
net.minecraft.server.WorldGenRegistration Maven / Gradle / Ivy
package net.minecraft.server;
import com.google.common.collect.Lists;
import java.util.Iterator;
import java.util.List;
import java.util.Random;
public class WorldGenRegistration {
public static void a() {
WorldGenFactory.a(WorldGenRegistration.WorldGenPyramidPiece.class, "TeDP");
WorldGenFactory.a(WorldGenRegistration.WorldGenJungleTemple.class, "TeJP");
WorldGenFactory.a(WorldGenRegistration.WorldGenWitchHut.class, "TeSH");
}
static class SyntheticClass_1 {
static final int[] a = new int[EnumDirection.values().length];
static {
try {
WorldGenRegistration.SyntheticClass_1.a[EnumDirection.NORTH.ordinal()] = 1;
} catch (NoSuchFieldError nosuchfielderror) {
}
try {
WorldGenRegistration.SyntheticClass_1.a[EnumDirection.SOUTH.ordinal()] = 2;
} catch (NoSuchFieldError nosuchfielderror1) {
}
}
}
public static class WorldGenWitchHut extends WorldGenRegistration.WorldGenScatteredPiece {
private boolean e;
public WorldGenWitchHut() {
}
public WorldGenWitchHut(Random random, int i, int j) {
super(random, i, 64, j, 7, 7, 9);
}
protected void a(NBTTagCompound nbttagcompound) {
super.a(nbttagcompound);
nbttagcompound.setBoolean("Witch", this.e);
}
protected void b(NBTTagCompound nbttagcompound) {
super.b(nbttagcompound);
this.e = nbttagcompound.getBoolean("Witch");
}
public boolean a(World world, Random random, StructureBoundingBox structureboundingbox) {
if (!this.a(world, structureboundingbox, 0)) {
return false;
} else {
this.a(world, structureboundingbox, 1, 1, 1, 5, 1, 7, Blocks.PLANKS.fromLegacyData(BlockWood.EnumLogVariant.SPRUCE.a()), Blocks.PLANKS.fromLegacyData(BlockWood.EnumLogVariant.SPRUCE.a()), false);
this.a(world, structureboundingbox, 1, 4, 2, 5, 4, 7, Blocks.PLANKS.fromLegacyData(BlockWood.EnumLogVariant.SPRUCE.a()), Blocks.PLANKS.fromLegacyData(BlockWood.EnumLogVariant.SPRUCE.a()), false);
this.a(world, structureboundingbox, 2, 1, 0, 4, 1, 0, Blocks.PLANKS.fromLegacyData(BlockWood.EnumLogVariant.SPRUCE.a()), Blocks.PLANKS.fromLegacyData(BlockWood.EnumLogVariant.SPRUCE.a()), false);
this.a(world, structureboundingbox, 2, 2, 2, 3, 3, 2, Blocks.PLANKS.fromLegacyData(BlockWood.EnumLogVariant.SPRUCE.a()), Blocks.PLANKS.fromLegacyData(BlockWood.EnumLogVariant.SPRUCE.a()), false);
this.a(world, structureboundingbox, 1, 2, 3, 1, 3, 6, Blocks.PLANKS.fromLegacyData(BlockWood.EnumLogVariant.SPRUCE.a()), Blocks.PLANKS.fromLegacyData(BlockWood.EnumLogVariant.SPRUCE.a()), false);
this.a(world, structureboundingbox, 5, 2, 3, 5, 3, 6, Blocks.PLANKS.fromLegacyData(BlockWood.EnumLogVariant.SPRUCE.a()), Blocks.PLANKS.fromLegacyData(BlockWood.EnumLogVariant.SPRUCE.a()), false);
this.a(world, structureboundingbox, 2, 2, 7, 4, 3, 7, Blocks.PLANKS.fromLegacyData(BlockWood.EnumLogVariant.SPRUCE.a()), Blocks.PLANKS.fromLegacyData(BlockWood.EnumLogVariant.SPRUCE.a()), false);
this.a(world, structureboundingbox, 1, 0, 2, 1, 3, 2, Blocks.LOG.getBlockData(), Blocks.LOG.getBlockData(), false);
this.a(world, structureboundingbox, 5, 0, 2, 5, 3, 2, Blocks.LOG.getBlockData(), Blocks.LOG.getBlockData(), false);
this.a(world, structureboundingbox, 1, 0, 7, 1, 3, 7, Blocks.LOG.getBlockData(), Blocks.LOG.getBlockData(), false);
this.a(world, structureboundingbox, 5, 0, 7, 5, 3, 7, Blocks.LOG.getBlockData(), Blocks.LOG.getBlockData(), false);
this.a(world, Blocks.FENCE.getBlockData(), 2, 3, 2, structureboundingbox);
this.a(world, Blocks.FENCE.getBlockData(), 3, 3, 7, structureboundingbox);
this.a(world, Blocks.AIR.getBlockData(), 1, 3, 4, structureboundingbox);
this.a(world, Blocks.AIR.getBlockData(), 5, 3, 4, structureboundingbox);
this.a(world, Blocks.AIR.getBlockData(), 5, 3, 5, structureboundingbox);
this.a(world, Blocks.FLOWER_POT.getBlockData().set(BlockFlowerPot.CONTENTS, BlockFlowerPot.EnumFlowerPotContents.MUSHROOM_RED), 1, 3, 5, structureboundingbox);
this.a(world, Blocks.CRAFTING_TABLE.getBlockData(), 3, 2, 6, structureboundingbox);
this.a(world, Blocks.cauldron.getBlockData(), 4, 2, 6, structureboundingbox);
this.a(world, Blocks.FENCE.getBlockData(), 1, 2, 1, structureboundingbox);
this.a(world, Blocks.FENCE.getBlockData(), 5, 2, 1, structureboundingbox);
int i = this.a(Blocks.OAK_STAIRS, 3);
int j = this.a(Blocks.OAK_STAIRS, 1);
int k = this.a(Blocks.OAK_STAIRS, 0);
int l = this.a(Blocks.OAK_STAIRS, 2);
this.a(world, structureboundingbox, 0, 4, 1, 6, 4, 1, Blocks.SPRUCE_STAIRS.fromLegacyData(i), Blocks.SPRUCE_STAIRS.fromLegacyData(i), false);
this.a(world, structureboundingbox, 0, 4, 2, 0, 4, 7, Blocks.SPRUCE_STAIRS.fromLegacyData(k), Blocks.SPRUCE_STAIRS.fromLegacyData(k), false);
this.a(world, structureboundingbox, 6, 4, 2, 6, 4, 7, Blocks.SPRUCE_STAIRS.fromLegacyData(j), Blocks.SPRUCE_STAIRS.fromLegacyData(j), false);
this.a(world, structureboundingbox, 0, 4, 8, 6, 4, 8, Blocks.SPRUCE_STAIRS.fromLegacyData(l), Blocks.SPRUCE_STAIRS.fromLegacyData(l), false);
int i1;
int j1;
for (i1 = 2; i1 <= 7; i1 += 5) {
for (j1 = 1; j1 <= 5; j1 += 4) {
this.b(world, Blocks.LOG.getBlockData(), j1, -1, i1, structureboundingbox);
}
}
if (!this.e) {
i1 = this.a(2, 5);
j1 = this.d(2);
int k1 = this.b(2, 5);
if (structureboundingbox.b(new BlockPosition(i1, j1, k1))) {
this.e = true;
EntityWitch entitywitch = new EntityWitch(world);
