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net.minecraft.server.Container Maven / Gradle / Ivy

package net.minecraft.server;

import com.google.common.collect.Lists;
import com.google.common.collect.Sets;
import org.bukkit.craftbukkit.inventory.CraftInventory;
import org.bukkit.craftbukkit.inventory.CraftItemStack;
import org.bukkit.event.Event.Result;
import org.bukkit.event.inventory.InventoryDragEvent;
import org.bukkit.event.inventory.InventoryType;
import org.bukkit.inventory.InventoryView;

import java.util.*;
// CraftBukkit end

public abstract class Container {

  private final Set h = Sets.newHashSet();
  public List b = Lists.newArrayList();
  public List c = Lists.newArrayList();
  public int windowId;
  // CraftBukkit start
  public boolean checkReachable = true;
  protected List listeners = Lists.newArrayList();
  private int dragType = -1;
  private int g;
  private final Set i = Sets.newHashSet();
  private int tickCount; // Spigot

  public Container() {
  }

  public static int b(int i) {
    return i >> 2 & 3;
  }
  // CraftBukkit end

  public static int c(int i) {
    return i & 3;
  }

  public static boolean a(int i, EntityHuman entityhuman) {
    return i == 0 || (i == 1 || i == 2 && entityhuman.abilities.canInstantlyBuild);
  }

  public static boolean a(Slot slot, ItemStack itemstack, boolean flag) {
    boolean flag1 = slot == null || !slot.hasItem();

    if (slot != null && slot.hasItem() && itemstack != null && itemstack.doMaterialsMatch(slot.getItem()) && ItemStack.equals(slot.getItem(), itemstack)) {
      flag1 |= slot.getItem().count + (flag ? 0 : itemstack.count) <= itemstack.getMaxStackSize();
    }

    return flag1;
  }

  public static void a(Set set, int i, ItemStack itemstack, int j) {
    switch (i) {
      case 0:
        itemstack.count = MathHelper.d((float) itemstack.count / (float) set.size());
        break;

      case 1:
        itemstack.count = 1;
        break;

      case 2:
        itemstack.count = itemstack.getItem().getMaxStackSize();
    }

    itemstack.count += j;
  }

  public static int a(TileEntity tileentity) {
    return tileentity instanceof IInventory ? b((IInventory) tileentity) : 0;
  }

  public static int b(IInventory iinventory) {
    if (iinventory == null) {
      return 0;
    } else {
      int i = 0;
      float f = 0.0F;

      for (int j = 0; j < iinventory.getSize(); ++j) {
        ItemStack itemstack = iinventory.getItem(j);

        if (itemstack != null) {
          f += (float) itemstack.count / (float) Math.min(iinventory.getMaxStackSize(), itemstack.getMaxStackSize());
          ++i;
        }
      }

      f /= (float) iinventory.getSize();
      return MathHelper.d(f * 14.0F) + (i > 0 ? 1 : 0);
    }
  }

  public abstract InventoryView getBukkitView();

  public void transferTo(Container other, org.bukkit.craftbukkit.entity.CraftHumanEntity player) {
    InventoryView source = this.getBukkitView(), destination = other.getBukkitView();
    ((CraftInventory) source.getTopInventory()).getInventory().onClose(player);
    ((CraftInventory) source.getBottomInventory()).getInventory().onClose(player);
    ((CraftInventory) destination.getTopInventory()).getInventory().onOpen(player);
    ((CraftInventory) destination.getBottomInventory()).getInventory().onOpen(player);
  }

  protected Slot a(Slot slot) {
    slot.rawSlotIndex = this.c.size();
    this.c.add(slot);
    this.b.add(null); // CraftBukkit - fix decompile error
    return slot;
  }

  public void addSlotListener(ICrafting icrafting) {
    if (this.listeners.contains(icrafting)) {
      throw new IllegalArgumentException("Listener already listening");
    } else {
      this.listeners.add(icrafting);
      icrafting.a(this, this.a());
      this.b();
    }
  }

  public List a() {
    ArrayList arraylist = Lists.newArrayList();

    for (int i = 0; i < this.c.size(); ++i) {
      arraylist.add(this.c.get(i).getItem());
    }

    return arraylist;
  }

  public void b() {
    for (int i = 0; i < this.c.size(); ++i) {
      ItemStack itemstack = this.c.get(i).getItem();
      ItemStack itemstack1 = this.b.get(i);

      if (!ItemStack.fastMatches(itemstack1, itemstack) || (tickCount % 20 == 0 && !ItemStack.matches(itemstack1, itemstack))) { // Spigot
        itemstack1 = itemstack == null ? null : itemstack.cloneItemStack();
        this.b.set(i, itemstack1);

        for (int j = 0; j < this.listeners.size(); ++j) {
          this.listeners.get(j).a(this, i, itemstack1);
        }
      }
    }
    tickCount++; // Spigot

