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net.minecraft.server.EntityHuman Maven / Gradle / Ivy

package net.minecraft.server;

import com.google.common.base.Charsets;
import com.google.common.collect.Lists;
import com.mojang.authlib.GameProfile;
import org.bukkit.craftbukkit.entity.CraftHumanEntity;
import org.bukkit.craftbukkit.entity.CraftItem;
import org.bukkit.craftbukkit.inventory.CraftItemStack;
import org.bukkit.entity.HumanEntity;
import org.bukkit.entity.Player;
import org.bukkit.event.entity.EntityCombustByEntityEvent;
import org.bukkit.event.player.*;
import org.bukkit.util.Vector;
import org.jetbrains.annotations.NotNull;

import java.util.Collection;
import java.util.Iterator;
import java.util.List;
import java.util.UUID;
// CraftBukkit end

public abstract class EntityHuman extends EntityLiving {

  private final GameProfile bH;
  private final boolean bI = false;
  public PlayerInventory inventory = new PlayerInventory(this);
  public Container defaultContainer;
  public Container activeContainer;
  public float bn;
  public float bo;
  public int bp;
  public double bq;
  public double br;
  public double bs;
  public double bt;
  public double bu;
  public double bv;
  public boolean sleeping;
  public BlockPosition bx;
  public int sleepTicks;
  public float by;
  public float bz;
  public PlayerAbilities abilities = new PlayerAbilities();
  public int expLevel;
  public int expTotal;
  public float exp;
  public EntityFishingHook hookedFish;
  // CraftBukkit start
  public boolean fauxSleeping;
  public String spawnWorld = "";
  public int oldLevel = -1;
  protected FoodMetaData foodData = new FoodMetaData(this); // CraftBukkit - add "this" to constructor
  protected int bm;
  protected float bE = 0.1F;
  protected float bF = 0.02F;
  private InventoryEnderChest enderChest = new InventoryEnderChest();
  private BlockPosition c;
  private boolean d;
  private BlockPosition e;
  private int f;
  private ItemStack g;
  private int h;
  private int i;

  public EntityHuman(World world, GameProfile gameprofile) {
    super(world);
    this.uniqueID = a(gameprofile);
    this.bH = gameprofile;
    this.defaultContainer = new ContainerPlayer(this.inventory, !world.isClientSide, this);
    this.activeContainer = this.defaultContainer;
    BlockPosition blockposition = world.getSpawn();

    this.setPositionRotation((double) blockposition.getX() + 0.5D, blockposition.getY() + 1, (double) blockposition.getZ() + 0.5D, 0.0F, 0.0F);
    this.aV = 180.0F;
    this.maxFireTicks = 20;
  }
  // CraftBukkit end

  public static BlockPosition getBed(World world, BlockPosition blockposition, boolean flag) {
    ((ChunkProviderServer) world.chunkProvider).getChunkAt(blockposition.getX() >> 4, blockposition.getZ() >> 4); // CraftBukkit
    Block block = world.getType(blockposition).getBlock();

    if (block != Blocks.BED) {
      if (!flag) {
        return null;
      } else {
        boolean flag1 = block.g();
        boolean flag2 = world.getType(blockposition.up()).getBlock().g();

        return flag1 && flag2 ? blockposition : null;
      }
    } else {
      return BlockBed.a(world, blockposition, 0);
    }
  }

  public static UUID a(GameProfile gameprofile) {
    UUID uuid = gameprofile.getId();

    if (uuid == null) {
      uuid = b(gameprofile.getName());
    }

    return uuid;
  }

  public static UUID b(String s) {
    return UUID.nameUUIDFromBytes(("OfflinePlayer:" + s).getBytes(Charsets.UTF_8));
  }

  @Override
  public CraftHumanEntity getBukkitEntity() {
    return (CraftHumanEntity) super.getBukkitEntity();
  }

  protected void initAttributes() {
    super.initAttributes();
    this.getAttributeMap().b(GenericAttributes.ATTACK_DAMAGE).setValue(1.0D);
    this.getAttributeInstance(GenericAttributes.MOVEMENT_SPEED).setValue(0.10000000149011612D);
  }

  protected void h() {
    super.h();
    this.datawatcher.a(16, Byte.valueOf((byte) 0));
    this.datawatcher.a(17, Float.valueOf(0.0F));
    this.datawatcher.a(18, Integer.valueOf(0));
    this.datawatcher.a(10, Byte.valueOf((byte) 0));
  }

  public boolean bS() {
    return this.g != null;
  }

  public void bU() {
    if (this.g != null) {
      this.g.b(this.world, this, this.h);
    }

    this.bV();
  }

  public void bV() {
    this.g = null;
    this.h = 0;
    if (!this.world.isClientSide) {
      this.f(false);
    }

  }

  public boolean isBlocking() {
    return this.bS() && this.g.getItem().e(this.g) == EnumAnimation.BLOCK;
  }

  public void t_() {
    this.noclip = this.isSpectator();
    if (this.isSpectator()) {
      this.onGround = false;
    }

    if (this.g != null) {
      ItemStack itemstack = this.inventory.getItemInHand();

      if (itemstack == this.g) {
        if (this.h <= 25 && this.h % 4 == 0) {
          this.b(itemstack, 5);
        }

        if (--this.h == 0 && !this.world.isClientSide) {
          this.s();
        }
      } else {
        this.bV();
      }
    }

    if (this.bp > 0) {
      --this.bp;
    }

    if (this.isSleeping()) {
      ++this.sleepTicks;
      if (this.sleepTicks > 100) {
        this.sleepTicks = 100;
      }

      if (!this.world.isClientSide) {
        if (!this.p()) {
          this.a(true, true, false);
        } else if (this.world.w()) {
          this.a(false, true, true);
        }
      }
    } else if (this.sleepTicks > 0) {
      ++this.sleepTicks;
      if (this.sleepTicks >= 110) {
        this.sleepTicks = 0;
      }
    }

    super.t_();
    if (!this.world.isClientSide && this.activeContainer != null && !this.activeContainer.a(this)) {
      this.closeInventory();
      this.activeContainer = this.defaultContainer;
    }

    if (this.isBurning() && this.abilities.isInvulnerable) {
      this.extinguish();
    }

    this.bq = this.bt;
    this.br = this.bu;
    this.bs = this.bv;
    double d0 = this.locX - this.bt;
    double d1 = this.locY - this.bu;
    double d2 = this.locZ - this.bv;
    double d3 = 10.0D;

    if (d0 > d3) {
      this.bq = this.bt = this.locX;
    }

    if (d2 > d3) {
      this.bs = this.bv = this.locZ;
    }

    if (d1 > d3) {
      this.br = this.bu = this.locY;
    }

    if (d0 < -d3) {
      this.bq = this.bt = this.locX;
    }

    if (d2 < -d3) {
      this.bs = this.bv = this.locZ;
    }

    if (d1 < -d3) {
      this.br = this.bu = this.locY;
    }

    this.bt += d0 * 0.25D;
    this.bv += d2 * 0.25D;
    this.bu += d1 * 0.25D;
    if (this.vehicle == null) {
      this.e = null;
    }

    if (!this.world.isClientSide) {
      this.foodData.a(this);
      this.b(StatisticList.g);
      if (this.isAlive()) {
        this.b(StatisticList.h);
      }
    }

    int i = 29999999;
    double d4 = MathHelper.a(this.locX, -2.9999999E7D, 2.9999999E7D);
    double d5 = MathHelper.a(this.locZ, -2.9999999E7D, 2.9999999E7D);

    if (d4 != this.locX || d5 != this.locZ) {
      this.setPosition(d4, this.locY, d5);
    }

