net.minecraft.server.PlayerInteractManager Maven / Gradle / Ivy
package net.minecraft.server;
// CraftBukkit start
import net.chestmc.block.IBlockController;
import org.bukkit.craftbukkit.event.CraftEventFactory;
import org.bukkit.entity.Player;
import org.bukkit.event.Event;
import org.bukkit.event.block.Action;
import org.bukkit.event.block.BlockBreakEvent;
import org.bukkit.event.player.PlayerInteractEvent;
// CraftBukkit end
public class PlayerInteractManager {
public World world;
public EntityPlayer player;
// CraftBukkit start
public boolean interactResult = false;
public boolean firedInteract = false;
private WorldSettings.EnumGamemode gamemode;
private boolean d;
private int lastDigTick;
private BlockPosition f;
private int currentTick;
private boolean h;
private BlockPosition i;
private int j;
private int k;
public PlayerInteractManager(World world) {
this.gamemode = WorldSettings.EnumGamemode.NOT_SET;
this.f = BlockPosition.ZERO;
this.i = BlockPosition.ZERO;
this.k = -1;
this.world = world;
}
public WorldSettings.EnumGamemode getGameMode() {
return this.gamemode;
}
public void setGameMode(WorldSettings.EnumGamemode worldsettings_enumgamemode) {
this.gamemode = worldsettings_enumgamemode;
worldsettings_enumgamemode.a(this.player.abilities);
this.player.updateAbilities();
this.player.server.getPlayerList().sendAll(new PacketPlayOutPlayerInfo(PacketPlayOutPlayerInfo.EnumPlayerInfoAction.UPDATE_GAME_MODE, this.player), this.player); // CraftBukkit
}
public boolean c() {
return this.gamemode.e();
}
public boolean isCreative() {
return this.gamemode.d();
}
public void b(WorldSettings.EnumGamemode worldsettings_enumgamemode) {
if (this.gamemode == WorldSettings.EnumGamemode.NOT_SET) {
this.gamemode = worldsettings_enumgamemode;
}
this.setGameMode(this.gamemode);
}
public void a() {
this.currentTick = MinecraftServer.currentTick; // CraftBukkit;
float f;
int i;
if (this.h) {
int j = this.currentTick - this.j;
Block block = this.world.getType(this.i).getBlock();
if (block.getMaterial() == Material.AIR) {
this.h = false;
} else {
f = block.getDamage(this.player, this.player.world, this.i) * (float) (j + 1);
i = (int) (f * 10.0F);
if (i != this.k) {
this.world.c(this.player.getId(), this.i, i);
this.k = i;
}
if (f >= 1.0F) {
this.h = false;
this.breakBlock(this.i);
}
}
} else if (this.d) {
Block block1 = this.world.getType(this.f).getBlock();
if (block1.getMaterial() == Material.AIR) {
this.world.c(this.player.getId(), this.f, -1);
this.k = -1;
this.d = false;
} else {
int k = this.currentTick - this.lastDigTick;
f = block1.getDamage(this.player, this.player.world, this.i) * (float) (k + 1);
i = (int) (f * 10.0F);
if (i != this.k) {
this.world.c(this.player.getId(), this.f, i);
this.k = i;
}
}
}
}
public void a(BlockPosition blockposition, EnumDirection enumdirection) {
// CraftBukkit start
PlayerInteractEvent event = CraftEventFactory.callPlayerInteractEvent(this.player, Action.LEFT_CLICK_BLOCK, blockposition, enumdirection, this.player.inventory.getItemInHand());
if (event.isCancelled()) {
// Let the client know the block still exists
this.player.playerConnection.sendPacket(new PacketPlayOutBlockChange(this.world, blockposition));
// Update any tile entity data for this block
TileEntity tileentity = this.world.getTileEntity(blockposition);
if (tileentity != null) {
this.player.playerConnection.sendPacket(tileentity.getUpdatePacket());
}
return;
}
// CraftBukkit end
if (this.isCreative()) {
if (!this.world.douseFire(null, blockposition, enumdirection)) {
this.breakBlock(blockposition);
}
} else {
Block block = this.world.getType(blockposition).getBlock();
if (this.gamemode.c()) {
if (this.gamemode == WorldSettings.EnumGamemode.SPECTATOR) {
return;
}
if (!this.player.cn()) {
ItemStack itemstack = this.player.bZ();
if (itemstack == null) {
return;
}
if (!itemstack.c(block)) {
return;
}
}
}
// this.world.douseFire((EntityHuman) null, blockposition, enumdirection); // CraftBukkit - Moved down
this.lastDigTick = this.currentTick;
float f = 1.0F;
// CraftBukkit start - Swings at air do *NOT* exist.
if (event.useInteractedBlock() == Event.Result.DENY) {
// If we denied a door from opening, we need to send a correcting update to the client, as it already opened the door.