entitywitch.setPositionRotation((double) i1 + 0.5D, j1, (double) k1 + 0.5D, 0.0F, 0.0F);
entitywitch.prepare(world.E(new BlockPosition(i1, j1, k1)), null);
world.addEntity(entitywitch, org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason.CHUNK_GEN); // CraftBukkit - add SpawnReason
}
}
return true;
}
}
}
public static class WorldGenJungleTemple extends WorldGenRegistration.WorldGenScatteredPiece {
private static final List i = Lists.newArrayList(new StructurePieceTreasure(Items.DIAMOND, 0, 1, 3, 3), new StructurePieceTreasure(Items.IRON_INGOT, 0, 1, 5, 10), new StructurePieceTreasure(Items.GOLD_INGOT, 0, 2, 7, 15), new StructurePieceTreasure(Items.EMERALD, 0, 1, 3, 2), new StructurePieceTreasure(Items.BONE, 0, 4, 6, 20), new StructurePieceTreasure(Items.ROTTEN_FLESH, 0, 3, 7, 16), new StructurePieceTreasure(Items.SADDLE, 0, 1, 1, 3), new StructurePieceTreasure(Items.IRON_HORSE_ARMOR, 0, 1, 1, 1), new StructurePieceTreasure(Items.GOLDEN_HORSE_ARMOR, 0, 1, 1, 1), new StructurePieceTreasure(Items.DIAMOND_HORSE_ARMOR, 0, 1, 1, 1));
private static final List j = Lists.newArrayList(new StructurePieceTreasure(Items.ARROW, 0, 2, 7, 30));
private static final WorldGenRegistration.WorldGenJungleTemple.WorldGenJungleTemple$WorldGenJungleTemplePiece k = new WorldGenRegistration.WorldGenJungleTemple.WorldGenJungleTemple$WorldGenJungleTemplePiece(null);
private boolean e;
private boolean f;
private boolean g;
private boolean h;
public WorldGenJungleTemple() {
}
public WorldGenJungleTemple(Random random, int i, int j) {
super(random, i, 64, j, 12, 10, 15);
}
protected void a(NBTTagCompound nbttagcompound) {
super.a(nbttagcompound);
nbttagcompound.setBoolean("placedMainChest", this.e);
nbttagcompound.setBoolean("placedHiddenChest", this.f);
nbttagcompound.setBoolean("placedTrap1", this.g);
nbttagcompound.setBoolean("placedTrap2", this.h);
}
protected void b(NBTTagCompound nbttagcompound) {
super.b(nbttagcompound);
this.e = nbttagcompound.getBoolean("placedMainChest");
this.f = nbttagcompound.getBoolean("placedHiddenChest");
this.g = nbttagcompound.getBoolean("placedTrap1");
this.h = nbttagcompound.getBoolean("placedTrap2");
}
public boolean a(World world, Random random, StructureBoundingBox structureboundingbox) {
if (!this.a(world, structureboundingbox, 0)) {
return false;
} else {
int i = this.a(Blocks.STONE_STAIRS, 3);
int j = this.a(Blocks.STONE_STAIRS, 2);
int k = this.a(Blocks.STONE_STAIRS, 0);
int l = this.a(Blocks.STONE_STAIRS, 1);
this.a(world, structureboundingbox, 0, -4, 0, this.a - 1, 0, this.c - 1, false, random, WorldGenRegistration.WorldGenJungleTemple.k);
this.a(world, structureboundingbox, 2, 1, 2, 9, 2, 2, false, random, WorldGenRegistration.WorldGenJungleTemple.k);
this.a(world, structureboundingbox, 2, 1, 12, 9, 2, 12, false, random, WorldGenRegistration.WorldGenJungleTemple.k);
this.a(world, structureboundingbox, 2, 1, 3, 2, 2, 11, false, random, WorldGenRegistration.WorldGenJungleTemple.k);
this.a(world, structureboundingbox, 9, 1, 3, 9, 2, 11, false, random, WorldGenRegistration.WorldGenJungleTemple.k);
this.a(world, structureboundingbox, 1, 3, 1, 10, 6, 1, false, random, WorldGenRegistration.WorldGenJungleTemple.k);
this.a(world, structureboundingbox, 1, 3, 13, 10, 6, 13, false, random, WorldGenRegistration.WorldGenJungleTemple.k);
this.a(world, structureboundingbox, 1, 3, 2, 1, 6, 12, false, random, WorldGenRegistration.WorldGenJungleTemple.k);
this.a(world, structureboundingbox, 10, 3, 2, 10, 6, 12, false, random, WorldGenRegistration.WorldGenJungleTemple.k);
this.a(world, structureboundingbox, 2, 3, 2, 9, 3, 12, false, random, WorldGenRegistration.WorldGenJungleTemple.k);
this.a(world, structureboundingbox, 2, 6, 2, 9, 6, 12, false, random, WorldGenRegistration.WorldGenJungleTemple.k);
this.a(world, structureboundingbox, 3, 7, 3, 8, 7, 11, false, random, WorldGenRegistration.WorldGenJungleTemple.k);
this.a(world, structureboundingbox, 4, 8, 4, 7, 8, 10, false, random, WorldGenRegistration.WorldGenJungleTemple.k);
this.a(world, structureboundingbox, 3, 1, 3, 8, 2, 11);
this.a(world, structureboundingbox, 4, 3, 6, 7, 3, 9);
this.a(world, structureboundingbox, 2, 4, 2, 9, 5, 12);
this.a(world, structureboundingbox, 4, 6, 5, 7, 6, 9);
this.a(world, structureboundingbox, 5, 7, 6, 6, 7, 8);
this.a(world, structureboundingbox, 5, 1, 2, 6, 2, 2);
this.a(world, structureboundingbox, 5, 2, 12, 6, 2, 12);
this.a(world, structureboundingbox, 5, 5, 1, 6, 5, 1);
this.a(world, structureboundingbox, 5, 5, 13, 6, 5, 13);
this.a(world, Blocks.AIR.getBlockData(), 1, 5, 5, structureboundingbox);
this.a(world, Blocks.AIR.getBlockData(), 10, 5, 5, structureboundingbox);
this.a(world, Blocks.AIR.getBlockData(), 1, 5, 9, structureboundingbox);
this.a(world, Blocks.AIR.getBlockData(), 10, 5, 9, structureboundingbox);
int i1;
for (i1 = 0; i1 <= 14; i1 += 14) {
this.a(world, structureboundingbox, 2, 4, i1, 2, 5, i1, false, random, WorldGenRegistration.WorldGenJungleTemple.k);
this.a(world, structureboundingbox, 4, 4, i1, 4, 5, i1, false, random, WorldGenRegistration.WorldGenJungleTemple.k);
this.a(world, structureboundingbox, 7, 4, i1, 7, 5, i1, false, random, WorldGenRegistration.WorldGenJungleTemple.k);
this.a(world, structureboundingbox, 9, 4, i1, 9, 5, i1, false, random, WorldGenRegistration.WorldGenJungleTemple.k);
