All Downloads are FREE. Search and download functionalities are using the official Maven repository.

net.minecraft.server.EntityLiving Maven / Gradle / Ivy

package net.minecraft.server;

import com.google.common.base.Function;
import com.google.common.base.Predicate;
import com.google.common.base.Predicates;
import com.google.common.collect.Lists;
import com.google.common.collect.Maps;
import net.chestmc.block.IBlockController;
import net.chestmc.event.EntityJumpEvent;
import org.bukkit.Bukkit;
import org.bukkit.block.BlockFace;
import org.bukkit.craftbukkit.SpigotTimings;
import org.bukkit.craftbukkit.event.CraftEventFactory;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Vehicle;
import org.bukkit.event.entity.EntityDamageEvent;
import org.bukkit.event.entity.EntityDamageEvent.DamageModifier;
import org.bukkit.event.entity.EntityRegainHealthEvent;
import org.bukkit.event.vehicle.VehicleExitEvent;
import org.jetbrains.annotations.NotNull;

import java.util.*;

public abstract class EntityLiving extends Entity {

  private static final UUID a = UUID.fromString("662A6B8D-DA3E-4C1C-8813-96EA6097278D");
  private static final AttributeModifier b = (new AttributeModifier(EntityLiving.a, "Sprinting speed boost", 0.30000001192092896D, 2)).a(false);
  public final Map effects = Maps.newHashMap();
  private final ItemStack[] h = new ItemStack[5];
  // Spigot end
  private final List effectsToProcess = Lists.newArrayList();
  public CombatTracker combatTracker = new CombatTracker(this);
  public boolean ar;
  public int as;
  public int at;
  public int hurtTicks;
  public int av;
  public float aw;
  public int deathTicks;
  public float ay;
  public float az;
  public float aA;
  public float aB;
  public float aC;
  public int maxNoDamageTicks = 20;
  public float aE;
  public float aF;
  public float aG;
  public float aH;
  public float aI;
  public float aJ;
  public float aK;
  public float aL;
  public float aM = 0.02F;
  public EntityHuman killer;
  public float lastDamage;
  public float aZ;
  public float ba;
  public boolean updateEffects = true;
  public EntityLiving lastDamager;
  public int hurtTimestamp;
  // CraftBukkit start
  public int expToDrop;
  public int maxAirTicks = 300;
  protected int lastDamageByPlayerTime;
  protected boolean aP;
  protected int ticksFarFromPlayer;
  protected float aR;
  protected float aS;
  protected float aT;
  protected float aU;
  protected float aV;
  protected int aW;
  protected boolean aY;
  protected float bb;
  protected int bc;
  protected double bd;
  protected double be;
  protected double bf;
  protected double bg;
  protected double bh;
  ArrayList drops = null;
  private AttributeMapBase c;
  private EntityLiving bk;
  private int bl;
  private float bm;
  private int bn;
  private float bo;
  // CraftBukkit start
  private boolean isTickingEffects = false;

  public EntityLiving(World world) {
    super(world);
    this.initAttributes();
    // CraftBukkit - setHealth(getMaxHealth()) inlined and simplified to skip the instanceof check for EntityPlayer, as getBukkitEntity() is not initialized in constructor
    this.datawatcher.watch(6, (float) this.getAttributeInstance(GenericAttributes.maxHealth).getValue());
    this.k = true;
    this.aH = (float) ((Math.random() + 1.0D) * 0.009999999776482582D);
    this.setPosition(this.locX, this.locY, this.locZ);
    this.aG = (float) Math.random() * 12398.0F;
    this.yaw = (float) (Math.random() * 3.1415927410125732D * 2.0D);
    this.aK = this.yaw;
    this.S = 0.6F;
  }

  // CraftBukkit end
  // Spigot start
  public void inactiveTick() {
    super.inactiveTick();
    ++this.ticksFarFromPlayer; // Above all the floats
  }

  public void G() {
    this.damageEntity(DamageSource.OUT_OF_WORLD, Float.MAX_VALUE);
  }

  protected void h() {
    this.datawatcher.a(7, 0);
    this.datawatcher.a(8, (byte) 0);
    this.datawatcher.a(9, (byte) 0);
    this.datawatcher.a(6, 1.0F);
  }

  protected void initAttributes() {
    this.getAttributeMap().b(GenericAttributes.maxHealth);
    this.getAttributeMap().b(GenericAttributes.c);
    this.getAttributeMap().b(GenericAttributes.MOVEMENT_SPEED);
  }

  protected void a(double d0, boolean flag, Block block, BlockPosition pos) {
    if (!this.V()) {
      this.W();
    }

    if (!this.world.isClientSide && this.fallDistance > 3.0F && flag) {
      IBlockData iblockdata = this.world.getType(pos);
      Block block1 = iblockdata.getBlock();
      float f = (float) MathHelper.f(this.fallDistance - 3.0F);

      if (block1.getMaterial() != Material.AIR) {
        double d1 = Math.min(0.2F + f / 15.0F, 10.0F);

        if (d1 > 2.5D) {
          d1 = 2.5D;
        }

        int i = (int) (150.0D * d1);

        // CraftBukkit start - visiblity api
        if (this instanceof EntityPlayer) {
          ((WorldServer) this.world).sendParticles((EntityPlayer) this, EnumParticle.BLOCK_DUST, false, this.locX, this.locY, this.locZ, i, 0.0D, 0.0D, 0.0D, 0.15000000596046448D, Block.getCombinedId(iblockdata));
        } else {
          ((WorldServer) this.world).a(EnumParticle.BLOCK_DUST, this.locX, this.locY, this.locZ, i, 0.0D, 0.0D, 0.0D, 0.15000000596046448D, Block.getCombinedId(iblockdata));
        }
        // CraftBukkit end
      }
    }

    super.a(d0, flag, block, pos);
  }

  @NotNull
  @Override
  public LivingEntity getEntity() {
    return (LivingEntity) super.getEntity();
  }

  public boolean aY() {
    return false;
  }
  // CraftBukkit end

  public void K() {
    this.ay = this.az;
    super.K();
    this.world.methodProfiler.a("livingEntityBaseTick");
    boolean flag = this instanceof EntityHuman;

    if (this.isAlive()) {
      if (this.inBlock()) {
        this.damageEntity(DamageSource.STUCK, 1.0F);
      } else if (flag && !this.world.getWorldBorder().a(this.getBoundingBox())) {
        double d0 = this.world.getWorldBorder().a(this) + this.world.getWorldBorder().getDamageBuffer();

        if (d0 < 0.0D) {
          this.damageEntity(DamageSource.STUCK, (float) Math.max(1, MathHelper.floor(-d0 * this.world.getWorldBorder().getDamageAmount())));
        }
      }
    }

    if (this.isFireProof() || this.world.isClientSide) {
      this.extinguish();
    }

    boolean flag1 = flag && ((EntityHuman) this).abilities.isInvulnerable;

    if (this.isAlive()) {
      if (this.a(Material.WATER)) {
        if (!this.aY() && !this.hasEffect(MobEffectList.WATER_BREATHING.id) && !flag1) {
          this.setAirTicks(this.j(this.getAirTicks()));
          if (this.getAirTicks() == -20) {
            this.setAirTicks(0);

            for (int i = 0; i < 8; ++i) {
              float f = this.random.nextFloat() - this.random.nextFloat();
              float f1 = this.random.nextFloat() - this.random.nextFloat();
              float f2 = this.random.nextFloat() - this.random.nextFloat();