IBlockData data = this.world.getType(blockposition);
if (block == Blocks.WOODEN_DOOR) {
// For some reason *BOTH* the bottom/top part have to be marked updated.
boolean bottom = data.get(BlockDoor.HALF) == BlockDoor.EnumDoorHalf.LOWER;
this.player.playerConnection.sendPacket(new PacketPlayOutBlockChange(this.world, blockposition));
this.player.playerConnection.sendPacket(new PacketPlayOutBlockChange(this.world, bottom ? blockposition.up() : blockposition.down()));
} else if (block == Blocks.TRAPDOOR) {
this.player.playerConnection.sendPacket(new PacketPlayOutBlockChange(this.world, blockposition));
}
} else if (block.getMaterial() != Material.AIR) {
block.attack(this.world, blockposition, this.player);
f = block.getDamage(this.player, this.player.world, blockposition);
// Allow fire punching to be blocked
this.world.douseFire(null, blockposition, enumdirection);
}
if (event.useItemInHand() == Event.Result.DENY) {
// If we 'insta destroyed' then the client needs to be informed.
if (f > 1.0f) {
this.player.playerConnection.sendPacket(new PacketPlayOutBlockChange(this.world, blockposition));
}
return;
}
org.bukkit.event.block.BlockDamageEvent blockEvent = CraftEventFactory.callBlockDamageEvent(this.player, blockposition.getX(), blockposition.getY(), blockposition.getZ(), this.player.inventory.getItemInHand(), f >= 1.0f);
if (blockEvent.isCancelled()) {
// Let the client know the block still exists
this.player.playerConnection.sendPacket(new PacketPlayOutBlockChange(this.world, blockposition));
return;
}
if (blockEvent.getInstaBreak()) {
f = 2.0f;
}
// CraftBukkit end
if (block.getMaterial() != Material.AIR && f >= 1.0F) {
this.breakBlock(blockposition);
} else {
this.d = true;
this.f = blockposition;
int i = (int) (f * 10.0F);
this.world.c(this.player.getId(), blockposition, i);
this.k = i;
}
}
world.spigotConfig.antiXrayInstance.updateNearbyBlocks(world, blockposition); // Spigot
}
public void a(BlockPosition blockposition) {
if (blockposition.equals(this.f)) {
this.currentTick = MinecraftServer.currentTick; // CraftBukkit
int i = this.currentTick - this.lastDigTick;
Block block = this.world.getType(blockposition).getBlock();
if (block.getMaterial() != Material.AIR) {
float f = block.getDamage(this.player, this.player.world, blockposition) * (float) (i + 1);
if (f >= 0.7F) {
this.d = false;
this.world.c(this.player.getId(), blockposition, -1);
this.breakBlock(blockposition);
} else if (!this.h) {
this.d = false;
this.h = true;
this.i = blockposition;
this.j = this.lastDigTick;
}
}
// CraftBukkit start - Force block reset to client
} else {
this.player.playerConnection.sendPacket(new PacketPlayOutBlockChange(this.world, blockposition));
// CraftBukkit end
}
}
public void e() {
this.d = false;
this.world.c(this.player.getId(), this.f, -1);
}
private boolean c(BlockPosition blockposition) {
IBlockData iblockdata = this.world.getType(blockposition);
iblockdata.getBlock().a(this.world, blockposition, iblockdata, this.player);
boolean flag = this.world.setAir(blockposition);
if (flag) {
iblockdata.getBlock().postBreak(this.world, blockposition, iblockdata);
}
return flag;
}
public boolean breakBlock(BlockPosition blockposition) {
// CraftBukkit start - fire BlockBreakEvent
BlockBreakEvent event = null;
if (this.player instanceof EntityPlayer) {
org.bukkit.block.Block block = this.world.getWorld().getBlockAt(blockposition.getX(), blockposition.getY(), blockposition.getZ());
// Sword + Creative mode pre-cancel
boolean isSwordNoBreak = this.gamemode.d() && this.player.bA() != null && this.player.bA().getItem() instanceof ItemSword;
// Tell client the block is gone immediately then process events
// Don't tell the client if its a creative sword break because its not broken!
if (world.getTileEntity(blockposition) == null && !isSwordNoBreak) {
PacketPlayOutBlockChange packet = new PacketPlayOutBlockChange(this.world, blockposition);
packet.block = Blocks.AIR.getBlockData();
this.player.playerConnection.sendPacket(packet);
}
// ChestMC start - support for block handlers.