  }

  public int L() {
    return this.abilities.isInvulnerable ? 0 : 80;
  }

  protected String P() {
    return "game.player.swim";
  }

  protected String aa() {
    return "game.player.swim.splash";
  }

  public int aq() {
    return 10;
  }

  public void makeSound(String s, float f, float f1) {
    this.world.a(this, s, f, f1);
  }

  protected void b(ItemStack itemstack, int i) {
    if (itemstack.m() == EnumAnimation.DRINK) {
      this.makeSound("random.drink", 0.5F, this.world.random.nextFloat() * 0.1F + 0.9F);
    }

    if (itemstack.m() == EnumAnimation.EAT) {
      for (int j = 0; j < i; ++j) {
        Vec3D vec3d = new Vec3D(((double) this.random.nextFloat() - 0.5D) * 0.1D, Math.random() * 0.1D + 0.1D, 0.0D);

        vec3d = vec3d.a(-this.pitch * 3.1415927F / 180.0F);
        vec3d = vec3d.b(-this.yaw * 3.1415927F / 180.0F);
        double d0 = (double) (-this.random.nextFloat()) * 0.6D - 0.3D;
        Vec3D vec3d1 = new Vec3D(((double) this.random.nextFloat() - 0.5D) * 0.3D, d0, 0.6D);

        vec3d1 = vec3d1.a(-this.pitch * 3.1415927F / 180.0F);
        vec3d1 = vec3d1.b(-this.yaw * 3.1415927F / 180.0F);
        vec3d1 = vec3d1.add(this.locX, this.locY + (double) this.getHeadHeight(), this.locZ);
        if (itemstack.usesData()) {
          this.world.addParticle(EnumParticle.ITEM_CRACK, vec3d1.a, vec3d1.b, vec3d1.c, vec3d.a, vec3d.b + 0.05D, vec3d.c, Item.getId(itemstack.getItem()), itemstack.getData());
        } else {
          this.world.addParticle(EnumParticle.ITEM_CRACK, vec3d1.a, vec3d1.b, vec3d1.c, vec3d.a, vec3d.b + 0.05D, vec3d.c, Item.getId(itemstack.getItem()));
        }
      }

      this.makeSound("random.eat", 0.5F + 0.5F * (float) this.random.nextInt(2), (this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.0F);
    }

  }

  protected void s() {
    if (this.g != null) {
      this.b(this.g, 16);
      int i = this.g.count;

      // CraftBukkit start - fire PlayerItemConsumeEvent
      org.bukkit.inventory.ItemStack craftItem = CraftItemStack.asBukkitCopy(this.g);
      PlayerItemConsumeEvent event = new PlayerItemConsumeEvent((Player) this.getBukkitEntity(), craftItem);
      world.getServer().getPluginManager().callEvent(event);

      if (event.isCancelled()) {
        // Update client
        if (this instanceof EntityPlayer) {
          ((EntityPlayer) this).playerConnection.sendPacket(new PacketPlayOutSetSlot((byte) 0, activeContainer.getSlot(this.inventory, this.inventory.itemInHandIndex).index, this.g));
          // Spigot Start
          ((EntityPlayer) this).getBukkitEntity().updateInventory();
          ((EntityPlayer) this).getBukkitEntity().updateScaledHealth();
          // Spigot End
        }
        return;
      }

      // Plugin modified the item, process it but don't remove it
      if (!craftItem.equals(event.getItem())) {
        CraftItemStack.asNMSCopy(event.getItem()).b(this.world, this);

        // Update client
        if (this instanceof EntityPlayer) {
          ((EntityPlayer) this).playerConnection.sendPacket(new PacketPlayOutSetSlot((byte) 0, activeContainer.getSlot(this.inventory, this.inventory.itemInHandIndex).index, this.g));
        }
        return;
      }
      // CraftBukkit end

      ItemStack itemstack = this.g.b(this.world, this);

      if (itemstack != this.g || itemstack != null && itemstack.count != i) {
        this.inventory.items[this.inventory.itemInHandIndex] = itemstack;
        if (itemstack.count == 0) {
          this.inventory.items[this.inventory.itemInHandIndex] = null;
        }
      }

      this.bV();
    }

  }

  protected boolean bD() {
    return this.getHealth() <= 0.0F || this.isSleeping();
  }

  public void closeInventory() {
    this.activeContainer = this.defaultContainer;
  }

  public void ak() {
    if (!this.world.isClientSide && this.isSneaking()) {
      this.mount(null);
      this.setSneaking(false);
    } else {
      double d0 = this.locX;
      double d1 = this.locY;
      double d2 = this.locZ;
      float f = this.yaw;
      float f1 = this.pitch;

      super.ak();
      this.bn = this.bo;
      this.bo = 0.0F;
      this.l(this.locX - d0, this.locY - d1, this.locZ - d2);
      if (this.vehicle instanceof EntityPig) {
        this.pitch = f1;
        this.yaw = f;
        this.aI = ((EntityPig) this.vehicle).aI;
      }

    }
  }

  protected void doTick() {
    super.doTick();
    this.bx();
    this.aK = this.yaw;
  }

  public void m() {
    if (this.bm > 0) {
      --this.bm;
    }

    if (this.world.getDifficulty() == EnumDifficulty.PEACEFUL && this.world.getGameRules().getBoolean("naturalRegeneration")) {
      if (this.getHealth() < this.getMaxHealth() && this.ticksLived % 20 == 0) {
        // CraftBukkit - added regain reason of "REGEN" for filtering purposes.
        this.heal(1.0F, org.bukkit.event.entity.EntityRegainHealthEvent.RegainReason.REGEN);
      }

      if (this.foodData.c() && this.ticksLived % 10 == 0) {
        this.foodData.a(this.foodData.getFoodLevel() + 1);
      }
    }

    this.inventory.k();
    this.bn = this.bo;
    super.m();
    AttributeInstance attributeinstance = this.getAttributeInstance(GenericAttributes.MOVEMENT_SPEED);

    if (!this.world.isClientSide) {
      attributeinstance.setValue(this.abilities.b());
    }

    this.aM = this.bF;
    if (this.isSprinting()) {
      this.aM = (float) ((double) this.aM + (double) this.bF * 0.3D);
    }

    this.k((float) attributeinstance.getValue());
    float f = MathHelper.sqrt(this.motX * this.motX + this.motZ * this.motZ);
    float f1 = (float) (org.bukkit.craftbukkit.TrigMath.atan(-this.motY * 0.20000000298023224D) * 15.0D); // CraftBukkit

    if (f > 0.1F) {
      f = 0.1F;
    }

    if (!this.onGround || this.getHealth() <= 0.0F) {
      f = 0.0F;
    }

    if (this.onGround || this.getHealth() <= 0.0F) {
      f1 = 0.0F;
    }

    this.bo += (f - this.bo) * 0.4F;
    this.aF += (f1 - this.aF) * 0.8F;
    if (this.getHealth() > 0.0F && !this.isSpectator()) {
      AxisAlignedBB axisalignedbb = null;

      if (this.vehicle != null && !this.vehicle.dead) {
        axisalignedbb = this.getBoundingBox().a(this.vehicle.getBoundingBox()).grow(1.0D, 0.0D, 1.0D);
      } else {
        axisalignedbb = this.getBoundingBox().grow(1.0D, 0.5D, 1.0D);
      }

