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net.minecraft.server.Block Maven / Gradle / Ivy

package net.minecraft.server;

import java.util.Iterator;
import java.util.List;
import java.util.Random;

public class Block {

  // ChestMC start - moved up - organization between registers, sounds and fields.
  public static final RegistryID d = new RegistryID<>();
  public static final Block.StepSound e = new Block.StepSound("stone", 1.0F, 1.0F);
  public static final Block.StepSound f = new Block.StepSound("wood", 1.0F, 1.0F);
  // ChestMC end.
  public static final Block.StepSound g = new Block.StepSound("gravel", 1.0F, 1.0F);
  public static final Block.StepSound h = new Block.StepSound("grass", 1.0F, 1.0F);
  public static final Block.StepSound i = new Block.StepSound("stone", 1.0F, 1.0F);
  public static final Block.StepSound j = new Block.StepSound("stone", 1.0F, 1.5F);
  public static final Block.StepSound k = new Block.StepSound("stone", 1.0F, 1.0F) {
    public String getBreakSound() {
      return "dig.glass";
    }

    public String getPlaceSound() {
      return "step.stone";
    }
  };
  public static final Block.StepSound l = new Block.StepSound("cloth", 1.0F, 1.0F);
  public static final Block.StepSound m = new Block.StepSound("sand", 1.0F, 1.0F);
  public static final Block.StepSound n = new Block.StepSound("snow", 1.0F, 1.0F);
  public static final Block.StepSound o = new Block.StepSound("ladder", 1.0F, 1.0F) {
    public String getBreakSound() {
      return "dig.wood";
    }
  };
  public static final Block.StepSound p = new Block.StepSound("anvil", 0.3F, 1.0F) {
    public String getBreakSound() {
      return "dig.stone";
    }

    public String getPlaceSound() {
      return "random.anvil_land";
    }
  };
  public static final Block.StepSound q = new Block.StepSound("slime", 1.0F, 1.0F) {
    public String getBreakSound() {
      return "mob.slime.big";
    }

    public String getPlaceSound() {
      return "mob.slime.big";
    }

    public String getStepSound() {
      return "mob.slime.small";
    }
  };
  private static final MinecraftKey a = new MinecraftKey("air");
  public static final RegistryBlocks REGISTRY = new RegistryBlocks<>(Block.a);
  protected final Material material;
  protected final MaterialMapColor K;
  protected final BlockStateList blockStateList;
  public Block.StepSound stepSound;
  public float I;
  public float frictionFactor;
  protected boolean r;
  protected int s;
  protected boolean t;
  protected int u;
  protected boolean v;
  protected float strength;
  protected float durability;
  protected boolean y;
  protected boolean z;
  protected boolean isTileEntity;
  protected double minX;
  protected double minY;
  protected double minZ;
  protected double maxX;
  protected double maxY;
  protected double maxZ;
  private CreativeModeTab creativeTab;
  private IBlockData blockData;
  private String name;

  public Block(Material material, MaterialMapColor materialmapcolor) {
    this.y = true;
    this.stepSound = Block.e;
    this.I = 1.0F;
    this.frictionFactor = 0.6F;
    this.material = material;
    this.K = materialmapcolor;
    this.a(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
    this.r = this.c();
    this.s = this.c() ? 255 : 0;
    this.t = !material.blocksLight();
    this.blockStateList = this.getStateList();
    this.j(this.blockStateList.getBlockData());
  }

  protected Block(Material material) {
    this(material, material.r());
  }

  public static int getId(Block block) {
    return Block.REGISTRY.b(block);
  }

  public static int getCombinedId(IBlockData iblockdata) {
    Block block = iblockdata.getBlock();

    return getId(block) + (block.toLegacyData(iblockdata) << 12);
  }

  public static Block getById(int i) {
    return Block.REGISTRY.a(i);
  }

  public static IBlockData getByCombinedId(int i) {
    int j = i & 4095;
    int k = i >> 12 & 15;

    return getById(j).fromLegacyData(k);
  }

  public static Block asBlock(Item item) {
    return item instanceof ItemBlock ? ((ItemBlock) item).d() : null;
  }

  public static Block getByName(String s) {
    MinecraftKey minecraftkey = new MinecraftKey(s);

    if (Block.REGISTRY.d(minecraftkey)) {
      return Block.REGISTRY.get(minecraftkey);
    } else {
      try {
        return Block.REGISTRY.a(Integer.parseInt(s));
      } catch (NumberFormatException numberformatexception) {
        return null;
      }
    }
  }

  public static void a(World world, BlockPosition blockposition, ItemStack itemstack) {
    if (!world.isClientSide && world.getGameRules().getBoolean("doTileDrops")) {
      float f = 0.5F;
      double d0 = (double) (world.random.nextFloat() * f) + (double) (1.0F - f) * 0.5D;
      double d1 = (double) (world.random.nextFloat() * f) + (double) (1.0F - f) * 0.5D;
      double d2 = (double) (world.random.nextFloat() * f) + (double) (1.0F - f) * 0.5D;
      EntityItem entityitem = new EntityItem(world, (double) blockposition.getX() + d0, (double) blockposition.getY() + d1, (double) blockposition.getZ() + d2, itemstack);

      entityitem.p();
      world.addEntity(entityitem);
    }
  }

  public static boolean a(Block block, Block block1) {
    return block != null && block1 != null && (block == block1 || block.b(block1));
  }

  public static void S() {
    a(0, Block.a, (new BlockAir()).c("air"));
    a(1, "stone", (new BlockStone()).c(1.5F).b(10.0F).a(Block.i).c("stone"));
    a(2, "grass", (new BlockGrass()).c(0.6F).a(Block.h).c("grass"));
    a(3, "dirt", (new BlockDirt()).c(0.5F).a(Block.g).c("dirt"));
    Block block = (new Block(Material.STONE)).c(2.0F).b(10.0F).a(Block.i).c("stonebrick").a(CreativeModeTab.b);

    a(4, "cobblestone", block);
    Block block1 = (new BlockWood()).c(2.0F).b(5.0F).a(Block.f).c("wood");

