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/*
 * Copyright (C) 2023 Parisi Alessandro - [email protected]
 * This file is part of MaterialFX (https://github.com/palexdev/MaterialFX)
 *
 * MaterialFX is free software: you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public License
 * as published by the Free Software Foundation; either version 3 of the License,
 * or (at your option) any later version.
 *
 * MaterialFX is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public License
 * along with MaterialFX. If not, see .
 */

package io.github.palexdev.mfxeffects.animations.motion;

import io.github.palexdev.mfxeffects.animations.base.Curve;
import javafx.animation.Interpolator;
import javafx.util.Duration;

import static javafx.util.Duration.millis;

/**
 * This class contains all the 'tokens' needed by Material 3 components regarding animations/motion, such as
 * {@link Curve}s and {@link Duration}s.
 * 

* Durations: *

- {@link #SHORT1}: 50ms *

- {@link #SHORT2}: 100ms *

- {@link #SHORT3}: 150ms *

- {@link #SHORT4}: 200ms *

*

- {@link #MEDIUM1}: 250ms *

- {@link #MEDIUM2}: 300ms *

- {@link #MEDIUM3}: 350ms *

- {@link #MEDIUM4}: 400ms *

*

- {@link #LONG1}: 450ms *

- {@link #LONG2}: 500ms *

- {@link #LONG3}: 550ms *

- {@link #LONG4}: 600ms *

*

- {@link #EXTRA_LONG1}: 700ms *

- {@link #EXTRA_LONG2}: 800ms *

- {@link #EXTRA_LONG3}: 900ms *

- {@link #EXTRA_LONG4}: 1000ms * * @see Material 3 Guidelines */ public class M3Motion { //================================================================================ // Curves //================================================================================ public static final Interpolator LINEAR = Motion.LINEAR; public static final Interpolator STANDARD = new Cubic(0.2, 0.0, 0.0, 1.0); public static final Interpolator STANDARD_ACCELERATE = new Cubic(0.3, 0, 1.0, 1.0); public static final Interpolator STANDARD_DECELERATE = new Cubic(0, 0, 0, 1.0); public static final Interpolator EMPHASIZED = Motion.EASE_IN_OUT_CUBIC_EMPHASIZED; public static final Interpolator EMPHASIZED_ACCELERATE = new Cubic(0.3, 0.0, 0.8, 0.15); public static final Interpolator EMPHASIZED_DECELERATE = new Cubic(0.05, 0.7, 0.1, 1.0); public static final Interpolator LEGACY = new Cubic(0.4, 0, 0.2, 1.0); public static final Interpolator LEGACY_ACCELERATE = new Cubic(0.4, 0, 1.0, 1.0); public static final Interpolator LEGACY_DECELERATE = new Cubic(0, 0, 0.2, 1.0); //================================================================================ // Durations //================================================================================ public static final Duration SHORT1 = millis(50); public static final Duration SHORT2 = millis(100); public static final Duration SHORT3 = millis(150); public static final Duration SHORT4 = millis(200); public static final Duration MEDIUM1 = millis(250); public static final Duration MEDIUM2 = millis(300); public static final Duration MEDIUM3 = millis(350); public static final Duration MEDIUM4 = millis(400); public static final Duration LONG1 = millis(450); public static final Duration LONG2 = millis(500); public static final Duration LONG3 = millis(550); public static final Duration LONG4 = millis(600); public static final Duration EXTRA_LONG1 = millis(700); public static final Duration EXTRA_LONG2 = millis(800); public static final Duration EXTRA_LONG3 = millis(900); public static final Duration EXTRA_LONG4 = millis(1000); //================================================================================ // Constructors //================================================================================ private M3Motion() { } }





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