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/*
 * Copyright (C) 2023 Parisi Alessandro - [email protected]
 * This file is part of MaterialFX (https://github.com/palexdev/MaterialFX)
 *
 * MaterialFX is free software: you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public License
 * as published by the Free Software Foundation; either version 3 of the License,
 * or (at your option) any later version.
 *
 * MaterialFX is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public License
 * along with MaterialFX. If not, see .
 */

package io.github.palexdev.mfxcore.observables;

import io.github.palexdev.mfxcore.behavior.DisposableAction;
import io.github.palexdev.mfxcore.collections.WeakHashSet;
import javafx.beans.InvalidationListener;
import javafx.beans.Observable;
import javafx.beans.value.ObservableValue;

import java.lang.ref.WeakReference;
import java.util.HashSet;
import java.util.Optional;
import java.util.Set;
import java.util.WeakHashMap;
import java.util.function.Supplier;

/**
 * Useful class to listen to changes for a given {@link ObservableValue} and perform any
 * specified action when it changes.
 * 

* You can read this construct as "When condition changes, then do this" *

* This is just an abstract class that defines common properties and behavior, but it has two concrete * implementations, {@link OnChanged} and {@link OnInvalidated}. *

* This construct also allows to define one-shot listeners, meaning that the * above phrase changes like this: "When condition changes, then do this, then dispose(remove listener)" *

* There are also methods that allow to execute the given action immediately, {@link #executeNow()} and {@link #executeNow(Supplier)}. *

* Often one may also need to take into account for external conditions that may influence the outcome of the given action, * for this reason you can specify other {@link Observable}s that will automatically invalidate this, check {@link #invalidate()}. *

* Note: Once the construct is not needed anymore it's highly recommended to dispose it * using the available disposal methods such as: {@link #dispose()} or {@link #dispose(When)}, to avoid memory leaks. * When constructs and ObservableValues are stored in a {@link WeakHashMap} for this purpose. *

* As per above, you may notice that to dispose such constructs you need their reference, this is because it's allowed to * have more than one construct per {@link ObservableValue}, which automatically raises the issue: * "Which construct you want to dispose?" */ public abstract class When implements DisposableAction { //================================================================================ // Properties //================================================================================ protected static final WhensMap whens = new WhensMap(); protected ObservableValue observable; protected boolean oneShot = false; protected boolean execNowOneShot = false; protected boolean active = false; protected Set invalidating; protected InvalidationListener invalidatingListener; //================================================================================ // Constructors //================================================================================ public When(ObservableValue observable) { this.observable = observable; invalidating = new HashSet<>(); invalidatingListener = i -> invalidate(); } public static OnInvalidated onInvalidated(ObservableValue observable) { return new OnInvalidated<>(observable); } public static OnChanged onChanged(ObservableValue observable) { return new OnChanged<>(observable); } //================================================================================ // Abstract Methods //================================================================================ /** * Implementations of this should provide the logic that adds the listener on the given {@link ObservableValue}, * as well as handling cases such {@link #oneShot()} and {@link #invalidating(Observable)} as well as making sure that * the construct is registered at the end, {@link #register()}. */ public abstract When listen(); //================================================================================ // Methods //================================================================================ /** * This is responsible for registering the {@code When} construct in a map that keeps references to all the built * constructs. This is to avoid garbage collection and to handle {@code When}s disposal easily. *

* It's also responsible for adding a listener on every {@link Observable} added through {@link #invalidating(Observable)}, * which will trigger {@link #invalidate()}. *