      List list = this.world.getEntities(this, axisalignedbb);

      if (this.ae()) { // Spigot: Add this.ae() condition (second !this.isDead near bottom of EntityLiving)
        for (int i = 0; i < list.size(); ++i) {
          Entity entity = (Entity) list.get(i);

          if (!entity.dead) {
            this.d(entity);
          }
        }
      } // Spigot
    }

  }

  private void d(Entity entity) {
    entity.d(this);
  }

  public int getScore() {
    return this.datawatcher.getInt(18);
  }

  public void setScore(int i) {
    this.datawatcher.watch(18, Integer.valueOf(i));
  }

  public void addScore(int i) {
    int j = this.getScore();

    this.datawatcher.watch(18, Integer.valueOf(j + i));
  }

  public void die(DamageSource damagesource) {
    super.die(damagesource);
    this.setSize(0.2F, 0.2F);
    this.setPosition(this.locX, this.locY, this.locZ);
    this.motY = 0.10000000149011612D;
    if (this.getName().equals("Notch")) {
      this.a(new ItemStack(Items.APPLE, 1), true, false);
    }

    if (!this.world.getGameRules().getBoolean("keepInventory")) {
      this.inventory.n();
    }

    if (damagesource != null) {
      this.motX = -MathHelper.cos((this.aw + this.yaw) * 3.1415927F / 180.0F) * 0.1F;
      this.motZ = -MathHelper.sin((this.aw + this.yaw) * 3.1415927F / 180.0F) * 0.1F;
    } else {
      this.motX = this.motZ = 0.0D;
    }

    this.b(StatisticList.y);
    this.a(StatisticList.h);
  }

  protected String bo() {
    return "game.player.hurt";
  }

  protected String bp() {
    return "game.player.die";
  }

  public void b(Entity entity, int i) {
    this.addScore(i);
    // CraftBukkit - Get our scores instead
    Collection collection = this.world.getServer().getScoreboardManager().getScoreboardScores(IScoreboardCriteria.f, this.getName(), new java.util.ArrayList());

    if (entity instanceof EntityHuman) {
      this.b(StatisticList.B);
      // CraftBukkit - Get our scores instead
      this.world.getServer().getScoreboardManager().getScoreboardScores(IScoreboardCriteria.e, this.getName(), collection);
      collection.addAll(this.e(entity));
    } else {
      this.b(StatisticList.z);
    }

    Iterator iterator = collection.iterator();

    while (iterator.hasNext()) {
      ScoreboardScore scoreboardscore = (ScoreboardScore) iterator.next(); // CraftBukkit - Use our scores instead

      scoreboardscore.incrementScore();
    }

  }

  private Collection e(Entity entity) { // CraftBukkit - TODO: Check me?
    ScoreboardTeam scoreboardteam = this.getScoreboard().getPlayerTeam(this.getName());

    if (scoreboardteam != null) {
      int i = scoreboardteam.l().b();

      if (i >= 0 && i < IScoreboardCriteria.i.length) {
        Iterator iterator = this.getScoreboard().getObjectivesForCriteria(IScoreboardCriteria.i[i]).iterator();

        while (iterator.hasNext()) {
          ScoreboardObjective scoreboardobjective = (ScoreboardObjective) iterator.next();
          ScoreboardScore scoreboardscore = this.getScoreboard().getPlayerScoreForObjective(entity.getName(), scoreboardobjective);

          scoreboardscore.incrementScore();
        }
      }
    }

    ScoreboardTeam scoreboardteam1 = this.getScoreboard().getPlayerTeam(entity.getName());

    if (scoreboardteam1 != null) {
      int j = scoreboardteam1.l().b();

      if (j >= 0 && j < IScoreboardCriteria.h.length) {
        return this.getScoreboard().getObjectivesForCriteria(IScoreboardCriteria.h[j]);
      }
    }

    return Lists.newArrayList();
  }

  public EntityItem a(boolean flag) {
    // Called only when dropped by Q or CTRL-Q
    return this.a(this.inventory.splitStack(this.inventory.itemInHandIndex, flag && this.inventory.getItemInHand() != null ? this.inventory.getItemInHand().count : 1), false, true);
  }

  public EntityItem drop(ItemStack itemstack, boolean flag) {
    return this.a(itemstack, false, false);
  }

  public EntityItem a(ItemStack itemstack, boolean flag, boolean flag1) {
    if (itemstack == null) {
      return null;
    } else if (itemstack.count == 0) {
      return null;
    } else {
      double d0 = this.locY - 0.30000001192092896D + (double) this.getHeadHeight();
      EntityItem entityitem = new EntityItem(this.world, this.locX, d0, this.locZ, itemstack);

      entityitem.a(40);
      if (flag1) {
        entityitem.c(this.getName());
      }

      float f;
      float f1;

      if (flag) {
        f = this.random.nextFloat() * 0.5F;
        f1 = this.random.nextFloat() * 3.1415927F * 2.0F;
        entityitem.motX = -MathHelper.sin(f1) * f;
        entityitem.motZ = MathHelper.cos(f1) * f;
        entityitem.motY = 0.20000000298023224D;
      } else {
        f = 0.3F;
        entityitem.motX = -MathHelper.sin(this.yaw / 180.0F * 3.1415927F) * MathHelper.cos(this.pitch / 180.0F * 3.1415927F) * f;
        entityitem.motZ = MathHelper.cos(this.yaw / 180.0F * 3.1415927F) * MathHelper.cos(this.pitch / 180.0F * 3.1415927F) * f;
        entityitem.motY = -MathHelper.sin(this.pitch / 180.0F * 3.1415927F) * f + 0.1F;
        f1 = this.random.nextFloat() * 3.1415927F * 2.0F;
        f = 0.02F * this.random.nextFloat();
        entityitem.motX += Math.cos(f1) * (double) f;
        entityitem.motY += (this.random.nextFloat() - this.random.nextFloat()) * 0.1F;
        entityitem.motZ += Math.sin(f1) * (double) f;
      }

      // CraftBukkit start - fire PlayerDropItemEvent
      Player player = (Player) this.getBukkitEntity();
      CraftItem drop = new CraftItem(this.world.getServer(), entityitem);

      PlayerDropItemEvent event = new PlayerDropItemEvent(player, drop);
      this.world.getServer().getPluginManager().callEvent(event);

      if (event.isCancelled()) {
        org.bukkit.inventory.ItemStack cur = player.getInventory().getItemInHand();
        if (flag1 && (cur == null || cur.getAmount() == 0)) {
          // The complete stack was dropped
          player.getInventory().setItemInHand(drop.getItemStack());
        } else if (flag1 && cur.isSimilar(drop.getItemStack()) && drop.getItemStack().getAmount() == 1) {
          // Only one item is dropped
          cur.setAmount(cur.getAmount() + 1);
          player.getInventory().setItemInHand(cur);
        } else {
          // Fallback
          player.getInventory().addItem(drop.getItemStack());
        }
        return null;
      }
      // CraftBukkit end

      this.a(entityitem);
      if (flag1) {
        this.b(StatisticList.v);
      }

      return entityitem;
    }
  }

  protected void a(EntityItem entityitem) {
    this.world.addEntity(entityitem);
  }

  public float a(Block block) {
    float f = this.inventory.a(block);

