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package io.github.palexdev.mfxcomponents.window.popups;

import io.github.palexdev.mfxcomponents.skins.base.IMFXPopupSkin;
import io.github.palexdev.mfxcore.base.beans.Position;
import io.github.palexdev.mfxcore.base.beans.Size;
import io.github.palexdev.mfxcore.base.properties.NodeProperty;
import io.github.palexdev.mfxcore.base.properties.PositionProperty;
import io.github.palexdev.mfxcore.utils.PositionUtils;
import io.github.palexdev.mfxcore.utils.fx.LayoutUtils;
import javafx.beans.property.*;
import javafx.collections.FXCollections;
import javafx.collections.ObservableList;
import javafx.geometry.Bounds;
import javafx.geometry.Point2D;
import javafx.geometry.Pos;
import javafx.scene.Node;

import java.lang.ref.WeakReference;

/**
 * We fellow Java developers well know that this language doesn't support multiple inheritance (what a shame).
 * However, this still doesn't prevent us from 'emulating' it using a technique called 'composition over inheritance'
 * 

* This class is exactly this. It defines common properties and behaviors for MaterialFX popups that are forced to already * extend one of the JavaFX's classes. At the time of writing this, {@link MFXPopup} and {@link MFXTooltip} share this * same API. Some of the methods specified by the {@link IMFXPopup} interface will delegate to this. *

* Here's the list of properties and behaviors defined by this class: *

1) The popup's content property *

2) The popup's content bounds, see {@link IMFXPopup#contentBoundsProperty()} *

3) The hover state, see {@link IMFXPopup#hoverProperty()} *

4) The animations on/off switch property *

5) The offset to shift the popup's position, see {@link IMFXPopup#offsetProperty()} *

6) The stylesheets that will be added directly on the popup's root node, see {@link IMFXPopup#getStylesheets()} *

7) Keeps references to the popup's owner, the chosen anchor at which to show the popup and the popup's skin (needed for animations) *

* For ease of use, MaterialFX popups offer a new way to show them, it's enough to give a Node or Window and then a * {@link Pos} (referred to as 'anchor') at which the popup will be positioned. There are a series of methods which are * responsible for computing the position starting from these two parameters. There's also a repositioning method that can * be used to correctly position the popup when the content bounds change, or when the owner position/sizes change * (at the time of writing, this must be implemented by the user), for example it's even possible to make a stay at the * chosen anchor as a Window or Node moves, the result is pretty good too! This reposition method needs the reference to * the owner, this is why it's stored here in a {@link WeakReference}. For Tooltips the situation is slightly different * as they need an owner to show, it's not optional as for standard popups. */ public class MFXPopupBase { //================================================================================ // Properties //================================================================================ private final NodeProperty content = new NodeProperty(); private final ReadOnlyObjectWrapper contentBounds = new ReadOnlyObjectWrapper<>(LayoutUtils.emptyBounds()) { @Override protected void invalidated() { onContentBoundsChanged(); } }; private final ReadOnlyBooleanWrapper hover = new ReadOnlyBooleanWrapper(false); private final BooleanProperty animated = new SimpleBooleanProperty(true); private final PositionProperty offset = new PositionProperty(Position.origin()); private final ObservableList stylesheets = FXCollections.observableArrayList(); private WeakReference owner; private Pos anchor; private IMFXPopupSkin skin; //================================================================================ // Methods //================================================================================ /** * This is responsible for computing the position of a popup, relative to an owner Node and given the anchor * at which it will be shown. *

* This will delegate to {@link #computePosition(Size, Point2D, Pos)}. The size is retrieved from the owner's bounds, * the origin is retrieved using {@link Node#localToScreen(double, double)}. */ protected Position computePosition(Pos anchor) { Node owner = getOwner(); Size bounds = (owner != null) ? Size.of(owner.getLayoutBounds().getWidth(), owner.getLayoutBounds().getHeight()) : Size.empty(); Point2D origin = (owner != null) ? owner.localToScreen(0, 0) : Point2D.ZERO; return computePosition(bounds, origin, anchor); } /** * Given the size of a Node or Window, its position on the screen, and the anchor at which show the popup, * computes both the x and y coordinates. *

* Delegates to: {@link #computeX(Size, Point2D, Pos)} and {@link #computeY(Size, Point2D, Pos)}. * * @param bounds the Node or Window sizes * @param origin the Node or Window position on the screen * @param anchor the anchor at which show the popup */ protected Position computePosition(Size bounds, Point2D origin, Pos anchor) { double x = computeX(bounds, origin, anchor); double y = computeY(bounds, origin, anchor); return Position.of(x, y); } /** * Given the size of a Node or Window, its position on the screen, and the anchor at which show the popup, * computes x coordinate. *