* This should be called by implementations of {@link #listen()}. */ protected void register() { invalidating.forEach(o -> o.addListener(invalidatingListener)); WeakHashSet> set = whens.computeIfAbsent(observable, o -> new WeakHashSet<>()); set.add(this); active = true; } /** * Adds an {@link Observable} to watch for changes that will trigger {@link #invalidate()}. */ public When invalidating(Observable o) { invalidating.add(o); return this; } /** * Does nothing by default, implementations are responsible to define this behavior. */ protected When invalidate() { return this; } /** * Does nothing by default, implementations of this should allow the execution of the given action immediately, before * the listener is attached to the observable. Additionally, these should take into account the flag set by {@link #oneShot(boolean)}. */ public When executeNow() { return this; } /** * Calls {@link #executeNow()} if the given condition is true. */ public When executeNow(Supplier condition) { if (condition.get()) executeNow(); return this; } /** * @return whether the construct is "one-shot" * @see #oneShot(boolean) */ public boolean isOneShot() { return oneShot; } /** * Sets the construct as 'one-shot', meaning that once the value changes the first time and the action is executed, * the construct will automatically dispose itself. *

* An additional parameter flag, allows you to further customize this behavior by specifying what happens when * {@link #executeNow()} is called. Sometimes, a user may want the construct to be 'one-shot' even for that method. * * @param affectsExecuteNow specifies whether the 'one-shot' construct should be disposed even if the action is * executed by the {@link #executeNow()} method */ public When oneShot(boolean affectsExecuteNow) { this.execNowOneShot = affectsExecuteNow; this.oneShot = true; return this; } /** * Calls {@link #oneShot(boolean)} with 'false' as parameter. *

* This shortcut is probably the one that will be used the most. */ public When oneShot() { return oneShot(false); } /** * Removes all the invalidating sources added through {@link #invalidating(Observable)} and removes the listener * from them. *

* Subclasses should expand this behavior by also disposing: the observable, actions, and any other listener. */ @Override public void dispose() { invalidating.forEach(o -> o.removeListener(invalidatingListener)); invalidating.clear(); invalidating = null; invalidatingListener = null; active = false; } /** * Calls {@link #dispose()} on the given {@code When} construct. */ public static void dispose(When w) { if (w != null) w.dispose(); } /** * Calls {@link #dispose(When)} on each of the given {@code When} constructs. */ public static void dispose(When... whens) { for (When w : whens) dispose(w); } /** * @return whether the construct is active and not disposed, the flag is set if {@link #register()} run successfully */ public boolean isActive() { return active; } /** * @return whether this construct has been disposed before. By default, checks if the given {@link ObservableValue} * is null, there are no invalidating sources and the invalidation listener is null. A construct is considered to be * properly disposed only when all these conditions are verified */ public boolean isDisposed() { return observable == null && invalidating == null && invalidatingListener == null; } /** * @return the total number of existing {@code When} constructs for a given {@link ObservableValue} */ public static int size(ObservableValue observable) { return Optional.ofNullable(whens.get(observable)) .map(WeakHashSet::size) .orElse(0); } /** * @return the total number of existing {@code When} constructs for any registered {@link ObservableValue} */ public static int totalSize() { return whens.keySet().stream() .mapToInt(When::size) .sum(); } /** * @return this construct wrapped in a {@link WeakReference} */ protected final WeakReference> asWeak() { return new WeakReference<>(this); } /** * This should be called by implementations when handling the construct's disposal. * The aforementioned Map used to store the built {@code Whens}, uses this mapping: *

     * {@code
     * [key -> value] = [ObservableValue -> WeakHashSet>]
     * }
     * 
* This is because {@code When} allows to register multiple constructs on a single {@link ObservableValue}, * for this reason, there are several things to consider on disposal: *

1) There is a non-null Set mapped to the current Observable *

2) The construct can be removed from the Set without any null check, but after the removal * it's good to check whether the Set is now empty *

3) In such case, we can also remove the mapping from the Map. */ protected final void handleMapDisposal() { WeakHashSet> set = whens.get(observable); if (set == null) return; set.remove(this); if (set.isEmpty()) whens.remove(observable); } //================================================================================ // Internal Classes //================================================================================ /** * Abbreviation for {@code WeakHashMap, WeakHashSet>>}. * * @see WeakHashMap * @see WeakHashSet */ public static class WhensMap extends WeakHashMap, WeakHashSet>> {} }





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