if (block.getHasController()) {
final IBlockController handler = block.getController();
if (!handler.persistOnBreak(true))
block.removeController();
if (!handler.onBreak((Player) player.bukkitEntity))
return false;
if (!handler.persistOnBreak(false))
block.removeController();
}
// ChestMC end.
event = new BlockBreakEvent(block, this.player.getBukkitEntity());
// Sword + Creative mode pre-cancel
event.setCancelled(isSwordNoBreak);
// Calculate default block experience
IBlockData nmsData = this.world.getType(blockposition);
Block nmsBlock = nmsData.getBlock();
if (nmsBlock != null && !event.isCancelled() && !this.isCreative() && this.player.b(nmsBlock)) {
// Copied from block.a(World world, EntityHuman entityhuman, BlockPosition blockposition, IBlockData iblockdata, TileEntity tileentity)
if (!(nmsBlock.I() && EnchantmentManager.hasSilkTouchEnchantment(this.player))) {
int data = block.getData();
int bonusLevel = EnchantmentManager.getBonusBlockLootEnchantmentLevel(this.player);
event.setExpToDrop(nmsBlock.getExpDrop(this.world, nmsData, bonusLevel));
}
}
this.world.getServer().getPluginManager().callEvent(event);
if (event.isCancelled()) {
if (isSwordNoBreak) {
return false;
}
// Let the client know the block still exists
this.player.playerConnection.sendPacket(new PacketPlayOutBlockChange(this.world, blockposition));
// Update any tile entity data for this block
TileEntity tileentity = this.world.getTileEntity(blockposition);
if (tileentity != null) {
this.player.playerConnection.sendPacket(tileentity.getUpdatePacket());
}
return false;
}
}
if (false && this.gamemode.d() && this.player.bA() != null && this.player.bA().getItem() instanceof ItemSword) {
return false;
} else {
IBlockData iblockdata = this.world.getType(blockposition);
if (iblockdata.getBlock() == Blocks.AIR)
return false; // CraftBukkit - A plugin set block to air without cancelling
TileEntity tileentity = this.world.getTileEntity(blockposition);
// CraftBukkit start - Special case skulls, their item data comes from a tile entity
if (iblockdata.getBlock() == Blocks.SKULL && !this.isCreative()) {
iblockdata.getBlock().dropNaturally(world, blockposition, iblockdata, 1.0F, 0);
return this.c(blockposition);
}
// CraftBukkit end
if (this.gamemode.c()) {
if (this.gamemode == WorldSettings.EnumGamemode.SPECTATOR) {
return false;
}
if (!this.player.cn()) {
ItemStack itemstack = this.player.bZ();
if (itemstack == null) {
return false;
}
if (!itemstack.c(iblockdata.getBlock())) {
return false;
}
}
}
this.world.a(this.player, 2001, blockposition, Block.getCombinedId(iblockdata));
boolean flag = this.c(blockposition);
if (this.isCreative()) {
this.player.playerConnection.sendPacket(new PacketPlayOutBlockChange(this.world, blockposition));
} else {
ItemStack itemstack1 = this.player.bZ();
boolean flag1 = this.player.b(iblockdata.getBlock());
if (itemstack1 != null) {
itemstack1.a(this.world, iblockdata.getBlock(), blockposition, this.player);
if (itemstack1.count == 0) {
this.player.ca();
}
}
if (flag && flag1) {
iblockdata.getBlock().a(this.world, this.player, blockposition, iblockdata, tileentity);
}
}
// CraftBukkit start - Drop event experience
if (flag && event != null) {
iblockdata.getBlock().dropExperience(this.world, blockposition, event.getExpToDrop());
}
// CraftBukkit end
return flag;
}
}
public boolean useItem(EntityHuman entityhuman, World world, ItemStack itemstack) {
if (this.gamemode == WorldSettings.EnumGamemode.SPECTATOR) {
return false;
} else {
int i = itemstack.count;
int j = itemstack.getData();
ItemStack itemstack1 = itemstack.a(world, entityhuman);
if (itemstack1 == itemstack && (itemstack1 == null || itemstack1.count == i && itemstack1.l() <= 0 && itemstack1.getData() == j)) {
return false;
} else {
entityhuman.inventory.items[entityhuman.inventory.itemInHandIndex] = itemstack1;
if (this.isCreative()) {
itemstack1.count = i;
if (itemstack1.e()) {
itemstack1.setData(j);
}
}
if (itemstack1.count == 0) {
entityhuman.inventory.items[entityhuman.inventory.itemInHandIndex] = null;
}
if (!entityhuman.bS()) {
((EntityPlayer) entityhuman).updateInventory(entityhuman.defaultContainer);
}
return true;
}
}
}