              this.world.addParticle(EnumParticle.WATER_BUBBLE, this.locX + (double) f, this.locY + (double) f1, this.locZ + (double) f2, this.motX, this.motY, this.motZ);
            }

            this.damageEntity(DamageSource.DROWN, 2.0F);
          }
        }

        if (!this.world.isClientSide && this.au() && this.vehicle instanceof EntityLiving) {
          this.mount(null);
        }
      } else {
        // CraftBukkit start - Only set if needed to work around a DataWatcher inefficiency
        if (this.getAirTicks() != 300) {
          this.setAirTicks(maxAirTicks);
        }
        // CraftBukkit end
      }
    }

    if (this.isAlive() && this.U()) {
      this.extinguish();
    }

    this.aE = this.aF;
    if (this.hurtTicks > 0) {
      --this.hurtTicks;
    }

    if (this.noDamageTicks > 0 && !(this instanceof EntityPlayer)) {
      --this.noDamageTicks;
    }

    if (this.getHealth() <= 0.0F) {
      this.aZ();
    }

    if (this.lastDamageByPlayerTime > 0) {
      --this.lastDamageByPlayerTime;
    } else {
      this.killer = null;
    }

    if (this.bk != null && !this.bk.isAlive()) {
      this.bk = null;
    }

    if (this.lastDamager != null) {
      if (!this.lastDamager.isAlive()) {
        this.b((EntityLiving) null);
      } else if (this.ticksLived - this.hurtTimestamp > 100) {
        this.b((EntityLiving) null);
      }
    }

    this.bi();
    this.aU = this.aT;
    this.aJ = this.aI;
    this.aL = this.aK;
    this.lastYaw = this.yaw;
    this.lastPitch = this.pitch;
    this.world.methodProfiler.b();
  }

  // CraftBukkit start
  public int getExpReward() {
    int exp = this.getExpValue(this.killer);

    if (!this.world.isClientSide && (this.lastDamageByPlayerTime > 0 || this.alwaysGivesExp()) && this.ba() && this.world.getGameRules().getBoolean("doMobLoot")) {
      return exp;
    } else {
      return 0;
    }
  }

  public boolean isBaby() {
    return false;
  }

  protected void aZ() {
    ++this.deathTicks;
    if (this.deathTicks >= 20 && !this.dead) { // CraftBukkit - (this.deathTicks == 20) -> (this.deathTicks >= 20 && !this.dead)
      int i;

      // CraftBukkit start - Update getExpReward() above if the removed if() changes!
      i = this.expToDrop;
      while (i > 0) {
        int j = EntityExperienceOrb.getOrbValue(i);
        i -= j;
        this.world.addEntity(new EntityExperienceOrb(this.world, this.locX, this.locY, this.locZ, j));
      }
      this.expToDrop = 0;
      // CraftBukkit end

      this.die();

      for (i = 0; i < 20; ++i) {
        double d0 = this.random.nextGaussian() * 0.02D;
        double d1 = this.random.nextGaussian() * 0.02D;
        double d2 = this.random.nextGaussian() * 0.02D;

        this.world.addParticle(EnumParticle.EXPLOSION_NORMAL, this.locX + (double) (this.random.nextFloat() * this.width * 2.0F) - (double) this.width, this.locY + (double) (this.random.nextFloat() * this.length), this.locZ + (double) (this.random.nextFloat() * this.width * 2.0F) - (double) this.width, d0, d1, d2);
      }
    }

  }

  protected boolean ba() {
    return !this.isBaby();
  }

  protected int j(int i) {
    int j = EnchantmentManager.getOxygenEnchantmentLevel(this);

    return j > 0 && this.random.nextInt(j + 1) > 0 ? i : i - 1;
  }

  protected int getExpValue(EntityHuman entityhuman) {
    return 0;
  }

  protected boolean alwaysGivesExp() {
    return false;
  }

  public Random bc() {
    return this.random;
  }

  public EntityLiving getLastDamager() {
    return this.lastDamager;
  }

  public int be() {
    return this.hurtTimestamp;
  }

  public void b(EntityLiving entityliving) {
    this.lastDamager = entityliving;
    this.hurtTimestamp = this.ticksLived;
  }

  public EntityLiving bf() {
    return this.bk;
  }

  public int bg() {
    return this.bl;
  }

  public void p(Entity entity) {
    if (entity instanceof EntityLiving) {
      this.bk = (EntityLiving) entity;
    } else {
      this.bk = null;
    }

    this.bl = this.ticksLived;
  }

  public int bh() {
    return this.ticksFarFromPlayer;
  }

  public void b(NBTTagCompound nbttagcompound) {
    nbttagcompound.setFloat("HealF", this.getHealth());
    nbttagcompound.setShort("Health", (short) ((int) Math.ceil(this.getHealth())));
    nbttagcompound.setShort("HurtTime", (short) this.hurtTicks);
    nbttagcompound.setInt("HurtByTimestamp", this.hurtTimestamp);
    nbttagcompound.setShort("DeathTime", (short) this.deathTicks);
    nbttagcompound.setFloat("AbsorptionAmount", this.getAbsorptionHearts());
    ItemStack[] aitemstack = this.getEquipment();
    int i = aitemstack.length;

    int j;
    ItemStack itemstack;

    for (j = 0; j < i; ++j) {
      itemstack = aitemstack[j];
      if (itemstack != null) {
        this.c.a(itemstack.B());
      }
    }

    nbttagcompound.set("Attributes", GenericAttributes.a(this.getAttributeMap()));
    aitemstack = this.getEquipment();
    i = aitemstack.length;

    for (j = 0; j < i; ++j) {
      itemstack = aitemstack[j];
      if (itemstack != null) {
        this.c.b(itemstack.B());
      }
    }

    if (!this.effects.isEmpty()) {
      NBTTagList nbttaglist = new NBTTagList();

      for (MobEffect mobeffect : this.effects.values()) {
        nbttaglist.add(mobeffect.a(new NBTTagCompound()));
      }

      nbttagcompound.set("ActiveEffects", nbttaglist);
    }

  }

  public void a(NBTTagCompound nbttagcompound) {
    this.setAbsorptionHearts(nbttagcompound.getFloat("AbsorptionAmount"));
    if (nbttagcompound.hasKeyOfType("Attributes", 9) && this.world != null && !this.world.isClientSide) {
      GenericAttributes.a(this.getAttributeMap(), nbttagcompound.getList("Attributes", 10));
    }

    if (nbttagcompound.hasKeyOfType("ActiveEffects", 9)) {
      NBTTagList nbttaglist = nbttagcompound.getList("ActiveEffects", 10);

      for (int i = 0; i < nbttaglist.size(); ++i) {
        NBTTagCompound nbttagcompound1 = nbttaglist.get(i);
        MobEffect mobeffect = MobEffect.b(nbttagcompound1);

        if (mobeffect != null) {
          this.effects.put(mobeffect.getEffectId(), mobeffect);
        }
      }
    }

