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/*
* Copyright (C) 2024 Parisi Alessandro - [email protected]
* This file is part of MaterialFX (https://github.com/palexdev/MaterialFX)
*
* MaterialFX is free software: you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation; either version 3 of the License,
* or (at your option) any later version.
*
* MaterialFX is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with MaterialFX. If not, see .
*/
package io.github.palexdev.mfxcomponents.controls.base;
import javafx.scene.Parent;
import javafx.scene.control.Control;
import javafx.scene.control.SkinBase;
import javafx.scene.layout.Region;
/**
* Simple interface which forces components to expose their size computation methods.
* They are defined in {@link Parent} and {@link Region}, but they get more interesting when overridden in {@link Control},
* because such class delegates the computations to the {@link SkinBase}.
*
* Having these methods publicly available can be useful if one wants to compute a component's size directly from its skin,
* bypassing the layout cache.
*/
public interface MFXResizable {
double computeMinWidth(double height);
double computeMinHeight(double width);
double computePrefWidth(double height);
double computePrefHeight(double width);
double computeMaxWidth(double height);
double computeMaxHeight(double width);
}
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