
net.minecraft.server.Explosion Maven / Gradle / Ivy
package net.minecraft.server;
import com.google.common.collect.Lists;
import com.google.common.collect.Maps;
import com.google.common.collect.Sets;
import org.bukkit.Location;
import org.bukkit.craftbukkit.event.CraftEventFactory;
import org.bukkit.event.block.BlockExplodeEvent;
import org.bukkit.event.entity.EntityExplodeEvent;
import java.util.*;
// CraftBukkit end
public class Explosion {
public final Entity source;
private final boolean a;
private final boolean b;
private final Random c = new Random();
private final World world;
private final double posX;
private final double posY;
private final double posZ;
private final float size;
private final List blocks = Lists.newArrayList();
private final Map k = Maps.newHashMap();
public boolean wasCanceled = false; // CraftBukkit - add field
public Explosion(World world, Entity entity, double d0, double d1, double d2, float f, boolean flag, boolean flag1) {
this.world = world;
this.source = entity;
this.size = (float) Math.max(f, 0.0); // CraftBukkit - clamp bad values
this.posX = d0;
this.posY = d1;
this.posZ = d2;
this.a = flag;
this.b = flag1;
}
public void a() {
// CraftBukkit start
if (this.size < 0.1F) {
return;
}
// CraftBukkit end
HashSet hashset = Sets.newHashSet();
boolean flag = true;
int i;
int j;
for (int k = 0; k < 16; ++k) {
for (i = 0; i < 16; ++i) {
for (j = 0; j < 16; ++j) {
if (k == 0 || k == 15 || i == 0 || i == 15 || j == 0 || j == 15) {
double d0 = (float) k / 15.0F * 2.0F - 1.0F;
double d1 = (float) i / 15.0F * 2.0F - 1.0F;
double d2 = (float) j / 15.0F * 2.0F - 1.0F;
double d3 = Math.sqrt(d0 * d0 + d1 * d1 + d2 * d2);
d0 /= d3;
d1 /= d3;
d2 /= d3;
float f = this.size * (0.7F + this.world.random.nextFloat() * 0.6F);
double d4 = this.posX;
double d5 = this.posY;
double d6 = this.posZ;
for (float f1 = 0.3F; f > 0.0F; f -= 0.22500001F) {
BlockPosition blockposition = new BlockPosition(d4, d5, d6);
IBlockData iblockdata = this.world.getType(blockposition);
if (iblockdata.getBlock().getMaterial() != Material.AIR) {
float f2 = this.source != null ? this.source.a(this, this.world, blockposition, iblockdata) : iblockdata.getBlock().a((Entity) null);
f -= (f2 + 0.3F) * 0.3F;
}
if (f > 0.0F && (this.source == null || this.source.a(this, this.world, blockposition, iblockdata, f)) && blockposition.getY() < 256 && blockposition.getY() >= 0) { // CraftBukkit - don't wrap explosions
hashset.add(blockposition);
}
d4 += d0 * 0.30000001192092896D;
d5 += d1 * 0.30000001192092896D;
d6 += d2 * 0.30000001192092896D;
}
}
}
}
}
this.blocks.addAll(hashset);
float f3 = this.size * 2.0F;
i = MathHelper.floor(this.posX - (double) f3 - 1.0D);
j = MathHelper.floor(this.posX + (double) f3 + 1.0D);
int l = MathHelper.floor(this.posY - (double) f3 - 1.0D);
int i1 = MathHelper.floor(this.posY + (double) f3 + 1.0D);
int j1 = MathHelper.floor(this.posZ - (double) f3 - 1.0D);
int k1 = MathHelper.floor(this.posZ + (double) f3 + 1.0D);
List list = this.world.getEntities(this.source, new AxisAlignedBB(i, l, j1, j, i1, k1));
Vec3D vec3d = new Vec3D(this.posX, this.posY, this.posZ);
for (int l1 = 0; l1 < list.size(); ++l1) {
Entity entity = (Entity) list.get(l1);
if (!entity.aW()) {
double d7 = entity.f(this.posX, this.posY, this.posZ) / (double) f3;
if (d7 <= 1.0D) {
double d8 = entity.locX - this.posX;
double d9 = entity.locY + (double) entity.getHeadHeight() - this.posY;
double d10 = entity.locZ - this.posZ;
double d11 = MathHelper.sqrt(d8 * d8 + d9 * d9 + d10 * d10);
if (d11 != 0.0D) {
d8 /= d11;
d9 /= d11;
d10 /= d11;
double d12 = this.world.a(vec3d, entity.getBoundingBox());
double d13 = (1.0D - d7) * d12;
// entity.damageEntity(DamageSource.explosion(this), (float) ((int) ((d13 * d13 + d13) / 2.0D * 8.0D * (double) f3 + 1.0D)));+ // CraftBukkit start
CraftEventFactory.entityDamage = source;
entity.forceExplosionKnockback = false;
boolean wasDamaged = entity.damageEntity(DamageSource.explosion(this), (float) ((int) ((d13 * d13 + d13) / 2.0D * 8.0D * (double) f3 + 1.0D)));
CraftEventFactory.entityDamage = null;
if (!wasDamaged && !(entity instanceof EntityTNTPrimed || entity instanceof EntityFallingBlock) && !entity.forceExplosionKnockback) {
continue;
}
// CraftBukkit end
double d14 = EnchantmentProtection.a(entity, d13);
entity.motX += d8 * d14;
entity.motY += d9 * d14;
entity.motZ += d10 * d14;
if (entity instanceof EntityHuman && !((EntityHuman) entity).abilities.isInvulnerable) {
this.k.put((EntityHuman) entity, new Vec3D(d8 * d13, d9 * d13, d10 * d13));