    // CraftBukkit start
    if (nbttagcompound.hasKey("Bukkit.MaxHealth")) {
      NBTBase nbtbase = nbttagcompound.get("Bukkit.MaxHealth");
      if (nbtbase.getTypeId() == 5) {
        this.getAttributeInstance(GenericAttributes.maxHealth).setValue((double) ((NBTTagFloat) nbtbase).c());
      } else if (nbtbase.getTypeId() == 3) {
        this.getAttributeInstance(GenericAttributes.maxHealth).setValue(((NBTTagInt) nbtbase).d());
      }
    }
    // CraftBukkit end

    if (nbttagcompound.hasKeyOfType("HealF", 99)) {
      this.setHealth(nbttagcompound.getFloat("HealF"));
    } else {
      NBTBase nbtbase = nbttagcompound.get("Health");

      if (nbtbase == null) {
        this.setHealth(this.getMaxHealth());
      } else if (nbtbase.getTypeId() == 5) {
        this.setHealth(((NBTTagFloat) nbtbase).h());
      } else if (nbtbase.getTypeId() == 2) {
        this.setHealth(((NBTTagShort) nbtbase).e());
      }
    }

    this.hurtTicks = nbttagcompound.getShort("HurtTime");
    this.deathTicks = nbttagcompound.getShort("DeathTime");
    this.hurtTimestamp = nbttagcompound.getInt("HurtByTimestamp");
  }
  // CraftBukkit end

  protected void bi() {
    Iterator iterator = this.effects.keySet().iterator();

    isTickingEffects = true; // CraftBukkit
    while (iterator.hasNext()) {
      Integer integer = iterator.next();
      MobEffect mobeffect = this.effects.get(integer);

      if (!mobeffect.tick(this)) {
        if (!this.world.isClientSide) {
          iterator.remove();
          this.b(mobeffect);
        }
      } else if (mobeffect.getDuration() % 600 == 0) {
        this.a(mobeffect, false);
      }
    }
    // CraftBukkit start
    isTickingEffects = false;
    for (Object e : effectsToProcess) {
      if (e instanceof MobEffect) {
        addEffect((MobEffect) e);
      } else {
        removeEffect((Integer) e);
      }
    }
    // CraftBukkit end

    if (this.updateEffects) {
      if (!this.world.isClientSide) {
        this.B();
      }

      this.updateEffects = false;
    }

    int i = this.datawatcher.getInt(7);
    boolean flag = this.datawatcher.getByte(8) > 0;

    if (i > 0) {
      boolean flag1;

      if (!this.isInvisible()) {
        flag1 = this.random.nextBoolean();
      } else {
        flag1 = this.random.nextInt(15) == 0;
      }

      if (flag) {
        flag1 &= this.random.nextInt(5) == 0;
      }

      if (flag1) {
        double d0 = (double) (i >> 16 & 255) / 255.0D;
        double d1 = (double) (i >> 8 & 255) / 255.0D;
        double d2 = (double) (i & 255) / 255.0D;

        this.world.addParticle(flag ? EnumParticle.SPELL_MOB_AMBIENT : EnumParticle.SPELL_MOB, this.locX + (this.random.nextDouble() - 0.5D) * (double) this.width, this.locY + this.random.nextDouble() * (double) this.length, this.locZ + (this.random.nextDouble() - 0.5D) * (double) this.width, d0, d1, d2);
      }
    }

  }

  protected void B() {
    if (this.effects.isEmpty()) {
      this.bj();
      this.setInvisible(false);
    } else {
      int i = PotionBrewer.a(this.effects.values());

      this.datawatcher.watch(8, (byte) (PotionBrewer.b(this.effects.values()) ? 1 : 0));
      this.datawatcher.watch(7, i);
      this.setInvisible(this.hasEffect(MobEffectList.INVISIBILITY.id));
    }

  }

  protected void bj() {
    this.datawatcher.watch(8, (byte) 0);
    this.datawatcher.watch(7, 0);
  }

  public void removeAllEffects() {
    Iterator iterator = this.effects.keySet().iterator();

    while (iterator.hasNext()) {
      Integer integer = iterator.next();
      MobEffect mobeffect = this.effects.get(integer);

      if (!this.world.isClientSide) {
        iterator.remove();
        this.b(mobeffect);
      }
    }

  }

  public Collection getEffects() {
    return this.effects.values();
  }

  public boolean hasEffect(int i) {
    // CraftBukkit - Add size check for efficiency
    return this.effects.size() != 0 && this.effects.containsKey(i);
  }

  public boolean hasEffect(MobEffectList mobeffectlist) {
    return this.effects.containsKey(mobeffectlist.id);
  }

  public MobEffect getEffect(MobEffectList mobeffectlist) {
    return this.effects.get(mobeffectlist.id);
  }

  public void addEffect(MobEffect mobeffect) {
    org.spigotmc.AsyncCatcher.catchOp("effect add"); // Spigot
    // CraftBukkit start
    if (isTickingEffects) {
      effectsToProcess.add(mobeffect);
      return;
    }
    // CraftBukkit end
    if (this.d(mobeffect)) {
      if (this.effects.containsKey(mobeffect.getEffectId())) {
        this.effects.get(mobeffect.getEffectId()).a(mobeffect);
        this.a(this.effects.get(mobeffect.getEffectId()), true);
      } else {
        this.effects.put(mobeffect.getEffectId(), mobeffect);
        this.a(mobeffect);
      }

    }
  }

  public boolean d(MobEffect mobeffect) {
    if (this.getMonsterType() == EnumMonsterType.UNDEAD) {
      int i = mobeffect.getEffectId();

      return i != MobEffectList.REGENERATION.id && i != MobEffectList.POISON.id;
    }

    return true;
  }

  public boolean bm() {
    return this.getMonsterType() == EnumMonsterType.UNDEAD;
  }

  public void removeEffect(int i) {
    // CraftBukkit start
    if (isTickingEffects) {
      effectsToProcess.add(i);
      return;
    }
    // CraftBukkit end
    MobEffect mobeffect = this.effects.remove(i);

    if (mobeffect != null) {
      this.b(mobeffect);
    }

  }

  protected void a(MobEffect mobeffect) {
    this.updateEffects = true;
    if (!this.world.isClientSide) {
      MobEffectList.byId[mobeffect.getEffectId()].b(this, this.getAttributeMap(), mobeffect.getAmplifier());
    }

  }

  protected void a(MobEffect mobeffect, boolean flag) {
    this.updateEffects = true;
    if (flag && !this.world.isClientSide) {
      MobEffectList.byId[mobeffect.getEffectId()].a(this, this.getAttributeMap(), mobeffect.getAmplifier());
      MobEffectList.byId[mobeffect.getEffectId()].b(this, this.getAttributeMap(), mobeffect.getAmplifier());
    }

  }

  protected void b(MobEffect mobeffect) {
    this.updateEffects = true;
    if (!this.world.isClientSide) {
      MobEffectList.byId[mobeffect.getEffectId()].a(this, this.getAttributeMap(), mobeffect.getAmplifier());
    }

  }

  // CraftBukkit start - Delegate so we can handle providing a reason for health being regained
  public void heal(float f) {
    heal(f, EntityRegainHealthEvent.RegainReason.CUSTOM);
  }

  public void heal(float f, EntityRegainHealthEvent.RegainReason regainReason) {
    float f1 = this.getHealth();

    if (f1 > 0.0F) {
      EntityRegainHealthEvent event = new EntityRegainHealthEvent(this.getBukkitEntity(), f, regainReason);
      this.world.getServer().getPluginManager().callEvent(event);

      if (!event.isCancelled()) {
        this.setHealth((float) (this.getHealth() + event.getAmount()));
      }
      // CraftBukkit end
    }