    a(5, "planks", block1);
    a(6, "sapling", (new BlockSapling()).c(0.0F).a(Block.h).c("sapling"));
    a(7, "bedrock", (new Block(Material.STONE)).x().b(6000000.0F).a(Block.i).c("bedrock").K().a(CreativeModeTab.b));
    a(8, "flowing_water", (new BlockFlowing(Material.WATER)).c(100.0F).e(3).c("water").K());
    a(9, "water", (new BlockStationary(Material.WATER)).c(100.0F).e(3).c("water").K());
    a(10, "flowing_lava", (new BlockFlowing(Material.LAVA)).c(100.0F).a(1.0F).c("lava").K());
    a(11, "lava", (new BlockStationary(Material.LAVA)).c(100.0F).a(1.0F).c("lava").K());
    a(12, "sand", (new BlockSand()).c(0.5F).a(Block.m).c("sand"));
    a(13, "gravel", (new BlockGravel()).c(0.6F).a(Block.g).c("gravel"));
    a(14, "gold_ore", (new BlockOre()).c(3.0F).b(5.0F).a(Block.i).c("oreGold"));
    a(15, "iron_ore", (new BlockOre()).c(3.0F).b(5.0F).a(Block.i).c("oreIron"));
    a(16, "coal_ore", (new BlockOre()).c(3.0F).b(5.0F).a(Block.i).c("oreCoal"));
    a(17, "log", (new BlockLog1()).c("log"));
    a(18, "leaves", (new BlockLeaves1()).c("leaves"));
    a(19, "sponge", (new BlockSponge()).c(0.6F).a(Block.h).c("sponge"));
    a(20, "glass", (new BlockGlass(Material.SHATTERABLE, false)).c(0.3F).a(Block.k).c("glass"));
    a(21, "lapis_ore", (new BlockOre()).c(3.0F).b(5.0F).a(Block.i).c("oreLapis"));
    a(22, "lapis_block", (new Block(Material.ORE, MaterialMapColor.H)).c(3.0F).b(5.0F).a(Block.i).c("blockLapis").a(CreativeModeTab.b));
    a(23, "dispenser", (new BlockDispenser()).c(3.5F).a(Block.i).c("dispenser"));
    Block block2 = (new BlockSandStone()).a(Block.i).c(0.8F).c("sandStone");

    a(24, "sandstone", block2);
    a(25, "noteblock", (new BlockNote()).c(0.8F).c("musicBlock"));
    a(26, "bed", (new BlockBed()).a(Block.f).c(0.2F).c("bed").K());
    a(27, "golden_rail", (new BlockPoweredRail()).c(0.7F).a(Block.j).c("goldenRail"));
    a(28, "detector_rail", (new BlockMinecartDetector()).c(0.7F).a(Block.j).c("detectorRail"));
    a(29, "sticky_piston", (new BlockPiston(true)).c("pistonStickyBase"));
    a(30, "web", (new BlockWeb()).e(1).c(4.0F).c("web"));
    a(31, "tallgrass", (new BlockLongGrass()).c(0.0F).a(Block.h).c("tallgrass"));
    a(32, "deadbush", (new BlockDeadBush()).c(0.0F).a(Block.h).c("deadbush"));
    a(33, "piston", (new BlockPiston(false)).c("pistonBase"));
    a(34, "piston_head", (new BlockPistonExtension()).c("pistonBase"));
    a(35, "wool", (new BlockCloth(Material.CLOTH)).c(0.8F).a(Block.l).c("cloth"));
    a(36, "piston_extension", new BlockPistonMoving());
    a(37, "yellow_flower", (new BlockYellowFlowers()).c(0.0F).a(Block.h).c("flower1"));
    a(38, "red_flower", (new BlockRedFlowers()).c(0.0F).a(Block.h).c("flower2"));
    Block block3 = (new BlockMushroom()).c(0.0F).a(Block.h).a(0.125F).c("mushroom");

    a(39, "brown_mushroom", block3);
    Block block4 = (new BlockMushroom()).c(0.0F).a(Block.h).c("mushroom");

    a(40, "red_mushroom", block4);
    a(41, "gold_block", (new Block(Material.ORE, MaterialMapColor.F)).c(3.0F).b(10.0F).a(Block.j).c("blockGold").a(CreativeModeTab.b));
    a(42, "iron_block", (new Block(Material.ORE, MaterialMapColor.h)).c(5.0F).b(10.0F).a(Block.j).c("blockIron").a(CreativeModeTab.b));
    a(43, "double_stone_slab", (new BlockDoubleStep()).c(2.0F).b(10.0F).a(Block.i).c("stoneSlab"));
    a(44, "stone_slab", (new BlockStep()).c(2.0F).b(10.0F).a(Block.i).c("stoneSlab"));
    Block block5 = (new Block(Material.STONE, MaterialMapColor.D)).c(2.0F).b(10.0F).a(Block.i).c("brick").a(CreativeModeTab.b);

    a(45, "brick_block", block5);
    a(46, "tnt", (new BlockTNT()).c(0.0F).a(Block.h).c("tnt"));
    a(47, "bookshelf", (new BlockBookshelf()).c(1.5F).a(Block.f).c("bookshelf"));
    a(48, "mossy_cobblestone", (new Block(Material.STONE)).c(2.0F).b(10.0F).a(Block.i).c("stoneMoss").a(CreativeModeTab.b));
    a(49, "obsidian", (new BlockObsidian()).c(50.0F).b(2000.0F).a(Block.i).c("obsidian"));
    a(50, "torch", (new BlockTorch()).c(0.0F).a(0.9375F).a(Block.f).c("torch"));
    a(51, "fire", (new BlockFire()).c(0.0F).a(1.0F).a(Block.l).c("fire").K());
    a(52, "mob_spawner", (new BlockMobSpawner()).c(5.0F).a(Block.j).c("mobSpawner").K());
    a(53, "oak_stairs", (new BlockStairs(block1.getBlockData().set(BlockWood.VARIANT, BlockWood.EnumLogVariant.OAK))).c("stairsWood"));
    a(54, "chest", (new BlockChest(0)).c(2.5F).a(Block.f).c("chest"));
    a(55, "redstone_wire", (new BlockRedstoneWire()).c(0.0F).a(Block.e).c("redstoneDust").K());
    a(56, "diamond_ore", (new BlockOre()).c(3.0F).b(5.0F).a(Block.i).c("oreDiamond"));
    a(57, "diamond_block", (new Block(Material.ORE, MaterialMapColor.G)).c(5.0F).b(10.0F).a(Block.j).c("blockDiamond").a(CreativeModeTab.b));
    a(58, "crafting_table", (new BlockWorkbench()).c(2.5F).a(Block.f).c("workbench"));
    a(59, "wheat", (new BlockCrops()).c("crops"));
    Block block6 = (new BlockSoil()).c(0.6F).a(Block.g).c("farmland");

