
net.minecraft.server.BiomeDesert Maven / Gradle / Ivy
package net.minecraft.server;
import java.util.Random;
public class BiomeDesert extends BiomeBase {
public BiomeDesert(int i) {
super(i);
this.au.clear();
this.ak = Blocks.SAND.getBlockData();
this.al = Blocks.SAND.getBlockData();
this.as.A = -999;
this.as.D = 2;
this.as.F = 50;
this.as.G = 10;
this.au.clear();
}
public void a(World world, Random random, BlockPosition blockposition) {
super.a(world, random, blockposition);
if (random.nextInt(1000) == 0) {
int i = random.nextInt(16) + 8;
int j = random.nextInt(16) + 8;
BlockPosition blockposition1 = world.getHighestBlockYAt(blockposition.a(i, 0, j)).up();
(new WorldGenDesertWell()).generate(world, random, blockposition1);
}
}
}
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