  }

  public final float getHealth() {
    // CraftBukkit start - Use unscaled health
    if (this instanceof EntityPlayer) {
      return (float) ((EntityPlayer) this).getBukkitEntity().getHealth();
    }
    // CraftBukkit end
    return this.datawatcher.getFloat(6);
  }

  public void setHealth(float f) {
    // CraftBukkit start - Handle scaled health
    if (this instanceof EntityPlayer) {
      org.bukkit.craftbukkit.entity.CraftPlayer player = ((EntityPlayer) this).getBukkitEntity();
      // Squeeze
      if (f < 0.0F) {
        player.setRealHealth(0.0D);
      } else if (f > player.getMaxHealth()) {
        player.setRealHealth(player.getMaxHealth());
      } else {
        player.setRealHealth(f);
      }

      this.datawatcher.watch(6, player.getScaledHealth());
      return;
    }
    // CraftBukkit end
    this.datawatcher.watch(6, MathHelper.a(f, 0.0F, this.getMaxHealth()));
  }

  public boolean damageEntity(DamageSource damagesource, float f) {
    if (this.isInvulnerable(damagesource)) {
      return false;
    } else if (this.world.isClientSide) {
      return false;
    } else {
      this.ticksFarFromPlayer = 0;
      if (this.getHealth() <= 0.0F) {
        return false;
      } else if (damagesource.o() && this.hasEffect(MobEffectList.FIRE_RESISTANCE)) {
        return false;
      } else {
        // CraftBukkit - Moved into d(DamageSource, float)
        if (false && (damagesource == DamageSource.ANVIL || damagesource == DamageSource.FALLING_BLOCK) && this.getEquipment(4) != null) {
          this.getEquipment(4).damage((int) (f * 4.0F + this.random.nextFloat() * f * 2.0F), this);
          f *= 0.75F;
        }

        this.aB = 1.5F;
        boolean flag = true;

        if ((float) this.noDamageTicks > (float) this.maxNoDamageTicks / 2.0F) {
          if (f <= this.lastDamage) {
            this.forceExplosionKnockback = true; // CraftBukkit - SPIGOT-949 - for vanilla consistency, cooldown does not prevent explosion knockback
            return false;
          }

          // CraftBukkit start
          if (!this.d(damagesource, f - this.lastDamage)) {
            return false;
          }
          // CraftBukkit end
          this.lastDamage = f;
          flag = false;
        } else {
          // CraftBukkit start
          float previousHealth = this.getHealth();
          if (!this.d(damagesource, f)) {
            return false;
          }
          this.lastDamage = f;
          this.noDamageTicks = this.maxNoDamageTicks;
          // CraftBukkit end
          this.hurtTicks = this.av = 10;
        }

        // CraftBukkit start
        if (this instanceof EntityAnimal) {
          ((EntityAnimal) this).cq();
          if (this instanceof EntityTameableAnimal) {
            ((EntityTameableAnimal) this).getGoalSit().setSitting(false);
          }
        }
        // CraftBukkit end

        this.aw = 0.0F;
        Entity entity = damagesource.getEntity();

        if (entity != null) {
          if (entity instanceof EntityLiving) {
            this.b((EntityLiving) entity);
          }

          if (entity instanceof EntityHuman) {
            this.lastDamageByPlayerTime = 100;
            this.killer = (EntityHuman) entity;
          } else if (entity instanceof EntityWolf) {
            EntityWolf entitywolf = (EntityWolf) entity;

            if (entitywolf.isTamed()) {
              this.lastDamageByPlayerTime = 100;
              this.killer = null;
            }
          }
        }

        if (flag) {
          this.world.broadcastEntityEffect(this, (byte) 2);
          if (damagesource != DamageSource.DROWN) {
            this.ac();
          }

          if (entity != null) {
            double d0 = entity.locX - this.locX;

            double d1;

            for (d1 = entity.locZ - this.locZ; d0 * d0 + d1 * d1 < 1.0E-4D; d1 = (Math.random() - Math.random()) * 0.01D) {
              d0 = (Math.random() - Math.random()) * 0.01D;
            }

            this.aw = (float) (MathHelper.b(d1, d0) * 180.0D / 3.1415927410125732D - (double) this.yaw);
            this.a(entity, f, d0, d1);
          } else {
            this.aw = (float) ((int) (Math.random() * 2.0D) * 180);
          }
        }

        String s;

        if (this.getHealth() <= 0.0F) {
          s = this.bp();
          if (flag && s != null) {
            this.makeSound(s, this.bB(), this.bC());
          }

          this.die(damagesource);
        } else {
          s = this.bo();
          if (flag && s != null) {
            this.makeSound(s, this.bB(), this.bC());
          }
        }

        return true;
      }
    }
  }

  public void b(ItemStack itemstack) {
    this.makeSound("random.break", 0.8F, 0.8F + this.world.random.nextFloat() * 0.4F);

    for (int i = 0; i < 5; ++i) {
      Vec3D vec3d = new Vec3D(((double) this.random.nextFloat() - 0.5D) * 0.1D, Math.random() * 0.1D + 0.1D, 0.0D);

      vec3d = vec3d.a(-this.pitch * 3.1415927F / 180.0F);
      vec3d = vec3d.b(-this.yaw * 3.1415927F / 180.0F);
      double d0 = (double) (-this.random.nextFloat()) * 0.6D - 0.3D;
      Vec3D vec3d1 = new Vec3D(((double) this.random.nextFloat() - 0.5D) * 0.3D, d0, 0.6D);

      vec3d1 = vec3d1.a(-this.pitch * 3.1415927F / 180.0F);
      vec3d1 = vec3d1.b(-this.yaw * 3.1415927F / 180.0F);
      vec3d1 = vec3d1.add(this.locX, this.locY + (double) this.getHeadHeight(), this.locZ);
      this.world.addParticle(EnumParticle.ITEM_CRACK, vec3d1.a, vec3d1.b, vec3d1.c, vec3d.a, vec3d.b + 0.05D, vec3d.c, Item.getId(itemstack.getItem()));
    }

  }

  public void die(DamageSource damagesource) {
    Entity entity = damagesource.getEntity();
    EntityLiving entityliving = this.bt();

    if (this.aW >= 0 && entityliving != null) {
      entityliving.b(this, this.aW);
    }

    if (entity != null) {
      entity.a(this);
    }

    this.aP = true;
    this.bs().g();
    if (!this.world.isClientSide) {
      int i = 0;

      if (entity instanceof EntityHuman) {
        i = EnchantmentManager.getBonusMonsterLootEnchantmentLevel((EntityLiving) entity);
      }

      if (this.ba() && this.world.getGameRules().getBoolean("doMobLoot")) {
        this.drops = new ArrayList<>(); // CraftBukkit - Setup drop capture

        this.dropDeathLoot(this.lastDamageByPlayerTime > 0, i);
        this.dropEquipment(this.lastDamageByPlayerTime > 0, i);
        if (this.lastDamageByPlayerTime > 0 && this.random.nextFloat() < 0.025F + (float) i * 0.01F) {
          this.getRareDrop();
        }
        // CraftBukkit start - Call death event
        CraftEventFactory.callEntityDeathEvent(this, this.drops);
        this.drops = null;
      } else {
        CraftEventFactory.callEntityDeathEvent(this);
        // CraftBukkit end
      }
    }

    this.world.broadcastEntityEffect(this, (byte) 3);
  }

  protected void dropEquipment(boolean flag, int i) {
  }

  public void a(Entity entity, float f, double d0, double d1) {
    if (this.random.nextDouble() >= this.getAttributeInstance(GenericAttributes.c).getValue()) {
      this.ai = true;
      float f1 = MathHelper.sqrt(d0 * d0 + d1 * d1);
      float f2 = 0.4F;

      this.motX /= 2.0D;
      this.motY /= 2.0D;
      this.motZ /= 2.0D;
      this.motX -= d0 / (double) f1 * (double) f2;
      this.motY += f2;
      this.motZ -= d1 / (double) f1 * (double) f2;
      if (this.motY > 0.4000000059604645D) {
        this.motY = 0.4000000059604645D;
      }