}
this.a(world, structureboundingbox, 5, 6, 0, 6, 6, 0, false, random, WorldGenRegistration.WorldGenJungleTemple.k);
for (i1 = 0; i1 <= 11; i1 += 11) {
for (int j1 = 2; j1 <= 12; j1 += 2) {
this.a(world, structureboundingbox, i1, 4, j1, i1, 5, j1, false, random, WorldGenRegistration.WorldGenJungleTemple.k);
}
this.a(world, structureboundingbox, i1, 6, 5, i1, 6, 5, false, random, WorldGenRegistration.WorldGenJungleTemple.k);
this.a(world, structureboundingbox, i1, 6, 9, i1, 6, 9, false, random, WorldGenRegistration.WorldGenJungleTemple.k);
}
this.a(world, structureboundingbox, 2, 7, 2, 2, 9, 2, false, random, WorldGenRegistration.WorldGenJungleTemple.k);
this.a(world, structureboundingbox, 9, 7, 2, 9, 9, 2, false, random, WorldGenRegistration.WorldGenJungleTemple.k);
this.a(world, structureboundingbox, 2, 7, 12, 2, 9, 12, false, random, WorldGenRegistration.WorldGenJungleTemple.k);
this.a(world, structureboundingbox, 9, 7, 12, 9, 9, 12, false, random, WorldGenRegistration.WorldGenJungleTemple.k);
this.a(world, structureboundingbox, 4, 9, 4, 4, 9, 4, false, random, WorldGenRegistration.WorldGenJungleTemple.k);
this.a(world, structureboundingbox, 7, 9, 4, 7, 9, 4, false, random, WorldGenRegistration.WorldGenJungleTemple.k);
this.a(world, structureboundingbox, 4, 9, 10, 4, 9, 10, false, random, WorldGenRegistration.WorldGenJungleTemple.k);
this.a(world, structureboundingbox, 7, 9, 10, 7, 9, 10, false, random, WorldGenRegistration.WorldGenJungleTemple.k);
this.a(world, structureboundingbox, 5, 9, 7, 6, 9, 7, false, random, WorldGenRegistration.WorldGenJungleTemple.k);
this.a(world, Blocks.STONE_STAIRS.fromLegacyData(i), 5, 9, 6, structureboundingbox);
this.a(world, Blocks.STONE_STAIRS.fromLegacyData(i), 6, 9, 6, structureboundingbox);
this.a(world, Blocks.STONE_STAIRS.fromLegacyData(j), 5, 9, 8, structureboundingbox);
this.a(world, Blocks.STONE_STAIRS.fromLegacyData(j), 6, 9, 8, structureboundingbox);
this.a(world, Blocks.STONE_STAIRS.fromLegacyData(i), 4, 0, 0, structureboundingbox);
this.a(world, Blocks.STONE_STAIRS.fromLegacyData(i), 5, 0, 0, structureboundingbox);
this.a(world, Blocks.STONE_STAIRS.fromLegacyData(i), 6, 0, 0, structureboundingbox);
this.a(world, Blocks.STONE_STAIRS.fromLegacyData(i), 7, 0, 0, structureboundingbox);
this.a(world, Blocks.STONE_STAIRS.fromLegacyData(i), 4, 1, 8, structureboundingbox);
this.a(world, Blocks.STONE_STAIRS.fromLegacyData(i), 4, 2, 9, structureboundingbox);
this.a(world, Blocks.STONE_STAIRS.fromLegacyData(i), 4, 3, 10, structureboundingbox);
this.a(world, Blocks.STONE_STAIRS.fromLegacyData(i), 7, 1, 8, structureboundingbox);
this.a(world, Blocks.STONE_STAIRS.fromLegacyData(i), 7, 2, 9, structureboundingbox);
this.a(world, Blocks.STONE_STAIRS.fromLegacyData(i), 7, 3, 10, structureboundingbox);
this.a(world, structureboundingbox, 4, 1, 9, 4, 1, 9, false, random, WorldGenRegistration.WorldGenJungleTemple.k);
this.a(world, structureboundingbox, 7, 1, 9, 7, 1, 9, false, random, WorldGenRegistration.WorldGenJungleTemple.k);
this.a(world, structureboundingbox, 4, 1, 10, 7, 2, 10, false, random, WorldGenRegistration.WorldGenJungleTemple.k);
this.a(world, structureboundingbox, 5, 4, 5, 6, 4, 5, false, random, WorldGenRegistration.WorldGenJungleTemple.k);
this.a(world, Blocks.STONE_STAIRS.fromLegacyData(k), 4, 4, 5, structureboundingbox);
this.a(world, Blocks.STONE_STAIRS.fromLegacyData(l), 7, 4, 5, structureboundingbox);
for (i1 = 0; i1 < 4; ++i1) {
this.a(world, Blocks.STONE_STAIRS.fromLegacyData(j), 5, 0 - i1, 6 + i1, structureboundingbox);
this.a(world, Blocks.STONE_STAIRS.fromLegacyData(j), 6, 0 - i1, 6 + i1, structureboundingbox);
this.a(world, structureboundingbox, 5, 0 - i1, 7 + i1, 6, 0 - i1, 9 + i1);
}
this.a(world, structureboundingbox, 1, -3, 12, 10, -1, 13);
this.a(world, structureboundingbox, 1, -3, 1, 3, -1, 13);
this.a(world, structureboundingbox, 1, -3, 1, 9, -1, 5);
for (i1 = 1; i1 <= 13; i1 += 2) {
this.a(world, structureboundingbox, 1, -3, i1, 1, -2, i1, false, random, WorldGenRegistration.WorldGenJungleTemple.k);
}
for (i1 = 2; i1 <= 12; i1 += 2) {
this.a(world, structureboundingbox, 1, -1, i1, 3, -1, i1, false, random, WorldGenRegistration.WorldGenJungleTemple.k);
}
this.a(world, structureboundingbox, 2, -2, 1, 5, -2, 1, false, random, WorldGenRegistration.WorldGenJungleTemple.k);
this.a(world, structureboundingbox, 7, -2, 1, 9, -2, 1, false, random, WorldGenRegistration.WorldGenJungleTemple.k);
this.a(world, structureboundingbox, 6, -3, 1, 6, -3, 1, false, random, WorldGenRegistration.WorldGenJungleTemple.k);
this.a(world, structureboundingbox, 6, -1, 1, 6, -1, 1, false, random, WorldGenRegistration.WorldGenJungleTemple.k);
this.a(world, Blocks.TRIPWIRE_HOOK.fromLegacyData(this.a(Blocks.TRIPWIRE_HOOK, EnumDirection.EAST.b())).set(BlockTripwireHook.ATTACHED, Boolean.valueOf(true)), 1, -3, 8, structureboundingbox);
this.a(world, Blocks.TRIPWIRE_HOOK.fromLegacyData(this.a(Blocks.TRIPWIRE_HOOK, EnumDirection.WEST.b())).set(BlockTripwireHook.ATTACHED, Boolean.valueOf(true)), 4, -3, 8, structureboundingbox);
this.a(world, Blocks.TRIPWIRE.getBlockData().set(BlockTripwire.ATTACHED, Boolean.valueOf(true)), 2, -3, 8, structureboundingbox);
this.a(world, Blocks.TRIPWIRE.getBlockData().set(BlockTripwire.ATTACHED, Boolean.valueOf(true)), 3, -3, 8, structureboundingbox);
