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net.minecraft.server.EntityLiving Maven / Gradle / Ivy
package net.minecraft.server;
import com.google.common.base.Function;
import com.google.common.base.Predicate;
import com.google.common.base.Predicates;
import com.google.common.collect.Lists;
import com.google.common.collect.Maps;
import net.chestmc.block.IBlockController;
import net.chestmc.event.EntityJumpEvent;
import org.bukkit.Bukkit;
import org.bukkit.block.BlockFace;
import org.bukkit.craftbukkit.SpigotTimings;
import org.bukkit.craftbukkit.event.CraftEventFactory;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Vehicle;
import org.bukkit.event.entity.EntityDamageEvent;
import org.bukkit.event.entity.EntityDamageEvent.DamageModifier;
import org.bukkit.event.entity.EntityRegainHealthEvent;
import org.bukkit.event.vehicle.VehicleExitEvent;
import org.jetbrains.annotations.NotNull;
import java.util.*;
public abstract class EntityLiving extends Entity {
private static final UUID a = UUID.fromString("662A6B8D-DA3E-4C1C-8813-96EA6097278D");
private static final AttributeModifier b = (new AttributeModifier(EntityLiving.a, "Sprinting speed boost", 0.30000001192092896D, 2)).a(false);
public final Map effects = Maps.newHashMap();
private final ItemStack[] h = new ItemStack[5];
// Spigot end
private final List effectsToProcess = Lists.newArrayList();
public CombatTracker combatTracker = new CombatTracker(this);
public boolean ar;
public int as;
public int at;
public int hurtTicks;
public int av;
public float aw;
public int deathTicks;
public float ay;
public float az;
public float aA;
public float aB;
public float aC;
public int maxNoDamageTicks = 20;
public float aE;
public float aF;
public float aG;
public float aH;
public float aI;
public float aJ;
public float aK;
public float aL;
public float aM = 0.02F;
public EntityHuman killer;
public float lastDamage;
public float aZ;
public float ba;
public boolean updateEffects = true;
public EntityLiving lastDamager;
public int hurtTimestamp;
// CraftBukkit start
public int expToDrop;
public int maxAirTicks = 300;
protected int lastDamageByPlayerTime;
protected boolean aP;
protected int ticksFarFromPlayer;
protected float aR;
protected float aS;
protected float aT;
protected float aU;
protected float aV;
protected int aW;
protected boolean aY;
protected float bb;
protected int bc;
protected double bd;
protected double be;
protected double bf;
protected double bg;
protected double bh;
ArrayList drops = null;
private AttributeMapBase c;
private EntityLiving bk;
private int bl;
private float bm;
private int bn;
private float bo;
// CraftBukkit start
private boolean isTickingEffects = false;
public EntityLiving(World world) {
super(world);
this.initAttributes();
// CraftBukkit - setHealth(getMaxHealth()) inlined and simplified to skip the instanceof check for EntityPlayer, as getBukkitEntity() is not initialized in constructor
this.datawatcher.watch(6, (float) this.getAttributeInstance(GenericAttributes.maxHealth).getValue());
this.k = true;
this.aH = (float) ((Math.random() + 1.0D) * 0.009999999776482582D);
this.setPosition(this.locX, this.locY, this.locZ);
this.aG = (float) Math.random() * 12398.0F;
this.yaw = (float) (Math.random() * 3.1415927410125732D * 2.0D);
this.aK = this.yaw;
this.S = 0.6F;
}
// CraftBukkit end
// Spigot start
public void inactiveTick() {
super.inactiveTick();
++this.ticksFarFromPlayer; // Above all the floats
}
public void G() {
this.damageEntity(DamageSource.OUT_OF_WORLD, Float.MAX_VALUE);
}
protected void h() {
this.datawatcher.a(7, 0);
this.datawatcher.a(8, (byte) 0);
this.datawatcher.a(9, (byte) 0);
this.datawatcher.a(6, 1.0F);
}
protected void initAttributes() {
this.getAttributeMap().b(GenericAttributes.maxHealth);
this.getAttributeMap().b(GenericAttributes.c);
this.getAttributeMap().b(GenericAttributes.MOVEMENT_SPEED);
}
protected void a(double d0, boolean flag, Block block, BlockPosition pos) {
if (!this.V()) {
this.W();
}
if (!this.world.isClientSide && this.fallDistance > 3.0F && flag) {
IBlockData iblockdata = this.world.getType(pos);
Block block1 = iblockdata.getBlock();
float f = (float) MathHelper.f(this.fallDistance - 3.0F);
if (block1.getMaterial() != Material.AIR) {
double d1 = Math.min(0.2F + f / 15.0F, 10.0F);
if (d1 > 2.5D) {
d1 = 2.5D;
}
int i = (int) (150.0D * d1);
// CraftBukkit start - visiblity api
if (this instanceof EntityPlayer) {
((WorldServer) this.world).sendParticles((EntityPlayer) this, EnumParticle.BLOCK_DUST, false, this.locX, this.locY, this.locZ, i, 0.0D, 0.0D, 0.0D, 0.15000000596046448D, Block.getCombinedId(iblockdata));
} else {
((WorldServer) this.world).a(EnumParticle.BLOCK_DUST, this.locX, this.locY, this.locZ, i, 0.0D, 0.0D, 0.0D, 0.15000000596046448D, Block.getCombinedId(iblockdata));
}
// CraftBukkit end
}
}
super.a(d0, flag, block, pos);
}
@NotNull
@Override
public LivingEntity getEntity() {
return (LivingEntity) super.getEntity();
}
public boolean aY() {
return false;
}
// CraftBukkit end
public void K() {
this.ay = this.az;
super.K();
this.world.methodProfiler.a("livingEntityBaseTick");
boolean flag = this instanceof EntityHuman;
if (this.isAlive()) {
if (this.inBlock()) {
this.damageEntity(DamageSource.STUCK, 1.0F);
} else if (flag && !this.world.getWorldBorder().a(this.getBoundingBox())) {
double d0 = this.world.getWorldBorder().a(this) + this.world.getWorldBorder().getDamageBuffer();
if (d0 < 0.0D) {
this.damageEntity(DamageSource.STUCK, (float) Math.max(1, MathHelper.floor(-d0 * this.world.getWorldBorder().getDamageAmount())));
}
}
}
if (this.isFireProof() || this.world.isClientSide) {
this.extinguish();
}
boolean flag1 = flag && ((EntityHuman) this).abilities.isInvulnerable;
if (this.isAlive()) {
if (this.a(Material.WATER)) {
if (!this.aY() && !this.hasEffect(MobEffectList.WATER_BREATHING.id) && !flag1) {
this.setAirTicks(this.j(this.getAirTicks()));