    }
  }

  protected String bo() {
    return "game.neutral.hurt";
  }

  protected String bp() {
    return "game.neutral.die";
  }

  protected void getRareDrop() {
  }

  protected void dropDeathLoot(boolean flag, int i) {
  }

  public boolean k_() {
    int i = MathHelper.floor(this.locX);
    int j = MathHelper.floor(this.getBoundingBox().b);
    int k = MathHelper.floor(this.locZ);
    Block block = this.world.getType(new BlockPosition(i, j, k)).getBlock();

    return (block == Blocks.LADDER || block == Blocks.VINE) && (!(this instanceof EntityHuman) || !((EntityHuman) this).isSpectator());
  }

  public boolean isAlive() {
    return !this.dead && this.getHealth() > 0.0F;
  }

  public void e(float f, float f1) {
    super.e(f, f1);
    MobEffect mobeffect = this.getEffect(MobEffectList.JUMP);
    float f2 = mobeffect != null ? (float) (mobeffect.getAmplifier() + 1) : 0.0F;
    int i = MathHelper.f((f - 3.0F - f2) * f1);

    if (i > 0) {
      // CraftBukkit start
      if (!this.damageEntity(DamageSource.FALL, (float) i)) {
        return;
      }
      // CraftBukkit end
      this.makeSound(this.n(i), 1.0F, 1.0F);
      // this.damageEntity(DamageSource.FALL, (float) i); // CraftBukkit - moved up
      int j = MathHelper.floor(this.locX);
      int k = MathHelper.floor(this.locY - 0.20000000298023224D);
      int l = MathHelper.floor(this.locZ);
      Block block = this.world.getType(new BlockPosition(j, k, l)).getBlock();

      if (block.getMaterial() != Material.AIR) {
        Block.StepSound block_stepsound = block.stepSound;

        this.makeSound(block_stepsound.getStepSound(), block_stepsound.getVolume1() * 0.5F, block_stepsound.getVolume2() * 0.75F);
      }
    }

  }

  protected String n(int i) {
    return i > 4 ? "game.neutral.hurt.fall.big" : "game.neutral.hurt.fall.small";
  }

  public int br() {
    int i = 0;
    ItemStack[] aitemstack = this.getEquipment();
    int j = aitemstack.length;

    for (int k = 0; k < j; ++k) {
      ItemStack itemstack = aitemstack[k];

      if (itemstack != null && itemstack.getItem() instanceof ItemArmor) {
        int l = ((ItemArmor) itemstack.getItem()).c;

        i += l;
      }
    }

    return i;
  }

  protected void damageArmor(float f) {
  }

  protected float applyArmorModifier(DamageSource damagesource, float f) {
    if (!damagesource.ignoresArmor()) {
      int i = 25 - this.br();
      float f1 = f * (float) i;

      // this.damageArmor(f); // CraftBukkit - Moved into d(DamageSource, float)
      f = f1 / 25.0F;
    }

    return f;
  }

  protected float applyMagicModifier(DamageSource damagesource, float f) {
    if (damagesource.isStarvation()) {
      return f;
    } else {
      int i;
      int j;
      float f1;

      // CraftBukkit - Moved to d(DamageSource, float)
      if (false && this.hasEffect(MobEffectList.RESISTANCE) && damagesource != DamageSource.OUT_OF_WORLD) {
        i = (this.getEffect(MobEffectList.RESISTANCE).getAmplifier() + 1) * 5;
        j = 25 - i;
        f1 = f * (float) j;
        f = f1 / 25.0F;
      }

      if (f <= 0.0F) {
        return 0.0F;
      } else {
        i = EnchantmentManager.a(this.getEquipment(), damagesource);
        if (i > 20) {
          i = 20;
        }

        if (i > 0 && i <= 20) {
          j = 25 - i;
          f1 = f * (float) j;
          f = f1 / 25.0F;
        }

        return f;
      }
    }
  }

  // CraftBukkit start
  protected boolean d(final DamageSource damagesource, float f) { // void -> boolean, add final
    if (!this.isInvulnerable(damagesource)) {
      final boolean human = this instanceof EntityHuman;
      float originalDamage = f;
      Function hardHat = new Function() {
        @Override
        public Double apply(Double f) {
          if ((damagesource == DamageSource.ANVIL || damagesource == DamageSource.FALLING_BLOCK) && EntityLiving.this.getEquipment(4) != null) {
            return -(f - (f * 0.75F));
          }
          return -0.0;
        }
      };
      float hardHatModifier = hardHat.apply((double) f).floatValue();
      f += hardHatModifier;

      Function blocking = new Function() {
        @Override
        public Double apply(Double f) {
          if (human) {
            if (!damagesource.ignoresArmor() && ((EntityHuman) EntityLiving.this).isBlocking() && f > 0.0F) {
              return -(f - ((1.0F + f) * 0.5F));
            }
          }
          return -0.0;
        }
      };
      float blockingModifier = blocking.apply((double) f).floatValue();
      f += blockingModifier;

      Function armor = new Function() {
        @Override
        public Double apply(Double f) {
          return -(f - EntityLiving.this.applyArmorModifier(damagesource, f.floatValue()));
        }
      };
      float armorModifier = armor.apply((double) f).floatValue();
      f += armorModifier;

      Function resistance = new Function() {
        @Override
        public Double apply(Double f) {
          if (!damagesource.isStarvation() && EntityLiving.this.hasEffect(MobEffectList.RESISTANCE) && damagesource != DamageSource.OUT_OF_WORLD) {
            int i = (EntityLiving.this.getEffect(MobEffectList.RESISTANCE).getAmplifier() + 1) * 5;
            int j = 25 - i;
            float f1 = f.floatValue() * (float) j;
            return -(f - (f1 / 25.0F));
          }
          return -0.0;
        }
      };
      float resistanceModifier = resistance.apply((double) f).floatValue();
      f += resistanceModifier;

      Function magic = new Function() {
        @Override
        public Double apply(Double f) {
          return -(f - EntityLiving.this.applyMagicModifier(damagesource, f.floatValue()));
        }
      };
      float magicModifier = magic.apply((double) f).floatValue();
      f += magicModifier;

      Function absorption = new Function() {
        @Override
        public Double apply(Double f) {
          return -(Math.max(f - Math.max(f - EntityLiving.this.getAbsorptionHearts(), 0.0F), 0.0F));
        }
      };
      float absorptionModifier = absorption.apply((double) f).floatValue();

      EntityDamageEvent event = CraftEventFactory.handleLivingEntityDamageEvent(this, damagesource, originalDamage, hardHatModifier, blockingModifier, armorModifier, resistanceModifier, magicModifier, absorptionModifier, hardHat, blocking, armor, resistance, magic, absorption);
      if (event.isCancelled()) {
        return false;
      }

      f = (float) event.getFinalDamage();

      // Apply damage to helmet
      if ((damagesource == DamageSource.ANVIL || damagesource == DamageSource.FALLING_BLOCK) && this.getEquipment(4) != null) {
        this.getEquipment(4).damage((int) (event.getDamage() * 4.0F + this.random.nextFloat() * event.getDamage() * 2.0F), this);
      }

