
io.github.portlek.configs.bukkit.util.PlayableSound Maven / Gradle / Ivy
/*
* MIT License
*
* Copyright (c) 2020 Hasan Demirtaş
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
*/
package io.github.portlek.configs.bukkit.util;
import lombok.Getter;
import lombok.RequiredArgsConstructor;
import org.bukkit.Location;
import org.bukkit.Sound;
import org.bukkit.entity.Player;
import org.jetbrains.annotations.NotNull;
@RequiredArgsConstructor
@Getter
public final class PlayableSound {
@NotNull
private final Sound sound;
private final float volume;
private final float pitch;
public void play(@NotNull final Player player) {
this.play(player, player.getLocation());
}
public void play(@NotNull final Player player, @NotNull final Location location) {
player.playSound(location, this.sound, this.volume, this.pitch);
}
}
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