if (this.getAirTicks() == -20) {
this.setAirTicks(0);
for (int i = 0; i < 8; ++i) {
float f = this.random.nextFloat() - this.random.nextFloat();
float f1 = this.random.nextFloat() - this.random.nextFloat();
float f2 = this.random.nextFloat() - this.random.nextFloat();
this.world.addParticle(EnumParticle.WATER_BUBBLE, this.locX + (double) f, this.locY + (double) f1, this.locZ + (double) f2, this.motX, this.motY, this.motZ);
}
this.damageEntity(DamageSource.DROWN, 2.0F);
}
}
if (!this.world.isClientSide && this.au() && this.vehicle instanceof EntityLiving) {
this.mount(null);
}
} else {
// CraftBukkit start - Only set if needed to work around a DataWatcher inefficiency
if (this.getAirTicks() != 300) {
this.setAirTicks(maxAirTicks);
}
// CraftBukkit end
}
}
if (this.isAlive() && this.U()) {
this.extinguish();
}
this.aE = this.aF;
if (this.hurtTicks > 0) {
--this.hurtTicks;
}
if (this.noDamageTicks > 0 && !(this instanceof EntityPlayer)) {
--this.noDamageTicks;
}
if (this.getHealth() <= 0.0F) {
this.aZ();
}
if (this.lastDamageByPlayerTime > 0) {
--this.lastDamageByPlayerTime;
} else {
this.killer = null;
}
if (this.bk != null && !this.bk.isAlive()) {
this.bk = null;
}
if (this.lastDamager != null) {
if (!this.lastDamager.isAlive()) {
this.b((EntityLiving) null);
} else if (this.ticksLived - this.hurtTimestamp > 100) {
this.b((EntityLiving) null);
}
}
this.bi();
this.aU = this.aT;
this.aJ = this.aI;
this.aL = this.aK;
this.lastYaw = this.yaw;
this.lastPitch = this.pitch;
this.world.methodProfiler.b();
}
// CraftBukkit start
public int getExpReward() {
int exp = this.getExpValue(this.killer);
if (!this.world.isClientSide && (this.lastDamageByPlayerTime > 0 || this.alwaysGivesExp()) && this.ba() && this.world.getGameRules().getBoolean("doMobLoot")) {
return exp;
} else {
return 0;
}
}
public boolean isBaby() {
return false;
}
protected void aZ() {
++this.deathTicks;
if (this.deathTicks >= 20 && !this.dead) { // CraftBukkit - (this.deathTicks == 20) -> (this.deathTicks >= 20 && !this.dead)
int i;
// CraftBukkit start - Update getExpReward() above if the removed if() changes!
i = this.expToDrop;
while (i > 0) {
int j = EntityExperienceOrb.getOrbValue(i);
i -= j;
this.world.addEntity(new EntityExperienceOrb(this.world, this.locX, this.locY, this.locZ, j));
}
this.expToDrop = 0;
// CraftBukkit end
this.die();
for (i = 0; i < 20; ++i) {
double d0 = this.random.nextGaussian() * 0.02D;
double d1 = this.random.nextGaussian() * 0.02D;
double d2 = this.random.nextGaussian() * 0.02D;
this.world.addParticle(EnumParticle.EXPLOSION_NORMAL, this.locX + (double) (this.random.nextFloat() * this.width * 2.0F) - (double) this.width, this.locY + (double) (this.random.nextFloat() * this.length), this.locZ + (double) (this.random.nextFloat() * this.width * 2.0F) - (double) this.width, d0, d1, d2);
}
}
}
protected boolean ba() {
return !this.isBaby();
}
protected int j(int i) {
int j = EnchantmentManager.getOxygenEnchantmentLevel(this);
return j > 0 && this.random.nextInt(j + 1) > 0 ? i : i - 1;
}
protected int getExpValue(EntityHuman entityhuman) {
return 0;
}
protected boolean alwaysGivesExp() {
return false;
}
public Random bc() {
return this.random;
}
public EntityLiving getLastDamager() {
return this.lastDamager;
}
public int be() {
return this.hurtTimestamp;
}
public void b(EntityLiving entityliving) {
this.lastDamager = entityliving;
this.hurtTimestamp = this.ticksLived;
}
public EntityLiving bf() {
return this.bk;
}
public int bg() {
return this.bl;
}
public void p(Entity entity) {
if (entity instanceof EntityLiving) {
this.bk = (EntityLiving) entity;
} else {
this.bk = null;
}
this.bl = this.ticksLived;
}
public int bh() {
return this.ticksFarFromPlayer;
}
public void b(NBTTagCompound nbttagcompound) {
nbttagcompound.setFloat("HealF", this.getHealth());
nbttagcompound.setShort("Health", (short) ((int) Math.ceil(this.getHealth())));
nbttagcompound.setShort("HurtTime", (short) this.hurtTicks);
nbttagcompound.setInt("HurtByTimestamp", this.hurtTimestamp);
nbttagcompound.setShort("DeathTime", (short) this.deathTicks);
nbttagcompound.setFloat("AbsorptionAmount", this.getAbsorptionHearts());
ItemStack[] aitemstack = this.getEquipment();
int i = aitemstack.length;
int j;
ItemStack itemstack;
for (j = 0; j < i; ++j) {
itemstack = aitemstack[j];
if (itemstack != null) {
this.c.a(itemstack.B());
}
}
nbttagcompound.set("Attributes", GenericAttributes.a(this.getAttributeMap()));
aitemstack = this.getEquipment();
i = aitemstack.length;
for (j = 0; j < i; ++j) {
itemstack = aitemstack[j];
if (itemstack != null) {
this.c.b(itemstack.B());
}
}
if (!this.effects.isEmpty()) {
NBTTagList nbttaglist = new NBTTagList();
for (MobEffect mobeffect : this.effects.values()) {
nbttaglist.add(mobeffect.a(new NBTTagCompound()));
}
nbttagcompound.set("ActiveEffects", nbttaglist);
}
}
public void a(NBTTagCompound nbttagcompound) {
this.setAbsorptionHearts(nbttagcompound.getFloat("AbsorptionAmount"));
if (nbttagcompound.hasKeyOfType("Attributes", 9) && this.world != null && !this.world.isClientSide) {
GenericAttributes.a(this.getAttributeMap(), nbttagcompound.getList("Attributes", 10));
}
if (nbttagcompound.hasKeyOfType("ActiveEffects", 9)) {
NBTTagList nbttaglist = nbttagcompound.getList("ActiveEffects", 10);
for (int i = 0; i < nbttaglist.size(); ++i) {
NBTTagCompound nbttagcompound1 = nbttaglist.get(i);
MobEffect mobeffect = MobEffect.b(nbttagcompound1);
if (mobeffect != null) {
this.effects.put(mobeffect.getEffectId(), mobeffect);
}
}
}
// CraftBukkit start
if (nbttagcompound.hasKey("Bukkit.MaxHealth")) {
NBTBase nbtbase = nbttagcompound.get("Bukkit.MaxHealth");
if (nbtbase.getTypeId() == 5) {
this.getAttributeInstance(GenericAttributes.maxHealth).setValue((double) ((NBTTagFloat) nbtbase).c());
} else if (nbtbase.getTypeId() == 3) {
this.getAttributeInstance(GenericAttributes.maxHealth).setValue(((NBTTagInt) nbtbase).d());
