net.minecraft.server.MinecraftServer Maven / Gradle / Ivy
package net.minecraft.server;
import com.google.common.base.Charsets;
import com.google.common.collect.Lists;
import com.google.common.util.concurrent.Futures;
import com.google.common.util.concurrent.ListenableFuture;
import com.google.common.util.concurrent.ListenableFutureTask;
import com.mojang.authlib.GameProfile;
import com.mojang.authlib.GameProfileRepository;
import com.mojang.authlib.minecraft.MinecraftSessionService;
import com.mojang.authlib.yggdrasil.YggdrasilAuthenticationService;
import io.netty.buffer.ByteBuf;
import io.netty.buffer.ByteBufOutputStream;
import io.netty.buffer.Unpooled;
import io.netty.handler.codec.base64.Base64;
import jline.console.ConsoleReader;
import joptsimple.OptionSet;
import net.chestmc.block.BlockControllerRegistry;
import org.apache.commons.lang3.Validate;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
import org.bukkit.craftbukkit.Main;
import org.bukkit.craftbukkit.SpigotTimings;
import javax.imageio.ImageIO;
import java.awt.*;
import java.awt.image.BufferedImage;
import java.io.File;
import java.io.IOException;
import java.net.Proxy;
import java.security.KeyPair;
import java.text.SimpleDateFormat;
import java.util.List;
import java.util.Queue;
import java.util.*;
import java.util.concurrent.Callable;
import java.util.concurrent.Executors;
import java.util.concurrent.FutureTask;
// CraftBukkit end
public abstract class MinecraftServer implements Runnable, ICommandListener, IAsyncTaskHandler, IMojangStatistics {
public static final Logger LOGGER = LogManager.getLogger();
public static final File a = new File("usercache.json");
// CraftBukkit end
// Spigot start
private static final int TPS = 20;
private static final int TICK_TIME = 1000000000 / TPS;
private static final int SAMPLE_INTERVAL = 100;
public static int currentTick = (int) (System.currentTimeMillis() / 50);
private static MinecraftServer l;
public final MethodProfiler methodProfiler = new MethodProfiler();
public final long[] h = new long[100];
public final Thread primaryThread;
public final double[] recentTps = new double[3];
protected final ICommandHandler b;
protected final Proxy e;
protected final Queue> j = new java.util.concurrent.ConcurrentLinkedQueue>(); // Spigot, PAIL: Rename
private final MojangStatisticsGenerator n = new MojangStatisticsGenerator("server", this, az());
private final List p = Lists.newArrayList();
private final ServerPing r = new ServerPing();
private final Random s = new Random();
private final YggdrasilAuthenticationService V;
private final MinecraftSessionService W;
private final GameProfileRepository Y;
private final UserCache Z;
private final Object stopLock = new Object();
public Convertable convertable;
public File universe;
public WorldServer[] worldServer;
public String f;
public int g;
public long[][] i;
// CraftBukkit start
public List worlds = new ArrayList();
public org.bukkit.craftbukkit.CraftServer server;
public OptionSet options;
public org.bukkit.command.ConsoleCommandSender console;
public org.bukkit.command.RemoteConsoleCommandSender remoteConsole;
public ConsoleReader reader;
public java.util.Queue processQueue = new java.util.concurrent.ConcurrentLinkedQueue();
public int autosavePeriod;
private ServerConnection q; // Spigot
private String serverIp;
private int u = -1;
private PlayerList v;
private boolean isRunning = true;
private boolean isStopped;
private int ticks;
private boolean onlineMode;
private boolean spawnAnimals;
private boolean spawnNPCs;
private boolean pvpMode;
private boolean allowFlight;
private String motd;
private int F;
private int G = 0;
private KeyPair H;
private String I;
private String J;
private boolean demoMode;
private boolean M;
private boolean N;
private String O = "";
private String P = "";
private boolean Q;
private long R;
private String S;
private boolean T;
private boolean U;
private long X = 0L;
private final Thread serverThread;
// Spigot end
private long ab = az();
// CraftBukkit start
private boolean hasStopped = false;
// CraftBukkit end
public MinecraftServer(OptionSet options, Proxy proxy, File file1) {
io.netty.util.ResourceLeakDetector.setEnabled(false); // Spigot - disable
this.e = proxy;
MinecraftServer.l = this;
// this.universe = file; // CraftBukkit
// this.q = new ServerConnection(this); // Spigot
this.Z = new UserCache(this, file1);
this.b = this.h();
// this.convertable = new WorldLoaderServer(file); // CraftBukkit - moved to DedicatedServer.init
this.V = new YggdrasilAuthenticationService(proxy, UUID.randomUUID().toString());
this.W = this.V.createMinecraftSessionService();
this.Y = this.V.createProfileRepository();
// CraftBukkit start
this.options = options;
// Try to see if we're actually running in a terminal, disable jline if not
if (System.console() == null && System.getProperty("jline.terminal") == null) {
System.setProperty("jline.terminal", "jline.UnsupportedTerminal");
Main.useJline = false;
}
try {
reader = new ConsoleReader(System.in, System.out);