    a(60, "farmland", block6);
    a(61, "furnace", (new BlockFurnace(false)).c(3.5F).a(Block.i).c("furnace").a(CreativeModeTab.c));
    a(62, "lit_furnace", (new BlockFurnace(true)).c(3.5F).a(Block.i).a(0.875F).c("furnace"));
    a(63, "standing_sign", (new BlockFloorSign()).c(1.0F).a(Block.f).c("sign").K());
    a(64, "wooden_door", (new BlockDoor(Material.WOOD)).c(3.0F).a(Block.f).c("doorOak").K());
    a(65, "ladder", (new BlockLadder()).c(0.4F).a(Block.o).c("ladder"));
    a(66, "rail", (new BlockMinecartTrack()).c(0.7F).a(Block.j).c("rail"));
    a(67, "stone_stairs", (new BlockStairs(block.getBlockData())).c("stairsStone"));
    a(68, "wall_sign", (new BlockWallSign()).c(1.0F).a(Block.f).c("sign").K());
    a(69, "lever", (new BlockLever()).c(0.5F).a(Block.f).c("lever"));
    a(70, "stone_pressure_plate", (new BlockPressurePlateBinary(Material.STONE, BlockPressurePlateBinary.EnumMobType.MOBS)).c(0.5F).a(Block.i).c("pressurePlateStone"));
    a(71, "iron_door", (new BlockDoor(Material.ORE)).c(5.0F).a(Block.j).c("doorIron").K());
    a(72, "wooden_pressure_plate", (new BlockPressurePlateBinary(Material.WOOD, BlockPressurePlateBinary.EnumMobType.EVERYTHING)).c(0.5F).a(Block.f).c("pressurePlateWood"));
    a(73, "redstone_ore", (new BlockRedstoneOre(false)).c(3.0F).b(5.0F).a(Block.i).c("oreRedstone").a(CreativeModeTab.b));
    a(74, "lit_redstone_ore", (new BlockRedstoneOre(true)).a(0.625F).c(3.0F).b(5.0F).a(Block.i).c("oreRedstone"));
    a(75, "unlit_redstone_torch", (new BlockRedstoneTorch(false)).c(0.0F).a(Block.f).c("notGate"));
    a(76, "redstone_torch", (new BlockRedstoneTorch(true)).c(0.0F).a(0.5F).a(Block.f).c("notGate").a(CreativeModeTab.d));
    a(77, "stone_button", (new BlockStoneButton()).c(0.5F).a(Block.i).c("button"));
    a(78, "snow_layer", (new BlockSnow()).c(0.1F).a(Block.n).c("snow").e(0));
    a(79, "ice", (new BlockIce()).c(0.5F).e(3).a(Block.k).c("ice"));
    a(80, "snow", (new BlockSnowBlock()).c(0.2F).a(Block.n).c("snow"));
    a(81, "cactus", (new BlockCactus()).c(0.4F).a(Block.l).c("cactus"));
    a(82, "clay", (new BlockClay()).c(0.6F).a(Block.g).c("clay"));
    a(83, "reeds", (new BlockReed()).c(0.0F).a(Block.h).c("reeds").K());
    a(84, "jukebox", (new BlockJukeBox()).c(2.0F).b(10.0F).a(Block.i).c("jukebox"));
    a(85, "fence", (new BlockFence(Material.WOOD, BlockWood.EnumLogVariant.OAK.c())).c(2.0F).b(5.0F).a(Block.f).c("fence"));
    Block block7 = (new BlockPumpkin()).c(1.0F).a(Block.f).c("pumpkin");

    a(86, "pumpkin", block7);
    a(87, "netherrack", (new BlockBloodStone()).c(0.4F).a(Block.i).c("hellrock"));
    a(88, "soul_sand", (new BlockSlowSand()).c(0.5F).a(Block.m).c("hellsand"));
    a(89, "glowstone", (new BlockLightStone(Material.SHATTERABLE)).c(0.3F).a(Block.k).a(1.0F).c("lightgem"));
    a(90, "portal", (new BlockPortal()).c(-1.0F).a(Block.k).a(0.75F).c("portal"));
    a(91, "lit_pumpkin", (new BlockPumpkin()).c(1.0F).a(Block.f).a(1.0F).c("litpumpkin"));
    a(92, "cake", (new BlockCake()).c(0.5F).a(Block.l).c("cake").K());
    a(93, "unpowered_repeater", (new BlockRepeater(false)).c(0.0F).a(Block.f).c("diode").K());
    a(94, "powered_repeater", (new BlockRepeater(true)).c(0.0F).a(Block.f).c("diode").K());
    a(95, "stained_glass", (new BlockStainedGlass(Material.SHATTERABLE)).c(0.3F).a(Block.k).c("stainedGlass"));
    a(96, "trapdoor", (new BlockTrapdoor(Material.WOOD)).c(3.0F).a(Block.f).c("trapdoor").K());
    a(97, "monster_egg", (new BlockMonsterEggs()).c(0.75F).c("monsterStoneEgg"));
    Block block8 = (new BlockSmoothBrick()).c(1.5F).b(10.0F).a(Block.i).c("stonebricksmooth");

    a(98, "stonebrick", block8);
    a(99, "brown_mushroom_block", (new BlockHugeMushroom(Material.WOOD, MaterialMapColor.l, block3)).c(0.2F).a(Block.f).c("mushroom"));
    a(100, "red_mushroom_block", (new BlockHugeMushroom(Material.WOOD, MaterialMapColor.D, block4)).c(0.2F).a(Block.f).c("mushroom"));
    a(101, "iron_bars", (new BlockThin(Material.ORE, true)).c(5.0F).b(10.0F).a(Block.j).c("fenceIron"));
    a(102, "glass_pane", (new BlockThin(Material.SHATTERABLE, false)).c(0.3F).a(Block.k).c("thinGlass"));
    Block block9 = (new BlockMelon()).c(1.0F).a(Block.f).c("melon");