}
}
// CraftBukkit end
if (nbttagcompound.hasKeyOfType("HealF", 99)) {
this.setHealth(nbttagcompound.getFloat("HealF"));
} else {
NBTBase nbtbase = nbttagcompound.get("Health");
if (nbtbase == null) {
this.setHealth(this.getMaxHealth());
} else if (nbtbase.getTypeId() == 5) {
this.setHealth(((NBTTagFloat) nbtbase).h());
} else if (nbtbase.getTypeId() == 2) {
this.setHealth(((NBTTagShort) nbtbase).e());
}
}
this.hurtTicks = nbttagcompound.getShort("HurtTime");
this.deathTicks = nbttagcompound.getShort("DeathTime");
this.hurtTimestamp = nbttagcompound.getInt("HurtByTimestamp");
}
// CraftBukkit end
protected void bi() {
Iterator iterator = this.effects.keySet().iterator();
isTickingEffects = true; // CraftBukkit
while (iterator.hasNext()) {
Integer integer = iterator.next();
MobEffect mobeffect = this.effects.get(integer);
if (!mobeffect.tick(this)) {
if (!this.world.isClientSide) {
iterator.remove();
this.b(mobeffect);
}
} else if (mobeffect.getDuration() % 600 == 0) {
this.a(mobeffect, false);
}
}
// CraftBukkit start
isTickingEffects = false;
for (Object e : effectsToProcess) {
if (e instanceof MobEffect) {
addEffect((MobEffect) e);
} else {
removeEffect((Integer) e);
}
}
// CraftBukkit end
if (this.updateEffects) {
if (!this.world.isClientSide) {
this.B();
}
this.updateEffects = false;
}
int i = this.datawatcher.getInt(7);
boolean flag = this.datawatcher.getByte(8) > 0;
if (i > 0) {
boolean flag1;
if (!this.isInvisible()) {
flag1 = this.random.nextBoolean();
} else {
flag1 = this.random.nextInt(15) == 0;
}
if (flag) {
flag1 &= this.random.nextInt(5) == 0;
}
if (flag1) {
double d0 = (double) (i >> 16 & 255) / 255.0D;
double d1 = (double) (i >> 8 & 255) / 255.0D;
double d2 = (double) (i & 255) / 255.0D;
this.world.addParticle(flag ? EnumParticle.SPELL_MOB_AMBIENT : EnumParticle.SPELL_MOB, this.locX + (this.random.nextDouble() - 0.5D) * (double) this.width, this.locY + this.random.nextDouble() * (double) this.length, this.locZ + (this.random.nextDouble() - 0.5D) * (double) this.width, d0, d1, d2);
}
}
}
protected void B() {
if (this.effects.isEmpty()) {
this.bj();
this.setInvisible(false);
} else {
int i = PotionBrewer.a(this.effects.values());
this.datawatcher.watch(8, (byte) (PotionBrewer.b(this.effects.values()) ? 1 : 0));
this.datawatcher.watch(7, i);
this.setInvisible(this.hasEffect(MobEffectList.INVISIBILITY.id));
}
}
protected void bj() {
this.datawatcher.watch(8, (byte) 0);
this.datawatcher.watch(7, 0);
}
public void removeAllEffects() {
Iterator iterator = this.effects.keySet().iterator();
while (iterator.hasNext()) {
Integer integer = iterator.next();
MobEffect mobeffect = this.effects.get(integer);
if (!this.world.isClientSide) {
iterator.remove();
this.b(mobeffect);
}
}
}
public Collection getEffects() {
return this.effects.values();
}
public boolean hasEffect(int i) {
// CraftBukkit - Add size check for efficiency
return this.effects.size() != 0 && this.effects.containsKey(i);
}
public boolean hasEffect(MobEffectList mobeffectlist) {
return this.effects.containsKey(mobeffectlist.id);
}
public MobEffect getEffect(MobEffectList mobeffectlist) {
return this.effects.get(mobeffectlist.id);
}
public void addEffect(MobEffect mobeffect) {
org.spigotmc.AsyncCatcher.catchOp("effect add"); // Spigot
// CraftBukkit start
if (isTickingEffects) {
effectsToProcess.add(mobeffect);
return;
}
// CraftBukkit end
if (this.d(mobeffect)) {
if (this.effects.containsKey(mobeffect.getEffectId())) {
this.effects.get(mobeffect.getEffectId()).a(mobeffect);
this.a(this.effects.get(mobeffect.getEffectId()), true);
} else {
this.effects.put(mobeffect.getEffectId(), mobeffect);
this.a(mobeffect);
}
}
}
public boolean d(MobEffect mobeffect) {
if (this.getMonsterType() == EnumMonsterType.UNDEAD) {
int i = mobeffect.getEffectId();
return i != MobEffectList.REGENERATION.id && i != MobEffectList.POISON.id;
}
return true;
}
public boolean bm() {
return this.getMonsterType() == EnumMonsterType.UNDEAD;
}
public void removeEffect(int i) {
// CraftBukkit start
if (isTickingEffects) {
effectsToProcess.add(i);
return;
}
// CraftBukkit end
MobEffect mobeffect = this.effects.remove(i);
if (mobeffect != null) {
this.b(mobeffect);
}
}
protected void a(MobEffect mobeffect) {
this.updateEffects = true;
if (!this.world.isClientSide) {
MobEffectList.byId[mobeffect.getEffectId()].b(this, this.getAttributeMap(), mobeffect.getAmplifier());
}
}
protected void a(MobEffect mobeffect, boolean flag) {
this.updateEffects = true;
if (flag && !this.world.isClientSide) {
MobEffectList.byId[mobeffect.getEffectId()].a(this, this.getAttributeMap(), mobeffect.getAmplifier());
MobEffectList.byId[mobeffect.getEffectId()].b(this, this.getAttributeMap(), mobeffect.getAmplifier());
}
}
protected void b(MobEffect mobeffect) {
this.updateEffects = true;
if (!this.world.isClientSide) {
MobEffectList.byId[mobeffect.getEffectId()].a(this, this.getAttributeMap(), mobeffect.getAmplifier());
}
}
// CraftBukkit start - Delegate so we can handle providing a reason for health being regained
public void heal(float f) {
heal(f, EntityRegainHealthEvent.RegainReason.CUSTOM);
}
public void heal(float f, EntityRegainHealthEvent.RegainReason regainReason) {
float f1 = this.getHealth();
if (f1 > 0.0F) {
EntityRegainHealthEvent event = new EntityRegainHealthEvent(this.getBukkitEntity(), f, regainReason);
this.world.getServer().getPluginManager().callEvent(event);
if (!event.isCancelled()) {
this.setHealth((float) (this.getHealth() + event.getAmount()));
}
// CraftBukkit end
}
}
public final float getHealth() {
// CraftBukkit start - Use unscaled health
if (this instanceof EntityPlayer) {
return (float) ((EntityPlayer) this).getBukkitEntity().getHealth();
}
// CraftBukkit end
return this.datawatcher.getFloat(6);
}
public void setHealth(float f) {
// CraftBukkit start - Handle scaled health
if (this instanceof EntityPlayer) {
