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Kotlin Multiplatform library for easy switching Dark/Light Material themes on Compose.
package com.softartdev.themepref
import com.softartdev.themepref.R
import dev.icerock.moko.graphics.Color
import dev.icerock.moko.resources.AssetResource
import dev.icerock.moko.resources.ColorResource
import dev.icerock.moko.resources.FileResource
import dev.icerock.moko.resources.FontResource
import dev.icerock.moko.resources.ImageResource
import dev.icerock.moko.resources.PluralsResource
import dev.icerock.moko.resources.ResourceContainer
import dev.icerock.moko.resources.StringResource
public actual object MR {
public actual object strings : ResourceContainer {
public actual val material_theme_prefs: StringResource =
StringResource(R.string.material_theme_prefs)
public actual val settings: StringResource = StringResource(R.string.settings)
public actual val theme: StringResource = StringResource(R.string.theme)
public actual val choose_theme: StringResource = StringResource(R.string.choose_theme)
public actual val system_default: StringResource = StringResource(R.string.system_default)
public actual val light: StringResource = StringResource(R.string.light)
public actual val dark: StringResource = StringResource(R.string.dark)
public actual val cancel: StringResource = StringResource(R.string.cancel)
public actual val set_by_byttery_saver: StringResource =
StringResource(R.string.set_by_byttery_saver)
public actual val error_title: StringResource = StringResource(R.string.error_title)
public actual val ok: StringResource = StringResource(R.string.ok)
}
public actual object plurals : ResourceContainer
public actual object images : ResourceContainer
public actual object fonts : ResourceContainer
public actual object files : ResourceContainer
public actual object colors : ResourceContainer
public actual object assets : ResourceContainer
}