  }

  public boolean a(EntityHuman entityhuman, int i) {
    return false;
  }

  public Slot getSlot(IInventory iinventory, int i) {
    for (int j = 0; j < this.c.size(); ++j) {
      Slot slot = this.c.get(j);

      if (slot.a(iinventory, i)) {
        return slot;
      }
    }

    return null;
  }

  public Slot getSlot(int i) {
    return this.c.get(i);
  }

  public ItemStack b(EntityHuman entityhuman, int i) {
    Slot slot = this.c.get(i);

    return slot != null ? slot.getItem() : null;
  }

  public ItemStack clickItem(int i, int j, int k, EntityHuman entityhuman) {
    ItemStack itemstack = null;
    PlayerInventory playerinventory = entityhuman.inventory;
    int l;
    ItemStack itemstack1;

    if (k == 5) {
      int i1 = this.g;

      this.g = c(j);
      if ((i1 != 1 || this.g != 2) && i1 != this.g) {
        this.d();
      } else if (playerinventory.getCarried() == null) {
        this.d();
      } else if (this.g == 0) {
        this.dragType = b(j);
        if (a(this.dragType, entityhuman)) {
          this.g = 1;
          this.h.clear();
        } else {
          this.d();
        }
      } else if (this.g == 1) {
        Slot slot = this.c.get(i);

        if (slot != null && a(slot, playerinventory.getCarried(), true) && slot.isAllowed(playerinventory.getCarried()) && playerinventory.getCarried().count > this.h.size() && this.b(slot)) {
          this.h.add(slot);
        }
      } else if (this.g == 2) {
        if (!this.h.isEmpty()) {
          itemstack1 = playerinventory.getCarried().cloneItemStack();
          l = playerinventory.getCarried().count;
          Iterator iterator = this.h.iterator();

          Map draggedSlots = new HashMap(); // CraftBukkit - Store slots from drag in map (raw slot id -> new stack)
          while (iterator.hasNext()) {
            Slot slot1 = (Slot) iterator.next();

            if (slot1 != null && a(slot1, playerinventory.getCarried(), true) && slot1.isAllowed(playerinventory.getCarried()) && playerinventory.getCarried().count >= this.h.size() && this.b(slot1)) {
              ItemStack itemstack2 = itemstack1.cloneItemStack();
              int j1 = slot1.hasItem() ? slot1.getItem().count : 0;

              a(this.h, this.dragType, itemstack2, j1);
              if (itemstack2.count > itemstack2.getMaxStackSize()) {
                itemstack2.count = itemstack2.getMaxStackSize();
              }

              if (itemstack2.count > slot1.getMaxStackSize(itemstack2)) {
                itemstack2.count = slot1.getMaxStackSize(itemstack2);
              }

              l -= itemstack2.count - j1;
              // slot1.set(itemstack2);
              draggedSlots.put(slot1.rawSlotIndex, itemstack2); // CraftBukkit - Put in map instead of setting
            }
          }

          // CraftBukkit start - InventoryDragEvent
          InventoryView view = getBukkitView();
          org.bukkit.inventory.ItemStack newcursor = CraftItemStack.asCraftMirror(itemstack1);
          newcursor.setAmount(l);
          Map eventmap = new HashMap();
          for (Map.Entry ditem : draggedSlots.entrySet()) {
            eventmap.put(ditem.getKey(), CraftItemStack.asBukkitCopy(ditem.getValue()));
          }

          // It's essential that we set the cursor to the new value here to prevent item duplication if a plugin closes the inventory.
          ItemStack oldCursor = playerinventory.getCarried();
          playerinventory.setCarried(CraftItemStack.asNMSCopy(newcursor));

          InventoryDragEvent event = new InventoryDragEvent(view, (newcursor.getType() != org.bukkit.Material.AIR ? newcursor : null), CraftItemStack.asBukkitCopy(oldCursor), this.dragType == 1, eventmap);
          entityhuman.world.getServer().getPluginManager().callEvent(event);