org.bukkit.craftbukkit.entity.CraftPlayer player = ((EntityPlayer) this).getBukkitEntity();
// Squeeze
if (f < 0.0F) {
player.setRealHealth(0.0D);
} else if (f > player.getMaxHealth()) {
player.setRealHealth(player.getMaxHealth());
} else {
player.setRealHealth(f);
}
this.datawatcher.watch(6, player.getScaledHealth());
return;
}
// CraftBukkit end
this.datawatcher.watch(6, MathHelper.a(f, 0.0F, this.getMaxHealth()));
}
public boolean damageEntity(DamageSource damagesource, float f) {
if (this.isInvulnerable(damagesource)) {
return false;
} else if (this.world.isClientSide) {
return false;
} else {
this.ticksFarFromPlayer = 0;
if (this.getHealth() <= 0.0F) {
return false;
} else if (damagesource.o() && this.hasEffect(MobEffectList.FIRE_RESISTANCE)) {
return false;
} else {
// CraftBukkit - Moved into d(DamageSource, float)
if (false && (damagesource == DamageSource.ANVIL || damagesource == DamageSource.FALLING_BLOCK) && this.getEquipment(4) != null) {
this.getEquipment(4).damage((int) (f * 4.0F + this.random.nextFloat() * f * 2.0F), this);
f *= 0.75F;
}
this.aB = 1.5F;
boolean flag = true;
if ((float) this.noDamageTicks > (float) this.maxNoDamageTicks / 2.0F) {
if (f <= this.lastDamage) {
this.forceExplosionKnockback = true; // CraftBukkit - SPIGOT-949 - for vanilla consistency, cooldown does not prevent explosion knockback
return false;
}
// CraftBukkit start
if (!this.d(damagesource, f - this.lastDamage)) {
return false;
}
// CraftBukkit end
this.lastDamage = f;
flag = false;
} else {
// CraftBukkit start
float previousHealth = this.getHealth();
if (!this.d(damagesource, f)) {
return false;
}
this.lastDamage = f;
this.noDamageTicks = this.maxNoDamageTicks;
// CraftBukkit end
this.hurtTicks = this.av = 10;
}
// CraftBukkit start
if (this instanceof EntityAnimal) {
((EntityAnimal) this).cq();
if (this instanceof EntityTameableAnimal) {
((EntityTameableAnimal) this).getGoalSit().setSitting(false);
}
}
// CraftBukkit end
this.aw = 0.0F;
Entity entity = damagesource.getEntity();
if (entity != null) {
if (entity instanceof EntityLiving) {
this.b((EntityLiving) entity);
}
if (entity instanceof EntityHuman) {
this.lastDamageByPlayerTime = 100;
this.killer = (EntityHuman) entity;
} else if (entity instanceof EntityWolf) {
EntityWolf entitywolf = (EntityWolf) entity;
if (entitywolf.isTamed()) {
this.lastDamageByPlayerTime = 100;
this.killer = null;
}
}
}
if (flag) {
this.world.broadcastEntityEffect(this, (byte) 2);
if (damagesource != DamageSource.DROWN) {
this.ac();
}
if (entity != null) {
double d0 = entity.locX - this.locX;
double d1;
for (d1 = entity.locZ - this.locZ; d0 * d0 + d1 * d1 < 1.0E-4D; d1 = (Math.random() - Math.random()) * 0.01D) {
d0 = (Math.random() - Math.random()) * 0.01D;
}
this.aw = (float) (MathHelper.b(d1, d0) * 180.0D / 3.1415927410125732D - (double) this.yaw);
this.a(entity, f, d0, d1);
} else {
this.aw = (float) ((int) (Math.random() * 2.0D) * 180);
}
}
String s;
if (this.getHealth() <= 0.0F) {
s = this.bp();
if (flag && s != null) {
this.makeSound(s, this.bB(), this.bC());
}
this.die(damagesource);
} else {
s = this.bo();
if (flag && s != null) {
this.makeSound(s, this.bB(), this.bC());
}
}
return true;
}
}
}
public void b(ItemStack itemstack) {
this.makeSound("random.break", 0.8F, 0.8F + this.world.random.nextFloat() * 0.4F);
for (int i = 0; i < 5; ++i) {
Vec3D vec3d = new Vec3D(((double) this.random.nextFloat() - 0.5D) * 0.1D, Math.random() * 0.1D + 0.1D, 0.0D);
vec3d = vec3d.a(-this.pitch * 3.1415927F / 180.0F);
vec3d = vec3d.b(-this.yaw * 3.1415927F / 180.0F);
double d0 = (double) (-this.random.nextFloat()) * 0.6D - 0.3D;
Vec3D vec3d1 = new Vec3D(((double) this.random.nextFloat() - 0.5D) * 0.3D, d0, 0.6D);
vec3d1 = vec3d1.a(-this.pitch * 3.1415927F / 180.0F);
vec3d1 = vec3d1.b(-this.yaw * 3.1415927F / 180.0F);
vec3d1 = vec3d1.add(this.locX, this.locY + (double) this.getHeadHeight(), this.locZ);
this.world.addParticle(EnumParticle.ITEM_CRACK, vec3d1.a, vec3d1.b, vec3d1.c, vec3d.a, vec3d.b + 0.05D, vec3d.c, Item.getId(itemstack.getItem()));
}
}
public void die(DamageSource damagesource) {
Entity entity = damagesource.getEntity();
EntityLiving entityliving = this.bt();
if (this.aW >= 0 && entityliving != null) {
entityliving.b(this, this.aW);
}
if (entity != null) {
entity.a(this);
}
this.aP = true;
this.bs().g();
if (!this.world.isClientSide) {
int i = 0;
if (entity instanceof EntityHuman) {
i = EnchantmentManager.getBonusMonsterLootEnchantmentLevel((EntityLiving) entity);
}
if (this.ba() && this.world.getGameRules().getBoolean("doMobLoot")) {
this.drops = new ArrayList<>(); // CraftBukkit - Setup drop capture
this.dropDeathLoot(this.lastDamageByPlayerTime > 0, i);
this.dropEquipment(this.lastDamageByPlayerTime > 0, i);
if (this.lastDamageByPlayerTime > 0 && this.random.nextFloat() < 0.025F + (float) i * 0.01F) {
this.getRareDrop();
}
// CraftBukkit start - Call death event
CraftEventFactory.callEntityDeathEvent(this, this.drops);
this.drops = null;
} else {
CraftEventFactory.callEntityDeathEvent(this);
// CraftBukkit end
}
}
this.world.broadcastEntityEffect(this, (byte) 3);
}
protected void dropEquipment(boolean flag, int i) {
}
public void a(Entity entity, float f, double d0, double d1) {
if (this.random.nextDouble() >= this.getAttributeInstance(GenericAttributes.c).getValue()) {
this.ai = true;
float f1 = MathHelper.sqrt(d0 * d0 + d1 * d1);
float f2 = 0.4F;
this.motX /= 2.0D;
this.motY /= 2.0D;
this.motZ /= 2.0D;
this.motX -= d0 / (double) f1 * (double) f2;
this.motY += f2;
this.motZ -= d1 / (double) f1 * (double) f2;
if (this.motY > 0.4000000059604645D) {
this.motY = 0.4000000059604645D;
}
}
}
protected String bo() {
return "game.neutral.hurt";
}
protected String bp() {
return "game.neutral.die";
}
protected void getRareDrop() {
}
protected void dropDeathLoot(boolean flag, int i) {
}
public boolean k_() {
int i = MathHelper.floor(this.locX);
