io.github.rysefoxx.examples.animation.Example Maven / Gradle / Ivy
/*
* MIT License
*
* Copyright (c) 2022. Rysefoxx
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
* LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
* OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
*/
package io.github.rysefoxx.examples.animation;
import io.github.rysefoxx.content.IntelligentItem;
import io.github.rysefoxx.content.IntelligentItemAnimatorType;
import io.github.rysefoxx.content.IntelligentItemColor;
import io.github.rysefoxx.content.InventoryProvider;
import io.github.rysefoxx.enums.AnimatorDirection;
import io.github.rysefoxx.enums.TimeSetting;
import io.github.rysefoxx.pagination.*;
import io.github.rysefoxx.util.ItemBuilder;
import org.bukkit.ChatColor;
import org.bukkit.Material;
import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
import org.bukkit.plugin.java.JavaPlugin;
import java.util.Arrays;
/**
* @author Rysefoxx | Rysefoxx#6772
* @since 6/10/2022
*/
public class Example extends JavaPlugin {
private InventoryManager inventoryManager;
@Override
public void onEnable() {
this.inventoryManager = new InventoryManager(this);
this.inventoryManager.invoke();
}
private void titleAnimation() {
RyseInventory.builder()
.manager(this.inventoryManager)
.title("Title Animation")
.rows(6)
.provider(new InventoryProvider() {
@Override
public void init(Player player, InventoryContents contents) {
IntelligentTitleAnimator titleAnimator = IntelligentTitleAnimator.builder(Example.this)
.loop()
.delay(1, TimeSetting.SECONDS)
.period(3, TimeSetting.MILLISECONDS)
.type(IntelligentItemAnimatorType.WORD_BY_WORD)
.colors(Arrays.asList('A', 'B', 'C', 'D'),
IntelligentItemColor.builder().bukkitColor(ChatColor.BLUE).build(),
IntelligentItemColor.builder().paragraph("§4").bold().build(),
IntelligentItemColor.builder().rgbColor(182, 143, 38).bold().build(),
IntelligentItemColor.builder().hexColor("#5e114b").underline().build())
.frames("ABCD")
.build(contents);
titleAnimator.animate(player);
}
})
.build(this);
}
private void materialAnimation() {
RyseInventory.builder()
.manager(this.inventoryManager)
.title("Material Animation")
.rows(6)
.provider(new InventoryProvider() {
@Override
public void init(Player player, InventoryContents contents) {
IntelligentItem item = IntelligentItem.empty(new ItemStack(Material.STONE));
contents.set(5, item);
IntelligentMaterialAnimator materialAnimator = IntelligentMaterialAnimator.builder(Example.this)
.item(item)
.slot(5)
.loop()
.delay(1, TimeSetting.SECONDS)
.period(3, TimeSetting.MILLISECONDS)
.materials(Arrays.asList('A', 'B', 'C', 'D'),
Material.ANVIL,
Material.DIAMOND_BLOCK,
Material.EMERALD_BLOCK,
Material.GOLD_BLOCK)
.frame("ABCD")
.build(contents);
materialAnimator.animate();
}
})
.build(this);
}
private void itemNameAnimation() {
RyseInventory.builder()
.manager(this.inventoryManager)
.title("Item-Name Animation")
.rows(6)
.provider(new InventoryProvider() {
@Override
public void init(Player player, InventoryContents contents) {
IntelligentItem item = IntelligentItem.empty(new ItemStack(Material.STONE));
contents.set(5, item);
IntelligentItemNameAnimator itemNameAnimator = IntelligentItemNameAnimator.builder(Example.this)
.loop()
.item(item)
.slot(5)
.delay(1, TimeSetting.SECONDS)
.period(3, TimeSetting.MILLISECONDS)
.type(IntelligentItemAnimatorType.WORD_BY_WORD)
.colors(Arrays.asList('A', 'B', 'C', 'D'),
IntelligentItemColor.builder().paragraph("§a").bold().build(),
IntelligentItemColor.builder().rgbColor(23, 53, 234).bold().build(),
IntelligentItemColor.builder().bukkitColor(ChatColor.GRAY).build(),
IntelligentItemColor.builder().hexColor("#126b58").underline().build())
.frames("ABCD")
.build(contents);
itemNameAnimator.animate();
}
})
.build(this);
}
private void loreAnimaton() {
RyseInventory.builder()
.manager(this.inventoryManager)
.title("Lore Animation")
.rows(6)
.provider(new InventoryProvider() {
@Override
public void init(Player player, InventoryContents contents) {
IntelligentItem item = IntelligentItem.empty(new ItemBuilder(Material.STONE).lore("This is a lore", "This is a lore 2").build());
contents.set(5, item);
IntelligentItemLoreAnimator loreAnimator = IntelligentItemLoreAnimator.builder(Example.this)
.loop()
.item(item)
.slot(5)
.delay(1, TimeSetting.SECONDS)
.period(3, TimeSetting.MILLISECONDS)
.type(IntelligentItemAnimatorType.WORD_BY_WORD)
.colors(Arrays.asList('A', 'B', 'C', 'D'),
IntelligentItemColor.builder().paragraph("§9").bold().build(),
IntelligentItemColor.builder().rgbColor(250, 1, 52).bold().build(),
IntelligentItemColor.builder().bukkitColor(ChatColor.DARK_GRAY).build(),
IntelligentItemColor.builder().hexColor("#e610c9").underline().build())
.lore(0, "ABCD")
.lore(1, "DCBA")
.build(contents);
loreAnimator.animate();
}
})
.build(this);
}
private void slideAnimation() {
RyseInventory.builder()
.manager(this.inventoryManager)
.title("Slide Animation")
.rows(6)
.animation(SlideAnimation.builder(this)
.from(3)
.to(30)
.items(IntelligentItem.empty(new ItemStack(Material.STONE)))
.delay(1, TimeSetting.SECONDS)
.period(11, TimeSetting.MILLISECONDS)
.blockClickEvent()
.direction(AnimatorDirection.VERTICAL_UP_DOWN)
.build())
.provider(new InventoryProvider() {
@Override
public void init(Player player, InventoryContents contents, SlideAnimation animation) {
IntelligentItem item = IntelligentItem.empty(new ItemBuilder(Material.STONE).displayName("I am an object that does nothing").build());
contents.set(0, item);
animation.animate(contents);
}
})
.build(this);
}
}
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