this.a(world, Blocks.REDSTONE_WIRE.getBlockData(), 5, -3, 7, structureboundingbox);
this.a(world, Blocks.REDSTONE_WIRE.getBlockData(), 5, -3, 6, structureboundingbox);
this.a(world, Blocks.REDSTONE_WIRE.getBlockData(), 5, -3, 5, structureboundingbox);
this.a(world, Blocks.REDSTONE_WIRE.getBlockData(), 5, -3, 4, structureboundingbox);
this.a(world, Blocks.REDSTONE_WIRE.getBlockData(), 5, -3, 3, structureboundingbox);
this.a(world, Blocks.REDSTONE_WIRE.getBlockData(), 5, -3, 2, structureboundingbox);
this.a(world, Blocks.REDSTONE_WIRE.getBlockData(), 5, -3, 1, structureboundingbox);
this.a(world, Blocks.REDSTONE_WIRE.getBlockData(), 4, -3, 1, structureboundingbox);
this.a(world, Blocks.MOSSY_COBBLESTONE.getBlockData(), 3, -3, 1, structureboundingbox);
if (!this.g) {
this.g = this.a(world, structureboundingbox, random, 3, -2, 1, EnumDirection.NORTH.a(), WorldGenRegistration.WorldGenJungleTemple.j, 2);
}
this.a(world, Blocks.VINE.fromLegacyData(15), 3, -2, 2, structureboundingbox);
this.a(world, Blocks.TRIPWIRE_HOOK.fromLegacyData(this.a(Blocks.TRIPWIRE_HOOK, EnumDirection.NORTH.b())).set(BlockTripwireHook.ATTACHED, Boolean.valueOf(true)), 7, -3, 1, structureboundingbox);
this.a(world, Blocks.TRIPWIRE_HOOK.fromLegacyData(this.a(Blocks.TRIPWIRE_HOOK, EnumDirection.SOUTH.b())).set(BlockTripwireHook.ATTACHED, Boolean.valueOf(true)), 7, -3, 5, structureboundingbox);
this.a(world, Blocks.TRIPWIRE.getBlockData().set(BlockTripwire.ATTACHED, Boolean.valueOf(true)), 7, -3, 2, structureboundingbox);
this.a(world, Blocks.TRIPWIRE.getBlockData().set(BlockTripwire.ATTACHED, Boolean.valueOf(true)), 7, -3, 3, structureboundingbox);
this.a(world, Blocks.TRIPWIRE.getBlockData().set(BlockTripwire.ATTACHED, Boolean.valueOf(true)), 7, -3, 4, structureboundingbox);
this.a(world, Blocks.REDSTONE_WIRE.getBlockData(), 8, -3, 6, structureboundingbox);
this.a(world, Blocks.REDSTONE_WIRE.getBlockData(), 9, -3, 6, structureboundingbox);
this.a(world, Blocks.REDSTONE_WIRE.getBlockData(), 9, -3, 5, structureboundingbox);
this.a(world, Blocks.MOSSY_COBBLESTONE.getBlockData(), 9, -3, 4, structureboundingbox);
this.a(world, Blocks.REDSTONE_WIRE.getBlockData(), 9, -2, 4, structureboundingbox);
if (!this.h) {
this.h = this.a(world, structureboundingbox, random, 9, -2, 3, EnumDirection.WEST.a(), WorldGenRegistration.WorldGenJungleTemple.j, 2);
}
this.a(world, Blocks.VINE.fromLegacyData(15), 8, -1, 3, structureboundingbox);
this.a(world, Blocks.VINE.fromLegacyData(15), 8, -2, 3, structureboundingbox);
if (!this.e) {
this.e = this.a(world, structureboundingbox, random, 8, -3, 3, StructurePieceTreasure.a(WorldGenRegistration.WorldGenJungleTemple.i, Items.ENCHANTED_BOOK.b(random)), 2 + random.nextInt(5));
}
this.a(world, Blocks.MOSSY_COBBLESTONE.getBlockData(), 9, -3, 2, structureboundingbox);
this.a(world, Blocks.MOSSY_COBBLESTONE.getBlockData(), 8, -3, 1, structureboundingbox);
this.a(world, Blocks.MOSSY_COBBLESTONE.getBlockData(), 4, -3, 5, structureboundingbox);
this.a(world, Blocks.MOSSY_COBBLESTONE.getBlockData(), 5, -2, 5, structureboundingbox);
this.a(world, Blocks.MOSSY_COBBLESTONE.getBlockData(), 5, -1, 5, structureboundingbox);
this.a(world, Blocks.MOSSY_COBBLESTONE.getBlockData(), 6, -3, 5, structureboundingbox);
this.a(world, Blocks.MOSSY_COBBLESTONE.getBlockData(), 7, -2, 5, structureboundingbox);
this.a(world, Blocks.MOSSY_COBBLESTONE.getBlockData(), 7, -1, 5, structureboundingbox);
this.a(world, Blocks.MOSSY_COBBLESTONE.getBlockData(), 8, -3, 5, structureboundingbox);
this.a(world, structureboundingbox, 9, -1, 1, 9, -1, 5, false, random, WorldGenRegistration.WorldGenJungleTemple.k);
this.a(world, structureboundingbox, 8, -3, 8, 10, -1, 10);
this.a(world, Blocks.STONEBRICK.fromLegacyData(BlockSmoothBrick.P), 8, -2, 11, structureboundingbox);
this.a(world, Blocks.STONEBRICK.fromLegacyData(BlockSmoothBrick.P), 9, -2, 11, structureboundingbox);
this.a(world, Blocks.STONEBRICK.fromLegacyData(BlockSmoothBrick.P), 10, -2, 11, structureboundingbox);
this.a(world, Blocks.LEVER.fromLegacyData(BlockLever.a(EnumDirection.fromType1(this.a(Blocks.LEVER, EnumDirection.NORTH.a())))), 8, -2, 12, structureboundingbox);
this.a(world, Blocks.LEVER.fromLegacyData(BlockLever.a(EnumDirection.fromType1(this.a(Blocks.LEVER, EnumDirection.NORTH.a())))), 9, -2, 12, structureboundingbox);
this.a(world, Blocks.LEVER.fromLegacyData(BlockLever.a(EnumDirection.fromType1(this.a(Blocks.LEVER, EnumDirection.NORTH.a())))), 10, -2, 12, structureboundingbox);
this.a(world, structureboundingbox, 8, -3, 8, 8, -3, 10, false, random, WorldGenRegistration.WorldGenJungleTemple.k);
this.a(world, structureboundingbox, 10, -3, 8, 10, -3, 10, false, random, WorldGenRegistration.WorldGenJungleTemple.k);
this.a(world, Blocks.MOSSY_COBBLESTONE.getBlockData(), 10, -2, 9, structureboundingbox);
this.a(world, Blocks.REDSTONE_WIRE.getBlockData(), 8, -2, 9, structureboundingbox);
this.a(world, Blocks.REDSTONE_WIRE.getBlockData(), 8, -2, 10, structureboundingbox);
this.a(world, Blocks.REDSTONE_WIRE.getBlockData(), 10, -1, 9, structureboundingbox);
this.a(world, Blocks.STICKY_PISTON.fromLegacyData(EnumDirection.UP.a()), 9, -2, 8, structureboundingbox);
this.a(world, Blocks.STICKY_PISTON.fromLegacyData(this.a(Blocks.STICKY_PISTON, EnumDirection.WEST.a())), 10, -2, 8, structureboundingbox);