    if (f > 1.0F) {
      int i = EnchantmentManager.getDigSpeedEnchantmentLevel(this);
      ItemStack itemstack = this.inventory.getItemInHand();

      if (i > 0 && itemstack != null) {
        f += (float) (i * i + 1);
      }
    }

    if (this.hasEffect(MobEffectList.FASTER_DIG)) {
      f *= 1.0F + (float) (this.getEffect(MobEffectList.FASTER_DIG).getAmplifier() + 1) * 0.2F;
    }

    if (this.hasEffect(MobEffectList.SLOWER_DIG)) {
      float f1 = 1.0F;

      switch (this.getEffect(MobEffectList.SLOWER_DIG).getAmplifier()) {
        case 0:
          f1 = 0.3F;
          break;

        case 1:
          f1 = 0.09F;
          break;

        case 2:
          f1 = 0.0027F;
          break;

        case 3:
        default:
          f1 = 8.1E-4F;
      }

      f *= f1;
    }

    if (this.a(Material.WATER) && !EnchantmentManager.j(this)) {
      f /= 5.0F;
    }

    if (!this.onGround) {
      f /= 5.0F;
    }

    return f;
  }

  public boolean b(Block block) {
    return this.inventory.b(block);
  }

  public void a(NBTTagCompound nbttagcompound) {
    super.a(nbttagcompound);
    this.uniqueID = a(this.bH);
    NBTTagList nbttaglist = nbttagcompound.getList("Inventory", 10);

    this.inventory.b(nbttaglist);
    this.inventory.itemInHandIndex = nbttagcompound.getInt("SelectedItemSlot");
    this.sleeping = nbttagcompound.getBoolean("Sleeping");
    this.sleepTicks = nbttagcompound.getShort("SleepTimer");
    this.exp = nbttagcompound.getFloat("XpP");
    this.expLevel = nbttagcompound.getInt("XpLevel");
    this.expTotal = nbttagcompound.getInt("XpTotal");
    this.f = nbttagcompound.getInt("XpSeed");
    if (this.f == 0) {
      this.f = this.random.nextInt();
    }

    this.setScore(nbttagcompound.getInt("Score"));
    if (this.sleeping) {
      this.bx = new BlockPosition(this);
      this.a(true, true, false);
    }

    // CraftBukkit start
    this.spawnWorld = nbttagcompound.getString("SpawnWorld");
    if ("".equals(spawnWorld)) {
      this.spawnWorld = this.world.getServer().getWorlds().get(0).getName();
    }
    // CraftBukkit end

    if (nbttagcompound.hasKeyOfType("SpawnX", 99) && nbttagcompound.hasKeyOfType("SpawnY", 99) && nbttagcompound.hasKeyOfType("SpawnZ", 99)) {
      this.c = new BlockPosition(nbttagcompound.getInt("SpawnX"), nbttagcompound.getInt("SpawnY"), nbttagcompound.getInt("SpawnZ"));
      this.d = nbttagcompound.getBoolean("SpawnForced");
    }

    this.foodData.a(nbttagcompound);
    this.abilities.b(nbttagcompound);
    if (nbttagcompound.hasKeyOfType("EnderItems", 9)) {
      NBTTagList nbttaglist1 = nbttagcompound.getList("EnderItems", 10);

      this.enderChest.a(nbttaglist1);
    }

  }

  public void b(NBTTagCompound nbttagcompound) {
    super.b(nbttagcompound);
    nbttagcompound.set("Inventory", this.inventory.a(new NBTTagList()));
    nbttagcompound.setInt("SelectedItemSlot", this.inventory.itemInHandIndex);
    nbttagcompound.setBoolean("Sleeping", this.sleeping);
    nbttagcompound.setShort("SleepTimer", (short) this.sleepTicks);
    nbttagcompound.setFloat("XpP", this.exp);
    nbttagcompound.setInt("XpLevel", this.expLevel);
    nbttagcompound.setInt("XpTotal", this.expTotal);
    nbttagcompound.setInt("XpSeed", this.f);
    nbttagcompound.setInt("Score", this.getScore());
    if (this.c != null) {
      nbttagcompound.setInt("SpawnX", this.c.getX());
      nbttagcompound.setInt("SpawnY", this.c.getY());
      nbttagcompound.setInt("SpawnZ", this.c.getZ());
      nbttagcompound.setBoolean("SpawnForced", this.d);
    }

    this.foodData.b(nbttagcompound);
    this.abilities.a(nbttagcompound);
    nbttagcompound.set("EnderItems", this.enderChest.h());
    ItemStack itemstack = this.inventory.getItemInHand();

    if (itemstack != null && itemstack.getItem() != null) {
      nbttagcompound.set("SelectedItem", itemstack.save(new NBTTagCompound()));
    }
    nbttagcompound.setString("SpawnWorld", spawnWorld); // CraftBukkit - fixes bed spawns for multiworld worlds

  }

  public boolean damageEntity(DamageSource damagesource, float f) {
    if (this.isInvulnerable(damagesource)) {
      return false;
    } else if (this.abilities.isInvulnerable && !damagesource.ignoresInvulnerability()) {
      return false;
    } else {
      this.ticksFarFromPlayer = 0;
      if (this.getHealth() <= 0.0F) {
        return false;
      } else {
        if (this.isSleeping() && !this.world.isClientSide) {
          this.a(true, true, false);
        }

        if (damagesource.r()) {
          if (this.world.getDifficulty() == EnumDifficulty.PEACEFUL) {
            return false; // CraftBukkit - f = 0.0f -> return false
          }

          if (this.world.getDifficulty() == EnumDifficulty.EASY) {
            f = f / 2.0F + 1.0F;
          }

          if (this.world.getDifficulty() == EnumDifficulty.HARD) {
            f = f * 3.0F / 2.0F;
          }
        }

        if (false && f == 0.0F) { // CraftBukkit - Don't filter out 0 damage
          return false;
        } else {
          Entity entity = damagesource.getEntity();

          if (entity instanceof EntityArrow && ((EntityArrow) entity).shooter != null) {
            entity = ((EntityArrow) entity).shooter;
          }

          return super.damageEntity(damagesource, f);
        }
      }
    }
  }

  public boolean a(EntityHuman entityhuman) {
    // CraftBukkit start - Change to check OTHER player's scoreboard team according to API
    // To summarize this method's logic, it's "Can parameter hurt this"
    org.bukkit.scoreboard.Team team;
    if (entityhuman instanceof EntityPlayer) {
      EntityPlayer thatPlayer = (EntityPlayer) entityhuman;
      team = thatPlayer.getBukkitEntity().getScoreboard().getPlayerTeam(thatPlayer.getBukkitEntity());
      if (team == null || team.allowFriendlyFire()) {
        return true;
      }
    } else {
      // This should never be called, but is implemented anyway
      org.bukkit.OfflinePlayer thisPlayer = entityhuman.world.getServer().getOfflinePlayer(entityhuman.getName());
      team = entityhuman.world.getServer().getScoreboardManager().getMainScoreboard().getPlayerTeam(thisPlayer);
      if (team == null || team.allowFriendlyFire()) {
        return true;
      }
    }

    if (this instanceof EntityPlayer) {
      return !team.hasPlayer(((EntityPlayer) this).getBukkitEntity());
    }
    return !team.hasPlayer(this.world.getServer().getOfflinePlayer(this.getName()));
    // CraftBukkit end
  }