int j = MathHelper.floor(this.getBoundingBox().b);
int k = MathHelper.floor(this.locZ);
Block block = this.world.getType(new BlockPosition(i, j, k)).getBlock();
return (block == Blocks.LADDER || block == Blocks.VINE) && (!(this instanceof EntityHuman) || !((EntityHuman) this).isSpectator());
}
public boolean isAlive() {
return !this.dead && this.getHealth() > 0.0F;
}
public void e(float f, float f1) {
super.e(f, f1);
MobEffect mobeffect = this.getEffect(MobEffectList.JUMP);
float f2 = mobeffect != null ? (float) (mobeffect.getAmplifier() + 1) : 0.0F;
int i = MathHelper.f((f - 3.0F - f2) * f1);
if (i > 0) {
// CraftBukkit start
if (!this.damageEntity(DamageSource.FALL, (float) i)) {
return;
}
// CraftBukkit end
this.makeSound(this.n(i), 1.0F, 1.0F);
// this.damageEntity(DamageSource.FALL, (float) i); // CraftBukkit - moved up
int j = MathHelper.floor(this.locX);
int k = MathHelper.floor(this.locY - 0.20000000298023224D);
int l = MathHelper.floor(this.locZ);
Block block = this.world.getType(new BlockPosition(j, k, l)).getBlock();
if (block.getMaterial() != Material.AIR) {
Block.StepSound block_stepsound = block.stepSound;
this.makeSound(block_stepsound.getStepSound(), block_stepsound.getVolume1() * 0.5F, block_stepsound.getVolume2() * 0.75F);
}
}
}
protected String n(int i) {
return i > 4 ? "game.neutral.hurt.fall.big" : "game.neutral.hurt.fall.small";
}
public int br() {
int i = 0;
ItemStack[] aitemstack = this.getEquipment();
int j = aitemstack.length;
for (int k = 0; k < j; ++k) {
ItemStack itemstack = aitemstack[k];
if (itemstack != null && itemstack.getItem() instanceof ItemArmor) {
int l = ((ItemArmor) itemstack.getItem()).c;
i += l;
}
}
return i;
}
protected void damageArmor(float f) {
}
protected float applyArmorModifier(DamageSource damagesource, float f) {
if (!damagesource.ignoresArmor()) {
int i = 25 - this.br();
float f1 = f * (float) i;
// this.damageArmor(f); // CraftBukkit - Moved into d(DamageSource, float)
f = f1 / 25.0F;
}
return f;
}
protected float applyMagicModifier(DamageSource damagesource, float f) {
if (damagesource.isStarvation()) {
return f;
} else {
int i;
int j;
float f1;
// CraftBukkit - Moved to d(DamageSource, float)
if (false && this.hasEffect(MobEffectList.RESISTANCE) && damagesource != DamageSource.OUT_OF_WORLD) {
i = (this.getEffect(MobEffectList.RESISTANCE).getAmplifier() + 1) * 5;
j = 25 - i;
f1 = f * (float) j;
f = f1 / 25.0F;
}
if (f <= 0.0F) {
return 0.0F;
} else {
i = EnchantmentManager.a(this.getEquipment(), damagesource);
if (i > 20) {
i = 20;
}
if (i > 0 && i <= 20) {
j = 25 - i;
f1 = f * (float) j;
f = f1 / 25.0F;
}
return f;
}
}
}
// CraftBukkit start
protected boolean d(final DamageSource damagesource, float f) { // void -> boolean, add final
if (!this.isInvulnerable(damagesource)) {
final boolean human = this instanceof EntityHuman;
float originalDamage = f;
Function hardHat = new Function() {
@Override
public Double apply(Double f) {
if ((damagesource == DamageSource.ANVIL || damagesource == DamageSource.FALLING_BLOCK) && EntityLiving.this.getEquipment(4) != null) {
return -(f - (f * 0.75F));
}
return -0.0;
}
};
float hardHatModifier = hardHat.apply((double) f).floatValue();
f += hardHatModifier;
Function blocking = new Function() {
@Override
public Double apply(Double f) {
if (human) {
if (!damagesource.ignoresArmor() && ((EntityHuman) EntityLiving.this).isBlocking() && f > 0.0F) {
return -(f - ((1.0F + f) * 0.5F));
}
}
return -0.0;
}
};
float blockingModifier = blocking.apply((double) f).floatValue();
f += blockingModifier;
Function armor = new Function() {
@Override
public Double apply(Double f) {
return -(f - EntityLiving.this.applyArmorModifier(damagesource, f.floatValue()));
}
};
float armorModifier = armor.apply((double) f).floatValue();
f += armorModifier;
Function resistance = new Function() {
@Override
public Double apply(Double f) {
if (!damagesource.isStarvation() && EntityLiving.this.hasEffect(MobEffectList.RESISTANCE) && damagesource != DamageSource.OUT_OF_WORLD) {
int i = (EntityLiving.this.getEffect(MobEffectList.RESISTANCE).getAmplifier() + 1) * 5;
int j = 25 - i;
float f1 = f.floatValue() * (float) j;
return -(f - (f1 / 25.0F));
}
return -0.0;
}
};
float resistanceModifier = resistance.apply((double) f).floatValue();
f += resistanceModifier;
Function magic = new Function() {
@Override
public Double apply(Double f) {
return -(f - EntityLiving.this.applyMagicModifier(damagesource, f.floatValue()));
}
};
float magicModifier = magic.apply((double) f).floatValue();
f += magicModifier;
Function absorption = new Function() {
@Override
public Double apply(Double f) {
return -(Math.max(f - Math.max(f - EntityLiving.this.getAbsorptionHearts(), 0.0F), 0.0F));
}
};
float absorptionModifier = absorption.apply((double) f).floatValue();
EntityDamageEvent event = CraftEventFactory.handleLivingEntityDamageEvent(this, damagesource, originalDamage, hardHatModifier, blockingModifier, armorModifier, resistanceModifier, magicModifier, absorptionModifier, hardHat, blocking, armor, resistance, magic, absorption);
if (event.isCancelled()) {
return false;
}
f = (float) event.getFinalDamage();
// Apply damage to helmet
if ((damagesource == DamageSource.ANVIL || damagesource == DamageSource.FALLING_BLOCK) && this.getEquipment(4) != null) {
this.getEquipment(4).damage((int) (event.getDamage() * 4.0F + this.random.nextFloat() * event.getDamage() * 2.0F), this);
}
// Apply damage to armor
if (!damagesource.ignoresArmor()) {
float armorDamage = (float) (event.getDamage() + event.getDamage(DamageModifier.BLOCKING) + event.getDamage(DamageModifier.HARD_HAT));
this.damageArmor(armorDamage);
}
absorptionModifier = (float) -event.getDamage(DamageModifier.ABSORPTION);
this.setAbsorptionHearts(Math.max(this.getAbsorptionHearts() - absorptionModifier, 0.0F));
if (f != 0.0F) {
if (human) {
// PAIL: Be sure to drag all this code from the EntityHuman subclass each update.
