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assets.minecraft.shaders.program.text_gaussian_blur.json Maven / Gradle / Ivy
{
"blend": {
"func": "add",
"srcrgb": "srcalpha",
"dstrgb": "1-srcalpha"
},
"vertex": "text_gaussian_blur",
"fragment": "text_gaussian_blur",
"attributes": [
"Position"
],
"samplers": [
{
"name": "DiffuseSampler"
},
{
"name": "BaseLayer"
},
{
"name": "ClipSampler"
}
],
"uniforms": [
{
"name": "ProjMat",
"type": "matrix4x4",
"count": 16,
"values": [
1.0,
0.0,
0.0,
0.0,
0.0,
1.0,
0.0,
0.0,
0.0,
0.0,
1.0,
0.0,
0.0,
0.0,
0.0,
1.0
]
},
{
"name": "InSize",
"type": "float",
"count": 2,
"values": [
1.0,
1.0
]
},
{
"name": "OutSize",
"type": "float",
"count": 2,
"values": [
1.0,
1.0
]
},
{
"name": "ColorModulate",
"type": "float",
"count": 4,
"values": [
1.0,
1.0,
1.0,
1.0
]
},
{
"name": "CalcSize",
"type": "int",
"count": 1,
"values": [
3
]
}
]
}