  protected void damageArmor(float f) {
    this.inventory.a(f);
  }

  public int br() {
    return this.inventory.m();
  }

  public float bY() {
    int i = 0;
    ItemStack[] aitemstack = this.inventory.armor;
    int j = aitemstack.length;

    for (int k = 0; k < j; ++k) {
      ItemStack itemstack = aitemstack[k];

      if (itemstack != null) {
        ++i;
      }
    }

    return (float) i / (float) this.inventory.armor.length;
  }

  // CraftBukkit start
  protected boolean d(DamageSource damagesource, float f) { // void -> boolean
    if (true) {
      return super.d(damagesource, f);
    }
    // CraftBukkit end
    if (!this.isInvulnerable(damagesource)) {
      if (!damagesource.ignoresArmor() && this.isBlocking() && f > 0.0F) {
        f = (1.0F + f) * 0.5F;
      }

      f = this.applyArmorModifier(damagesource, f);
      f = this.applyMagicModifier(damagesource, f);
      float f1 = f;

      f = Math.max(f - this.getAbsorptionHearts(), 0.0F);
      this.setAbsorptionHearts(this.getAbsorptionHearts() - (f1 - f));
      if (f != 0.0F) {
        this.applyExhaustion(damagesource.getExhaustionCost());
        float f2 = this.getHealth();

        this.setHealth(this.getHealth() - f);
        this.bs().a(damagesource, f2, f);
        if (f < 3.4028235E37F) {
          this.a(StatisticList.x, Math.round(f * 10.0F));
        }

      }
    }
    return false; // CraftBukkit
  }

  public void openSign(TileEntitySign tileentitysign) {
  }

  public void a(CommandBlockListenerAbstract commandblocklistenerabstract) {
  }

  public void openTrade(IMerchant imerchant) {
  }

  public void openContainer(IInventory iinventory) {
  }

  public void openHorseInventory(EntityHorse entityhorse, IInventory iinventory) {
  }

  public void openTileEntity(ITileEntityContainer itileentitycontainer) {
  }

  public void openBook(ItemStack itemstack) {
  }

  public boolean u(Entity entity) {
    if (this.isSpectator()) {
      if (entity instanceof IInventory) {
        this.openContainer((IInventory) entity);
      }

      return false;
    } else {
      ItemStack itemstack = this.bZ();
      ItemStack itemstack1 = itemstack != null ? itemstack.cloneItemStack() : null;

      if (!entity.e(this)) {
        if (itemstack != null && entity instanceof EntityLiving) {
          if (this.abilities.canInstantlyBuild) {
            itemstack = itemstack1;
          }

          if (itemstack.a(this, (EntityLiving) entity)) {
            // CraftBukkit - bypass infinite items; <= 0 -> == 0
            if (itemstack.count == 0 && !this.abilities.canInstantlyBuild) {
              this.ca();
            }

            return true;
          }
        }

        return false;
      } else {
        if (itemstack != null && itemstack == this.bZ()) {
          if (itemstack.count <= 0 && !this.abilities.canInstantlyBuild) {
            this.ca();
          } else if (itemstack.count < itemstack1.count && this.abilities.canInstantlyBuild) {
            itemstack.count = itemstack1.count;
          }
        }

        return true;
      }
    }
  }

  public ItemStack bZ() {
    return this.inventory.getItemInHand();
  }

  public void ca() {
    this.inventory.setItem(this.inventory.itemInHandIndex, null);
  }

  public double am() {
    return -0.35D;
  }

  public void attack(Entity entity) {
    if (entity.aD()) {
      if (!entity.l(this)) {
        float f = (float) this.getAttributeInstance(GenericAttributes.ATTACK_DAMAGE).getValue();
        byte b0 = 0;
        float f1 = 0.0F;

        if (entity instanceof EntityLiving) {
          f1 = EnchantmentManager.a(this.bA(), ((EntityLiving) entity).getMonsterType());
        } else {
          f1 = EnchantmentManager.a(this.bA(), EnumMonsterType.UNDEFINED);
        }

        int i = b0 + EnchantmentManager.a(this);

        if (this.isSprinting()) {
          ++i;
        }

        if (f > 0.0F || f1 > 0.0F) {
          boolean flag = this.fallDistance > 0.0F && !this.onGround && !this.k_() && !this.V() && !this.hasEffect(MobEffectList.BLINDNESS) && this.vehicle == null && entity instanceof EntityLiving;

          if (flag && f > 0.0F) {
            f *= 1.5F;
          }

          f += f1;
          boolean flag1 = false;
          int j = EnchantmentManager.getFireAspectEnchantmentLevel(this);

          if (entity instanceof EntityLiving && j > 0 && !entity.isBurning()) {
            // CraftBukkit start - Call a combust event when somebody hits with a fire enchanted item
            EntityCombustByEntityEvent combustEvent = new EntityCombustByEntityEvent(this.getBukkitEntity(), entity.getBukkitEntity(), 1);
            org.bukkit.Bukkit.getPluginManager().callEvent(combustEvent);

            if (!combustEvent.isCancelled()) {
              flag1 = true;
              entity.setOnFire(combustEvent.getDuration());
            }
            // CraftBukkit end
          }

          double d0 = entity.motX;
          double d1 = entity.motY;
          double d2 = entity.motZ;
          boolean flag2 = entity.damageEntity(DamageSource.playerAttack(this), f);

          if (flag2) {
            if (i > 0) {
              entity.g(-MathHelper.sin(this.yaw * 3.1415927F / 180.0F) * (float) i * 0.5F, 0.1D, MathHelper.cos(this.yaw * 3.1415927F / 180.0F) * (float) i * 0.5F);
              this.motX *= 0.6D;
              this.motZ *= 0.6D;
              this.setSprinting(false);
            }

            if (entity instanceof EntityPlayer && entity.velocityChanged) {
              // CraftBukkit start - Add Velocity Event
              boolean cancelled = false;
              Player player = (Player) entity.getBukkitEntity();
              org.bukkit.util.Vector velocity = new Vector(d0, d1, d2);

              PlayerVelocityEvent event = new PlayerVelocityEvent(player, velocity.clone());
              world.getServer().getPluginManager().callEvent(event);

              if (event.isCancelled()) {
                cancelled = true;
              } else if (!velocity.equals(event.getVelocity())) {
                player.setVelocity(event.getVelocity());
              }

              if (!cancelled) {
                ((EntityPlayer) entity).playerConnection.sendPacket(new PacketPlayOutEntityVelocity(entity));
                entity.velocityChanged = false;
                entity.motX = d0;
                entity.motY = d1;
                entity.motZ = d2;
              }
              // CraftBukkit end
            }

            if (flag) {
              this.b(entity);
            }

            if (f1 > 0.0F) {
              this.c(entity);
            }

            if (f >= 18.0F) {
              this.b(AchievementList.F);
            }

            this.p(entity);
            if (entity instanceof EntityLiving) {
              EnchantmentManager.a((EntityLiving) entity, this);
            }