      // Apply damage to armor
      if (!damagesource.ignoresArmor()) {
        float armorDamage = (float) (event.getDamage() + event.getDamage(DamageModifier.BLOCKING) + event.getDamage(DamageModifier.HARD_HAT));
        this.damageArmor(armorDamage);
      }

      absorptionModifier = (float) -event.getDamage(DamageModifier.ABSORPTION);
      this.setAbsorptionHearts(Math.max(this.getAbsorptionHearts() - absorptionModifier, 0.0F));
      if (f != 0.0F) {
        if (human) {
          // PAIL: Be sure to drag all this code from the EntityHuman subclass each update.
          ((EntityHuman) this).applyExhaustion(damagesource.getExhaustionCost());
          if (f < 3.4028235E37F) {
            ((EntityHuman) this).a(StatisticList.x, Math.round(f * 10.0F));
          }
        }
        // CraftBukkit end
        float f2 = this.getHealth();

        this.setHealth(f2 - f);
        this.bs().a(damagesource, f2, f);
        // CraftBukkit start
        if (human) {
          return true;
        }
        // CraftBukkit end
        this.setAbsorptionHearts(this.getAbsorptionHearts() - f);
      }
      return true; // CraftBukkit
    }
    return false; // CraftBukkit
  }

  public CombatTracker bs() {
    return this.combatTracker;
  }

  public EntityLiving bt() {
    return this.combatTracker.c() != null ? this.combatTracker.c() : (this.killer != null ? this.killer : (this.lastDamager != null ? this.lastDamager : null));
  }

  public final float getMaxHealth() {
    return (float) this.getAttributeInstance(GenericAttributes.maxHealth).getValue();
  }

  public final int bv() {
    return this.datawatcher.getByte(9);
  }

  public final void o(int i) {
    this.datawatcher.watch(9, Byte.valueOf((byte) i));
  }

  private int n() {
    return this.hasEffect(MobEffectList.FASTER_DIG) ? 6 - (1 + this.getEffect(MobEffectList.FASTER_DIG).getAmplifier()) * 1 : (this.hasEffect(MobEffectList.SLOWER_DIG) ? 6 + (1 + this.getEffect(MobEffectList.SLOWER_DIG).getAmplifier()) * 2 : 6);
  }

  public void bw() {
    if (!this.ar || this.as >= this.n() / 2 || this.as < 0) {
      this.as = -1;
      this.ar = true;
      if (this.world instanceof WorldServer) {
        ((WorldServer) this.world).getTracker().a(this, new PacketPlayOutAnimation(this, 0));
      }
    }

  }

  protected void O() {
    this.damageEntity(DamageSource.OUT_OF_WORLD, 4.0F);
  }

  protected void bx() {
    int i = this.n();

    if (this.ar) {
      ++this.as;
      if (this.as >= i) {
        this.as = 0;
        this.ar = false;
      }
    } else {
      this.as = 0;
    }

    this.az = (float) this.as / (float) i;
  }

  public AttributeInstance getAttributeInstance(IAttribute iattribute) {
    return this.getAttributeMap().a(iattribute);
  }

  public AttributeMapBase getAttributeMap() {
    if (this.c == null) {
      this.c = new AttributeMapServer();
    }

    return this.c;
  }

  public EnumMonsterType getMonsterType() {
    return EnumMonsterType.UNDEFINED;
  }

  public abstract ItemStack bA();

  public abstract ItemStack getEquipment(int i);

  public abstract void setEquipment(int i, ItemStack itemstack);

  public void setSprinting(boolean flag) {
    super.setSprinting(flag);
    AttributeInstance attributeinstance = this.getAttributeInstance(GenericAttributes.MOVEMENT_SPEED);

    if (attributeinstance.a(EntityLiving.a) != null) {
      attributeinstance.c(EntityLiving.b);
    }

    if (flag) {
      attributeinstance.b(EntityLiving.b);
    }

  }

  public abstract ItemStack[] getEquipment();

  protected float bB() {
    return 1.0F;
  }

  protected float bC() {
    return this.isBaby() ? (this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.5F : (this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.0F;
  }

  protected boolean bD() {
    return this.getHealth() <= 0.0F;
  }

  public void q(Entity entity) {
    double d0 = entity.locX;
    double d1 = entity.getBoundingBox().b + (double) entity.length;
    double d2 = entity.locZ;
    byte b0 = 1;

    for (int i = -b0; i <= b0; ++i) {
      for (int j = -b0; j < b0; ++j) {
        if (i != 0 || j != 0) {
          int k = (int) (this.locX + (double) i);
          int l = (int) (this.locZ + (double) j);
          AxisAlignedBB axisalignedbb = this.getBoundingBox().c(i, 1.0D, j);

          if (this.world.a(axisalignedbb).isEmpty()) {
            if (World.a(this.world, new BlockPosition(k, (int) this.locY, l))) {
              this.enderTeleportTo(this.locX + (double) i, this.locY + 1.0D, this.locZ + (double) j);
              return;
            }

            if (World.a(this.world, new BlockPosition(k, (int) this.locY - 1, l)) || this.world.getType(new BlockPosition(k, (int) this.locY - 1, l)).getBlock().getMaterial() == Material.WATER) {
              d0 = this.locX + (double) i;
              d1 = this.locY + 1.0D;
              d2 = this.locZ + (double) j;
            }
          }
        }
      }
    }

    this.enderTeleportTo(d0, d1, d2);
  }

  protected float bE() {
    return 0.42F;
  }

  protected void bF() {
    // ChestMC start - support for block handlers.
    final org.bukkit.block.Block block = bukkitEntity.getLocation().getBlock().getRelative(BlockFace.DOWN);

    if (!onJump(block))
      return;

    final IBlockController controller = block.getController();

    if (controller != null) {
      if (!controller.onJump(bukkitEntity))
        return;
    }

    final EntityJumpEvent event = new EntityJumpEvent(bukkitEntity, block);
    if (event.isCancelled())
      return;
    // ChestMC end.

    this.motY = this.bE();
    if (this.hasEffect(MobEffectList.JUMP)) {
      this.motY += (float) (this.getEffect(MobEffectList.JUMP).getAmplifier() + 1) * 0.1F;
    }

    if (this.isSprinting()) {
      float f = this.yaw * 0.017453292F;

      this.motX -= MathHelper.sin(f) * 0.2F;
      this.motZ += MathHelper.cos(f) * 0.2F;
    }

    // ChestMC start - support for block handlers - add entity jump event.
    onPostJump(block);

    if (controller != null)
      controller.onPostJump(bukkitEntity);

    Bukkit.getPluginManager().callEvent(event);
    // ChestMC end.

    this.ai = true;
  }

  protected void bG() {
    this.motY += 0.03999999910593033D;
  }

  protected void bH() {
    this.motY += 0.03999999910593033D;
  }

  public void g(float f, float f1) {
    double d0;
    float f2;

    if (this.bM()) {
      float f3;
      float f4;

      if (this.V() && (!(this instanceof EntityHuman) || !((EntityHuman) this).abilities.isFlying)) {
        d0 = this.locY;
        f3 = 0.8F;
        f4 = 0.02F;
        f2 = (float) EnchantmentManager.b(this);
        if (f2 > 3.0F) {
          f2 = 3.0F;
        }

        if (!this.onGround) {
          f2 *= 0.5F;
        }

        if (f2 > 0.0F) {
          f3 += (0.54600006F - f3) * f2 / 3.0F;
          f4 += (this.bI() * 1.0F - f4) * f2 / 3.0F;
        }