reader.setExpandEvents(false); // Avoid parsing exceptions for uncommonly used event designators
} catch (Throwable e) {
try {
// Try again with jline disabled for Windows users without C++ 2008 Redistributable
System.setProperty("jline.terminal", "jline.UnsupportedTerminal");
System.setProperty("user.language", "en");
Main.useJline = false;
reader = new ConsoleReader(System.in, System.out);
reader.setExpandEvents(false);
} catch (IOException ex) {
LOGGER.warn((String) null, ex);
}
}
Runtime.getRuntime().addShutdownHook(new org.bukkit.craftbukkit.util.ServerShutdownThread(this));
this.serverThread = primaryThread = new Thread(this, "Server thread"); // Moved from main
}
// Spigot Start
private static double calcTps(double avg, double exp, double tps) {
return (avg * exp) + (tps * (1 - exp));
}
public static void main(final OptionSet options) { // CraftBukkit - replaces main(String[] astring)
DispenserRegistry.c();
try {
/* CraftBukkit start - Replace everything
boolean flag = true;
String s = null;
String s1 = ".";
String s2 = null;
boolean flag1 = false;
boolean flag2 = false;
int i = -1;
for (int j = 0; j < astring.length; ++j) {
String s3 = astring[j];
String s4 = j == astring.length - 1 ? null : astring[j + 1];
boolean flag3 = false;
if (!s3.equals("nogui") && !s3.equals("--nogui")) {
if (s3.equals("--port") && s4 != null) {
flag3 = true;
try {
i = Integer.parseInt(s4);
} catch (NumberFormatException numberformatexception) {
;
}
} else if (s3.equals("--singleplayer") && s4 != null) {
flag3 = true;
s = s4;
} else if (s3.equals("--universe") && s4 != null) {
flag3 = true;
s1 = s4;
} else if (s3.equals("--world") && s4 != null) {
flag3 = true;
s2 = s4;
} else if (s3.equals("--demo")) {
flag1 = true;
} else if (s3.equals("--bonusChest")) {
flag2 = true;
}
} else {
flag = false;
}
if (flag3) {
++j;
}
}
final DedicatedServer dedicatedserver = new DedicatedServer(new File(s1));
if (s != null) {
dedicatedserver.i(s);
}
if (s2 != null) {
dedicatedserver.setWorld(s2);
}
if (i >= 0) {
dedicatedserver.setPort(i);
}
if (flag1) {
dedicatedserver.b(true);
}
if (flag2) {
dedicatedserver.c(true);
}
if (flag && !GraphicsEnvironment.isHeadless()) {
dedicatedserver.aQ();
}
dedicatedserver.D();
Runtime.getRuntime().addShutdownHook(new Thread("Server Shutdown Thread") {
public void run() {
dedicatedserver.stop();
}
});
*/
DedicatedServer dedicatedserver = new DedicatedServer(options);
if (options.has("port")) {
int port = (Integer) options.valueOf("port");
if (port > 0) {
dedicatedserver.setPort(port);
}
}
if (options.has("universe")) {
dedicatedserver.universe = (File) options.valueOf("universe");
}
if (options.has("world")) {
dedicatedserver.setWorld((String) options.valueOf("world"));
}
dedicatedserver.primaryThread.start();
// CraftBukkit end
} catch (Exception exception) {
MinecraftServer.LOGGER.fatal("Failed to start the minecraft server", exception);
}
}
public static MinecraftServer getServer() {
return MinecraftServer.l;
}
public static long az() {
return System.currentTimeMillis();
}
public abstract PropertyManager getPropertyManager();
protected CommandDispatcher h() {
return new CommandDispatcher();
}
protected abstract boolean init() throws IOException;
protected void a(String s) {
if (this.getConvertable().isConvertable(s)) {
MinecraftServer.LOGGER.info("Converting map!");
this.b("menu.convertingLevel");
this.getConvertable().convert(s, new IProgressUpdate() {
private long b = System.currentTimeMillis();
public void a(String s) {
}
public void a(int i) {
if (System.currentTimeMillis() - this.b >= 1000L) {
this.b = System.currentTimeMillis();
MinecraftServer.LOGGER.info("Converting... " + i + "%");
}
}
public void c(String s) {
}
});
}
}
protected synchronized void b(String s) {
this.S = s;
}
protected void a(String s, String s1, long i, WorldType worldtype, String s2) {
this.a(s);
this.b("menu.loadingLevel");
this.worldServer = new WorldServer[3];
/* CraftBukkit start - Remove ticktime arrays and worldsettings
this.i = new long[this.worldServer.length][100];
IDataManager idatamanager = this.convertable.a(s, true);
this.a(this.U(), idatamanager);
WorldData worlddata = idatamanager.getWorldData();
WorldSettings worldsettings;
if (worlddata == null) {
if (this.X()) {
worldsettings = DemoWorldServer.a;
} else {
worldsettings = new WorldSettings(i, this.getGamemode(), this.getGenerateStructures(), this.isHardcore(), worldtype);
worldsettings.setGeneratorSettings(s2);
if (this.M) {
worldsettings.a();
}
}
worlddata = new WorldData(worldsettings, s1);
} else {
worlddata.a(s1);
worldsettings = new WorldSettings(worlddata);
}
*/
int worldCount = 3;
for (int j = 0; j < worldCount; ++j) {
WorldServer world;
byte dimension = 0;
if (j == 1) {
if (getAllowNether()) {
dimension = -1;
} else {
continue;
}
}
if (j == 2) {
if (server.getAllowEnd()) {
dimension = 1;
} else {
continue;
}
}
String worldType = org.bukkit.World.Environment.getEnvironment(dimension).toString().toLowerCase();
String name = (dimension == 0) ? s : s + "_" + worldType;