// CraftBukkit end
public boolean interact(EntityHuman entityhuman, World world, ItemStack itemstack, BlockPosition blockposition, EnumDirection enumdirection, float f, float f1, float f2) {
/* CraftBukkit start - whole method
if (this.gamemode == WorldSettings.EnumGamemode.SPECTATOR) {
TileEntity tileentity = world.getTileEntity(blockposition);
if (tileentity instanceof ITileInventory) {
Block block = world.getType(blockposition).getBlock();
ITileInventory itileinventory = (ITileInventory) tileentity;
if (itileinventory instanceof TileEntityChest && block instanceof BlockChest) {
itileinventory = ((BlockChest) block).f(world, blockposition);
}
if (itileinventory != null) {
entityhuman.openContainer(itileinventory);
return true;
}
} else if (tileentity instanceof IInventory) {
entityhuman.openContainer((IInventory) tileentity);
return true;
}
return false;
} else {
if (!entityhuman.isSneaking() || entityhuman.bA() == null) {
IBlockData iblockdata = world.getType(blockposition);
if (iblockdata.getBlock().interact(world, blockposition, iblockdata, entityhuman, enumdirection, f, f1, f2)) {
return true;
}
}
if (itemstack == null) {
return false;
} else if (this.isCreative()) {
int i = itemstack.getData();
int j = itemstack.count;
boolean flag = itemstack.placeItem(entityhuman, world, blockposition, enumdirection, f, f1, f2);
itemstack.setData(i);
itemstack.count = j;
return flag;
} else {
return itemstack.placeItem(entityhuman, world, blockposition, enumdirection, f, f1, f2);
}
}
// Interract event */
IBlockData blockdata = world.getType(blockposition);
boolean result = false;
if (blockdata.getBlock() != Blocks.AIR) {
boolean cancelledBlock = false;
if (this.gamemode == WorldSettings.EnumGamemode.SPECTATOR) {
TileEntity tileentity = world.getTileEntity(blockposition);
cancelledBlock = !(tileentity instanceof ITileInventory || tileentity instanceof IInventory);
}
if (!entityhuman.getBukkitEntity().isOp() && itemstack != null && Block.asBlock(itemstack.getItem()) instanceof BlockCommand) {
cancelledBlock = true;
}
PlayerInteractEvent event = CraftEventFactory.callPlayerInteractEvent(entityhuman, Action.RIGHT_CLICK_BLOCK, blockposition, enumdirection, itemstack, cancelledBlock);
firedInteract = true;
interactResult = event.useItemInHand() == Event.Result.DENY;
if (event.useInteractedBlock() == Event.Result.DENY) {
// If we denied a door from opening, we need to send a correcting update to the client, as it already opened the door.
if (blockdata.getBlock() instanceof BlockDoor) {
boolean bottom = blockdata.get(BlockDoor.HALF) == BlockDoor.EnumDoorHalf.LOWER;
((EntityPlayer) entityhuman).playerConnection.sendPacket(new PacketPlayOutBlockChange(world, bottom ? blockposition.up() : blockposition.down()));
}
result = (event.useItemInHand() != Event.Result.ALLOW);
} else if (this.gamemode == WorldSettings.EnumGamemode.SPECTATOR) {
TileEntity tileentity = world.getTileEntity(blockposition);
if (tileentity instanceof ITileInventory) {
Block block = world.getType(blockposition).getBlock();
ITileInventory itileinventory = (ITileInventory) tileentity;
if (itileinventory instanceof TileEntityChest && block instanceof BlockChest) {
itileinventory = ((BlockChest) block).f(world, blockposition);
}
if (itileinventory != null) {
entityhuman.openContainer(itileinventory);
return true;
}
} else if (tileentity instanceof IInventory) {
entityhuman.openContainer((IInventory) tileentity);
return true;
}
return false;
} else if (!entityhuman.isSneaking() || itemstack == null) {
result = blockdata.getBlock().interact(world, blockposition, blockdata, entityhuman, enumdirection, f, f1, f2);
}
if (itemstack != null && !result && !interactResult) { // add !interactResult SPIGOT-764
int j1 = itemstack.getData();
int k1 = itemstack.count;
result = itemstack.placeItem(entityhuman, world, blockposition, enumdirection, f, f1, f2);
// The item count should not decrement in Creative mode.
if (this.isCreative()) {
itemstack.setData(j1);
itemstack.count = k1;
}
}
}
return result;
// CraftBukkit end
}
public void a(WorldServer worldserver) {
this.world = worldserver;
}
}
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