this.a(world, Blocks.STICKY_PISTON.fromLegacyData(this.a(Blocks.STICKY_PISTON, EnumDirection.WEST.a())), 10, -1, 8, structureboundingbox);
this.a(world, Blocks.UNPOWERED_REPEATER.fromLegacyData(this.a(Blocks.UNPOWERED_REPEATER, EnumDirection.NORTH.b())), 10, -2, 10, structureboundingbox);
if (!this.f) {
this.f = this.a(world, structureboundingbox, random, 9, -3, 10, StructurePieceTreasure.a(WorldGenRegistration.WorldGenJungleTemple.i, Items.ENCHANTED_BOOK.b(random)), 2 + random.nextInt(5));
}
return true;
}
}
static class WorldGenJungleTemple$WorldGenJungleTemplePiece extends StructurePiece.StructurePieceBlockSelector {
private WorldGenJungleTemple$WorldGenJungleTemplePiece() {
}
WorldGenJungleTemple$WorldGenJungleTemplePiece(WorldGenRegistration.SyntheticClass_1 worldgenregistration_syntheticclass_1) {
this();
}
public void a(Random random, int i, int j, int k, boolean flag) {
if (random.nextFloat() < 0.4F) {
this.a = Blocks.COBBLESTONE.getBlockData();
} else {
this.a = Blocks.MOSSY_COBBLESTONE.getBlockData();
}
}
}
}
public static class WorldGenPyramidPiece extends WorldGenRegistration.WorldGenScatteredPiece {
private static final List f = Lists.newArrayList(new StructurePieceTreasure(Items.DIAMOND, 0, 1, 3, 3), new StructurePieceTreasure(Items.IRON_INGOT, 0, 1, 5, 10), new StructurePieceTreasure(Items.GOLD_INGOT, 0, 2, 7, 15), new StructurePieceTreasure(Items.EMERALD, 0, 1, 3, 2), new StructurePieceTreasure(Items.BONE, 0, 4, 6, 20), new StructurePieceTreasure(Items.ROTTEN_FLESH, 0, 3, 7, 16), new StructurePieceTreasure(Items.SADDLE, 0, 1, 1, 3), new StructurePieceTreasure(Items.IRON_HORSE_ARMOR, 0, 1, 1, 1), new StructurePieceTreasure(Items.GOLDEN_HORSE_ARMOR, 0, 1, 1, 1), new StructurePieceTreasure(Items.DIAMOND_HORSE_ARMOR, 0, 1, 1, 1));
private final boolean[] e = new boolean[4];
public WorldGenPyramidPiece() {
}
public WorldGenPyramidPiece(Random random, int i, int j) {
super(random, i, 64, j, 21, 15, 21);
}
protected void a(NBTTagCompound nbttagcompound) {
super.a(nbttagcompound);
nbttagcompound.setBoolean("hasPlacedChest0", this.e[0]);
nbttagcompound.setBoolean("hasPlacedChest1", this.e[1]);
nbttagcompound.setBoolean("hasPlacedChest2", this.e[2]);
nbttagcompound.setBoolean("hasPlacedChest3", this.e[3]);
}
protected void b(NBTTagCompound nbttagcompound) {
super.b(nbttagcompound);
this.e[0] = nbttagcompound.getBoolean("hasPlacedChest0");
this.e[1] = nbttagcompound.getBoolean("hasPlacedChest1");
this.e[2] = nbttagcompound.getBoolean("hasPlacedChest2");
this.e[3] = nbttagcompound.getBoolean("hasPlacedChest3");
}
public boolean a(World world, Random random, StructureBoundingBox structureboundingbox) {
this.a(world, structureboundingbox, 0, -4, 0, this.a - 1, 0, this.c - 1, Blocks.SANDSTONE.getBlockData(), Blocks.SANDSTONE.getBlockData(), false);
int i;
for (i = 1; i <= 9; ++i) {
this.a(world, structureboundingbox, i, i, i, this.a - 1 - i, i, this.c - 1 - i, Blocks.SANDSTONE.getBlockData(), Blocks.SANDSTONE.getBlockData(), false);
this.a(world, structureboundingbox, i + 1, i, i + 1, this.a - 2 - i, i, this.c - 2 - i, Blocks.AIR.getBlockData(), Blocks.AIR.getBlockData(), false);
}
int j;
for (i = 0; i < this.a; ++i) {
for (j = 0; j < this.c; ++j) {
byte b0 = -5;
this.b(world, Blocks.SANDSTONE.getBlockData(), i, b0, j, structureboundingbox);
}
}
i = this.a(Blocks.SANDSTONE_STAIRS, 3);
j = this.a(Blocks.SANDSTONE_STAIRS, 2);
int k = this.a(Blocks.SANDSTONE_STAIRS, 0);
int l = this.a(Blocks.SANDSTONE_STAIRS, 1);
int i1 = ~EnumColor.ORANGE.getInvColorIndex() & 15;
int j1 = ~EnumColor.BLUE.getInvColorIndex() & 15;
this.a(world, structureboundingbox, 0, 0, 0, 4, 9, 4, Blocks.SANDSTONE.getBlockData(), Blocks.AIR.getBlockData(), false);
this.a(world, structureboundingbox, 1, 10, 1, 3, 10, 3, Blocks.SANDSTONE.getBlockData(), Blocks.SANDSTONE.getBlockData(), false);
this.a(world, Blocks.SANDSTONE_STAIRS.fromLegacyData(i), 2, 10, 0, structureboundingbox);
this.a(world, Blocks.SANDSTONE_STAIRS.fromLegacyData(j), 2, 10, 4, structureboundingbox);
this.a(world, Blocks.SANDSTONE_STAIRS.fromLegacyData(k), 0, 10, 2, structureboundingbox);
this.a(world, Blocks.SANDSTONE_STAIRS.fromLegacyData(l), 4, 10, 2, structureboundingbox);
this.a(world, structureboundingbox, this.a - 5, 0, 0, this.a - 1, 9, 4, Blocks.SANDSTONE.getBlockData(), Blocks.AIR.getBlockData(), false);
this.a(world, structureboundingbox, this.a - 4, 10, 1, this.a - 2, 10, 3, Blocks.SANDSTONE.getBlockData(), Blocks.SANDSTONE.getBlockData(), false);
this.a(world, Blocks.SANDSTONE_STAIRS.fromLegacyData(i), this.a - 3, 10, 0, structureboundingbox);
this.a(world, Blocks.SANDSTONE_STAIRS.fromLegacyData(j), this.a - 3, 10, 4, structureboundingbox);
this.a(world, Blocks.SANDSTONE_STAIRS.fromLegacyData(k), this.a - 5, 10, 2, structureboundingbox);
this.a(world, Blocks.SANDSTONE_STAIRS.fromLegacyData(l), this.a - 1, 10, 2, structureboundingbox);
this.a(world, structureboundingbox, 8, 0, 0, 12, 4, 4, Blocks.SANDSTONE.getBlockData(), Blocks.AIR.getBlockData(), false);
this.a(world, structureboundingbox, 9, 1, 0, 11, 3, 4, Blocks.AIR.getBlockData(), Blocks.AIR.getBlockData(), false);
this.a(world, Blocks.SANDSTONE.fromLegacyData(BlockSandStone.EnumSandstoneVariant.SMOOTH.a()), 9, 1, 1, structureboundingbox);