}
}
}
}
}
}
public void a(boolean flag) {
this.world.makeSound(this.posX, this.posY, this.posZ, "random.explode", 4.0F, (1.0F + (this.world.random.nextFloat() - this.world.random.nextFloat()) * 0.2F) * 0.7F);
if (this.size >= 2.0F && this.b) {
this.world.addParticle(EnumParticle.EXPLOSION_HUGE, this.posX, this.posY, this.posZ, 1.0D, 0.0D, 0.0D);
} else {
this.world.addParticle(EnumParticle.EXPLOSION_LARGE, this.posX, this.posY, this.posZ, 1.0D, 0.0D, 0.0D);
}
Iterator iterator;
BlockPosition blockposition;
if (this.b) {
// CraftBukkit start
org.bukkit.World bworld = this.world.getWorld();
org.bukkit.entity.Entity explode = this.source == null ? null : this.source.getBukkitEntity();
Location location = new Location(bworld, this.posX, this.posY, this.posZ);
List blockList = Lists.newArrayList();
for (int i1 = this.blocks.size() - 1; i1 >= 0; i1--) {
BlockPosition cpos = this.blocks.get(i1);
org.bukkit.block.Block bblock = bworld.getBlockAt(cpos.getX(), cpos.getY(), cpos.getZ());
if (bblock.getType() != org.bukkit.Material.AIR) {
blockList.add(bblock);
}
}
boolean cancelled;
List bukkitBlocks;
float yield;
if (explode != null) {
EntityExplodeEvent event = new EntityExplodeEvent(explode, location, blockList, 0.3F);
this.world.getServer().getPluginManager().callEvent(event);
cancelled = event.isCancelled();
bukkitBlocks = event.blockList();
yield = event.getYield();
} else {
BlockExplodeEvent event = new BlockExplodeEvent(location.getBlock(), blockList, 0.3F);
this.world.getServer().getPluginManager().callEvent(event);
cancelled = event.isCancelled();
bukkitBlocks = event.blockList();
yield = event.getYield();
}
this.blocks.clear();
for (org.bukkit.block.Block bblock : bukkitBlocks) {
BlockPosition coords = new BlockPosition(bblock.getX(), bblock.getY(), bblock.getZ());
blocks.add(coords);
}
if (cancelled) {
this.wasCanceled = true;
return;
}
// CraftBukkit end
iterator = this.blocks.iterator();
while (iterator.hasNext()) {
blockposition = (BlockPosition) iterator.next();
Block block = this.world.getType(blockposition).getBlock();
world.spigotConfig.antiXrayInstance.updateNearbyBlocks(world, blockposition); // Spigot
if (flag) {
double d0 = (float) blockposition.getX() + this.world.random.nextFloat();
double d1 = (float) blockposition.getY() + this.world.random.nextFloat();
double d2 = (float) blockposition.getZ() + this.world.random.nextFloat();
double d3 = d0 - this.posX;
double d4 = d1 - this.posY;
double d5 = d2 - this.posZ;
double d6 = MathHelper.sqrt(d3 * d3 + d4 * d4 + d5 * d5);
d3 /= d6;
d4 /= d6;
d5 /= d6;
double d7 = 0.5D / (d6 / (double) this.size + 0.1D);
d7 *= this.world.random.nextFloat() * this.world.random.nextFloat() + 0.3F;
d3 *= d7;
d4 *= d7;
d5 *= d7;
this.world.addParticle(EnumParticle.EXPLOSION_NORMAL, (d0 + this.posX * 1.0D) / 2.0D, (d1 + this.posY * 1.0D) / 2.0D, (d2 + this.posZ * 1.0D) / 2.0D, d3, d4, d5);
this.world.addParticle(EnumParticle.SMOKE_NORMAL, d0, d1, d2, d3, d4, d5);
}
if (block.getMaterial() != Material.AIR) {
if (block.a(this)) {
// CraftBukkit - add yield
block.dropNaturally(this.world, blockposition, this.world.getType(blockposition), yield, 0);
}
this.world.setTypeAndData(blockposition, Blocks.AIR.getBlockData(), 3);
block.wasExploded(this.world, blockposition, this);
}
}
}
if (this.a) {
iterator = this.blocks.iterator();
while (iterator.hasNext()) {
blockposition = (BlockPosition) iterator.next();
if (this.world.getType(blockposition).getBlock().getMaterial() == Material.AIR && this.world.getType(blockposition.down()).getBlock().o() && this.c.nextInt(3) == 0) {
// CraftBukkit start - Ignition by explosion
if (!org.bukkit.craftbukkit.event.CraftEventFactory.callBlockIgniteEvent(this.world, blockposition.getX(), blockposition.getY(), blockposition.getZ(), this).isCancelled()) {
this.world.setTypeUpdate(blockposition, Blocks.FIRE.getBlockData());
}
// CraftBukkit end
}
}
}
}
public Map b() {
return this.k;
}
public EntityLiving getSource() {
// CraftBukkit start - obtain Fireball shooter for explosion tracking
return this.source == null ? null : (this.source instanceof EntityTNTPrimed ? ((EntityTNTPrimed) this.source).getSource() : (this.source instanceof EntityLiving ? (EntityLiving) this.source : (this.source instanceof EntityFireball ? ((EntityFireball) this.source).shooter : null)));
// CraftBukkit end
}
public void clearBlocks() {
this.blocks.clear();
}
public List getBlocks() {
return this.blocks;
}
}
© 2015 - 2025 Weber Informatics LLC | Privacy Policy