    a(103, "melon_block", block9);
    a(104, "pumpkin_stem", (new BlockStem(block7)).c(0.0F).a(Block.f).c("pumpkinStem"));
    a(105, "melon_stem", (new BlockStem(block9)).c(0.0F).a(Block.f).c("pumpkinStem"));
    a(106, "vine", (new BlockVine()).c(0.2F).a(Block.h).c("vine"));
    a(107, "fence_gate", (new BlockFenceGate(BlockWood.EnumLogVariant.OAK)).c(2.0F).b(5.0F).a(Block.f).c("fenceGate"));
    a(108, "brick_stairs", (new BlockStairs(block5.getBlockData())).c("stairsBrick"));
    a(109, "stone_brick_stairs", (new BlockStairs(block8.getBlockData().set(BlockSmoothBrick.VARIANT, BlockSmoothBrick.EnumStonebrickType.DEFAULT))).c("stairsStoneBrickSmooth"));
    a(110, "mycelium", (new BlockMycel()).c(0.6F).a(Block.h).c("mycel"));
    a(111, "waterlily", (new BlockWaterLily()).c(0.0F).a(Block.h).c("waterlily"));
    Block block10 = (new BlockNetherbrick()).c(2.0F).b(10.0F).a(Block.i).c("netherBrick").a(CreativeModeTab.b);

    a(112, "nether_brick", block10);
    a(113, "nether_brick_fence", (new BlockFence(Material.STONE, MaterialMapColor.K)).c(2.0F).b(10.0F).a(Block.i).c("netherFence"));
    a(114, "nether_brick_stairs", (new BlockStairs(block10.getBlockData())).c("stairsNetherBrick"));
    a(115, "nether_wart", (new BlockNetherWart()).c("netherStalk"));
    a(116, "enchanting_table", (new BlockEnchantmentTable()).c(5.0F).b(2000.0F).c("enchantmentTable"));
    a(117, "brewing_stand", (new BlockBrewingStand()).c(0.5F).a(0.125F).c("brewingStand"));
    a(118, "cauldron", (new BlockCauldron()).c(2.0F).c("cauldron"));
    a(119, "end_portal", (new BlockEnderPortal(Material.PORTAL)).c(-1.0F).b(6000000.0F));
    a(120, "end_portal_frame", (new BlockEnderPortalFrame()).a(Block.k).a(0.125F).c(-1.0F).c("endPortalFrame").b(6000000.0F).a(CreativeModeTab.c));
    a(121, "end_stone", (new Block(Material.STONE, MaterialMapColor.d)).c(3.0F).b(15.0F).a(Block.i).c("whiteStone").a(CreativeModeTab.b));
    a(122, "dragon_egg", (new BlockDragonEgg()).c(3.0F).b(15.0F).a(Block.i).a(0.125F).c("dragonEgg"));
    a(123, "redstone_lamp", (new BlockRedstoneLamp(false)).c(0.3F).a(Block.k).c("redstoneLight").a(CreativeModeTab.d));
    a(124, "lit_redstone_lamp", (new BlockRedstoneLamp(true)).c(0.3F).a(Block.k).c("redstoneLight"));
    a(125, "double_wooden_slab", (new BlockDoubleWoodStep()).c(2.0F).b(5.0F).a(Block.f).c("woodSlab"));
    a(126, "wooden_slab", (new BlockWoodStep()).c(2.0F).b(5.0F).a(Block.f).c("woodSlab"));
    a(127, "cocoa", (new BlockCocoa()).c(0.2F).b(5.0F).a(Block.f).c("cocoa"));
    a(128, "sandstone_stairs", (new BlockStairs(block2.getBlockData().set(BlockSandStone.TYPE, BlockSandStone.EnumSandstoneVariant.SMOOTH))).c("stairsSandStone"));
    a(129, "emerald_ore", (new BlockOre()).c(3.0F).b(5.0F).a(Block.i).c("oreEmerald"));
    a(130, "ender_chest", (new BlockEnderChest()).c(22.5F).b(1000.0F).a(Block.i).c("enderChest").a(0.5F));
    a(131, "tripwire_hook", (new BlockTripwireHook()).c("tripWireSource"));
    a(132, "tripwire", (new BlockTripwire()).c("tripWire"));
    a(133, "emerald_block", (new Block(Material.ORE, MaterialMapColor.I)).c(5.0F).b(10.0F).a(Block.j).c("blockEmerald").a(CreativeModeTab.b));
    a(134, "spruce_stairs", (new BlockStairs(block1.getBlockData().set(BlockWood.VARIANT, BlockWood.EnumLogVariant.SPRUCE))).c("stairsWoodSpruce"));
    a(135, "birch_stairs", (new BlockStairs(block1.getBlockData().set(BlockWood.VARIANT, BlockWood.EnumLogVariant.BIRCH))).c("stairsWoodBirch"));
    a(136, "jungle_stairs", (new BlockStairs(block1.getBlockData().set(BlockWood.VARIANT, BlockWood.EnumLogVariant.JUNGLE))).c("stairsWoodJungle"));
    a(137, "command_block", (new BlockCommand()).x().b(6000000.0F).c("commandBlock"));
    a(138, "beacon", (new BlockBeacon()).c("beacon").a(1.0F));
    a(139, "cobblestone_wall", (new BlockCobbleWall(block)).c("cobbleWall"));
    a(140, "flower_pot", (new BlockFlowerPot()).c(0.0F).a(Block.e).c("flowerPot"));
    a(141, "carrots", (new BlockCarrots()).c("carrots"));
    a(142, "potatoes", (new BlockPotatoes()).c("potatoes"));
    a(143, "wooden_button", (new BlockWoodButton()).c(0.5F).a(Block.f).c("button"));
    a(144, "skull", (new BlockSkull()).c(1.0F).a(Block.i).c("skull"));
    a(145, "anvil", (new BlockAnvil()).c(5.0F).a(Block.p).b(2000.0F).c("anvil"));
    a(146, "trapped_chest", (new BlockChest(1)).c(2.5F).a(Block.f).c("chestTrap"));
    a(147, "light_weighted_pressure_plate", (new BlockPressurePlateWeighted(Material.ORE, 15, MaterialMapColor.F)).c(0.5F).a(Block.f).c("weightedPlate_light"));
    a(148, "heavy_weighted_pressure_plate", (new BlockPressurePlateWeighted(Material.ORE, 150)).c(0.5F).a(Block.f).c("weightedPlate_heavy"));
    a(149, "unpowered_comparator", (new BlockRedstoneComparator(false)).c(0.0F).a(Block.f).c("comparator").K());
    a(150, "powered_comparator", (new BlockRedstoneComparator(true)).c(0.0F).a(0.625F).a(Block.f).c("comparator").K());
    a(151, "daylight_detector", new BlockDaylightDetector(false));
    a(152, "redstone_block", (new BlockPowered(Material.ORE, MaterialMapColor.f)).c(5.0F).b(10.0F).a(Block.j).c("blockRedstone").a(CreativeModeTab.d));
    a(153, "quartz_ore", (new BlockOre(MaterialMapColor.K)).c(3.0F).b(5.0F).a(Block.i).c("netherquartz"));
    a(154, "hopper", (new BlockHopper()).c(3.0F).b(8.0F).a(Block.j).c("hopper"));
    Block block11 = (new BlockQuartz()).a(Block.i).c(0.8F).c("quartzBlock");