            EnchantmentManager.b(this, entity);
            ItemStack itemstack = this.bZ();
            Object object = entity;

            if (entity instanceof EntityComplexPart) {
              IComplex icomplex = ((EntityComplexPart) entity).owner;

              if (icomplex instanceof EntityLiving) {
                object = icomplex;
              }
            }

            if (itemstack != null && object instanceof EntityLiving) {
              itemstack.a((EntityLiving) object, this);
              // CraftBukkit - bypass infinite items; <= 0 -> == 0
              if (itemstack.count == 0) {
                this.ca();
              }
            }

            if (entity instanceof EntityLiving) {
              this.a(StatisticList.w, Math.round(f * 10.0F));
              if (j > 0) {
                // CraftBukkit start - Call a combust event when somebody hits with a fire enchanted item
                EntityCombustByEntityEvent combustEvent = new EntityCombustByEntityEvent(this.getBukkitEntity(), entity.getBukkitEntity(), j * 4);
                org.bukkit.Bukkit.getPluginManager().callEvent(combustEvent);

                if (!combustEvent.isCancelled()) {
                  entity.setOnFire(combustEvent.getDuration());
                }
                // CraftBukkit end
              }
            }

            this.applyExhaustion(world.spigotConfig.combatExhaustion); // Spigot - Change to use configurable value
          } else if (flag1) {
            entity.extinguish();
          }
        }

      }
    }
  }

  public void b(Entity entity) {
  }

  public void c(Entity entity) {
  }

  @NotNull
  @Override
  public HumanEntity getEntity() {
    return (HumanEntity) super.getEntity();
  }

  public void die() {
    super.die();
    this.defaultContainer.b(this);
    if (this.activeContainer != null) {
      this.activeContainer.b(this);
    }

  }

  public boolean inBlock() {
    return !this.sleeping && super.inBlock();
  }

  public GameProfile getProfile() {
    return this.bH;
  }

  public EntityHuman.EnumBedResult a(BlockPosition blockposition) {
    if (!this.world.isClientSide) {
      if (this.isSleeping() || !this.isAlive()) {
        return EntityHuman.EnumBedResult.OTHER_PROBLEM;
      }

      if (!this.world.worldProvider.d()) {
        return EntityHuman.EnumBedResult.NOT_POSSIBLE_HERE;
      }

      if (this.world.w()) {
        return EntityHuman.EnumBedResult.NOT_POSSIBLE_NOW;
      }

      if (Math.abs(this.locX - (double) blockposition.getX()) > 3.0D || Math.abs(this.locY - (double) blockposition.getY()) > 2.0D || Math.abs(this.locZ - (double) blockposition.getZ()) > 3.0D) {
        return EntityHuman.EnumBedResult.TOO_FAR_AWAY;
      }

      double d0 = 8.0D;
      double d1 = 5.0D;
      List list = this.world.a(EntityMonster.class, new AxisAlignedBB((double) blockposition.getX() - d0, (double) blockposition.getY() - d1, (double) blockposition.getZ() - d0, (double) blockposition.getX() + d0, (double) blockposition.getY() + d1, (double) blockposition.getZ() + d0));

      if (!list.isEmpty()) {
        return EntityHuman.EnumBedResult.NOT_SAFE;
      }
    }

    if (this.au()) {
      this.mount(null);
    }

    // CraftBukkit start - fire PlayerBedEnterEvent
    if (this.getBukkitEntity() instanceof Player) {
      Player player = (Player) this.getBukkitEntity();
      org.bukkit.block.Block bed = this.world.getWorld().getBlockAt(blockposition.getX(), blockposition.getY(), blockposition.getZ());

      PlayerBedEnterEvent event = new PlayerBedEnterEvent(player, bed);
      this.world.getServer().getPluginManager().callEvent(event);

      if (event.isCancelled()) {
        return EnumBedResult.OTHER_PROBLEM;
      }
    }
    // CraftBukkit end

    this.setSize(0.2F, 0.2F);
    if (this.world.isLoaded(blockposition)) {
      EnumDirection enumdirection = this.world.getType(blockposition).get(BlockDirectional.FACING);
      float f = 0.5F;
      float f1 = 0.5F;

      switch (EntityHuman.SyntheticClass_1.a[enumdirection.ordinal()]) {
        case 1:
          f1 = 0.9F;
          break;

        case 2:
          f1 = 0.1F;
          break;

        case 3:
          f = 0.1F;
          break;

        case 4:
          f = 0.9F;
      }

      this.a(enumdirection);
      this.setPosition((float) blockposition.getX() + f, (float) blockposition.getY() + 0.6875F, (float) blockposition.getZ() + f1);
    } else {
      this.setPosition((float) blockposition.getX() + 0.5F, (float) blockposition.getY() + 0.6875F, (float) blockposition.getZ() + 0.5F);
    }

    this.sleeping = true;
    this.sleepTicks = 0;
    this.bx = blockposition;
    this.motX = this.motZ = this.motY = 0.0D;
    if (!this.world.isClientSide) {
      this.world.everyoneSleeping();
    }

    return EntityHuman.EnumBedResult.OK;
  }

  private void a(EnumDirection enumdirection) {
    this.by = 0.0F;
    this.bz = 0.0F;
    switch (EntityHuman.SyntheticClass_1.a[enumdirection.ordinal()]) {
      case 1:
        this.bz = -1.8F;
        break;

      case 2:
        this.bz = 1.8F;
        break;

      case 3:
        this.by = 1.8F;
        break;

      case 4:
        this.by = -1.8F;
    }

  }

  public void a(boolean flag, boolean flag1, boolean flag2) {
    this.setSize(0.6F, 1.8F);
    IBlockData iblockdata = this.world.getType(this.bx);

    if (this.bx != null && iblockdata.getBlock() == Blocks.BED) {
      this.world.setTypeAndData(this.bx, iblockdata.set(BlockBed.OCCUPIED, Boolean.valueOf(false)), 4);
      BlockPosition blockposition = BlockBed.a(this.world, this.bx, 0);

      if (blockposition == null) {
        blockposition = this.bx.up();
      }

      this.setPosition((float) blockposition.getX() + 0.5F, (float) blockposition.getY() + 0.1F, (float) blockposition.getZ() + 0.5F);
    }

    this.sleeping = false;
    if (!this.world.isClientSide && flag1) {
      this.world.everyoneSleeping();
    }

    // CraftBukkit start - fire PlayerBedLeaveEvent
    if (this.getBukkitEntity() instanceof Player) {
      Player player = (Player) this.getBukkitEntity();

      org.bukkit.block.Block bed;
      BlockPosition blockposition = this.bx;
      if (blockposition != null) {
        bed = this.world.getWorld().getBlockAt(blockposition.getX(), blockposition.getY(), blockposition.getZ());
      } else {
        bed = this.world.getWorld().getBlockAt(player.getLocation());
      }

      PlayerBedLeaveEvent event = new PlayerBedLeaveEvent(player, bed);
      this.world.getServer().getPluginManager().callEvent(event);
    }
    // CraftBukkit end

    this.sleepTicks = flag ? 0 : 100;
    if (flag2) {
      this.setRespawnPosition(this.bx, false);
    }

  }

  private boolean p() {
    return this.world.getType(this.bx).getBlock() == Blocks.BED;
  }

  public boolean isSleeping() {
    return this.sleeping;
  }

  public boolean isDeeplySleeping() {
    return this.sleeping && this.sleepTicks >= 100;
  }

  public void b(IChatBaseComponent ichatbasecomponent) {
  }

  public BlockPosition getBed() {
    return this.c;
  }

  public boolean isRespawnForced() {
    return this.d;
  }

  public void setRespawnPosition(BlockPosition blockposition, boolean flag) {
    if (blockposition != null) {
      this.c = blockposition;
      this.d = flag;
      this.spawnWorld = this.world.worldData.getName(); // CraftBukkit
    } else {
      this.c = null;
      this.d = false;
      this.spawnWorld = ""; // CraftBukkit
    }

