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Sketch is an image loading library specially designed for Compose Multiplatform and Android View
/*
* Copyright (C) 2024 panpf
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.github.panpf.sketch.painter
import androidx.compose.runtime.Composable
import androidx.compose.runtime.Stable
import androidx.compose.runtime.remember
import androidx.compose.ui.geometry.Offset
import androidx.compose.ui.geometry.Size
import androidx.compose.ui.graphics.Color
import androidx.compose.ui.graphics.drawscope.DrawScope
import androidx.compose.ui.graphics.drawscope.Stroke
import androidx.compose.ui.graphics.toArgb
import androidx.compose.ui.platform.LocalDensity
import androidx.compose.ui.unit.Density
import androidx.compose.ui.unit.Dp
import androidx.compose.ui.unit.dp
import com.github.panpf.sketch.ability.PROGRESS_INDICATOR_HIDDEN_WHEN_COMPLETED
import com.github.panpf.sketch.ability.PROGRESS_INDICATOR_HIDDEN_WHEN_INDETERMINATE
import com.github.panpf.sketch.ability.PROGRESS_INDICATOR_SECTOR_BACKGROUND_COLOR
import com.github.panpf.sketch.ability.PROGRESS_INDICATOR_SECTOR_PROGRESS_COLOR
import com.github.panpf.sketch.ability.PROGRESS_INDICATOR_SECTOR_SIZE
import com.github.panpf.sketch.ability.PROGRESS_INDICATOR_SECTOR_STROKE_COLOR
import com.github.panpf.sketch.ability.PROGRESS_INDICATOR_SECTOR_STROKE_WIDTH_PERCENT
import com.github.panpf.sketch.ability.PROGRESS_INDICATOR_STEP_ANIMATION_DURATION
import com.github.panpf.sketch.painter.internal.AbsProgressPainter
/**
* Create a [SectorProgressPainter] and remember it
*
* @see com.github.panpf.sketch.extensions.compose.common.test.painter.SectorProgressPainterTest.testRememberSectorProgressPainter
*/
@Composable
fun rememberSectorProgressPainter(
size: Dp = PROGRESS_INDICATOR_SECTOR_SIZE.dp,
backgroundColor: Color = Color(PROGRESS_INDICATOR_SECTOR_BACKGROUND_COLOR),
strokeColor: Color = Color(PROGRESS_INDICATOR_SECTOR_STROKE_COLOR),
progressColor: Color = Color(PROGRESS_INDICATOR_SECTOR_PROGRESS_COLOR),
strokeWidth: Dp = size * PROGRESS_INDICATOR_SECTOR_STROKE_WIDTH_PERCENT,
hiddenWhenIndeterminate: Boolean = PROGRESS_INDICATOR_HIDDEN_WHEN_INDETERMINATE,
hiddenWhenCompleted: Boolean = PROGRESS_INDICATOR_HIDDEN_WHEN_COMPLETED,
stepAnimationDuration: Int = PROGRESS_INDICATOR_STEP_ANIMATION_DURATION,
): SectorProgressPainter {
val density = LocalDensity.current
return remember(
density,
size,
backgroundColor,
strokeColor,
progressColor,
strokeWidth,
hiddenWhenIndeterminate,
hiddenWhenCompleted,
stepAnimationDuration
) {
SectorProgressPainter(
density = density,
size = size,
backgroundColor = backgroundColor,
strokeColor = strokeColor,
progressColor = progressColor,
strokeWidth = strokeWidth,
hiddenWhenIndeterminate = hiddenWhenIndeterminate,
hiddenWhenCompleted = hiddenWhenCompleted,
stepAnimationDuration = stepAnimationDuration
)
}
}
/**
* A [ProgressPainter] that uses a sector to draw progress
*
* @see com.github.panpf.sketch.extensions.compose.common.test.painter.SectorProgressPainterTest
*/
@Stable
class SectorProgressPainter(
density: Density,
private val size: Dp = PROGRESS_INDICATOR_SECTOR_SIZE.dp,
private val backgroundColor: Color = Color(PROGRESS_INDICATOR_SECTOR_BACKGROUND_COLOR),
private val strokeColor: Color = Color(PROGRESS_INDICATOR_SECTOR_STROKE_COLOR),
private val progressColor: Color = Color(PROGRESS_INDICATOR_SECTOR_PROGRESS_COLOR),
private val strokeWidth: Dp = size * PROGRESS_INDICATOR_SECTOR_STROKE_WIDTH_PERCENT,
hiddenWhenIndeterminate: Boolean = PROGRESS_INDICATOR_HIDDEN_WHEN_INDETERMINATE,
hiddenWhenCompleted: Boolean = PROGRESS_INDICATOR_HIDDEN_WHEN_COMPLETED,
stepAnimationDuration: Int = PROGRESS_INDICATOR_STEP_ANIMATION_DURATION,
) : AbsProgressPainter(
hiddenWhenIndeterminate = hiddenWhenIndeterminate,
hiddenWhenCompleted = hiddenWhenCompleted,
stepAnimationDuration = stepAnimationDuration
), SketchPainter {
override val intrinsicSize: Size = with(density) { Size(size.toPx(), size.toPx()) }
override fun DrawScope.drawProgress(drawProgress: Float) {
// background
val widthRadius = size.width / 2f
val heightRadius = size.height / 2f
val radius = widthRadius.coerceAtMost(heightRadius)
val cx = widthRadius
val cy = heightRadius
val center = Offset(widthRadius, heightRadius)
drawCircle(
color = backgroundColor,
radius = radius,
center = center,
)
// stroke
drawCircle(
color = strokeColor,
radius = radius,
center = center,
style = Stroke(strokeWidth.toPx())
)
// progress
val space = strokeWidth.toPx() * 3f
val sweepAngle = drawProgress * 360f
drawArc(
color = progressColor,
startAngle = 270f,
sweepAngle = sweepAngle,
useCenter = true,
topLeft = Offset(cx - radius + space, cy - radius + space),
size = Size((radius - space) * 2f, (radius - space) * 2f),
)
}
override fun equals(other: Any?): Boolean {
if (this === other) return true
if (other == null || this::class != other::class) return false
other as SectorProgressPainter
if (size != other.size) return false
if (backgroundColor != other.backgroundColor) return false
if (strokeColor != other.strokeColor) return false
if (progressColor != other.progressColor) return false
if (strokeWidth != other.strokeWidth) return false
if (hiddenWhenIndeterminate != other.hiddenWhenIndeterminate) return false
if (hiddenWhenCompleted != other.hiddenWhenCompleted) return false
if (stepAnimationDuration != other.stepAnimationDuration) return false
return true
}
override fun hashCode(): Int {
var result = size.hashCode()
result = 31 * result + backgroundColor.hashCode()
result = 31 * result + strokeColor.hashCode()
result = 31 * result + progressColor.hashCode()
result = 31 * result + strokeWidth.hashCode()
result = 31 * result + hiddenWhenIndeterminate.hashCode()
result = 31 * result + hiddenWhenCompleted.hashCode()
result = 31 * result + stepAnimationDuration.hashCode()
return result
}
override fun toString(): String {
return "SectorProgressPainter(" +
"size=$size, " +
"backgroundColor=${backgroundColor.toArgb()}, " +
"strokeColor=${strokeColor.toArgb()}, " +
"progressColor=${progressColor.toArgb()}, " +
"strokeWidth=$strokeWidth, " +
"hiddenWhenIndeterminate=$hiddenWhenIndeterminate, " +
"hiddenWhenCompleted=$hiddenWhenCompleted, " +
"stepAnimationDuration=$stepAnimationDuration" +
")"
}
}
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