*

1) For LEFT: {@code x = originX - contentWidth - xOffset} *

2) For RIGHT: {@code x = originX + ownerWidth + xOffset} *

3) For CENTER: {@code x = originX + (ownerWidth - contentWidth) / 2} (offset is ignored here!) */ protected double computeX(Size bounds, Point2D origin, Pos anchor) { double x; double offset = getOffset().getX(); if (PositionUtils.isLeft(anchor)) { x = origin.getX() - getContentBounds().getWidth() - offset; } else if (PositionUtils.isRight(anchor)) { x = origin.getX() + bounds.getWidth() + offset; } else { x = origin.getX() + (bounds.getWidth() - getContentBounds().getWidth()) / 2; } return x; } /** * Given the size of a Node or Window, its position on the screen, and the anchor at which show the popup, * computes x coordinate. *

*

1) For TOP: {@code y = originY - contentHeight - yOffset} *

2) For BOTTOM: {@code y = originY + ownerHeight + yOffset} *

3) For CENTER: {@code y = originY + (ownerHeight - contentHeight) / 2} (offset is ignored here!) */ protected double computeY(Size bounds, Point2D origin, Pos anchor) { double y; double offset = getOffset().getY(); if (PositionUtils.isTop(anchor)) { y = origin.getY() - getContentBounds().getHeight() - offset; } else if (PositionUtils.isBottom(anchor)) { y = origin.getY() + bounds.getHeight() + offset; } else { y = origin.getY() + (bounds.getHeight() - getContentBounds().getHeight()) / 2; } return y; } /** * This is responsible for re-computing the popup position using {@link #computePosition(Pos)}. *

* If the owner ({@link #getOwner()}) is null, returns null. If no anchor was specified before, * defaults to {@link Pos#BOTTOM_CENTER}. */ protected Position reposition() { if (getOwner() == null) return null; if (anchor == null) setAnchor(Pos.BOTTOM_CENTER); return computePosition(anchor); } /** * Empty. This can be overridden inline as needed, to perform actions when the popup's content bounds change. * This is the perfect place to reposition the popup when showing for the first time. */ protected void onContentBoundsChanged() { } //================================================================================ // Getters/Setters //================================================================================ public Node getContent() { return content.get(); } /** * @see IMFXPopup#contentProperty() */ public NodeProperty contentProperty() { return content; } public void setContent(Node content) { this.content.set(content); } public Bounds getContentBounds() { return contentBounds.get(); } /** * @see IMFXPopup#contentBoundsProperty() */ public ReadOnlyObjectWrapper contentBoundsProperty() { return contentBounds; } protected void setContentBounds(Bounds contentBounds) { this.contentBounds.set(contentBounds); } public boolean isHover() { return hover.get(); } /** * @see IMFXPopup#hoverProperty() */ public ReadOnlyBooleanProperty hoverProperty() { return hover; } protected void setHover(boolean hover) { this.hover.set(hover); } public boolean isAnimated() { return animated.get(); } /** * @see IMFXPopup#animatedProperty() */ public BooleanProperty animatedProperty() { return animated; } public void setAnimated(boolean animated) { this.animated.set(animated); } public Position getOffset() { return offset.get(); } /** * @see IMFXPopup#offsetProperty() */ public PositionProperty offsetProperty() { return offset; } public void setOffset(Position offset) { this.offset.set(offset); } /** * @see IMFXPopup#getStylesheets() */ public ObservableList getStylesheets() { return stylesheets; } /** * @return the {@link WeakReference} object containing the popup's owner reference */ protected WeakReference getOwnerRef() { return owner; } /** * Sets the {@link WeakReference} object containing the popup's owner reference. */ protected void setOwnerRef(WeakReference ownerRef) { this.owner = ownerRef; } /** * Unwraps the {@link WeakReference} used to store the popup's owner reference. * If the {@link WeakReference} is null, returns null. */ public Node getOwner() { return (owner != null) ? owner.get() : null; } /** * Sets the {@link WeakReference} used to store the popup's owner reference to a new {@link WeakReference} object * built on the given owner reference. */ protected void setOwner(Node owner) { this.owner = new WeakReference<>(owner); } /** * @return the last 'anchor' at which the popup was shown */ public Pos getAnchor() { return anchor; } /** * Sets the anchor at which the popup will be shown. */ public void setAnchor(Pos anchor) { this.anchor = anchor; } /** * The popup' skin instance. If not already build (after the first time it has been shown), returns null. */ public IMFXPopupSkin getSkin() { return skin; } /** * Sets the popup' skin instance. */ protected void setSkin(IMFXPopupSkin skin) { this.skin = skin; } }




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