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3D GUI widgets for JMonkeyEngine 3
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/*
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*/
package com.pesegato.mermaid;
import com.jme3.scene.Node;
import com.pesegato.mermaid.PPropertyPanel.AbstractProperty;
import com.pesegato.mermaid.PPropertyPanel.Access;
import com.simsilica.lemur.Container;
import com.simsilica.lemur.core.VersionedReference;
/**
*
* @author Pesegato
*/
public class PBooleanProperty extends PAbstractProperty {
private PCheckbox check;
private VersionedReference value;
float posY=0;
public PBooleanProperty( String name, Access access ) {
super(name, access);
}
@Override
public void initialize( Container container ) {
check = new PCheckbox(getDisplayName(),0,posY);
check.setChecked(getValue());
value = check.getModel().createReference();
// attachChild(check);
posY-=.35f;
}
public Node getWidget(float posx, float posy){
check.setLocalTranslation(posx, posy, 0);
return check;
}
@Override
public void update() {
if( value.update() ) {
super.setValue(check.isChecked());
}
}
@Override
public void refresh() {
check.setChecked(getValue());
}
}
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