  }

  public void b(Statistic statistic) {
    this.a(statistic, 1);
  }

  public void a(Statistic statistic, int i) {
  }

  public void a(Statistic statistic) {
  }

  public void bF() {
    super.bF();
    this.b(StatisticList.u);
    if (this.isSprinting()) {
      this.applyExhaustion(world.spigotConfig.sprintExhaustion); // Spigot - Change to use configurable value
    } else {
      this.applyExhaustion(world.spigotConfig.walkExhaustion); // Spigot - Change to use configurable value
    }

  }

  public void g(float f, float f1) {
    double d0 = this.locX;
    double d1 = this.locY;
    double d2 = this.locZ;

    if (this.abilities.isFlying && this.vehicle == null) {
      double d3 = this.motY;
      float f2 = this.aM;

      this.aM = this.abilities.a() * (float) (this.isSprinting() ? 2 : 1);
      super.g(f, f1);
      this.motY = d3 * 0.6D;
      this.aM = f2;
    } else {
      super.g(f, f1);
    }

    this.checkMovement(this.locX - d0, this.locY - d1, this.locZ - d2);
  }

  public float bI() {
    return (float) this.getAttributeInstance(GenericAttributes.MOVEMENT_SPEED).getValue();
  }

  public void checkMovement(double d0, double d1, double d2) {
    if (this.vehicle == null) {
      int i;

      if (this.a(Material.WATER)) {
        i = Math.round(MathHelper.sqrt(d0 * d0 + d1 * d1 + d2 * d2) * 100.0F);
        if (i > 0) {
          this.a(StatisticList.p, i);
          this.applyExhaustion(0.015F * (float) i * 0.01F);
        }
      } else if (this.V()) {
        i = Math.round(MathHelper.sqrt(d0 * d0 + d2 * d2) * 100.0F);
        if (i > 0) {
          this.a(StatisticList.l, i);
          this.applyExhaustion(0.015F * (float) i * 0.01F);
        }
      } else if (this.k_()) {
        if (d1 > 0.0D) {
          this.a(StatisticList.n, (int) Math.round(d1 * 100.0D));
        }
      } else if (this.onGround) {
        i = Math.round(MathHelper.sqrt(d0 * d0 + d2 * d2) * 100.0F);
        if (i > 0) {
          this.a(StatisticList.i, i);
          if (this.isSprinting()) {
            this.a(StatisticList.k, i);
            this.applyExhaustion(0.099999994F * (float) i * 0.01F);
          } else {
            if (this.isSneaking()) {
              this.a(StatisticList.j, i);
            }

            this.applyExhaustion(0.01F * (float) i * 0.01F);
          }
        }
      } else {
        i = Math.round(MathHelper.sqrt(d0 * d0 + d2 * d2) * 100.0F);
        if (i > 25) {
          this.a(StatisticList.o, i);
        }
      }

    }
  }

  private void l(double d0, double d1, double d2) {
    if (this.vehicle != null) {
      int i = Math.round(MathHelper.sqrt(d0 * d0 + d1 * d1 + d2 * d2) * 100.0F);

      if (i > 0) {
        if (this.vehicle instanceof EntityMinecartAbstract) {
          this.a(StatisticList.q, i);
          if (this.e == null) {
            this.e = new BlockPosition(this);
          } else if (this.e.c(MathHelper.floor(this.locX), MathHelper.floor(this.locY), MathHelper.floor(this.locZ)) >= 1000000.0D) {
            this.b(AchievementList.q);
          }
        } else if (this.vehicle instanceof EntityBoat) {
          this.a(StatisticList.r, i);
        } else if (this.vehicle instanceof EntityPig) {
          this.a(StatisticList.s, i);
        } else if (this.vehicle instanceof EntityHorse) {
          this.a(StatisticList.t, i);
        }
      }
    }

  }

  public void e(float f, float f1) {
    if (!this.abilities.canFly) {
      if (f >= 2.0F) {
        this.a(StatisticList.m, (int) Math.round((double) f * 100.0D));
      }

      super.e(f, f1);
    }
  }

  protected void X() {
    if (!this.isSpectator()) {
      super.X();
    }

  }

  protected String n(int i) {
    return i > 4 ? "game.player.hurt.fall.big" : "game.player.hurt.fall.small";
  }

  public void a(EntityLiving entityliving) {
    if (entityliving instanceof IMonster) {
      this.b(AchievementList.s);
    }

    EntityTypes.MonsterEggInfo entitytypes_monsteregginfo = EntityTypes.eggInfo.get(Integer.valueOf(EntityTypes.a(entityliving)));

    if (entitytypes_monsteregginfo != null) {
      this.b(entitytypes_monsteregginfo.killEntityStatistic);
    }

  }

  public void aA() {
    if (!this.abilities.isFlying) {
      super.aA();
    }

  }

  public ItemStack q(int i) {
    return this.inventory.e(i);
  }

  public void giveExp(int i) {
    this.addScore(i);
    int j = Integer.MAX_VALUE - this.expTotal;

    if (i > j) {
      i = j;
    }

    this.exp += (float) i / (float) this.getExpToLevel();

    for (this.expTotal += i; this.exp >= 1.0F; this.exp /= (float) this.getExpToLevel()) {
      this.exp = (this.exp - 1.0F) * (float) this.getExpToLevel();
      this.levelDown(1);
    }

  }

  public int cj() {
    return this.f;
  }

  public void enchantDone(int i) {
    this.expLevel -= i;
    if (this.expLevel < 0) {
      this.expLevel = 0;
      this.exp = 0.0F;
      this.expTotal = 0;
    }

    this.f = this.random.nextInt();
  }

  public void levelDown(int i) {
    this.expLevel += i;
    if (this.expLevel < 0) {
      this.expLevel = 0;
      this.exp = 0.0F;
      this.expTotal = 0;
    }

    if (i > 0 && this.expLevel % 5 == 0 && (float) this.i < (float) this.ticksLived - 100.0F) {
      float f = this.expLevel > 30 ? 1.0F : (float) this.expLevel / 30.0F;

      this.world.makeSound(this, "random.levelup", f * 0.75F, 1.0F);
      this.i = this.ticksLived;
    }

  }

  public int getExpToLevel() {
    return this.expLevel >= 30 ? 112 + (this.expLevel - 30) * 9 : (this.expLevel >= 15 ? 37 + (this.expLevel - 15) * 5 : 7 + this.expLevel * 2);
  }

  public void applyExhaustion(float f) {
    if (!this.abilities.isInvulnerable) {
      if (!this.world.isClientSide) {
        this.foodData.a(f);
      }

    }
  }

  public FoodMetaData getFoodData() {
    return this.foodData;
  }

  public boolean j(boolean flag) {
    return (flag || this.foodData.c()) && !this.abilities.isInvulnerable;
  }

  public boolean cm() {
    return this.getHealth() > 0.0F && this.getHealth() < this.getMaxHealth();
  }

  public void a(ItemStack itemstack, int i) {
    if (itemstack != this.g) {
      this.g = itemstack;
      this.h = i;
      if (!this.world.isClientSide) {
        this.f(true);
      }