org.bukkit.generator.ChunkGenerator gen = this.server.getGenerator(name);
WorldSettings worldsettings = new WorldSettings(i, this.getGamemode(), this.getGenerateStructures(), this.isHardcore(), worldtype);
worldsettings.setGeneratorSettings(s2);
if (j == 0) {
IDataManager idatamanager = new ServerNBTManager(server.getWorldContainer(), s1, true);
WorldData worlddata = idatamanager.getWorldData();
if (worlddata == null) {
worlddata = new WorldData(worldsettings, s1);
}
worlddata.checkName(s1); // CraftBukkit - Migration did not rewrite the level.dat; This forces 1.8 to take the last loaded world as respawn (in this case the end)
if (this.X()) {
world = (WorldServer) (new DemoWorldServer(this, idatamanager, worlddata, dimension, this.methodProfiler)).b();
} else {
world = (WorldServer) (new WorldServer(this, idatamanager, worlddata, dimension, this.methodProfiler, org.bukkit.World.Environment.getEnvironment(dimension), gen)).b();
}
world.a(worldsettings);
this.server.scoreboardManager = new org.bukkit.craftbukkit.scoreboard.CraftScoreboardManager(this, world.getScoreboard());
} else {
String dim = "DIM" + dimension;
File newWorld = new File(new File(name), dim);
File oldWorld = new File(new File(s), dim);
if ((!newWorld.isDirectory()) && (oldWorld.isDirectory())) {
MinecraftServer.LOGGER.info("---- Migration of old " + worldType + " folder required ----");
MinecraftServer.LOGGER.info("Unfortunately due to the way that Minecraft implemented multiworld support in 1.6, Bukkit requires that you move your " + worldType + " folder to a new location in order to operate correctly.");
MinecraftServer.LOGGER.info("We will move this folder for you, but it will mean that you need to move it back should you wish to stop using Bukkit in the future.");
MinecraftServer.LOGGER.info("Attempting to move " + oldWorld + " to " + newWorld + "...");
if (newWorld.exists()) {
MinecraftServer.LOGGER.warn("A file or folder already exists at " + newWorld + "!");
MinecraftServer.LOGGER.info("---- Migration of old " + worldType + " folder failed ----");
} else if (newWorld.getParentFile().mkdirs()) {
if (oldWorld.renameTo(newWorld)) {
MinecraftServer.LOGGER.info("Success! To restore " + worldType + " in the future, simply move " + newWorld + " to " + oldWorld);
// Migrate world data too.
try {
com.google.common.io.Files.copy(new File(new File(s), "level.dat"), new File(new File(name), "level.dat"));
} catch (IOException exception) {
MinecraftServer.LOGGER.warn("Unable to migrate world data.");
}
MinecraftServer.LOGGER.info("---- Migration of old " + worldType + " folder complete ----");
} else {
MinecraftServer.LOGGER.warn("Could not move folder " + oldWorld + " to " + newWorld + "!");
MinecraftServer.LOGGER.info("---- Migration of old " + worldType + " folder failed ----");
}
} else {
MinecraftServer.LOGGER.warn("Could not create path for " + newWorld + "!");
MinecraftServer.LOGGER.info("---- Migration of old " + worldType + " folder failed ----");
}
}
IDataManager idatamanager = new ServerNBTManager(server.getWorldContainer(), name, true);
// world =, b0 to dimension, s1 to name, added Environment and gen
WorldData worlddata = idatamanager.getWorldData();
if (worlddata == null) {
worlddata = new WorldData(worldsettings, name);
}
worlddata.checkName(name); // CraftBukkit - Migration did not rewrite the level.dat; This forces 1.8 to take the last loaded world as respawn (in this case the end)
world = (WorldServer) new SecondaryWorldServer(this, idatamanager, dimension, this.worlds.get(0), this.methodProfiler, worlddata, org.bukkit.World.Environment.getEnvironment(dimension), gen).b();
}
this.server.getPluginManager().callEvent(new org.bukkit.event.world.WorldInitEvent(world.getWorld()));
world.addIWorldAccess(new WorldManager(this, world));
if (!this.T()) {
world.getWorldData().setGameType(this.getGamemode());
}
worlds.add(world);
getPlayerList().setPlayerFileData(worlds.toArray(new WorldServer[worlds.size()]));
}
// CraftBukkit end
this.a(this.getDifficulty());
this.k();
}
protected void k() {
boolean flag = true;
boolean flag1 = true;
boolean flag2 = true;
boolean flag3 = true;
int i = 0;
this.b("menu.generatingTerrain");
byte b0 = 0;
// CraftBukkit start - fire WorldLoadEvent and handle whether or not to keep the spawn in memory
for (int m = 0; m < worlds.size(); m++) {
WorldServer worldserver = this.worlds.get(m);
LOGGER.info("Preparing start region for level " + m + " (Seed: " + worldserver.getSeed() + ")");
if (!worldserver.getWorld().getKeepSpawnInMemory()) {
continue;
}
BlockPosition blockposition = worldserver.getSpawn();
long j = az();
i = 0;
for (int k = -192; k <= 192 && this.isRunning(); k += 16) {
for (int l = -192; l <= 192 && this.isRunning(); l += 16) {
long i1 = az();
if (i1 - j > 1000L) {
this.a_("Preparing spawn area", i * 100 / 625);
j = i1;
}
++i;
worldserver.chunkProviderServer.getChunkAt(blockposition.getX() + k >> 4, blockposition.getZ() + l >> 4);
}
}
}
for (WorldServer world : this.worlds) {
// ChestMC start - support for block handlers.