          // Whether or not a change was made to the inventory that requires an update.
          boolean needsUpdate = event.getResult() != Result.DEFAULT;

          if (event.getResult() != Result.DENY) {
            for (Map.Entry dslot : draggedSlots.entrySet()) {
              view.setItem(dslot.getKey(), CraftItemStack.asBukkitCopy(dslot.getValue()));
            }
            // The only time the carried item will be set to null is if the inventory is closed by the server.
            // If the inventory is closed by the server, then the cursor items are dropped.  This is why we change the cursor early.
            if (playerinventory.getCarried() != null) {
              playerinventory.setCarried(CraftItemStack.asNMSCopy(event.getCursor()));
              needsUpdate = true;
            }
          } else {
            playerinventory.setCarried(oldCursor);
          }

          if (needsUpdate && entityhuman instanceof EntityPlayer) {
            ((EntityPlayer) entityhuman).updateInventory(this);
          }
          // CraftBukkit end
        }

        this.d();
      } else {
        this.d();
      }
    } else if (this.g != 0) {
      this.d();
    } else {
      Slot slot2;
      int k1;
      ItemStack itemstack3;

      if ((k == 0 || k == 1) && (j == 0 || j == 1)) {
        if (i == -999) {
          if (playerinventory.getCarried() != null) {
            if (j == 0) {
              entityhuman.drop(playerinventory.getCarried(), true);
              playerinventory.setCarried(null);
            }

            if (j == 1) {
              // CraftBukkit start - Store a reference
              ItemStack itemstack4 = playerinventory.getCarried();
              if (itemstack4.count > 0) {
                entityhuman.drop(itemstack4.cloneAndSubtract(1), true);
              }

              if (itemstack4.count == 0) {
                // CraftBukkit end
                playerinventory.setCarried(null);
              }
            }
          }
        } else if (k == 1) {
          if (i < 0) {
            return null;
          }

          slot2 = this.c.get(i);
          if (slot2 != null && slot2.isAllowed(entityhuman)) {
            itemstack1 = this.b(entityhuman, i);
            if (itemstack1 != null) {
              Item item = itemstack1.getItem();

              itemstack = itemstack1.cloneItemStack();
              if (slot2.getItem() != null && slot2.getItem().getItem() == item) {
                this.a(i, j, true, entityhuman);
              }
            }
          }
        } else {
          if (i < 0) {
            return null;
          }

          slot2 = this.c.get(i);
          if (slot2 != null) {
            itemstack1 = slot2.getItem();
            ItemStack itemstack4 = playerinventory.getCarried();

            if (itemstack1 != null) {
              itemstack = itemstack1.cloneItemStack();
            }

            if (itemstack1 == null) {
              if (itemstack4 != null && slot2.isAllowed(itemstack4)) {
                k1 = j == 0 ? itemstack4.count : 1;
                if (k1 > slot2.getMaxStackSize(itemstack4)) {
                  k1 = slot2.getMaxStackSize(itemstack4);
                }

                if (itemstack4.count >= k1) {
                  slot2.set(itemstack4.cloneAndSubtract(k1));
                }

                if (itemstack4.count == 0) {
                  playerinventory.setCarried(null);
                  // CraftBukkit start - Update client cursor if we didn't empty it
                } else if (entityhuman instanceof EntityPlayer) {
                  ((EntityPlayer) entityhuman).playerConnection.sendPacket(new PacketPlayOutSetSlot(-1, -1, entityhuman.inventory.getCarried()));
                }
                // CraftBukkit end
              }
            } else if (slot2.isAllowed(entityhuman)) {
              if (itemstack4 == null) {
                k1 = j == 0 ? itemstack1.count : (itemstack1.count + 1) / 2;
                itemstack3 = slot2.a(k1);
                playerinventory.setCarried(itemstack3);
                if (itemstack1.count == 0) {
                  slot2.set(null);
                }

                slot2.a(entityhuman, playerinventory.getCarried());
              } else if (slot2.isAllowed(itemstack4)) {
                if (itemstack1.getItem() == itemstack4.getItem() && itemstack1.getData() == itemstack4.getData() && ItemStack.equals(itemstack1, itemstack4)) {
                  k1 = j == 0 ? itemstack4.count : 1;
                  if (k1 > slot2.getMaxStackSize(itemstack4) - itemstack1.count) {
                    k1 = slot2.getMaxStackSize(itemstack4) - itemstack1.count;
                  }

                  if (k1 > itemstack4.getMaxStackSize() - itemstack1.count) {
                    k1 = itemstack4.getMaxStackSize() - itemstack1.count;
                  }

