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/*
 * MIT License
 *
 * Copyright (c) 2020 Hasan Demirtaş
 *
 * Permission is hereby granted, free of charge, to any person obtaining a copy
 * of this software and associated documentation files (the "Software"), to deal
 * in the Software without restriction, including without limitation the rights
 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 * copies of the Software, and to permit persons to whom the Software is
 * furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included in all
 * copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
 * SOFTWARE.
 *
 */

package io.github.portlek.bukkititembuilder;

import com.cryptomorin.xseries.SkullUtils;
import com.cryptomorin.xseries.XMaterial;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.SkullMeta;
import org.jetbrains.annotations.NotNull;

public final class SkullItemBuilder extends Builder {

    public SkullItemBuilder(@NotNull final ItemStack itemstack, @NotNull final SkullMeta meta) {
        super(itemstack, meta);
    }

    @NotNull
    public SkullItemBuilder owner(@NotNull final String texture) {
        return this.update(meta ->
            SkullUtils.applySkin(meta, texture));
    }

    @NotNull
    public SkullItemBuilder removeOwner() {
        return this.update(meta -> {
            if (XMaterial.isNewVersion()) {
                meta.setOwningPlayer(null);
            } else {
                meta.setOwner(null);
            }
        });
    }

    @NotNull
    @Override
    public SkullItemBuilder get() {
        return this;
    }

}




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