BlockControllerRegistry.INSTANCE.load(world.getWorld());
// ChestMC end.
this.server.getPluginManager().callEvent(new org.bukkit.event.world.WorldLoadEvent(world.getWorld()));
}
// CraftBukkit end
this.s();
}
protected void a(String s, IDataManager idatamanager) {
File file = new File(idatamanager.getDirectory(), "resources.zip");
if (file.isFile()) {
this.setResourcePack("level://" + s + "/" + file.getName(), "");
}
}
public abstract boolean getGenerateStructures();
public abstract WorldSettings.EnumGamemode getGamemode();
public void setGamemode(WorldSettings.EnumGamemode worldsettings_enumgamemode) {
// CraftBukkit start
for (int i = 0; i < this.worlds.size(); ++i) {
getServer().worlds.get(i).getWorldData().setGameType(worldsettings_enumgamemode);
}
}
public abstract EnumDifficulty getDifficulty();
public abstract boolean isHardcore();
public abstract int p();
// CraftBukkit end
public abstract boolean q();
public abstract boolean r();
protected void a_(String s, int i) {
this.f = s;
this.g = i;
MinecraftServer.LOGGER.info(s + ": " + i + "%");
}
protected void s() {
this.f = null;
this.g = 0;
this.server.enablePlugins(org.bukkit.plugin.PluginLoadOrder.POSTWORLD); // CraftBukkit
}
protected void saveChunks(boolean flag) throws ExceptionWorldConflict { // CraftBukkit - added throws
if (!this.N) {
WorldServer[] aworldserver = this.worldServer;
int i = aworldserver.length;
// CraftBukkit start
for (int j = 0; j < worlds.size(); ++j) {
WorldServer worldserver = worlds.get(j);
// CraftBukkit end
if (worldserver != null) {
if (!flag) {
MinecraftServer.LOGGER.info("Saving chunks for level '" + worldserver.getWorldData().getName() + "'/" + worldserver.worldProvider.getName());
}
try {
worldserver.save(true, null);
worldserver.saveLevel(); // CraftBukkit
} catch (ExceptionWorldConflict exceptionworldconflict) {
MinecraftServer.LOGGER.warn(exceptionworldconflict.getMessage());
}
}
}
}
}
public void stop() throws ExceptionWorldConflict { // CraftBukkit - added throws
// CraftBukkit start - prevent double stopping on multiple threads
synchronized (stopLock) {
if (hasStopped) return;
hasStopped = true;
}
// CraftBukkit end
if (!this.N) {
MinecraftServer.LOGGER.info("Stopping server");
// CraftBukkit start
if (this.server != null) {
this.server.disablePlugins();
}
// CraftBukkit end
if (this.aq() != null) {
this.aq().b();
}
if (this.v != null) {
MinecraftServer.LOGGER.info("Saving players");
this.v.savePlayers();
this.v.u();
try {
Thread.sleep(100);
} catch (InterruptedException ex) {
} // CraftBukkit - SPIGOT-625 - give server at least a chance to send packets
}
if (this.worldServer != null) {
MinecraftServer.LOGGER.info("Saving worlds");
this.saveChunks(false);
/* CraftBukkit start - Handled in saveChunks
for (int i = 0; i < this.worldServer.length; ++i) {
WorldServer worldserver = this.worldServer[i];
worldserver.saveLevel();
}
// CraftBukkit end */
}
if (this.n.d()) {
this.n.e();
}
// Spigot start
if (org.spigotmc.SpigotConfig.saveUserCacheOnStopOnly) {
LOGGER.info("Saving usercache.json");
this.Z.c();
}
//Spigot end
}
}
// Spigot End
public String getServerIp() {
return this.serverIp;
}
public void c(String s) {
this.serverIp = s;
}
public boolean isRunning() {
return this.isRunning;
}
public void safeShutdown() {
this.isRunning = false;
}
public void run() {
try {
if (this.init()) {
this.ab = az();
long i = 0L;
this.r.setMOTD(new ChatComponentText(this.motd));
this.r.setServerInfo(new ServerPing.ServerData("1.8.8", 47));
this.a(this.r);
// Spigot start
Arrays.fill(recentTps, 20);
long lastTick = System.nanoTime(), catchupTime = 0, curTime, wait, tickSection = lastTick;
while (this.isRunning) {
curTime = System.nanoTime();
wait = TICK_TIME - (curTime - lastTick) - catchupTime;
if (wait > 0) {
Thread.sleep(wait / 1000000);
catchupTime = 0;
continue;
} else {
catchupTime = Math.min(1000000000, Math.abs(wait));
}
if (MinecraftServer.currentTick++ % SAMPLE_INTERVAL == 0) {
double currentTps = 1E9 / (curTime - tickSection) * SAMPLE_INTERVAL;
recentTps[0] = calcTps(recentTps[0], 0.92, currentTps); // 1/exp(5sec/1min)
recentTps[1] = calcTps(recentTps[1], 0.9835, currentTps); // 1/exp(5sec/5min)
recentTps[2] = calcTps(recentTps[2], 0.9945, currentTps); // 1/exp(5sec/15min)
tickSection = curTime;
}
lastTick = curTime;
this.A();
this.Q = true;
}
// Spigot end
} else {
this.a((CrashReport) null);
}
} catch (Throwable throwable) {
MinecraftServer.LOGGER.error("Encountered an unexpected exception", throwable);
// Spigot Start
if (throwable.getCause() != null) {
MinecraftServer.LOGGER.error("\tCause of unexpected exception was", throwable.getCause());
}
// Spigot End
CrashReport crashreport = null;
if (throwable instanceof ReportedException) {