    }
  }

  public boolean cn() {
    return this.abilities.mayBuild;
  }

  public boolean a(BlockPosition blockposition, EnumDirection enumdirection, ItemStack itemstack) {
    if (this.abilities.mayBuild) {
      return true;
    } else if (itemstack == null) {
      return false;
    } else {
      BlockPosition blockposition1 = blockposition.shift(enumdirection.opposite());
      Block block = this.world.getType(blockposition1).getBlock();

      return itemstack.d(block) || itemstack.x();
    }
  }

  protected int getExpValue(EntityHuman entityhuman) {
    if (this.world.getGameRules().getBoolean("keepInventory")) {
      return 0;
    } else {
      int i = this.expLevel * 7;

      return i > 100 ? 100 : i;
    }
  }

  protected boolean alwaysGivesExp() {
    return true;
  }

  public void copyTo(EntityHuman entityhuman, boolean flag) {
    if (flag) {
      this.inventory.b(entityhuman.inventory);
      this.setHealth(entityhuman.getHealth());
      this.foodData = entityhuman.foodData;
      this.expLevel = entityhuman.expLevel;
      this.expTotal = entityhuman.expTotal;
      this.exp = entityhuman.exp;
      this.setScore(entityhuman.getScore());
      this.an = entityhuman.an;
      this.ao = entityhuman.ao;
      this.ap = entityhuman.ap;
    } else if (this.world.getGameRules().getBoolean("keepInventory")) {
      this.inventory.b(entityhuman.inventory);
      this.expLevel = entityhuman.expLevel;
      this.expTotal = entityhuman.expTotal;
      this.exp = entityhuman.exp;
      this.setScore(entityhuman.getScore());
    }

    this.f = entityhuman.f;
    this.enderChest = entityhuman.enderChest;
    this.getDataWatcher().watch(10, Byte.valueOf(entityhuman.getDataWatcher().getByte(10)));
  }

  protected boolean s_() {
    return !this.abilities.isFlying;
  }

  public void updateAbilities() {
  }

  public void a(WorldSettings.EnumGamemode worldsettings_enumgamemode) {
  }

  public String getName() {
    return this.bH.getName();
  }

  public InventoryEnderChest getEnderChest() {
    return this.enderChest;
  }

  public ItemStack getEquipment(int i) {
    return i == 0 ? this.inventory.getItemInHand() : this.inventory.armor[i - 1];
  }

  public ItemStack bA() {
    return this.inventory.getItemInHand();
  }

  public void setEquipment(int i, ItemStack itemstack) {
    this.inventory.armor[i] = itemstack;
  }

  public abstract boolean isSpectator();

  public ItemStack[] getEquipment() {
    return this.inventory.armor;
  }

  public boolean aL() {
    return !this.abilities.isFlying;
  }

  public Scoreboard getScoreboard() {
    return this.world.getScoreboard();
  }

  public ScoreboardTeamBase getScoreboardTeam() {
    return this.getScoreboard().getPlayerTeam(this.getName());
  }

  public IChatBaseComponent getScoreboardDisplayName() {
    // CraftBukkit - todo: fun
    ChatComponentText chatcomponenttext = new ChatComponentText(ScoreboardTeam.getPlayerDisplayName(this.getScoreboardTeam(), this.getName()));

    chatcomponenttext.getChatModifier().setChatClickable(new ChatClickable(ChatClickable.EnumClickAction.SUGGEST_COMMAND, "/msg " + this.getName() + " "));
    chatcomponenttext.getChatModifier().setChatHoverable(this.aQ());
    chatcomponenttext.getChatModifier().setInsertion(this.getName());
    return chatcomponenttext;
  }

  public float getHeadHeight() {
    float f = 1.62F;

    if (this.isSleeping()) {
      f = 0.2F;
    }

    if (this.isSneaking()) {
      f -= 0.08F;
    }

    return f;
  }

  public float getAbsorptionHearts() {
    return this.getDataWatcher().getFloat(17);
  }

  public void setAbsorptionHearts(float f) {
    if (f < 0.0F) {
      f = 0.0F;
    }

    this.getDataWatcher().watch(17, Float.valueOf(f));
  }

  public boolean a(ChestLock chestlock) {
    if (chestlock.a()) {
      return true;
    } else {
      ItemStack itemstack = this.bZ();

      return itemstack != null && itemstack.hasName() && itemstack.getName().equals(chestlock.b());
    }
  }

  public boolean getSendCommandFeedback() {
    return MinecraftServer.getServer().worldServer[0].getGameRules().getBoolean("sendCommandFeedback");
  }

  public boolean d(int i, ItemStack itemstack) {
    if (i >= 0 && i < this.inventory.items.length) {
      this.inventory.setItem(i, itemstack);
      return true;
    } else {
      int j = i - 100;
      int k;

      if (j >= 0 && j < this.inventory.armor.length) {
        k = j + 1;
        if (itemstack != null && itemstack.getItem() != null) {
          if (itemstack.getItem() instanceof ItemArmor) {
            if (EntityInsentient.c(itemstack) != k) {
              return false;
            }
          } else if (k != 4 || itemstack.getItem() != Items.SKULL && !(itemstack.getItem() instanceof ItemBlock)) {
            return false;
          }
        }

        this.inventory.setItem(j + this.inventory.items.length, itemstack);
        return true;
      } else {
        k = i - 200;
        if (k >= 0 && k < this.enderChest.getSize()) {
          this.enderChest.setItem(k, itemstack);
          return true;
        } else {
          return false;
        }
      }
    }
  }

  public enum EnumBedResult {

    OK, NOT_POSSIBLE_HERE, NOT_POSSIBLE_NOW, TOO_FAR_AWAY, OTHER_PROBLEM, NOT_SAFE;

    EnumBedResult() {
    }
  }

  public enum EnumChatVisibility {

    FULL(0, "options.chat.visibility.full"), SYSTEM(1, "options.chat.visibility.system"), HIDDEN(2, "options.chat.visibility.hidden");

    private static final EntityHuman.EnumChatVisibility[] d = new EntityHuman.EnumChatVisibility[values().length];

    static {
      EntityHuman.EnumChatVisibility[] aentityhuman_enumchatvisibility = values();
      int i = aentityhuman_enumchatvisibility.length;

      for (int j = 0; j < i; ++j) {
        EntityHuman.EnumChatVisibility entityhuman_enumchatvisibility = aentityhuman_enumchatvisibility[j];

        EntityHuman.EnumChatVisibility.d[entityhuman_enumchatvisibility.e] = entityhuman_enumchatvisibility;
      }

    }

    private final int e;
    private final String f;

    EnumChatVisibility(int i, String s) {
      this.e = i;
      this.f = s;
    }

    public static EntityHuman.EnumChatVisibility a(int i) {
      return EntityHuman.EnumChatVisibility.d[i % EntityHuman.EnumChatVisibility.d.length];
    }

    public int a() {
      return this.e;
    }
  }

  static class SyntheticClass_1 {

    static final int[] a = new int[EnumDirection.values().length];

    static {
      try {
        EntityHuman.SyntheticClass_1.a[EnumDirection.SOUTH.ordinal()] = 1;
      } catch (NoSuchFieldError nosuchfielderror) {
      }

      try {
        EntityHuman.SyntheticClass_1.a[EnumDirection.NORTH.ordinal()] = 2;
      } catch (NoSuchFieldError nosuchfielderror1) {
      }

      try {
        EntityHuman.SyntheticClass_1.a[EnumDirection.WEST.ordinal()] = 3;
      } catch (NoSuchFieldError nosuchfielderror2) {
      }

      try {
        EntityHuman.SyntheticClass_1.a[EnumDirection.EAST.ordinal()] = 4;
      } catch (NoSuchFieldError nosuchfielderror3) {
      }

    }
  }
}




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