    a(155, "quartz_block", block11);
    a(156, "quartz_stairs", (new BlockStairs(block11.getBlockData().set(BlockQuartz.VARIANT, BlockQuartz.EnumQuartzVariant.DEFAULT))).c("stairsQuartz"));
    a(157, "activator_rail", (new BlockPoweredRail()).c(0.7F).a(Block.j).c("activatorRail"));
    a(158, "dropper", (new BlockDropper()).c(3.5F).a(Block.i).c("dropper"));
    a(159, "stained_hardened_clay", (new BlockCloth(Material.STONE)).c(1.25F).b(7.0F).a(Block.i).c("clayHardenedStained"));
    a(160, "stained_glass_pane", (new BlockStainedGlassPane()).c(0.3F).a(Block.k).c("thinStainedGlass"));
    a(161, "leaves2", (new BlockLeaves2()).c("leaves"));
    a(162, "log2", (new BlockLog2()).c("log"));
    a(163, "acacia_stairs", (new BlockStairs(block1.getBlockData().set(BlockWood.VARIANT, BlockWood.EnumLogVariant.ACACIA))).c("stairsWoodAcacia"));
    a(164, "dark_oak_stairs", (new BlockStairs(block1.getBlockData().set(BlockWood.VARIANT, BlockWood.EnumLogVariant.DARK_OAK))).c("stairsWoodDarkOak"));
    a(165, "slime", (new BlockSlime()).c("slime").a(Block.q));
    a(166, "barrier", (new BlockBarrier()).c("barrier"));
    a(167, "iron_trapdoor", (new BlockTrapdoor(Material.ORE)).c(5.0F).a(Block.j).c("ironTrapdoor").K());
    a(168, "prismarine", (new BlockPrismarine()).c(1.5F).b(10.0F).a(Block.i).c("prismarine"));
    a(169, "sea_lantern", (new BlockSeaLantern(Material.SHATTERABLE)).c(0.3F).a(Block.k).a(1.0F).c("seaLantern"));
    a(170, "hay_block", (new BlockHay()).c(0.5F).a(Block.h).c("hayBlock").a(CreativeModeTab.b));
    a(171, "carpet", (new BlockCarpet()).c(0.1F).a(Block.l).c("woolCarpet").e(0));
    a(172, "hardened_clay", (new BlockHardenedClay()).c(1.25F).b(7.0F).a(Block.i).c("clayHardened"));
    a(173, "coal_block", (new Block(Material.STONE, MaterialMapColor.E)).c(5.0F).b(10.0F).a(Block.i).c("blockCoal").a(CreativeModeTab.b));
    a(174, "packed_ice", (new BlockPackedIce()).c(0.5F).a(Block.k).c("icePacked"));
    a(175, "double_plant", new BlockTallPlant());
    a(176, "standing_banner", (new BlockBanner.BlockStandingBanner()).c(1.0F).a(Block.f).c("banner").K());
    a(177, "wall_banner", (new BlockBanner.BlockWallBanner()).c(1.0F).a(Block.f).c("banner").K());
    a(178, "daylight_detector_inverted", new BlockDaylightDetector(true));
    Block block12 = (new BlockRedSandstone()).a(Block.i).c(0.8F).c("redSandStone");

    a(179, "red_sandstone", block12);
    a(180, "red_sandstone_stairs", (new BlockStairs(block12.getBlockData().set(BlockRedSandstone.TYPE, BlockRedSandstone.EnumRedSandstoneVariant.SMOOTH))).c("stairsRedSandStone"));
    a(181, "double_stone_slab2", (new BlockDoubleStoneStep2()).c(2.0F).b(10.0F).a(Block.i).c("stoneSlab2"));
    a(182, "stone_slab2", (new BlockStoneStep2()).c(2.0F).b(10.0F).a(Block.i).c("stoneSlab2"));
    a(183, "spruce_fence_gate", (new BlockFenceGate(BlockWood.EnumLogVariant.SPRUCE)).c(2.0F).b(5.0F).a(Block.f).c("spruceFenceGate"));
    a(184, "birch_fence_gate", (new BlockFenceGate(BlockWood.EnumLogVariant.BIRCH)).c(2.0F).b(5.0F).a(Block.f).c("birchFenceGate"));
    a(185, "jungle_fence_gate", (new BlockFenceGate(BlockWood.EnumLogVariant.JUNGLE)).c(2.0F).b(5.0F).a(Block.f).c("jungleFenceGate"));
    a(186, "dark_oak_fence_gate", (new BlockFenceGate(BlockWood.EnumLogVariant.DARK_OAK)).c(2.0F).b(5.0F).a(Block.f).c("darkOakFenceGate"));
    a(187, "acacia_fence_gate", (new BlockFenceGate(BlockWood.EnumLogVariant.ACACIA)).c(2.0F).b(5.0F).a(Block.f).c("acaciaFenceGate"));
    a(188, "spruce_fence", (new BlockFence(Material.WOOD, BlockWood.EnumLogVariant.SPRUCE.c())).c(2.0F).b(5.0F).a(Block.f).c("spruceFence"));
    a(189, "birch_fence", (new BlockFence(Material.WOOD, BlockWood.EnumLogVariant.BIRCH.c())).c(2.0F).b(5.0F).a(Block.f).c("birchFence"));
    a(190, "jungle_fence", (new BlockFence(Material.WOOD, BlockWood.EnumLogVariant.JUNGLE.c())).c(2.0F).b(5.0F).a(Block.f).c("jungleFence"));
    a(191, "dark_oak_fence", (new BlockFence(Material.WOOD, BlockWood.EnumLogVariant.DARK_OAK.c())).c(2.0F).b(5.0F).a(Block.f).c("darkOakFence"));
    a(192, "acacia_fence", (new BlockFence(Material.WOOD, BlockWood.EnumLogVariant.ACACIA.c())).c(2.0F).b(5.0F).a(Block.f).c("acaciaFence"));
    a(193, "spruce_door", (new BlockDoor(Material.WOOD)).c(3.0F).a(Block.f).c("doorSpruce").K());
    a(194, "birch_door", (new BlockDoor(Material.WOOD)).c(3.0F).a(Block.f).c("doorBirch").K());
    a(195, "jungle_door", (new BlockDoor(Material.WOOD)).c(3.0F).a(Block.f).c("doorJungle").K());
    a(196, "acacia_door", (new BlockDoor(Material.WOOD)).c(3.0F).a(Block.f).c("doorAcacia").K());
    a(197, "dark_oak_door", (new BlockDoor(Material.WOOD)).c(3.0F).a(Block.f).c("doorDarkOak").K());