crashreport = this.b(((ReportedException) throwable).a());
} else {
crashreport = this.b(new CrashReport("Exception in server tick loop", throwable));
}
File file = new File(new File(this.y(), "crash-reports"), "crash-" + (new SimpleDateFormat("yyyy-MM-dd_HH.mm.ss")).format(new Date()) + "-server.txt");
if (crashreport.a(file)) {
MinecraftServer.LOGGER.error("This crash report has been saved to: " + file.getAbsolutePath());
} else {
MinecraftServer.LOGGER.error("We were unable to save this crash report to disk.");
}
this.a(crashreport);
} finally {
try {
org.spigotmc.WatchdogThread.doStop();
this.isStopped = true;
this.stop();
} catch (Throwable throwable1) {
MinecraftServer.LOGGER.error("Exception stopping the server", throwable1);
} finally {
// CraftBukkit start - Restore terminal to original settings
try {
reader.getTerminal().restore();
} catch (Exception ignored) {
}
// CraftBukkit end
this.z();
}
}
}
private void a(ServerPing serverping) {
File file = this.d("server-icon.png");
if (file.isFile()) {
ByteBuf bytebuf = Unpooled.buffer();
try {
BufferedImage bufferedimage = ImageIO.read(file);
Validate.validState(bufferedimage.getWidth() == 64, "Must be 64 pixels wide");
Validate.validState(bufferedimage.getHeight() == 64, "Must be 64 pixels high");
ImageIO.write(bufferedimage, "PNG", new ByteBufOutputStream(bytebuf));
ByteBuf bytebuf1 = Base64.encode(bytebuf);
serverping.setFavicon("data:image/png;base64," + bytebuf1.toString(Charsets.UTF_8));
} catch (Exception exception) {
MinecraftServer.LOGGER.error("Couldn't load server icon", exception);
} finally {
bytebuf.release();
}
}
}
public File y() {
return new File(".");
}
protected void a(CrashReport crashreport) {
}
protected void z() {
}
protected void A() throws ExceptionWorldConflict { // CraftBukkit - added throws
SpigotTimings.serverTickTimer.startTiming(); // Spigot
long i = System.nanoTime();
++this.ticks;
if (this.T) {
this.T = false;
this.methodProfiler.a = true;
this.methodProfiler.a();
}
this.methodProfiler.a("root");
this.B();
if (i - this.X >= 5000000000L) {
this.X = i;
this.r.setPlayerSample(new ServerPing.ServerPingPlayerSample(this.J(), this.I()));
GameProfile[] agameprofile = new GameProfile[Math.min(this.I(), 12)];
int j = MathHelper.nextInt(this.s, 0, this.I() - agameprofile.length);
for (int k = 0; k < agameprofile.length; ++k) {
agameprofile[k] = this.v.v().get(j + k).getProfile();
}
Collections.shuffle(Arrays.asList(agameprofile));
this.r.b().a(agameprofile);
}
if (autosavePeriod > 0 && this.ticks % autosavePeriod == 0) { // CraftBukkit
SpigotTimings.worldSaveTimer.startTiming(); // Spigot
this.methodProfiler.a("save");
this.v.savePlayers();
// Spigot Start
// We replace this with saving each individual world as this.saveChunks(...) is broken,
// and causes the main thread to sleep for random amounts of time depending on chunk activity
// Also pass flag to only save modified chunks
server.playerCommandState = true;
for (World world : worlds) {
world.getWorld().save(false);
}
server.playerCommandState = false;
// this.saveChunks(true);
// Spigot End
this.methodProfiler.b();
SpigotTimings.worldSaveTimer.stopTiming(); // Spigot
}
this.methodProfiler.a("tallying");
this.h[this.ticks % 100] = System.nanoTime() - i;
this.methodProfiler.b();
this.methodProfiler.a("snooper");
if (getSnooperEnabled() && !this.n.d() && this.ticks > 100) { // Spigot
this.n.a();
}
if (getSnooperEnabled() && this.ticks % 6000 == 0) { // Spigot
this.n.b();
}
this.methodProfiler.b();
this.methodProfiler.b();
org.spigotmc.WatchdogThread.tick(); // Spigot
SpigotTimings.serverTickTimer.stopTiming(); // Spigot
org.spigotmc.CustomTimingsHandler.tick(); // Spigot
}
public void B() {
this.methodProfiler.a("jobs");
Queue queue = this.j;
// Spigot start
FutureTask> entry;
int count = this.j.size();
while (count-- > 0 && (entry = this.j.poll()) != null) {
SystemUtils.a(entry, MinecraftServer.LOGGER);
}
// Spigot end
this.methodProfiler.c("levels");
SpigotTimings.schedulerTimer.startTiming(); // Spigot
// CraftBukkit start
this.server.getScheduler().mainThreadHeartbeat(this.ticks);
SpigotTimings.schedulerTimer.stopTiming(); // Spigot
// Run tasks that are waiting on processing
SpigotTimings.processQueueTimer.startTiming(); // Spigot
while (!processQueue.isEmpty()) {
processQueue.remove().run();
}
SpigotTimings.processQueueTimer.stopTiming(); // Spigot
SpigotTimings.chunkIOTickTimer.startTiming(); // Spigot
org.bukkit.craftbukkit.chunkio.ChunkIOExecutor.tick();
SpigotTimings.chunkIOTickTimer.stopTiming(); // Spigot
SpigotTimings.timeUpdateTimer.startTiming(); // Spigot
// Send time updates to everyone, it will get the right time from the world the player is in.