                  itemstack4.cloneAndSubtract(k1);
                  if (itemstack4.count == 0) {
                    playerinventory.setCarried(null);
                    // CraftBukkit start - Update client cursor if we didn't empty it
                  } else if (entityhuman instanceof EntityPlayer) {
                    ((EntityPlayer) entityhuman).playerConnection.sendPacket(new PacketPlayOutSetSlot(-1, -1, entityhuman.inventory.getCarried()));
                  }
                  // CraftBukkit end

                  itemstack1.count += k1;
                } else if (itemstack4.count <= slot2.getMaxStackSize(itemstack4)) {
                  slot2.set(itemstack4);
                  playerinventory.setCarried(itemstack1);
                }
              } else if (itemstack1.getItem() == itemstack4.getItem() && itemstack4.getMaxStackSize() > 1 && (!itemstack1.usesData() || itemstack1.getData() == itemstack4.getData()) && ItemStack.equals(itemstack1, itemstack4)) {
                k1 = itemstack1.count;
                // CraftBukkit start - itemstack4.getMaxStackSize() -> maxStack
                int maxStack = Math.min(itemstack4.getMaxStackSize(), slot2.getMaxStackSize());
                if (k1 > 0 && k1 + itemstack4.count <= maxStack) {
                  itemstack4.count += k1;
                  itemstack1 = slot2.a(k1);
                  if (itemstack1.count == 0) {
                    slot2.set(null);
                  }

                  slot2.a(entityhuman, playerinventory.getCarried());
                  // CraftBukkit start - Update client cursor if we didn't empty it
                } else if (entityhuman instanceof EntityPlayer) {
                  ((EntityPlayer) entityhuman).playerConnection.sendPacket(new PacketPlayOutSetSlot(-1, -1, entityhuman.inventory.getCarried()));
                }
                // CraftBukkit end
              }
            }

            slot2.f();
            // CraftBukkit start - Make sure the client has the right slot contents
            if (entityhuman instanceof EntityPlayer && slot2.getMaxStackSize() != 64) {
              ((EntityPlayer) entityhuman).playerConnection.sendPacket(new PacketPlayOutSetSlot(this.windowId, slot2.rawSlotIndex, slot2.getItem()));
              // Updating a crafting inventory makes the client reset the result slot, have to send it again
              if (this.getBukkitView().getType() == InventoryType.WORKBENCH || this.getBukkitView().getType() == InventoryType.CRAFTING) {
                ((EntityPlayer) entityhuman).playerConnection.sendPacket(new PacketPlayOutSetSlot(this.windowId, 0, this.getSlot(0).getItem()));
              }
            }
            // CraftBukkit end
          }
        }
      } else if (k == 2 && j >= 0 && j < 9) {
        slot2 = this.c.get(i);
        if (slot2.isAllowed(entityhuman)) {
          itemstack1 = playerinventory.getItem(j);
          boolean flag = itemstack1 == null || slot2.inventory == playerinventory && slot2.isAllowed(itemstack1);

          k1 = -1;
          if (!flag) {
            k1 = playerinventory.getFirstEmptySlotIndex();
            flag |= k1 > -1;
          }

          if (slot2.hasItem() && flag) {
            itemstack3 = slot2.getItem();
            playerinventory.setItem(j, itemstack3.cloneItemStack());
            if ((slot2.inventory != playerinventory || !slot2.isAllowed(itemstack1)) && itemstack1 != null) {
              if (k1 > -1) {
                playerinventory.pickup(itemstack1);
                slot2.a(itemstack3.count);
                slot2.set(null);
                slot2.a(entityhuman, itemstack3);
              }
            } else {
              slot2.a(itemstack3.count);
              slot2.set(itemstack1);
              slot2.a(entityhuman, itemstack3);
            }
          } else if (!slot2.hasItem() && itemstack1 != null && slot2.isAllowed(itemstack1)) {
            playerinventory.setItem(j, null);
            slot2.set(itemstack1);
          }
        }
      } else if (k == 3 && entityhuman.abilities.canInstantlyBuild && playerinventory.getCarried() == null && i >= 0) {
        slot2 = this.c.get(i);
        if (slot2 != null && slot2.hasItem()) {
          itemstack1 = slot2.getItem().cloneItemStack();
          itemstack1.count = itemstack1.getMaxStackSize();
          playerinventory.setCarried(itemstack1);
        }
      } else if (k == 4 && playerinventory.getCarried() == null && i >= 0) {
        slot2 = this.c.get(i);
        if (slot2 != null && slot2.hasItem() && slot2.isAllowed(entityhuman)) {
          itemstack1 = slot2.a(j == 0 ? 1 : slot2.getItem().count);
          slot2.a(entityhuman, itemstack1);
          entityhuman.drop(itemstack1, true);
        }
      } else if (k == 6 && i >= 0) {
        slot2 = this.c.get(i);
        itemstack1 = playerinventory.getCarried();
        if (itemstack1 != null && (slot2 == null || !slot2.hasItem() || !slot2.isAllowed(entityhuman))) {
          l = j == 0 ? 0 : this.c.size() - 1;
          k1 = j == 0 ? 1 : -1;