    Block.REGISTRY.a();
    Iterator iterator = Block.REGISTRY.iterator();

    Block block13;

    while (iterator.hasNext()) {
      block13 = iterator.next();
      if (block13.material == Material.AIR) {
        block13.v = false;
      } else {
        boolean flag = false;
        boolean flag1 = block13 instanceof BlockStairs;
        boolean flag2 = block13 instanceof BlockStepAbstract;
        boolean flag3 = block13 == block6;
        boolean flag4 = block13.t;
        boolean flag5 = block13.s == 0;

        if (flag1 || flag2 || flag3 || flag4 || flag5) {
          flag = true;
        }

        block13.v = flag;
      }
    }

    iterator = Block.REGISTRY.iterator();

    while (iterator.hasNext()) {
      block13 = iterator.next();

      for (IBlockData iblockdata : block13.P().a()) {
        int i = Block.REGISTRY.b(block13) << 4 | block13.toLegacyData(iblockdata);

        Block.d.a(iblockdata, i);
      }
    }
  }


  private static void a(int i, MinecraftKey minecraftkey, Block block) {
    Block.REGISTRY.a(i, minecraftkey, block);
  }

  private static void a(int i, String s, Block block) {
    a(i, new MinecraftKey(s), block);
  }

  // Spigot start
  public static float range(float min, float value, float max) {
    if (value < min) {
      return min;
    }
    return Math.min(value, max);
  }

  public boolean o() {
    return this.r;
  }

  public int p() {
    return this.s;
  }

  public int r() {
    return this.u;
  }

  public boolean s() {
    return this.v;
  }

  public Material getMaterial() {
    return this.material;
  }

  public MaterialMapColor g(IBlockData iblockdata) {
    return this.K;
  }

  public IBlockData fromLegacyData(int i) {
    return this.getBlockData();
  }

  public int toLegacyData(IBlockData iblockdata) {
    if (iblockdata != null && !iblockdata.a().isEmpty()) {
      throw new IllegalArgumentException("Don't know how to convert " + iblockdata + " back into data...");
    } else {
      return 0;
    }
  }

  public IBlockData updateState(IBlockData iblockdata, IBlockAccess iblockaccess, BlockPosition blockposition) {
    return iblockdata;
  }

  protected Block a(Block.StepSound block_stepsound) {
    this.stepSound = block_stepsound;
    return this;
  }

  protected Block e(int i) {
    this.s = i;
    return this;
  }

  protected Block a(float f) {
    this.u = (int) (15.0F * f);
    return this;
  }

  protected Block b(float f) {
    this.durability = f * 3.0F;
    return this;
  }

  public boolean u() {
    return this.material.isSolid() && this.d();
  }

  public boolean isOccluding() {
    return this.material.k() && this.d() && !this.isPowerSource();
  }

  public boolean w() {
    return this.material.isSolid() && this.d();
  }

  public boolean d() {
    return true;
  }

  public boolean b(IBlockAccess iblockaccess, BlockPosition blockposition) {
    return !this.material.isSolid();
  }

  public int b() {
    return 3;
  }

  public boolean a(World world, BlockPosition blockposition) {
    return false;
  }

  protected Block c(float f) {
    this.strength = f;
    if (this.durability < f * 5.0F) {
      this.durability = f * 5.0F;
    }

    return this;
  }

  protected Block x() {
    this.c(-1.0F);
    return this;
  }

  public float g(World world, BlockPosition blockposition) {
    return this.strength;
  }

  protected Block a(boolean flag) {
    this.z = flag;
    return this;
  }

  public boolean isTicking() {
    return this.z;
  }

  public boolean isTileEntity() {
    return this.isTileEntity;
  }

  protected final void a(float f, float f1, float f2, float f3, float f4, float f5) {
    this.minX = f;
    this.minY = f1;
    this.minZ = f2;
    this.maxX = f3;
    this.maxY = f4;
    this.maxZ = f5;
  }

  public boolean b(IBlockAccess iblockaccess, BlockPosition blockposition, EnumDirection enumdirection) {
    return iblockaccess.getType(blockposition).getBlock().getMaterial().isBuildable();
  }

  public void a(World world, BlockPosition blockposition, IBlockData iblockdata, AxisAlignedBB axisalignedbb, List list, Entity entity) {
    AxisAlignedBB axisalignedbb1 = this.a(world, blockposition, iblockdata);

    if (axisalignedbb1 != null && axisalignedbb.b(axisalignedbb1)) {
      list.add(axisalignedbb1);
    }

  }

  public AxisAlignedBB a(World world, BlockPosition blockposition, IBlockData iblockdata) {
    return new AxisAlignedBB((double) blockposition.getX() + this.minX, (double) blockposition.getY() + this.minY, (double) blockposition.getZ() + this.minZ, (double) blockposition.getX() + this.maxX, (double) blockposition.getY() + this.maxY, (double) blockposition.getZ() + this.maxZ);
  }

  public boolean c() {
    return true;
  }

  public boolean a(IBlockData iblockdata, boolean flag) {
    return this.A();
  }

  public boolean A() {
    return true;
  }

  public void a(World world, BlockPosition blockposition, IBlockData iblockdata, Random random) {
    this.b(world, blockposition, iblockdata, random);
  }

  public void b(World world, BlockPosition pos, IBlockData iblockdata, Random random) {
  }

  public void postBreak(World world, BlockPosition blockposition, IBlockData iblockdata) {
  }