if (this.ticks % 20 == 0) {
for (int i = 0; i < this.getPlayerList().players.size(); ++i) {
EntityPlayer entityplayer = this.getPlayerList().players.get(i);
entityplayer.playerConnection.sendPacket(new PacketPlayOutUpdateTime(entityplayer.world.getTime(), entityplayer.getPlayerTime(), entityplayer.world.getGameRules().getBoolean("doDaylightCycle"))); // Add support for per player time
}
}
SpigotTimings.timeUpdateTimer.stopTiming(); // Spigot
int i;
for (i = 0; i < this.worlds.size(); ++i) {
long j = System.nanoTime();
// if (i == 0 || this.getAllowNether()) {
WorldServer worldserver = this.worlds.get(i);
this.methodProfiler.a(worldserver.getWorldData().getName());
/* Drop global time updates
if (this.ticks % 20 == 0) {
this.methodProfiler.a("timeSync");
this.v.a(new PacketPlayOutUpdateTime(worldserver.getTime(), worldserver.getDayTime(), worldserver.getGameRules().getBoolean("doDaylightCycle")), worldserver.worldProvider.getDimension());
this.methodProfiler.b();
}
// CraftBukkit end */
this.methodProfiler.a("tick");
CrashReport crashreport;
try {
worldserver.timings.doTick.startTiming(); // Spigot
worldserver.doTick();
worldserver.timings.doTick.stopTiming(); // Spigot
} catch (Throwable throwable) {
// Spigot Start
try {
crashreport = CrashReport.a(throwable, "Exception ticking world");
} catch (Throwable t) {
throw new RuntimeException("Error generating crash report", t);
}
// Spigot End
worldserver.a(crashreport);
throw new ReportedException(crashreport);
}
try {
worldserver.timings.tickEntities.startTiming(); // Spigot
worldserver.tickEntities();
worldserver.timings.tickEntities.stopTiming(); // Spigot
} catch (Throwable throwable1) {
// Spigot Start
try {
crashreport = CrashReport.a(throwable1, "Exception ticking world entities");
} catch (Throwable t) {
throw new RuntimeException("Error generating crash report", t);
}
// Spigot End
worldserver.a(crashreport);
throw new ReportedException(crashreport);
}
this.methodProfiler.b();
this.methodProfiler.a("tracker");
worldserver.timings.tracker.startTiming(); // Spigot
worldserver.getTracker().updatePlayers();
worldserver.timings.tracker.stopTiming(); // Spigot
this.methodProfiler.b();
this.methodProfiler.b();
// } // CraftBukkit
// this.i[i][this.ticks % 100] = System.nanoTime() - j; // CraftBukkit
}
this.methodProfiler.c("connection");
SpigotTimings.connectionTimer.startTiming(); // Spigot
this.aq().c();
SpigotTimings.connectionTimer.stopTiming(); // Spigot
this.methodProfiler.c("players");
SpigotTimings.playerListTimer.startTiming(); // Spigot
this.v.tick();
SpigotTimings.playerListTimer.stopTiming(); // Spigot
this.methodProfiler.c("tickables");
SpigotTimings.tickablesTimer.startTiming(); // Spigot
for (i = 0; i < this.p.size(); ++i) {
this.p.get(i).c();
}
SpigotTimings.tickablesTimer.stopTiming(); // Spigot
this.methodProfiler.b();
}
public boolean getAllowNether() {
return true;
}
public void a(IUpdatePlayerListBox iupdateplayerlistbox) {
this.p.add(iupdateplayerlistbox);
}
public void C() {
/* CraftBukkit start - prevent abuse
this.serverThread = new Thread(this, "Server thread");
this.serverThread.start();
// CraftBukkit end */
}
public File d(String s) {
return new File(this.y(), s);
}
public void info(String s) {
MinecraftServer.LOGGER.info(s);
}
public void warning(String s) {
MinecraftServer.LOGGER.warn(s);
}
public WorldServer getWorldServer(int i) {
// CraftBukkit start
for (WorldServer world : worlds) {
if (world.dimension == i) {
return world;
}
}
return worlds.get(0);
// CraftBukkit end
}
public String E() {
return this.serverIp;
}
public int F() {
return this.u;
}
public String G() {
return this.motd;
}
public String getVersion() {
return "1.8.8";
}
public int I() {
return this.v.getPlayerCount();
}
public int J() {
return this.v.getMaxPlayers();
}
public String[] getPlayers() {
return this.v.f();
}
public GameProfile[] L() {
return this.v.g();
}
public boolean isDebugging() {
return this.getPropertyManager().getBoolean("debug", false); // CraftBukkit - don't hardcode
}
public void g(String s) {
MinecraftServer.LOGGER.error(s);
}
public void h(String s) {
if (this.isDebugging()) {
MinecraftServer.LOGGER.info(s);
}
}
public String getServerModName() {
return "Spigot"; // Spigot - Spigot > // CraftBukkit - cb > vanilla!