this.a(world, Blocks.SANDSTONE.fromLegacyData(BlockSandStone.EnumSandstoneVariant.SMOOTH.a()), 9, 2, 1, structureboundingbox);
this.a(world, Blocks.SANDSTONE.fromLegacyData(BlockSandStone.EnumSandstoneVariant.SMOOTH.a()), 9, 3, 1, structureboundingbox);
this.a(world, Blocks.SANDSTONE.fromLegacyData(BlockSandStone.EnumSandstoneVariant.SMOOTH.a()), 10, 3, 1, structureboundingbox);
this.a(world, Blocks.SANDSTONE.fromLegacyData(BlockSandStone.EnumSandstoneVariant.SMOOTH.a()), 11, 3, 1, structureboundingbox);
this.a(world, Blocks.SANDSTONE.fromLegacyData(BlockSandStone.EnumSandstoneVariant.SMOOTH.a()), 11, 2, 1, structureboundingbox);
this.a(world, Blocks.SANDSTONE.fromLegacyData(BlockSandStone.EnumSandstoneVariant.SMOOTH.a()), 11, 1, 1, structureboundingbox);
this.a(world, structureboundingbox, 4, 1, 1, 8, 3, 3, Blocks.SANDSTONE.getBlockData(), Blocks.AIR.getBlockData(), false);
this.a(world, structureboundingbox, 4, 1, 2, 8, 2, 2, Blocks.AIR.getBlockData(), Blocks.AIR.getBlockData(), false);
this.a(world, structureboundingbox, 12, 1, 1, 16, 3, 3, Blocks.SANDSTONE.getBlockData(), Blocks.AIR.getBlockData(), false);
this.a(world, structureboundingbox, 12, 1, 2, 16, 2, 2, Blocks.AIR.getBlockData(), Blocks.AIR.getBlockData(), false);
this.a(world, structureboundingbox, 5, 4, 5, this.a - 6, 4, this.c - 6, Blocks.SANDSTONE.getBlockData(), Blocks.SANDSTONE.getBlockData(), false);
this.a(world, structureboundingbox, 9, 4, 9, 11, 4, 11, Blocks.AIR.getBlockData(), Blocks.AIR.getBlockData(), false);
this.a(world, structureboundingbox, 8, 1, 8, 8, 3, 8, Blocks.SANDSTONE.fromLegacyData(BlockSandStone.EnumSandstoneVariant.SMOOTH.a()), Blocks.SANDSTONE.fromLegacyData(BlockSandStone.EnumSandstoneVariant.SMOOTH.a()), false);
this.a(world, structureboundingbox, 12, 1, 8, 12, 3, 8, Blocks.SANDSTONE.fromLegacyData(BlockSandStone.EnumSandstoneVariant.SMOOTH.a()), Blocks.SANDSTONE.fromLegacyData(BlockSandStone.EnumSandstoneVariant.SMOOTH.a()), false);
this.a(world, structureboundingbox, 8, 1, 12, 8, 3, 12, Blocks.SANDSTONE.fromLegacyData(BlockSandStone.EnumSandstoneVariant.SMOOTH.a()), Blocks.SANDSTONE.fromLegacyData(BlockSandStone.EnumSandstoneVariant.SMOOTH.a()), false);
this.a(world, structureboundingbox, 12, 1, 12, 12, 3, 12, Blocks.SANDSTONE.fromLegacyData(BlockSandStone.EnumSandstoneVariant.SMOOTH.a()), Blocks.SANDSTONE.fromLegacyData(BlockSandStone.EnumSandstoneVariant.SMOOTH.a()), false);
this.a(world, structureboundingbox, 1, 1, 5, 4, 4, 11, Blocks.SANDSTONE.getBlockData(), Blocks.SANDSTONE.getBlockData(), false);
this.a(world, structureboundingbox, this.a - 5, 1, 5, this.a - 2, 4, 11, Blocks.SANDSTONE.getBlockData(), Blocks.SANDSTONE.getBlockData(), false);
this.a(world, structureboundingbox, 6, 7, 9, 6, 7, 11, Blocks.SANDSTONE.getBlockData(), Blocks.SANDSTONE.getBlockData(), false);
this.a(world, structureboundingbox, this.a - 7, 7, 9, this.a - 7, 7, 11, Blocks.SANDSTONE.getBlockData(), Blocks.SANDSTONE.getBlockData(), false);
this.a(world, structureboundingbox, 5, 5, 9, 5, 7, 11, Blocks.SANDSTONE.fromLegacyData(BlockSandStone.EnumSandstoneVariant.SMOOTH.a()), Blocks.SANDSTONE.fromLegacyData(BlockSandStone.EnumSandstoneVariant.SMOOTH.a()), false);
this.a(world, structureboundingbox, this.a - 6, 5, 9, this.a - 6, 7, 11, Blocks.SANDSTONE.fromLegacyData(BlockSandStone.EnumSandstoneVariant.SMOOTH.a()), Blocks.SANDSTONE.fromLegacyData(BlockSandStone.EnumSandstoneVariant.SMOOTH.a()), false);
this.a(world, Blocks.AIR.getBlockData(), 5, 5, 10, structureboundingbox);
this.a(world, Blocks.AIR.getBlockData(), 5, 6, 10, structureboundingbox);
this.a(world, Blocks.AIR.getBlockData(), 6, 6, 10, structureboundingbox);
this.a(world, Blocks.AIR.getBlockData(), this.a - 6, 5, 10, structureboundingbox);
this.a(world, Blocks.AIR.getBlockData(), this.a - 6, 6, 10, structureboundingbox);
this.a(world, Blocks.AIR.getBlockData(), this.a - 7, 6, 10, structureboundingbox);
this.a(world, structureboundingbox, 2, 4, 4, 2, 6, 4, Blocks.AIR.getBlockData(), Blocks.AIR.getBlockData(), false);
this.a(world, structureboundingbox, this.a - 3, 4, 4, this.a - 3, 6, 4, Blocks.AIR.getBlockData(), Blocks.AIR.getBlockData(), false);
this.a(world, Blocks.SANDSTONE_STAIRS.fromLegacyData(i), 2, 4, 5, structureboundingbox);
this.a(world, Blocks.SANDSTONE_STAIRS.fromLegacyData(i), 2, 3, 4, structureboundingbox);
this.a(world, Blocks.SANDSTONE_STAIRS.fromLegacyData(i), this.a - 3, 4, 5, structureboundingbox);
this.a(world, Blocks.SANDSTONE_STAIRS.fromLegacyData(i), this.a - 3, 3, 4, structureboundingbox);
this.a(world, structureboundingbox, 1, 1, 3, 2, 2, 3, Blocks.SANDSTONE.getBlockData(), Blocks.SANDSTONE.getBlockData(), false);
this.a(world, structureboundingbox, this.a - 3, 1, 3, this.a - 2, 2, 3, Blocks.SANDSTONE.getBlockData(), Blocks.SANDSTONE.getBlockData(), false);
this.a(world, Blocks.SANDSTONE_STAIRS.getBlockData(), 1, 1, 2, structureboundingbox);
this.a(world, Blocks.SANDSTONE_STAIRS.getBlockData(), this.a - 2, 1, 2, structureboundingbox);
this.a(world, Blocks.STONE_SLAB.fromLegacyData(BlockDoubleStepAbstract.EnumStoneSlabVariant.SAND.a()), 1, 2, 2, structureboundingbox);
this.a(world, Blocks.STONE_SLAB.fromLegacyData(BlockDoubleStepAbstract.EnumStoneSlabVariant.SAND.a()), this.a - 2, 2, 2, structureboundingbox);