  public void doPhysics(World world, BlockPosition pos, IBlockData iblockdata, Block block) {
    // ChestMC start - support for block handlers.
    final org.bukkit.block.Block bukkitBlock = world.getWorld().getBlockAt(pos.getX(), pos.getY(), pos.getZ());
    if (bukkitBlock.getHasController())
      bukkitBlock.getController().doPhysics();
    // ChestMC end.
  }

  public int a(World world) {
    return 10;
  }

  public void onPlace(World world, BlockPosition blockposition, IBlockData iblockdata) {
    org.spigotmc.AsyncCatcher.catchOp("block onPlace"); // Spigot
  }

  public void remove(World world, BlockPosition blockposition, IBlockData iblockdata) {
    org.spigotmc.AsyncCatcher.catchOp("block remove"); // Spigot
  }

  public int a(Random random) {
    return 1;
  }

  public Item getDropType(IBlockData iblockdata, Random random, int i) {
    return Item.getItemOf(this);
  }

  public float getDamage(EntityHuman entityhuman, World world, BlockPosition blockposition) {
    float f = this.g(world, blockposition);

    return f < 0.0F ? 0.0F : (!entityhuman.b(this) ? entityhuman.a(this) / f / 100.0F : entityhuman.a(this) / f / 30.0F);
  }

  public final void b(World world, BlockPosition blockposition, IBlockData iblockdata, int i) {
    this.dropNaturally(world, blockposition, iblockdata, 1.0F, i);
  }

  public void dropNaturally(World world, BlockPosition blockposition, IBlockData iblockdata, float f, int i) {
    if (!world.isClientSide) {
      int j = this.getDropCount(i, world.random);

      for (int k = 0; k < j; ++k) {
        // CraftBukkit - <= to < to allow for plugins to completely disable block drops from explosions
        if (world.random.nextFloat() < f) {
          Item item = this.getDropType(iblockdata, world.random, i);

          if (item != null) {
            a(world, blockposition, new ItemStack(item, 1, this.getDropData(iblockdata)));
          }
        }
      }

    }
  }

  protected void dropExperience(World world, BlockPosition blockposition, int i) {
    if (!world.isClientSide) {
      while (i > 0) {
        int j = EntityExperienceOrb.getOrbValue(i);

        i -= j;
        world.addEntity(new EntityExperienceOrb(world, (double) blockposition.getX() + 0.5D, (double) blockposition.getY() + 0.5D, (double) blockposition.getZ() + 0.5D, j));
      }
    }

  }

  public int getDropData(IBlockData iblockdata) {
    return 0;
  }

  public float a(Entity entity) {
    return this.durability / 5.0F;
  }

  public MovingObjectPosition a(World world, BlockPosition blockposition, Vec3D vec3d, Vec3D vec3d1) {
    this.updateShape(world, blockposition);
    vec3d = vec3d.add(-blockposition.getX(), -blockposition.getY(), -blockposition.getZ());
    vec3d1 = vec3d1.add(-blockposition.getX(), -blockposition.getY(), -blockposition.getZ());
    Vec3D vec3d2 = vec3d.a(vec3d1, this.minX);
    Vec3D vec3d3 = vec3d.a(vec3d1, this.maxX);
    Vec3D vec3d4 = vec3d.b(vec3d1, this.minY);
    Vec3D vec3d5 = vec3d.b(vec3d1, this.maxY);
    Vec3D vec3d6 = vec3d.c(vec3d1, this.minZ);
    Vec3D vec3d7 = vec3d.c(vec3d1, this.maxZ);

    if (!this.a(vec3d2)) {
      vec3d2 = null;
    }

    if (!this.a(vec3d3)) {
      vec3d3 = null;
    }

    if (!this.b(vec3d4)) {
      vec3d4 = null;
    }

    if (!this.b(vec3d5)) {
      vec3d5 = null;
    }

    if (!this.c(vec3d6)) {
      vec3d6 = null;
    }

    if (!this.c(vec3d7)) {
      vec3d7 = null;
    }

    Vec3D vec3d8 = null;

    if (vec3d2 != null && (vec3d8 == null || vec3d.distanceSquared(vec3d2) < vec3d.distanceSquared(vec3d8))) {
      vec3d8 = vec3d2;
    }

    if (vec3d3 != null && (vec3d8 == null || vec3d.distanceSquared(vec3d3) < vec3d.distanceSquared(vec3d8))) {
      vec3d8 = vec3d3;
    }

    if (vec3d4 != null && (vec3d8 == null || vec3d.distanceSquared(vec3d4) < vec3d.distanceSquared(vec3d8))) {
      vec3d8 = vec3d4;
    }

    if (vec3d5 != null && (vec3d8 == null || vec3d.distanceSquared(vec3d5) < vec3d.distanceSquared(vec3d8))) {
      vec3d8 = vec3d5;
    }

    if (vec3d6 != null && (vec3d8 == null || vec3d.distanceSquared(vec3d6) < vec3d.distanceSquared(vec3d8))) {
      vec3d8 = vec3d6;
    }

    if (vec3d7 != null && (vec3d8 == null || vec3d.distanceSquared(vec3d7) < vec3d.distanceSquared(vec3d8))) {
      vec3d8 = vec3d7;
    }

    if (vec3d8 == null) {
      return null;
    } else {
      EnumDirection enumdirection = null;

      if (vec3d8 == vec3d2) {
        enumdirection = EnumDirection.WEST;
      }

      if (vec3d8 == vec3d3) {
        enumdirection = EnumDirection.EAST;
      }

      if (vec3d8 == vec3d4) {
        enumdirection = EnumDirection.DOWN;
      }

      if (vec3d8 == vec3d5) {
        enumdirection = EnumDirection.UP;
      }

      if (vec3d8 == vec3d6) {
        enumdirection = EnumDirection.NORTH;
      }

      if (vec3d8 == vec3d7) {
        enumdirection = EnumDirection.SOUTH;
      }

      return new MovingObjectPosition(vec3d8.add(blockposition.getX(), blockposition.getY(), blockposition.getZ()), enumdirection, blockposition);
    }
  }

  private boolean a(Vec3D vec3d) {
    return vec3d != null && vec3d.b >= this.minY && vec3d.b <= this.maxY && vec3d.c >= this.minZ && vec3d.c <= this.maxZ;
  }

  private boolean b(Vec3D vec3d) {
    return vec3d != null && vec3d.a >= this.minX && vec3d.a <= this.maxX && vec3d.c >= this.minZ && vec3d.c <= this.maxZ;
  }