}
public CrashReport b(CrashReport crashreport) {
crashreport.g().a("Profiler Position", new Callable() {
public String a() throws Exception {
return MinecraftServer.this.methodProfiler.a ? MinecraftServer.this.methodProfiler.c() : "N/A (disabled)";
}
public Object call() throws Exception {
return this.a();
}
});
if (this.v != null) {
crashreport.g().a("Player Count", new Callable() {
public String a() {
return MinecraftServer.this.v.getPlayerCount() + " / " + MinecraftServer.this.v.getMaxPlayers() + "; " + MinecraftServer.this.v.v();
}
public Object call() throws Exception {
return this.a();
}
});
}
return crashreport;
}
public List tabCompleteCommand(ICommandListener icommandlistener, String s, BlockPosition blockposition) {
/* CraftBukkit start - Allow tab-completion of Bukkit commands
ArrayList arraylist = Lists.newArrayList();
if (s.startsWith("/")) {
s = s.substring(1);
boolean flag = !s.contains(" ");
List list = this.b.a(icommandlistener, s, blockposition);
if (list != null) {
Iterator iterator = list.iterator();
while (iterator.hasNext()) {
String s1 = (String) iterator.next();
if (flag) {
arraylist.add("/" + s1);
} else {
arraylist.add(s1);
}
}
}
return arraylist;
} else {
String[] astring = s.split(" ", -1);
String s2 = astring[astring.length - 1];
String[] astring1 = this.v.f();
int i = astring1.length;
for (int j = 0; j < i; ++j) {
String s3 = astring1[j];
if (CommandAbstract.a(s2, s3)) {
arraylist.add(s3);
}
}
return arraylist;
}
*/
return server.tabComplete(icommandlistener, s);
// CraftBukkit end
}
public boolean O() {
return true; // CraftBukkit
}
public String getName() {
return "Server";
}
public void sendMessage(IChatBaseComponent ichatbasecomponent) {
MinecraftServer.LOGGER.info(ichatbasecomponent.c());
}
public boolean a(int i, String s) {
return true;
}
public ICommandHandler getCommandHandler() {
return this.b;
}
public KeyPair Q() {
return this.H;
}
public int R() {
return this.u;
}
public void setPort(int i) {
this.u = i;
}
public String S() {
return this.I;
}
public void i(String s) {
this.I = s;
}
public boolean T() {
return this.I != null;
}
public String U() {
return this.J;
}
public void a(KeyPair keypair) {
this.H = keypair;
}
public void a(EnumDifficulty enumdifficulty) {
// CraftBukkit start
for (int i = 0; i < this.worlds.size(); ++i) {
WorldServer worldserver = this.worlds.get(i);
// CraftBukkit end
if (worldserver != null) {
if (worldserver.getWorldData().isHardcore()) {
worldserver.getWorldData().setDifficulty(EnumDifficulty.HARD);
worldserver.setSpawnFlags(true, true);
} else if (this.T()) {
worldserver.getWorldData().setDifficulty(enumdifficulty);
worldserver.setSpawnFlags(worldserver.getDifficulty() != EnumDifficulty.PEACEFUL, true);
} else {
worldserver.getWorldData().setDifficulty(enumdifficulty);
worldserver.setSpawnFlags(this.getSpawnMonsters(), this.spawnAnimals);
}
}
}
}
protected boolean getSpawnMonsters() {
return true;
}
public boolean X() {
return this.demoMode;
}
public void b(boolean flag) {
this.demoMode = flag;
}
public void c(boolean flag) {
this.M = flag;
}
public Convertable getConvertable() {
return this.convertable;
}
public void aa() {
this.N = true;
this.getConvertable().d();
// CraftBukkit start
for (int i = 0; i < this.worlds.size(); ++i) {
WorldServer worldserver = this.worlds.get(i);
// CraftBukkit end
if (worldserver != null) {
worldserver.saveLevel();
}
}
this.getConvertable().e(this.worlds.get(0).getDataManager().g()); // CraftBukkit
this.safeShutdown();
}
public String getResourcePack() {
return this.O;
}
public String getResourcePackHash() {
return this.P;
}
public void setResourcePack(String s, String s1) {
this.O = s;
this.P = s1;
}
public void a(MojangStatisticsGenerator mojangstatisticsgenerator) {
mojangstatisticsgenerator.a("whitelist_enabled", Boolean.valueOf(false));
mojangstatisticsgenerator.a("whitelist_count", Integer.valueOf(0));
if (this.v != null) {
mojangstatisticsgenerator.a("players_current", Integer.valueOf(this.I()));
mojangstatisticsgenerator.a("players_max", Integer.valueOf(this.J()));
mojangstatisticsgenerator.a("players_seen", Integer.valueOf(this.v.getSeenPlayers().length));
}
mojangstatisticsgenerator.a("uses_auth", Boolean.valueOf(this.onlineMode));
mojangstatisticsgenerator.a("gui_state", this.as() ? "enabled" : "disabled");
mojangstatisticsgenerator.a("run_time", Long.valueOf((az() - mojangstatisticsgenerator.g()) / 60L * 1000L));
mojangstatisticsgenerator.a("avg_tick_ms", Integer.valueOf((int) (MathHelper.a(this.h) * 1.0E-6D)));
int i = 0;
if (this.worldServer != null) {
// CraftBukkit start
for (int j = 0; j < this.worlds.size(); ++j) {
WorldServer worldserver = this.worlds.get(j);
if (worldserver != null) {
// CraftBukkit end
WorldData worlddata = worldserver.getWorldData();
mojangstatisticsgenerator.a("world[" + i + "][dimension]", Integer.valueOf(worldserver.worldProvider.getDimension()));
mojangstatisticsgenerator.a("world[" + i + "][mode]", worlddata.getGameType());