        this.a(f, f1, f4);
        this.move(this.motX, this.motY, this.motZ);
        this.motX *= f3;
        this.motY *= 0.800000011920929D;
        this.motZ *= f3;
        this.motY -= 0.02D;
        if (this.positionChanged && this.c(this.motX, this.motY + 0.6000000238418579D - this.locY + d0, this.motZ)) {
          this.motY = 0.30000001192092896D;
        }
      } else if (this.ab() && (!(this instanceof EntityHuman) || !((EntityHuman) this).abilities.isFlying)) {
        d0 = this.locY;
        this.a(f, f1, 0.02F);
        this.move(this.motX, this.motY, this.motZ);
        this.motX *= 0.5D;
        this.motY *= 0.5D;
        this.motZ *= 0.5D;
        this.motY -= 0.02D;
        if (this.positionChanged && this.c(this.motX, this.motY + 0.6000000238418579D - this.locY + d0, this.motZ)) {
          this.motY = 0.30000001192092896D;
        }
      } else {
        float f5 = 0.91F;

        if (this.onGround) {
          f5 = this.world.getType(new BlockPosition(MathHelper.floor(this.locX), MathHelper.floor(this.getBoundingBox().b) - 1, MathHelper.floor(this.locZ))).getBlock().frictionFactor * 0.91F;
        }

        float f6 = 0.16277136F / (f5 * f5 * f5);

        if (this.onGround) {
          f3 = this.bI() * f6;
        } else {
          f3 = this.aM;
        }

        this.a(f, f1, f3);
        f5 = 0.91F;
        if (this.onGround) {
          f5 = this.world.getType(new BlockPosition(MathHelper.floor(this.locX), MathHelper.floor(this.getBoundingBox().b) - 1, MathHelper.floor(this.locZ))).getBlock().frictionFactor * 0.91F;
        }

        if (this.k_()) {
          f4 = 0.15F;
          this.motX = MathHelper.a(this.motX, -f4, f4);
          this.motZ = MathHelper.a(this.motZ, -f4, f4);
          this.fallDistance = 0.0F;
          if (this.motY < -0.15D) {
            this.motY = -0.15D;
          }

          boolean flag = this.isSneaking() && this instanceof EntityHuman;

          if (flag && this.motY < 0.0D) {
            this.motY = 0.0D;
          }
        }

        this.move(this.motX, this.motY, this.motZ);
        if (this.positionChanged && this.k_()) {
          this.motY = 0.2D;
        }

        if (this.world.isClientSide && (!this.world.isLoaded(new BlockPosition((int) this.locX, 0, (int) this.locZ)) || !this.world.getChunkAtWorldCoords(new BlockPosition((int) this.locX, 0, (int) this.locZ)).o())) {
          if (this.locY > 0.0D) {
            this.motY = -0.1D;
          } else {
            this.motY = 0.0D;
          }
        } else {
          this.motY -= 0.08D;
        }

        this.motY *= 0.9800000190734863D;
        this.motX *= f5;
        this.motZ *= f5;
      }
    }

    this.aA = this.aB;
    d0 = this.locX - this.lastX;
    double d1 = this.locZ - this.lastZ;

    f2 = MathHelper.sqrt(d0 * d0 + d1 * d1) * 4.0F;
    if (f2 > 1.0F) {
      f2 = 1.0F;
    }

    this.aB += (f2 - this.aB) * 0.4F;
    this.aC += this.aB;
  }

  public float bI() {
    return this.bm;
  }

  public void k(float f) {
    this.bm = f;
  }

  public boolean r(Entity entity) {
    this.p(entity);
    return false;
  }

  public boolean isSleeping() {
    return false;
  }

  public void t_() {
    SpigotTimings.timerEntityBaseTick.startTiming(); // Spigot
    super.t_();
    if (!this.world.isClientSide) {
      int i = this.bv();

      if (i > 0) {
        if (this.at <= 0) {
          this.at = 20 * (30 - i);
        }

        --this.at;
        if (this.at <= 0) {
          this.o(i - 1);
        }
      }

      for (int j = 0; j < 5; ++j) {
        ItemStack itemstack = this.h[j];
        ItemStack itemstack1 = this.getEquipment(j);

        if (!ItemStack.matches(itemstack1, itemstack)) {
          ((WorldServer) this.world).getTracker().a(this, new PacketPlayOutEntityEquipment(this.getId(), j, itemstack1));
          if (itemstack != null) {
            this.c.a(itemstack.B());
          }

          if (itemstack1 != null) {
            this.c.b(itemstack1.B());
          }

          this.h[j] = itemstack1 == null ? null : itemstack1.cloneItemStack();
        }
      }

      if (this.ticksLived % 20 == 0) {
        this.bs().g();
      }
    }

    SpigotTimings.timerEntityBaseTick.stopTiming(); // Spigot
    this.m();
    SpigotTimings.timerEntityTickRest.startTiming(); // Spigot
    double d0 = this.locX - this.lastX;
    double d1 = this.locZ - this.lastZ;
    float f = (float) (d0 * d0 + d1 * d1);
    float f1 = this.aI;
    float f2 = 0.0F;

    this.aR = this.aS;
    float f3 = 0.0F;

    if (f > 0.0025000002F) {
      f3 = 1.0F;
      f2 = (float) Math.sqrt(f) * 3.0F;
      // CraftBukkit - Math -> TrigMath
      f1 = (float) org.bukkit.craftbukkit.TrigMath.atan2(d1, d0) * 180.0F / 3.1415927F - 90.0F;
    }

    if (this.az > 0.0F) {
      f1 = this.yaw;
    }

    if (!this.onGround) {
      f3 = 0.0F;
    }

    this.aS += (f3 - this.aS) * 0.3F;
    this.world.methodProfiler.a("headTurn");
    f2 = this.h(f1, f2);
    this.world.methodProfiler.b();
    this.world.methodProfiler.a("rangeChecks");

    while (this.yaw - this.lastYaw < -180.0F) {
      this.lastYaw -= 360.0F;
    }

    while (this.yaw - this.lastYaw >= 180.0F) {
      this.lastYaw += 360.0F;
    }

    while (this.aI - this.aJ < -180.0F) {
      this.aJ -= 360.0F;
    }

    while (this.aI - this.aJ >= 180.0F) {
      this.aJ += 360.0F;
    }

    while (this.pitch - this.lastPitch < -180.0F) {
      this.lastPitch -= 360.0F;
    }

    while (this.pitch - this.lastPitch >= 180.0F) {
      this.lastPitch += 360.0F;
    }

    while (this.aK - this.aL < -180.0F) {
      this.aL -= 360.0F;
    }

    while (this.aK - this.aL >= 180.0F) {
      this.aL += 360.0F;
    }

    this.world.methodProfiler.b();
    this.aT += f2;
    SpigotTimings.timerEntityTickRest.stopTiming(); // Spigot
  }

  protected float h(float f, float f1) {
    float f2 = MathHelper.g(f - this.aI);

    this.aI += f2 * 0.3F;
    float f3 = MathHelper.g(this.yaw - this.aI);
    boolean flag = f3 < -90.0F || f3 >= 90.0F;

    if (f3 < -75.0F) {
      f3 = -75.0F;
    }

    if (f3 >= 75.0F) {
      f3 = 75.0F;
    }

    this.aI = this.yaw - f3;
    if (f3 * f3 > 2500.0F) {
      this.aI += f3 * 0.2F;
    }

    if (flag) {
      f1 *= -1.0F;
    }

    return f1;
  }

  public void m() {
    if (this.bn > 0) {
      --this.bn;
    }

    if (this.bc > 0) {
      double d0 = this.locX + (this.bd - this.locX) / (double) this.bc;
      double d1 = this.locY + (this.be - this.locY) / (double) this.bc;
      double d2 = this.locZ + (this.bf - this.locZ) / (double) this.bc;
      double d3 = MathHelper.g(this.bg - (double) this.yaw);