  private boolean c(Vec3D vec3d) {
    return vec3d != null && vec3d.a >= this.minX && vec3d.a <= this.maxX && vec3d.b >= this.minY && vec3d.b <= this.maxY;
  }

  public void wasExploded(World world, BlockPosition blockposition, Explosion explosion) {
  }

  public boolean canPlace(World world, BlockPosition blockposition, EnumDirection enumdirection, ItemStack itemstack) {
    return this.canPlace(world, blockposition, enumdirection);
  }

  public boolean canPlace(World world, BlockPosition blockposition, EnumDirection enumdirection) {
    return this.canPlace(world, blockposition);
  }

  public boolean canPlace(World world, BlockPosition blockposition) {
    return world.getType(blockposition).getBlock().material.isReplaceable();
  }

  public boolean interact(World world, BlockPosition blockposition, IBlockData iblockdata, EntityHuman entityhuman, EnumDirection enumdirection, float f, float f1, float f2) {
    return false;
  }

  public void a(World world, BlockPosition blockposition, Entity entity) {
  }

  public IBlockData getPlacedState(World world, BlockPosition blockposition, EnumDirection enumdirection, float f, float f1, float f2, int i, EntityLiving entityliving) {
    return this.fromLegacyData(i);
  }

  public void attack(World world, BlockPosition blockposition, EntityHuman entityhuman) {
  }

  public Vec3D a(World world, BlockPosition blockposition, Entity entity, Vec3D vec3d) {
    return vec3d;
  }

  public void updateShape(IBlockAccess iblockaccess, BlockPosition blockposition) {
  }

  public final double B() {
    return this.minX;
  }

  public final double C() {
    return this.maxX;
  }

  public final double D() {
    return this.minY;
  }

  public final double E() {
    return this.maxY;
  }

  public final double F() {
    return this.minZ;
  }

  public final double G() {
    return this.maxZ;
  }

  public int a(IBlockAccess iblockaccess, BlockPosition blockposition, IBlockData iblockdata, EnumDirection enumdirection) {
    return 0;
  }

  public boolean isPowerSource() {
    return false;
  }

  public void a(World world, BlockPosition pos, IBlockData iblockdata, Entity entity) {
    // ChestMC start - support for block handlers.
    final org.bukkit.block.Block block = world.getWorld().getBlockAt(pos.getX(), pos.getY(), pos.getZ());
    if (block.getHasController())
      block.getController().onCollide(entity.bukkitEntity);
    // ChestMC end.
  }

  public int b(IBlockAccess iblockaccess, BlockPosition blockposition, IBlockData data, EnumDirection enumdirection) {
    return 0;
  }

  public void j() {
  }

  public void a(World world, EntityHuman entityhuman, BlockPosition blockposition, IBlockData iblockdata, TileEntity tileentity) {
    entityhuman.b(StatisticList.MINE_BLOCK_COUNT[getId(this)]);
    entityhuman.applyExhaustion(0.025F);
    if (this.I() && EnchantmentManager.hasSilkTouchEnchantment(entityhuman)) {
      ItemStack itemstack = this.i(iblockdata);

      if (itemstack != null) {
        a(world, blockposition, itemstack);
      }
    } else {
      int i = EnchantmentManager.getBonusBlockLootEnchantmentLevel(entityhuman);

      this.b(world, blockposition, iblockdata, i);
    }

  }

  protected boolean I() {
    return this.d() && !this.isTileEntity;
  }

  protected ItemStack i(IBlockData iblockdata) {
    int i = 0;
    Item item = Item.getItemOf(this);

    if (item != null && item.k()) {
      i = this.toLegacyData(iblockdata);
    }

    return new ItemStack(item, 1, i);
  }

  public int getDropCount(int i, Random random) {
    return this.a(random);
  }

  public void postPlace(World world, BlockPosition blockposition, IBlockData iblockdata, EntityLiving entityliving, ItemStack itemstack) {
  }

  public boolean g() {
    return !this.material.isBuildable() && !this.material.isLiquid();
  }

  public Block c(String s) {
    this.name = s;
    return this;
  }

  public String getName() {
    return LocaleI18n.get(this.a() + ".name");
  }

  public String a() {
    return "tile." + this.name;
  }

  public boolean a(World world, BlockPosition blockposition, IBlockData iblockdata, int i, int j) {
    return false;
  }

  public boolean J() {
    return this.y;
  }

  protected Block K() {
    this.y = false;
    return this;
  }

  public int k() {
    return this.material.getPushReaction();
  }

  public void fallOn(World world, BlockPosition pos, Entity entity, float height) {
    entity.e(height, 1.0F);
  }

  public void a(World world, Entity entity) {
    entity.motY = 0.0D;
  }

  public int getDropData(World world, BlockPosition blockposition) {
    return this.getDropData(world.getType(blockposition));
  }

  public Block a(CreativeModeTab creativemodetab) {
    this.creativeTab = creativemodetab;
    return this;
  }

  public void a(World world, BlockPosition blockposition, IBlockData iblockdata, EntityHuman entityhuman) {
  }

  public void k(World world, BlockPosition blockposition) {
  }

  public boolean N() {
    return true;
  }

  public boolean a(Explosion explosion) {
    return true;
  }

  public boolean b(Block block) {
    return this == block;
  }

  public boolean isComplexRedstone() {
    return false;
  }

  public int l(World world, BlockPosition blockposition) {
    return 0;
  }

  protected BlockStateList getStateList() {
    return new BlockStateList(this);
  }

  public BlockStateList P() {
    return this.blockStateList;
  }

  protected final void j(IBlockData iblockdata) {
    this.blockData = iblockdata;
  }

  public final IBlockData getBlockData() {
    return this.blockData;
  }

  public String toString() {
    return "Block{" + Block.REGISTRY.c(this) + "}";
  }

  // CraftBukkit start
  public int getExpDrop(World world, IBlockData data, int enchantmentLevel) {
    return 0;
  }
  // CraftBukkit end

  public static class StepSound {

    public final String a;
    public final float b;
    public final float c;

    public StepSound(String s, float f, float f1) {
      this.a = s;
      this.b = f;
      this.c = f1;
    }

    public float getVolume1() {
      return this.b;
    }

    public float getVolume2() {
      return this.c;
    }

    public String getBreakSound() {
      return "dig." + this.a;
    }

    public String getStepSound() {
      return "step." + this.a;
    }

    public String getPlaceSound() {
      return this.getBreakSound();
    }
  }
  // Spigot end
}




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