mojangstatisticsgenerator.a("world[" + i + "][difficulty]", worldserver.getDifficulty());
mojangstatisticsgenerator.a("world[" + i + "][hardcore]", Boolean.valueOf(worlddata.isHardcore()));
mojangstatisticsgenerator.a("world[" + i + "][generator_name]", worlddata.getType().name());
mojangstatisticsgenerator.a("world[" + i + "][generator_version]", Integer.valueOf(worlddata.getType().getVersion()));
mojangstatisticsgenerator.a("world[" + i + "][height]", Integer.valueOf(this.F));
mojangstatisticsgenerator.a("world[" + i + "][chunks_loaded]", Integer.valueOf(worldserver.N().getLoadedChunks()));
++i;
}
}
}
mojangstatisticsgenerator.a("worlds", Integer.valueOf(i));
}
public void b(MojangStatisticsGenerator mojangstatisticsgenerator) {
mojangstatisticsgenerator.b("singleplayer", Boolean.valueOf(this.T()));
mojangstatisticsgenerator.b("server_brand", this.getServerModName());
mojangstatisticsgenerator.b("gui_supported", GraphicsEnvironment.isHeadless() ? "headless" : "supported");
mojangstatisticsgenerator.b("dedicated", Boolean.valueOf(this.ae()));
}
public boolean getSnooperEnabled() {
return true;
}
public abstract boolean ae();
public boolean getOnlineMode() {
return server.getOnlineMode(); // CraftBukkit
}
public void setOnlineMode(boolean flag) {
this.onlineMode = flag;
}
public boolean getSpawnAnimals() {
return this.spawnAnimals;
}
public void setSpawnAnimals(boolean flag) {
this.spawnAnimals = flag;
}
public boolean getSpawnNPCs() {
return this.spawnNPCs;
}
public void setSpawnNPCs(boolean flag) {
this.spawnNPCs = flag;
}
public abstract boolean ai();
public boolean getPVP() {
return this.pvpMode;
}
public void setPVP(boolean flag) {
this.pvpMode = flag;
}
public boolean getAllowFlight() {
return this.allowFlight;
}
public void setAllowFlight(boolean flag) {
this.allowFlight = flag;
}
public abstract boolean getEnableCommandBlock();
public String getMotd() {
return this.motd;
}
public void setMotd(String s) {
this.motd = s;
}
public int getMaxBuildHeight() {
return this.F;
}
public void c(int i) {
this.F = i;
}
public boolean isStopped() {
return this.isStopped;
}
public PlayerList getPlayerList() {
return this.v;
}
public void a(PlayerList playerlist) {
this.v = playerlist;
}
// Spigot Start
public ServerConnection getServerConnection() {
return this.q;
}
// Spigot End
public ServerConnection aq() {
return this.q == null ? this.q = new ServerConnection(this) : this.q; // Spigot
}
public boolean as() {
return false;
}
public abstract String a(WorldSettings.EnumGamemode worldsettings_enumgamemode, boolean flag);
public int at() {
return this.ticks;
}
public void au() {
this.T = true;
}
public BlockPosition getChunkCoordinates() {
return BlockPosition.ZERO;
}
public Vec3D d() {
return new Vec3D(0.0D, 0.0D, 0.0D);
}
public World getWorld() {
return this.worlds.get(0); // CraftBukkit
}
public void setWorld(String s) {
this.J = s;
}
public Entity f() {
return null;
}
public int getSpawnProtection() {
return 16;
}
public boolean a(World world, BlockPosition blockposition, EntityHuman entityhuman) {
return false;
}
public boolean getForceGamemode() {
return this.U;
}
public void setForceGamemode(boolean flag) {
this.U = flag;
}
public Proxy ay() {
return this.e;
}
public int getIdleTimeout() {
return this.G;
}
public void setIdleTimeout(int i) {
this.G = i;
}
public IChatBaseComponent getScoreboardDisplayName() {
return new ChatComponentText(this.getName());
}
public boolean aB() {
return true;
}
public MinecraftSessionService aD() {
return this.W;
}
public GameProfileRepository getGameProfileRepository() {
return this.Y;
}
public UserCache getUserCache() {
return this.Z;
}
public ServerPing aG() {
return this.r;
}
public void aH() {
this.X = 0L;
}
public Entity a(UUID uuid) {
WorldServer[] aworldserver = this.worldServer;
int i = aworldserver.length;
// CraftBukkit start
for (int j = 0; j < worlds.size(); ++j) {
WorldServer worldserver = worlds.get(j);
// CraftBukkit end
if (worldserver != null) {
Entity entity = worldserver.getEntity(uuid);
if (entity != null) {
return entity;
}
}
}
return null;
}
public boolean getSendCommandFeedback() {
return getServer().worlds.get(0).getGameRules().getBoolean("sendCommandFeedback");
}
public void a(CommandObjectiveExecutor.EnumCommandResult commandobjectiveexecutor_enumcommandresult, int i) {
}
public int aI() {
return 29999984;
}
public ListenableFuture a(Callable callable) {
Validate.notNull(callable);
if (!this.isMainThread()) { // CraftBukkit && !this.isStopped()) {
ListenableFutureTask listenablefuturetask = ListenableFutureTask.create(callable);
Queue queue = this.j;
// Spigot start
this.j.add(listenablefuturetask);
return listenablefuturetask;
// Spigot end
} else {
try {
return Futures.immediateFuture(callable.call());
} catch (Exception exception) {
return Futures.immediateFailedCheckedFuture(exception);
}
}
}
public ListenableFuture
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