((EntityHuman) this).applyExhaustion(damagesource.getExhaustionCost());
if (f < 3.4028235E37F) {
((EntityHuman) this).a(StatisticList.x, Math.round(f * 10.0F));
}
}
// CraftBukkit end
float f2 = this.getHealth();
this.setHealth(f2 - f);
this.bs().a(damagesource, f2, f);
// CraftBukkit start
if (human) {
return true;
}
// CraftBukkit end
this.setAbsorptionHearts(this.getAbsorptionHearts() - f);
}
return true; // CraftBukkit
}
return false; // CraftBukkit
}
public CombatTracker bs() {
return this.combatTracker;
}
public EntityLiving bt() {
return this.combatTracker.c() != null ? this.combatTracker.c() : (this.killer != null ? this.killer : (this.lastDamager != null ? this.lastDamager : null));
}
public final float getMaxHealth() {
return (float) this.getAttributeInstance(GenericAttributes.maxHealth).getValue();
}
public final int bv() {
return this.datawatcher.getByte(9);
}
public final void o(int i) {
this.datawatcher.watch(9, Byte.valueOf((byte) i));
}
private int n() {
return this.hasEffect(MobEffectList.FASTER_DIG) ? 6 - (1 + this.getEffect(MobEffectList.FASTER_DIG).getAmplifier()) * 1 : (this.hasEffect(MobEffectList.SLOWER_DIG) ? 6 + (1 + this.getEffect(MobEffectList.SLOWER_DIG).getAmplifier()) * 2 : 6);
}
public void bw() {
if (!this.ar || this.as >= this.n() / 2 || this.as < 0) {
this.as = -1;
this.ar = true;
if (this.world instanceof WorldServer) {
((WorldServer) this.world).getTracker().a(this, new PacketPlayOutAnimation(this, 0));
}
}
}
protected void O() {
this.damageEntity(DamageSource.OUT_OF_WORLD, 4.0F);
}
protected void bx() {
int i = this.n();
if (this.ar) {
++this.as;
if (this.as >= i) {
this.as = 0;
this.ar = false;
}
} else {
this.as = 0;
}
this.az = (float) this.as / (float) i;
}
public AttributeInstance getAttributeInstance(IAttribute iattribute) {
return this.getAttributeMap().a(iattribute);
}
public AttributeMapBase getAttributeMap() {
if (this.c == null) {
this.c = new AttributeMapServer();
}
return this.c;
}
public EnumMonsterType getMonsterType() {
return EnumMonsterType.UNDEFINED;
}
public abstract ItemStack bA();
public abstract ItemStack getEquipment(int i);
public abstract void setEquipment(int i, ItemStack itemstack);
public void setSprinting(boolean flag) {
super.setSprinting(flag);
AttributeInstance attributeinstance = this.getAttributeInstance(GenericAttributes.MOVEMENT_SPEED);
if (attributeinstance.a(EntityLiving.a) != null) {
attributeinstance.c(EntityLiving.b);
}
if (flag) {
attributeinstance.b(EntityLiving.b);
}
}
public abstract ItemStack[] getEquipment();
protected float bB() {
return 1.0F;
}
protected float bC() {
return this.isBaby() ? (this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.5F : (this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.0F;
}
protected boolean bD() {
return this.getHealth() <= 0.0F;
}
public void q(Entity entity) {
double d0 = entity.locX;
double d1 = entity.getBoundingBox().b + (double) entity.length;
double d2 = entity.locZ;
byte b0 = 1;
for (int i = -b0; i <= b0; ++i) {
for (int j = -b0; j < b0; ++j) {
if (i != 0 || j != 0) {
int k = (int) (this.locX + (double) i);
int l = (int) (this.locZ + (double) j);
AxisAlignedBB axisalignedbb = this.getBoundingBox().c(i, 1.0D, j);
if (this.world.a(axisalignedbb).isEmpty()) {
if (World.a(this.world, new BlockPosition(k, (int) this.locY, l))) {
this.enderTeleportTo(this.locX + (double) i, this.locY + 1.0D, this.locZ + (double) j);
return;
}
if (World.a(this.world, new BlockPosition(k, (int) this.locY - 1, l)) || this.world.getType(new BlockPosition(k, (int) this.locY - 1, l)).getBlock().getMaterial() == Material.WATER) {
d0 = this.locX + (double) i;
d1 = this.locY + 1.0D;
d2 = this.locZ + (double) j;
}
}
}
}
}
this.enderTeleportTo(d0, d1, d2);
}
protected float bE() {
return 0.42F;
}
protected void bF() {
// ChestMC start - support for block handlers.
final org.bukkit.block.Block block = bukkitEntity.getLocation().getBlock().getRelative(BlockFace.DOWN);
if (!onJump(block))
return;
final IBlockController controller = block.getController();
if (controller != null) {
if (!controller.onJump(bukkitEntity))
return;
}
final EntityJumpEvent event = new EntityJumpEvent(bukkitEntity, block);
if (event.isCancelled())
return;
// ChestMC end.
this.motY = this.bE();
if (this.hasEffect(MobEffectList.JUMP)) {
this.motY += (float) (this.getEffect(MobEffectList.JUMP).getAmplifier() + 1) * 0.1F;
}
if (this.isSprinting()) {
float f = this.yaw * 0.017453292F;
this.motX -= MathHelper.sin(f) * 0.2F;
this.motZ += MathHelper.cos(f) * 0.2F;
}
// ChestMC start - support for block handlers - add entity jump event.
onPostJump(block);
if (controller != null)
controller.onPostJump(bukkitEntity);
Bukkit.getPluginManager().callEvent(event);
// ChestMC end.