          for (int l1 = 0; l1 < 2; ++l1) {
            for (int i2 = l; i2 >= 0 && i2 < this.c.size() && itemstack1.count < itemstack1.getMaxStackSize(); i2 += k1) {
              Slot slot3 = this.c.get(i2);

              if (slot3.hasItem() && a(slot3, itemstack1, true) && slot3.isAllowed(entityhuman) && this.a(itemstack1, slot3) && (l1 != 0 || slot3.getItem().count != slot3.getItem().getMaxStackSize())) {
                int j2 = Math.min(itemstack1.getMaxStackSize() - itemstack1.count, slot3.getItem().count);
                ItemStack itemstack5 = slot3.a(j2);

                itemstack1.count += j2;
                if (itemstack5.count <= 0) {
                  slot3.set(null);
                }

                slot3.a(entityhuman, itemstack5);
              }
            }
          }
        }

        this.b();
      }
    }

    return itemstack;
  }

  public boolean a(ItemStack itemstack, Slot slot) {
    return true;
  }

  protected void a(int i, int j, boolean flag, EntityHuman entityhuman) {
    this.clickItem(i, j, 1, entityhuman);
  }

  public void b(EntityHuman entityhuman) {
    PlayerInventory playerinventory = entityhuman.inventory;

    if (playerinventory.getCarried() != null) {
      entityhuman.drop(playerinventory.getCarried(), false);
      playerinventory.setCarried(null);
    }

  }

  public void a(IInventory iinventory) {
    this.b();
  }

  public void setItem(int i, ItemStack itemstack) {
    this.getSlot(i).set(itemstack);
  }

  public boolean c(EntityHuman entityhuman) {
    return !this.i.contains(entityhuman);
  }

  public void a(EntityHuman entityhuman, boolean flag) {
    if (flag) {
      this.i.remove(entityhuman);
    } else {
      this.i.add(entityhuman);
    }

  }

  public abstract boolean a(EntityHuman entityhuman);

  protected boolean a(ItemStack itemstack, int i, int j, boolean flag) {
    boolean flag1 = false;
    int k = i;

    if (flag) {
      k = j - 1;
    }

    Slot slot;
    ItemStack itemstack1;

    if (itemstack.isStackable()) {
      while (itemstack.count > 0 && (!flag && k < j || flag && k >= i)) {
        slot = this.c.get(k);
        itemstack1 = slot.getItem();
        if (itemstack1 != null && itemstack1.getItem() == itemstack.getItem() && (!itemstack.usesData() || itemstack.getData() == itemstack1.getData()) && ItemStack.equals(itemstack, itemstack1)) {
          int l = itemstack1.count + itemstack.count;

          // CraftBukkit start - itemstack.getMaxStackSize() -> maxStack
          int maxStack = Math.min(itemstack.getMaxStackSize(), slot.getMaxStackSize());
          if (l <= maxStack) {
            itemstack.count = 0;
            itemstack1.count = l;
            slot.f();
            flag1 = true;
          } else if (itemstack1.count < maxStack) {
            itemstack.count -= maxStack - itemstack1.count;
            itemstack1.count = maxStack;
            slot.f();
            flag1 = true;
          }
          // CraftBukkit end
        }

        if (flag) {
          --k;
        } else {
          ++k;
        }
      }
    }

    if (itemstack.count > 0) {
      if (flag) {
        k = j - 1;
      } else {
        k = i;
      }

      while (!flag && k < j || flag && k >= i) {
        slot = this.c.get(k);
        itemstack1 = slot.getItem();
        if (itemstack1 == null) {
          slot.set(itemstack.cloneItemStack());
          slot.f();
          itemstack.count = 0;
          flag1 = true;
          break;
        }

        if (flag) {
          --k;
        } else {
          ++k;
        }
      }
    }

    return flag1;
  }

  protected void d() {
    this.g = 0;
    this.h.clear();
  }

  public boolean b(Slot slot) {
    return true;
  }
}




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