this.a(world, Blocks.SANDSTONE_STAIRS.fromLegacyData(l), 2, 1, 2, structureboundingbox);
this.a(world, Blocks.SANDSTONE_STAIRS.fromLegacyData(k), this.a - 3, 1, 2, structureboundingbox);
this.a(world, structureboundingbox, 4, 3, 5, 4, 3, 18, Blocks.SANDSTONE.getBlockData(), Blocks.SANDSTONE.getBlockData(), false);
this.a(world, structureboundingbox, this.a - 5, 3, 5, this.a - 5, 3, 17, Blocks.SANDSTONE.getBlockData(), Blocks.SANDSTONE.getBlockData(), false);
this.a(world, structureboundingbox, 3, 1, 5, 4, 2, 16, Blocks.AIR.getBlockData(), Blocks.AIR.getBlockData(), false);
this.a(world, structureboundingbox, this.a - 6, 1, 5, this.a - 5, 2, 16, Blocks.AIR.getBlockData(), Blocks.AIR.getBlockData(), false);
int k1;
for (k1 = 5; k1 <= 17; k1 += 2) {
this.a(world, Blocks.SANDSTONE.fromLegacyData(BlockSandStone.EnumSandstoneVariant.SMOOTH.a()), 4, 1, k1, structureboundingbox);
this.a(world, Blocks.SANDSTONE.fromLegacyData(BlockSandStone.EnumSandstoneVariant.CHISELED.a()), 4, 2, k1, structureboundingbox);
this.a(world, Blocks.SANDSTONE.fromLegacyData(BlockSandStone.EnumSandstoneVariant.SMOOTH.a()), this.a - 5, 1, k1, structureboundingbox);
this.a(world, Blocks.SANDSTONE.fromLegacyData(BlockSandStone.EnumSandstoneVariant.CHISELED.a()), this.a - 5, 2, k1, structureboundingbox);
}
this.a(world, Blocks.STAINED_HARDENED_CLAY.fromLegacyData(i1), 10, 0, 7, structureboundingbox);
this.a(world, Blocks.STAINED_HARDENED_CLAY.fromLegacyData(i1), 10, 0, 8, structureboundingbox);
this.a(world, Blocks.STAINED_HARDENED_CLAY.fromLegacyData(i1), 9, 0, 9, structureboundingbox);
this.a(world, Blocks.STAINED_HARDENED_CLAY.fromLegacyData(i1), 11, 0, 9, structureboundingbox);
this.a(world, Blocks.STAINED_HARDENED_CLAY.fromLegacyData(i1), 8, 0, 10, structureboundingbox);
this.a(world, Blocks.STAINED_HARDENED_CLAY.fromLegacyData(i1), 12, 0, 10, structureboundingbox);
this.a(world, Blocks.STAINED_HARDENED_CLAY.fromLegacyData(i1), 7, 0, 10, structureboundingbox);
this.a(world, Blocks.STAINED_HARDENED_CLAY.fromLegacyData(i1), 13, 0, 10, structureboundingbox);
this.a(world, Blocks.STAINED_HARDENED_CLAY.fromLegacyData(i1), 9, 0, 11, structureboundingbox);
this.a(world, Blocks.STAINED_HARDENED_CLAY.fromLegacyData(i1), 11, 0, 11, structureboundingbox);
this.a(world, Blocks.STAINED_HARDENED_CLAY.fromLegacyData(i1), 10, 0, 12, structureboundingbox);
this.a(world, Blocks.STAINED_HARDENED_CLAY.fromLegacyData(i1), 10, 0, 13, structureboundingbox);
this.a(world, Blocks.STAINED_HARDENED_CLAY.fromLegacyData(j1), 10, 0, 10, structureboundingbox);
for (k1 = 0; k1 <= this.a - 1; k1 += this.a - 1) {
this.a(world, Blocks.SANDSTONE.fromLegacyData(BlockSandStone.EnumSandstoneVariant.SMOOTH.a()), k1, 2, 1, structureboundingbox);
this.a(world, Blocks.STAINED_HARDENED_CLAY.fromLegacyData(i1), k1, 2, 2, structureboundingbox);
this.a(world, Blocks.SANDSTONE.fromLegacyData(BlockSandStone.EnumSandstoneVariant.SMOOTH.a()), k1, 2, 3, structureboundingbox);
this.a(world, Blocks.SANDSTONE.fromLegacyData(BlockSandStone.EnumSandstoneVariant.SMOOTH.a()), k1, 3, 1, structureboundingbox);
this.a(world, Blocks.STAINED_HARDENED_CLAY.fromLegacyData(i1), k1, 3, 2, structureboundingbox);
this.a(world, Blocks.SANDSTONE.fromLegacyData(BlockSandStone.EnumSandstoneVariant.SMOOTH.a()), k1, 3, 3, structureboundingbox);
this.a(world, Blocks.STAINED_HARDENED_CLAY.fromLegacyData(i1), k1, 4, 1, structureboundingbox);
this.a(world, Blocks.SANDSTONE.fromLegacyData(BlockSandStone.EnumSandstoneVariant.CHISELED.a()), k1, 4, 2, structureboundingbox);
this.a(world, Blocks.STAINED_HARDENED_CLAY.fromLegacyData(i1), k1, 4, 3, structureboundingbox);
this.a(world, Blocks.SANDSTONE.fromLegacyData(BlockSandStone.EnumSandstoneVariant.SMOOTH.a()), k1, 5, 1, structureboundingbox);
this.a(world, Blocks.STAINED_HARDENED_CLAY.fromLegacyData(i1), k1, 5, 2, structureboundingbox);
this.a(world, Blocks.SANDSTONE.fromLegacyData(BlockSandStone.EnumSandstoneVariant.SMOOTH.a()), k1, 5, 3, structureboundingbox);
this.a(world, Blocks.STAINED_HARDENED_CLAY.fromLegacyData(i1), k1, 6, 1, structureboundingbox);
this.a(world, Blocks.SANDSTONE.fromLegacyData(BlockSandStone.EnumSandstoneVariant.CHISELED.a()), k1, 6, 2, structureboundingbox);
this.a(world, Blocks.STAINED_HARDENED_CLAY.fromLegacyData(i1), k1, 6, 3, structureboundingbox);
this.a(world, Blocks.STAINED_HARDENED_CLAY.fromLegacyData(i1), k1, 7, 1, structureboundingbox);
this.a(world, Blocks.STAINED_HARDENED_CLAY.fromLegacyData(i1), k1, 7, 2, structureboundingbox);
this.a(world, Blocks.STAINED_HARDENED_CLAY.fromLegacyData(i1), k1, 7, 3, structureboundingbox);
this.a(world, Blocks.SANDSTONE.fromLegacyData(BlockSandStone.EnumSandstoneVariant.SMOOTH.a()), k1, 8, 1, structureboundingbox);
this.a(world, Blocks.SANDSTONE.fromLegacyData(BlockSandStone.EnumSandstoneVariant.SMOOTH.a()), k1, 8, 2, structureboundingbox);
this.a(world, Blocks.SANDSTONE.fromLegacyData(BlockSandStone.EnumSandstoneVariant.SMOOTH.a()), k1, 8, 3, structureboundingbox);
}
for (k1 = 2; k1 <= this.a - 3; k1 += this.a - 3 - 2) {
this.a(world, Blocks.SANDSTONE.fromLegacyData(BlockSandStone.EnumSandstoneVariant.SMOOTH.a()), k1 - 1, 2, 0, structureboundingbox);
this.a(world, Blocks.STAINED_HARDENED_CLAY.fromLegacyData(i1), k1, 2, 0, structureboundingbox);
