
net.minecraft.server.ServerConnection Maven / Gradle / Ivy
package net.minecraft.server;
import com.google.common.collect.Lists;
import com.google.common.util.concurrent.ThreadFactoryBuilder;
import io.netty.bootstrap.ServerBootstrap;
import io.netty.channel.*;
import io.netty.channel.epoll.Epoll;
import io.netty.channel.epoll.EpollEventLoopGroup;
import io.netty.channel.epoll.EpollServerSocketChannel;
import io.netty.channel.local.LocalEventLoopGroup;
import io.netty.channel.nio.NioEventLoopGroup;
import io.netty.channel.socket.nio.NioServerSocketChannel;
import io.netty.handler.timeout.ReadTimeoutHandler;
import io.netty.util.concurrent.Future;
import io.netty.util.concurrent.GenericFutureListener;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
import java.io.IOException;
import java.net.InetAddress;
import java.util.Collections;
import java.util.Iterator;
import java.util.List;
import java.util.concurrent.Callable;
public class ServerConnection {
public static final LazyInitVar a = new LazyInitVar() {
protected NioEventLoopGroup a() {
return new NioEventLoopGroup(0, (new ThreadFactoryBuilder()).setNameFormat("Netty Server IO #%d").setDaemon(true).build());
}
protected Object init() {
return this.a();
}
};
public static final LazyInitVar b = new LazyInitVar() {
protected EpollEventLoopGroup a() {
return new EpollEventLoopGroup(0, (new ThreadFactoryBuilder()).setNameFormat("Netty Epoll Server IO #%d").setDaemon(true).build());
}
protected Object init() {
return this.a();
}
};
public static final LazyInitVar c = new LazyInitVar() {
protected LocalEventLoopGroup a() {
return new LocalEventLoopGroup(0, (new ThreadFactoryBuilder()).setNameFormat("Netty Local Server IO #%d").setDaemon(true).build());
}
protected Object init() {
return this.a();
}
};
private static final Logger e = LogManager.getLogger();
private final MinecraftServer f;
private final List g = Collections.synchronizedList(Lists.newArrayList());
private final List h = Collections.synchronizedList(Lists.newArrayList());
public volatile boolean d;
public ServerConnection(MinecraftServer minecraftserver) {
this.f = minecraftserver;
this.d = true;
}
public void a(InetAddress inetaddress, int i) throws IOException {
List list = this.g;
synchronized (this.g) {
Class oclass;
LazyInitVar lazyinitvar;
if (Epoll.isAvailable() && this.f.ai()) {
oclass = EpollServerSocketChannel.class;
lazyinitvar = ServerConnection.b;
ServerConnection.e.info("Using epoll channel type");
} else {
oclass = NioServerSocketChannel.class;
lazyinitvar = ServerConnection.a;
ServerConnection.e.info("Using default channel type");
}
this.g.add((new ServerBootstrap()).channel(oclass).childHandler(new ChannelInitializer() {
protected void initChannel(Channel channel) throws Exception {
try {
channel.config().setOption(ChannelOption.TCP_NODELAY, Boolean.valueOf(true));
} catch (ChannelException channelexception) {
}
channel.pipeline().addLast("timeout", new ReadTimeoutHandler(30)).addLast("legacy_query", new LegacyPingHandler(ServerConnection.this)).addLast("splitter", new PacketSplitter()).addLast("decoder", new PacketDecoder(EnumProtocolDirection.SERVERBOUND)).addLast("prepender", new PacketPrepender()).addLast("encoder", new PacketEncoder(EnumProtocolDirection.CLIENTBOUND));
NetworkManager networkmanager = new NetworkManager(EnumProtocolDirection.SERVERBOUND);
ServerConnection.this.h.add(networkmanager);
channel.pipeline().addLast("packet_handler", networkmanager);
networkmanager.a(new HandshakeListener(ServerConnection.this.f, networkmanager));
}
}).group((EventLoopGroup) lazyinitvar.c()).localAddress(inetaddress, i).bind().syncUninterruptibly());
}
}
public void b() {
this.d = false;
Iterator iterator = this.g.iterator();
while (iterator.hasNext()) {
ChannelFuture channelfuture = (ChannelFuture) iterator.next();
try {
channelfuture.channel().close().sync();
} catch (InterruptedException interruptedexception) {
ServerConnection.e.error("Interrupted whilst closing channel");
}
}
}
public void c() {
List list = this.h;
synchronized (this.h) {
// Spigot Start
// This prevents players from 'gaming' the server, and strategically relogging to increase their position in the tick order
if (org.spigotmc.SpigotConfig.playerShuffle > 0 && MinecraftServer.currentTick % org.spigotmc.SpigotConfig.playerShuffle == 0) {
Collections.shuffle(this.h);
}
// Spigot End
Iterator iterator = this.h.iterator();
while (iterator.hasNext()) {
final NetworkManager networkmanager = (NetworkManager) iterator.next();
if (!networkmanager.h()) {
if (!networkmanager.g()) {
// Spigot Start
// Fix a race condition where a NetworkManager could be unregistered just before connection.
if (networkmanager.preparing) continue;
// Spigot End
iterator.remove();
networkmanager.l();
} else {
try {
networkmanager.a();
} catch (Exception exception) {
if (networkmanager.c()) {
CrashReport crashreport = CrashReport.a(exception, "Ticking memory connection");
CrashReportSystemDetails crashreportsystemdetails = crashreport.a("Ticking connection");
crashreportsystemdetails.a("Connection", new Callable() {
public String a() throws Exception {
return networkmanager.toString();
}
public Object call() throws Exception {
return this.a();
}
});
throw new ReportedException(crashreport);
}
ServerConnection.e.warn("Failed to handle packet for " + networkmanager.getSocketAddress(), exception);
final ChatComponentText chatcomponenttext = new ChatComponentText("Internal server error");
networkmanager.a(new PacketPlayOutKickDisconnect(chatcomponenttext), new GenericFutureListener() {
public void operationComplete(Future future) throws Exception {
networkmanager.close(chatcomponenttext);
}
});
networkmanager.k();
}
}
}
}
}
}
public MinecraftServer d() {
return this.f;
}
}
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