      this.yaw = (float) ((double) this.yaw + d3 / (double) this.bc);
      this.pitch = (float) ((double) this.pitch + (this.bh - (double) this.pitch) / (double) this.bc);
      --this.bc;
      this.setPosition(d0, d1, d2);
      this.setYawPitch(this.yaw, this.pitch);
    } else if (!this.bM()) {
      this.motX *= 0.98D;
      this.motY *= 0.98D;
      this.motZ *= 0.98D;
    }

    if (Math.abs(this.motX) < 0.005D) {
      this.motX = 0.0D;
    }

    if (Math.abs(this.motY) < 0.005D) {
      this.motY = 0.0D;
    }

    if (Math.abs(this.motZ) < 0.005D) {
      this.motZ = 0.0D;
    }

    this.world.methodProfiler.a("ai");
    SpigotTimings.timerEntityAI.startTiming(); // Spigot
    if (this.bD()) {
      this.aY = false;
      this.aZ = 0.0F;
      this.ba = 0.0F;
      this.bb = 0.0F;
    } else if (this.bM()) {
      this.world.methodProfiler.a("newAi");
      this.doTick();
      this.world.methodProfiler.b();
    }
    SpigotTimings.timerEntityAI.stopTiming(); // Spigot

    this.world.methodProfiler.b();
    this.world.methodProfiler.a("jump");
    if (this.aY) {
      if (this.V()) {
        this.bG();
      } else if (this.ab()) {
        this.bH();
      } else if (this.onGround && this.bn == 0) {
        this.bF();
        this.bn = 10;
      }
    } else {
      this.bn = 0;
    }

    this.world.methodProfiler.b();
    this.world.methodProfiler.a("travel");
    this.aZ *= 0.98F;
    this.ba *= 0.98F;
    this.bb *= 0.9F;
    SpigotTimings.timerEntityAIMove.startTiming(); // Spigot
    this.g(this.aZ, this.ba);
    SpigotTimings.timerEntityAIMove.stopTiming(); // Spigot
    this.world.methodProfiler.b();
    this.world.methodProfiler.a("push");
    if (!this.world.isClientSide) {
      SpigotTimings.timerEntityAICollision.startTiming(); // Spigot
      this.bL();
      SpigotTimings.timerEntityAICollision.stopTiming(); // Spigot
    }

    this.world.methodProfiler.b();
  }

  protected void doTick() {
  }

  protected void bL() {
    List list = this.world.a(this, this.getBoundingBox().grow(0.20000000298023224D, 0.0D, 0.20000000298023224D), Predicates.and(IEntitySelector.d, new Predicate() {
      public boolean a(Entity entity) {
        return entity.ae();
      }

      public boolean apply(Object object) {
        return this.a((Entity) object);
      }
    }));

    if (this.ad() && !list.isEmpty()) { // Spigot: Add this.ad() condition
      numCollisions -= world.spigotConfig.maxCollisionsPerEntity; // Spigot
      for (int i = 0; i < list.size(); ++i) {
        if (numCollisions > world.spigotConfig.maxCollisionsPerEntity) {
          break;
        } // Spigot
        Entity entity = (Entity) list.get(i);

        // TODO better check now?
        // CraftBukkit start - Only handle mob (non-player) collisions every other tick
        if (entity instanceof EntityLiving && !(this instanceof EntityPlayer) && this.ticksLived % 2 == 0) {
          continue;
        }
        // CraftBukkit end

        entity.numCollisions++; // Spigot
        numCollisions++; // Spigot
        this.s(entity);
      }
      numCollisions = 0; // Spigot
    }

  }

  protected void s(Entity entity) {
    entity.collide(this);
  }

  public void mount(Entity entity) {
    if (this.vehicle != null && entity == null) {
      // CraftBukkit start
      Entity originalVehicle = this.vehicle;
      if ((this.bukkitEntity instanceof LivingEntity) && (this.vehicle.getBukkitEntity() instanceof Vehicle)) {
        VehicleExitEvent event = new VehicleExitEvent((Vehicle) this.vehicle.getBukkitEntity(), (LivingEntity) this.bukkitEntity);
        getBukkitEntity().getServer().getPluginManager().callEvent(event);

        if (event.isCancelled() || vehicle != originalVehicle) {
          return;
        }
      }
      // CraftBukkit end
      org.bukkit.Bukkit.getPluginManager().callEvent(new org.spigotmc.event.entity.EntityDismountEvent(this.getBukkitEntity(), this.vehicle.getBukkitEntity())); // Spigot

      if (!this.world.isClientSide) {
        this.q(this.vehicle);
      }

      if (this.vehicle != null) {
        this.vehicle.passenger = null;
      }

      this.vehicle = null;
    } else {
      super.mount(entity);
    }
  }

  public void ak() {
    super.ak();
    this.aR = this.aS;
    this.aS = 0.0F;
    this.fallDistance = 0.0F;
  }

  public void i(boolean flag) {
    this.aY = flag;
  }

  public void receive(Entity entity, int i) {
    if (!entity.dead && !this.world.isClientSide) {
      EntityTracker entitytracker = ((WorldServer) this.world).getTracker();

      if (entity instanceof EntityItem) {
        entitytracker.a(entity, new PacketPlayOutCollect(entity.getId(), this.getId()));
      }

      if (entity instanceof EntityArrow) {
        entitytracker.a(entity, new PacketPlayOutCollect(entity.getId(), this.getId()));
      }

      if (entity instanceof EntityExperienceOrb) {
        entitytracker.a(entity, new PacketPlayOutCollect(entity.getId(), this.getId()));
      }
    }

  }

  public boolean hasLineOfSight(Entity entity) {
    return this.world.rayTrace(new Vec3D(this.locX, this.locY + (double) this.getHeadHeight(), this.locZ), new Vec3D(entity.locX, entity.locY + (double) entity.getHeadHeight(), entity.locZ)) == null;
  }

  public Vec3D ap() {
    return this.d(1.0F);
  }

  public Vec3D d(float f) {
    if (f == 1.0F) {
      return this.f(this.pitch, this.aK);
    } else {
      float f1 = this.lastPitch + (this.pitch - this.lastPitch) * f;
      float f2 = this.aL + (this.aK - this.aL) * f;

      return this.f(f1, f2);
    }
  }

  public boolean bM() {
    return !this.world.isClientSide;
  }

  public boolean ad() {
    return !this.dead;
  }

  public boolean ae() {
    return !this.dead;
  }

  protected void ac() {
    this.velocityChanged = this.random.nextDouble() >= this.getAttributeInstance(GenericAttributes.c).getValue();
  }

  public float getHeadRotation() {
    return this.aK;
  }

  public void f(float f) {
    this.aK = f;
  }

  public void g(float f) {
    this.aI = f;
  }

  public float getAbsorptionHearts() {
    return this.bo;
  }

  public void setAbsorptionHearts(float f) {
    if (f < 0.0F) {
      f = 0.0F;
    }

    this.bo = f;
  }

  public ScoreboardTeamBase getScoreboardTeam() {
    return this.world.getScoreboard().getPlayerTeam(this.getUniqueID().toString());
  }

  public boolean c(EntityLiving entityliving) {
    return this.a(entityliving.getScoreboardTeam());
  }

  public boolean a(ScoreboardTeamBase scoreboardteambase) {
    return this.getScoreboardTeam() != null && this.getScoreboardTeam().isAlly(scoreboardteambase);
  }

  public void enterCombat() {
  }

  public void exitCombat() {
  }

  protected void bP() {
    this.updateEffects = true;
  }
}