this.ai = true;
}
protected void bG() {
this.motY += 0.03999999910593033D;
}
protected void bH() {
this.motY += 0.03999999910593033D;
}
public void g(float f, float f1) {
double d0;
float f2;
if (this.bM()) {
float f3;
float f4;
if (this.V() && (!(this instanceof EntityHuman) || !((EntityHuman) this).abilities.isFlying)) {
d0 = this.locY;
f3 = 0.8F;
f4 = 0.02F;
f2 = (float) EnchantmentManager.b(this);
if (f2 > 3.0F) {
f2 = 3.0F;
}
if (!this.onGround) {
f2 *= 0.5F;
}
if (f2 > 0.0F) {
f3 += (0.54600006F - f3) * f2 / 3.0F;
f4 += (this.bI() * 1.0F - f4) * f2 / 3.0F;
}
this.a(f, f1, f4);
this.move(this.motX, this.motY, this.motZ);
this.motX *= f3;
this.motY *= 0.800000011920929D;
this.motZ *= f3;
this.motY -= 0.02D;
if (this.positionChanged && this.c(this.motX, this.motY + 0.6000000238418579D - this.locY + d0, this.motZ)) {
this.motY = 0.30000001192092896D;
}
} else if (this.ab() && (!(this instanceof EntityHuman) || !((EntityHuman) this).abilities.isFlying)) {
d0 = this.locY;
this.a(f, f1, 0.02F);
this.move(this.motX, this.motY, this.motZ);
this.motX *= 0.5D;
this.motY *= 0.5D;
this.motZ *= 0.5D;
this.motY -= 0.02D;
if (this.positionChanged && this.c(this.motX, this.motY + 0.6000000238418579D - this.locY + d0, this.motZ)) {
this.motY = 0.30000001192092896D;
}
} else {
float f5 = 0.91F;
if (this.onGround) {
f5 = this.world.getType(new BlockPosition(MathHelper.floor(this.locX), MathHelper.floor(this.getBoundingBox().b) - 1, MathHelper.floor(this.locZ))).getBlock().frictionFactor * 0.91F;
}
float f6 = 0.16277136F / (f5 * f5 * f5);
if (this.onGround) {
f3 = this.bI() * f6;
} else {
f3 = this.aM;
}
this.a(f, f1, f3);
f5 = 0.91F;
if (this.onGround) {
f5 = this.world.getType(new BlockPosition(MathHelper.floor(this.locX), MathHelper.floor(this.getBoundingBox().b) - 1, MathHelper.floor(this.locZ))).getBlock().frictionFactor * 0.91F;
}
if (this.k_()) {
f4 = 0.15F;
this.motX = MathHelper.a(this.motX, -f4, f4);
this.motZ = MathHelper.a(this.motZ, -f4, f4);
this.fallDistance = 0.0F;
if (this.motY < -0.15D) {
this.motY = -0.15D;
}
boolean flag = this.isSneaking() && this instanceof EntityHuman;
if (flag && this.motY < 0.0D) {
this.motY = 0.0D;
}
}
this.move(this.motX, this.motY, this.motZ);
if (this.positionChanged && this.k_()) {
this.motY = 0.2D;
}
if (this.world.isClientSide && (!this.world.isLoaded(new BlockPosition((int) this.locX, 0, (int) this.locZ)) || !this.world.getChunkAtWorldCoords(new BlockPosition((int) this.locX, 0, (int) this.locZ)).o())) {
if (this.locY > 0.0D) {
this.motY = -0.1D;
} else {
this.motY = 0.0D;
}
} else {
this.motY -= 0.08D;
}
this.motY *= 0.9800000190734863D;
this.motX *= f5;
this.motZ *= f5;
}
}
this.aA = this.aB;
d0 = this.locX - this.lastX;
double d1 = this.locZ - this.lastZ;
f2 = MathHelper.sqrt(d0 * d0 + d1 * d1) * 4.0F;
if (f2 > 1.0F) {
f2 = 1.0F;
}
this.aB += (f2 - this.aB) * 0.4F;
this.aC += this.aB;
}
public float bI() {
return this.bm;
}
public void k(float f) {
this.bm = f;
}
public boolean r(Entity entity) {
this.p(entity);
return false;
}
public boolean isSleeping() {
return false;
}
public void t_() {
SpigotTimings.timerEntityBaseTick.startTiming(); // Spigot
super.t_();
if (!this.world.isClientSide) {
int i = this.bv();
if (i > 0) {
if (this.at <= 0) {
this.at = 20 * (30 - i);
}
--this.at;
if (this.at <= 0) {
this.o(i - 1);
}
}
for (int j = 0; j < 5; ++j) {
ItemStack itemstack = this.h[j];
ItemStack itemstack1 = this.getEquipment(j);
if (!ItemStack.matches(itemstack1, itemstack)) {
((WorldServer) this.world).getTracker().a(this, new PacketPlayOutEntityEquipment(this.getId(), j, itemstack1));
if (itemstack != null) {
this.c.a(itemstack.B());
}
if (itemstack1 != null) {
this.c.b(itemstack1.B());
}
this.h[j] = itemstack1 == null ? null : itemstack1.cloneItemStack();
}
}
if (this.ticksLived % 20 == 0) {
this.bs().g();
}
}
SpigotTimings.timerEntityBaseTick.stopTiming(); // Spigot
this.m();
SpigotTimings.timerEntityTickRest.startTiming(); // Spigot
double d0 = this.locX - this.lastX;
double d1 = this.locZ - this.lastZ;
float f = (float) (d0 * d0 + d1 * d1);
float f1 = this.aI;
float f2 = 0.0F;
this.aR = this.aS;
float f3 = 0.0F;
if (f > 0.0025000002F) {
f3 = 1.0F;
f2 = (float) Math.sqrt(f) * 3.0F;
// CraftBukkit - Math -> TrigMath
f1 = (float) org.bukkit.craftbukkit.TrigMath.atan2(d1, d0) * 180.0F / 3.1415927F - 90.0F;
}
if (this.az > 0.0F) {
f1 = this.yaw;
}
if (!this.onGround) {
f3 = 0.0F;
}
this.aS += (f3 - this.aS) * 0.3F;
this.world.methodProfiler.a("headTurn");
f2 = this.h(f1, f2);
this.world.methodProfiler.b();
this.world.methodProfiler.a("rangeChecks");
while (this.yaw - this.lastYaw < -180.0F) {
this.lastYaw -= 360.0F;
}
while (this.yaw - this.lastYaw >= 180.0F) {
this.lastYaw += 360.0F;
}
while (this.aI - this.aJ < -180.0F) {
this.aJ -= 360.0F;
}
while (this.aI - this.aJ >= 180.0F) {
this.aJ += 360.0F;
}
while (this.pitch - this.lastPitch < -180.0F) {
this.lastPitch -= 360.0F;
}
while (this.pitch - this.lastPitch >= 180.0F) {
this.lastPitch += 360.0F;
}
while (this.aK - this.aL < -180.0F) {
this.aL -= 360.0F;
}
while (this.aK - this.aL >= 180.0F) {
this.aL += 360.0F;
}
this.world.methodProfiler.b();
this.aT += f2;
SpigotTimings.timerEntityTickRest.stopTiming(); // Spigot
}
protected float h(float f, float f1) {
float f2 = MathHelper.g(f - this.aI);
this.aI += f2 * 0.3F;
float f3 = MathHelper.g(this.yaw - this.aI);
boolean flag = f3 < -90.0F || f3 >= 90.0F;
if (f3 < -75.0F) {
f3 = -75.0F;
}
if (f3 >= 75.0F) {
f3 = 75.0F;
}
this.aI = this.yaw - f3;
if (f3 * f3 > 2500.0F) {
this.aI += f3 * 0.2F;
}
if (flag) {
f1 *= -1.0F;
}
return f1;
}
public void m() {
if (this.bn > 0) {
--this.bn;
}
if (this.bc > 0) {
double d0 = this.locX + (this.bd - this.locX) / (double) this.bc;
double d1 = this.locY + (this.be - this.locY) / (double) this.bc;
double d2 = this.locZ + (this.bf - this.locZ) / (double) this.bc;
