandro - [email protected]
 * This file is part of MaterialFX (https://github.com/palexdev/MaterialFX)
 *
 * MaterialFX is free software: you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public License
 * as published by the Free Software Foundation; either version 3 of the License,
 * or (at your option) any later version.
 *
 * MaterialFX is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public License
 * along with MaterialFX. If not, see .
 */

package io.github.palexdev.mfxcomponents.controls.base;

import javafx.scene.Parent;
import javafx.scene.control.Control;
import javafx.scene.control.SkinBase;
import javafx.scene.layout.Region;

/**
 * Simple interface which forces components to expose their size computation methods.
 * They are defined in {@link Parent} and {@link Region}, but they get more interesting when overridden in {@link Control},
 * because such class delegates the computations to the {@link SkinBase}.
 * 

* Having these methods publicly available can be useful if one wants to compute a component's size directly from its skin, * bypassing the layout cache. */ public interface MFXResizable { double computeMinWidth(double height); double computeMinHeight(double width); double computePrefWidth(double height); double computePrefHeight(double width); double computeMaxWidth(double height); double computeMaxHeight(double width); }





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