double d3 = MathHelper.g(this.bg - (double) this.yaw);
this.yaw = (float) ((double) this.yaw + d3 / (double) this.bc);
this.pitch = (float) ((double) this.pitch + (this.bh - (double) this.pitch) / (double) this.bc);
--this.bc;
this.setPosition(d0, d1, d2);
this.setYawPitch(this.yaw, this.pitch);
} else if (!this.bM()) {
this.motX *= 0.98D;
this.motY *= 0.98D;
this.motZ *= 0.98D;
}
if (Math.abs(this.motX) < 0.005D) {
this.motX = 0.0D;
}
if (Math.abs(this.motY) < 0.005D) {
this.motY = 0.0D;
}
if (Math.abs(this.motZ) < 0.005D) {
this.motZ = 0.0D;
}
this.world.methodProfiler.a("ai");
SpigotTimings.timerEntityAI.startTiming(); // Spigot
if (this.bD()) {
this.aY = false;
this.aZ = 0.0F;
this.ba = 0.0F;
this.bb = 0.0F;
} else if (this.bM()) {
this.world.methodProfiler.a("newAi");
this.doTick();
this.world.methodProfiler.b();
}
SpigotTimings.timerEntityAI.stopTiming(); // Spigot
this.world.methodProfiler.b();
this.world.methodProfiler.a("jump");
if (this.aY) {
if (this.V()) {
this.bG();
} else if (this.ab()) {
this.bH();
} else if (this.onGround && this.bn == 0) {
this.bF();
this.bn = 10;
}
} else {
this.bn = 0;
}
this.world.methodProfiler.b();
this.world.methodProfiler.a("travel");
this.aZ *= 0.98F;
this.ba *= 0.98F;
this.bb *= 0.9F;
SpigotTimings.timerEntityAIMove.startTiming(); // Spigot
this.g(this.aZ, this.ba);
SpigotTimings.timerEntityAIMove.stopTiming(); // Spigot
this.world.methodProfiler.b();
this.world.methodProfiler.a("push");
if (!this.world.isClientSide) {
SpigotTimings.timerEntityAICollision.startTiming(); // Spigot
this.bL();
SpigotTimings.timerEntityAICollision.stopTiming(); // Spigot
}
this.world.methodProfiler.b();
}
protected void doTick() {
}
protected void bL() {
List list = this.world.a(this, this.getBoundingBox().grow(0.20000000298023224D, 0.0D, 0.20000000298023224D), Predicates.and(IEntitySelector.d, new Predicate() {
public boolean a(Entity entity) {
return entity.ae();
}
public boolean apply(Object object) {
return this.a((Entity) object);
}
}));
if (this.ad() && !list.isEmpty()) { // Spigot: Add this.ad() condition
numCollisions -= world.spigotConfig.maxCollisionsPerEntity; // Spigot
for (int i = 0; i < list.size(); ++i) {
if (numCollisions > world.spigotConfig.maxCollisionsPerEntity) {
break;
} // Spigot
Entity entity = (Entity) list.get(i);
// TODO better check now?
// CraftBukkit start - Only handle mob (non-player) collisions every other tick
if (entity instanceof EntityLiving && !(this instanceof EntityPlayer) && this.ticksLived % 2 == 0) {
continue;
}
// CraftBukkit end
entity.numCollisions++; // Spigot
numCollisions++; // Spigot
this.s(entity);
}
numCollisions = 0; // Spigot
}
}
protected void s(Entity entity) {
entity.collide(this);
}
public void mount(Entity entity) {
if (this.vehicle != null && entity == null) {
// CraftBukkit start
Entity originalVehicle = this.vehicle;
if ((this.bukkitEntity instanceof LivingEntity) && (this.vehicle.getBukkitEntity() instanceof Vehicle)) {
VehicleExitEvent event = new VehicleExitEvent((Vehicle) this.vehicle.getBukkitEntity(), (LivingEntity) this.bukkitEntity);
getBukkitEntity().getServer().getPluginManager().callEvent(event);
if (event.isCancelled() || vehicle != originalVehicle) {
return;
}
}
// CraftBukkit end
org.bukkit.Bukkit.getPluginManager().callEvent(new org.spigotmc.event.entity.EntityDismountEvent(this.getBukkitEntity(), this.vehicle.getBukkitEntity())); // Spigot
if (!this.world.isClientSide) {
this.q(this.vehicle);
}
if (this.vehicle != null) {
this.vehicle.passenger = null;
}
this.vehicle = null;
} else {
super.mount(entity);
}
}
public void ak() {
super.ak();
this.aR = this.aS;
this.aS = 0.0F;
this.fallDistance = 0.0F;
}
public void i(boolean flag) {
this.aY = flag;
}
public void receive(Entity entity, int i) {
if (!entity.dead && !this.world.isClientSide) {
EntityTracker entitytracker = ((WorldServer) this.world).getTracker();
if (entity instanceof EntityItem) {
entitytracker.a(entity, new PacketPlayOutCollect(entity.getId(), this.getId()));
}
if (entity instanceof EntityArrow) {
entitytracker.a(entity, new PacketPlayOutCollect(entity.getId(), this.getId()));
}
if (entity instanceof EntityExperienceOrb) {
entitytracker.a(entity, new PacketPlayOutCollect(entity.getId(), this.getId()));
}
}
}
public boolean hasLineOfSight(Entity entity) {
return this.world.rayTrace(new Vec3D(this.locX, this.locY + (double) this.getHeadHeight(), this.locZ), new Vec3D(entity.locX, entity.locY + (double) entity.getHeadHeight(), entity.locZ)) == null;
}
public Vec3D ap() {
return this.d(1.0F);
}
public Vec3D d(float f) {
if (f == 1.0F) {
return this.f(this.pitch, this.aK);
} else {
float f1 = this.lastPitch + (this.pitch - this.lastPitch) * f;
float f2 = this.aL + (this.aK - this.aL) * f;
return this.f(f1, f2);
}
}
public boolean bM() {
return !this.world.isClientSide;
}
public boolean ad() {
return !this.dead;
}
public boolean ae() {
return !this.dead;
}
protected void ac() {
this.velocityChanged = this.random.nextDouble() >= this.getAttributeInstance(GenericAttributes.c).getValue();
}
public float getHeadRotation() {
return this.aK;
}
public void f(float f) {
this.aK = f;
}
public void g(float f) {
this.aI = f;
}
public float getAbsorptionHearts() {
return this.bo;
}
public void setAbsorptionHearts(float f) {
if (f < 0.0F) {
f = 0.0F;
}
this.bo = f;
}
public ScoreboardTeamBase getScoreboardTeam() {
return this.world.getScoreboard().getPlayerTeam(this.getUniqueID().toString());
}
public boolean c(EntityLiving entityliving) {
return this.a(entityliving.getScoreboardTeam());
}
public boolean a(ScoreboardTeamBase scoreboardteambase) {
return this.getScoreboardTeam() != null && this.getScoreboardTeam().isAlly(scoreboardteambase);
}
public void enterCombat() {
}
public void exitCombat() {
}
protected void bP() {
this.updateEffects = true;
}
}