this.a(world, Blocks.SANDSTONE.fromLegacyData(BlockSandStone.EnumSandstoneVariant.SMOOTH.a()), k1 + 1, 2, 0, structureboundingbox);
this.a(world, Blocks.SANDSTONE.fromLegacyData(BlockSandStone.EnumSandstoneVariant.SMOOTH.a()), k1 - 1, 3, 0, structureboundingbox);
this.a(world, Blocks.STAINED_HARDENED_CLAY.fromLegacyData(i1), k1, 3, 0, structureboundingbox);
this.a(world, Blocks.SANDSTONE.fromLegacyData(BlockSandStone.EnumSandstoneVariant.SMOOTH.a()), k1 + 1, 3, 0, structureboundingbox);
this.a(world, Blocks.STAINED_HARDENED_CLAY.fromLegacyData(i1), k1 - 1, 4, 0, structureboundingbox);
this.a(world, Blocks.SANDSTONE.fromLegacyData(BlockSandStone.EnumSandstoneVariant.CHISELED.a()), k1, 4, 0, structureboundingbox);
this.a(world, Blocks.STAINED_HARDENED_CLAY.fromLegacyData(i1), k1 + 1, 4, 0, structureboundingbox);
this.a(world, Blocks.SANDSTONE.fromLegacyData(BlockSandStone.EnumSandstoneVariant.SMOOTH.a()), k1 - 1, 5, 0, structureboundingbox);
this.a(world, Blocks.STAINED_HARDENED_CLAY.fromLegacyData(i1), k1, 5, 0, structureboundingbox);
this.a(world, Blocks.SANDSTONE.fromLegacyData(BlockSandStone.EnumSandstoneVariant.SMOOTH.a()), k1 + 1, 5, 0, structureboundingbox);
this.a(world, Blocks.STAINED_HARDENED_CLAY.fromLegacyData(i1), k1 - 1, 6, 0, structureboundingbox);
this.a(world, Blocks.SANDSTONE.fromLegacyData(BlockSandStone.EnumSandstoneVariant.CHISELED.a()), k1, 6, 0, structureboundingbox);
this.a(world, Blocks.STAINED_HARDENED_CLAY.fromLegacyData(i1), k1 + 1, 6, 0, structureboundingbox);
this.a(world, Blocks.STAINED_HARDENED_CLAY.fromLegacyData(i1), k1 - 1, 7, 0, structureboundingbox);
this.a(world, Blocks.STAINED_HARDENED_CLAY.fromLegacyData(i1), k1, 7, 0, structureboundingbox);
this.a(world, Blocks.STAINED_HARDENED_CLAY.fromLegacyData(i1), k1 + 1, 7, 0, structureboundingbox);
this.a(world, Blocks.SANDSTONE.fromLegacyData(BlockSandStone.EnumSandstoneVariant.SMOOTH.a()), k1 - 1, 8, 0, structureboundingbox);
this.a(world, Blocks.SANDSTONE.fromLegacyData(BlockSandStone.EnumSandstoneVariant.SMOOTH.a()), k1, 8, 0, structureboundingbox);
this.a(world, Blocks.SANDSTONE.fromLegacyData(BlockSandStone.EnumSandstoneVariant.SMOOTH.a()), k1 + 1, 8, 0, structureboundingbox);
}
this.a(world, structureboundingbox, 8, 4, 0, 12, 6, 0, Blocks.SANDSTONE.fromLegacyData(BlockSandStone.EnumSandstoneVariant.SMOOTH.a()), Blocks.SANDSTONE.fromLegacyData(BlockSandStone.EnumSandstoneVariant.SMOOTH.a()), false);
this.a(world, Blocks.AIR.getBlockData(), 8, 6, 0, structureboundingbox);
this.a(world, Blocks.AIR.getBlockData(), 12, 6, 0, structureboundingbox);
this.a(world, Blocks.STAINED_HARDENED_CLAY.fromLegacyData(i1), 9, 5, 0, structureboundingbox);
this.a(world, Blocks.SANDSTONE.fromLegacyData(BlockSandStone.EnumSandstoneVariant.CHISELED.a()), 10, 5, 0, structureboundingbox);
this.a(world, Blocks.STAINED_HARDENED_CLAY.fromLegacyData(i1), 11, 5, 0, structureboundingbox);
this.a(world, structureboundingbox, 8, -14, 8, 12, -11, 12, Blocks.SANDSTONE.fromLegacyData(BlockSandStone.EnumSandstoneVariant.SMOOTH.a()), Blocks.SANDSTONE.fromLegacyData(BlockSandStone.EnumSandstoneVariant.SMOOTH.a()), false);
this.a(world, structureboundingbox, 8, -10, 8, 12, -10, 12, Blocks.SANDSTONE.fromLegacyData(BlockSandStone.EnumSandstoneVariant.CHISELED.a()), Blocks.SANDSTONE.fromLegacyData(BlockSandStone.EnumSandstoneVariant.CHISELED.a()), false);
this.a(world, structureboundingbox, 8, -9, 8, 12, -9, 12, Blocks.SANDSTONE.fromLegacyData(BlockSandStone.EnumSandstoneVariant.SMOOTH.a()), Blocks.SANDSTONE.fromLegacyData(BlockSandStone.EnumSandstoneVariant.SMOOTH.a()), false);
this.a(world, structureboundingbox, 8, -8, 8, 12, -1, 12, Blocks.SANDSTONE.getBlockData(), Blocks.SANDSTONE.getBlockData(), false);
this.a(world, structureboundingbox, 9, -11, 9, 11, -1, 11, Blocks.AIR.getBlockData(), Blocks.AIR.getBlockData(), false);
this.a(world, Blocks.STONE_PRESSURE_PLATE.getBlockData(), 10, -11, 10, structureboundingbox);
this.a(world, structureboundingbox, 9, -13, 9, 11, -13, 11, Blocks.TNT.getBlockData(), Blocks.AIR.getBlockData(), false);
this.a(world, Blocks.AIR.getBlockData(), 8, -11, 10, structureboundingbox);
this.a(world, Blocks.AIR.getBlockData(), 8, -10, 10, structureboundingbox);
this.a(world, Blocks.SANDSTONE.fromLegacyData(BlockSandStone.EnumSandstoneVariant.CHISELED.a()), 7, -10, 10, structureboundingbox);
this.a(world, Blocks.SANDSTONE.fromLegacyData(BlockSandStone.EnumSandstoneVariant.SMOOTH.a()), 7, -11, 10, structureboundingbox);
this.a(world, Blocks.AIR.getBlockData(), 12, -11, 10, structureboundingbox);
this.a(world, Blocks.AIR.getBlockData(), 12, -10, 10, structureboundingbox);
this.a(world, Blocks.SANDSTONE.fromLegacyData(BlockSandStone.EnumSandstoneVariant.CHISELED.a()), 13, -10, 10, structureboundingbox);
this.a(world, Blocks.SANDSTONE.fromLegacyData(BlockSandStone.EnumSandstoneVariant.SMOOTH.a()), 13, -11, 10, structureboundingbox);
this.a(world, Blocks.AIR.getBlockData(), 10, -11, 8, structureboundingbox);
this.a(world, Blocks.AIR.getBlockData(), 10, -10, 8, structureboundingbox);
this.a(world, Blocks.SANDSTONE.fromLegacyData(BlockSandStone.EnumSandstoneVariant.CHISELED.a()), 10, -10, 7, structureboundingbox);
this.a(world, Blocks.SANDSTONE.fromLegacyData(BlockSandStone.EnumSandstoneVariant.SMOOTH.a()), 10, -11, 7, structureboundingbox);
this.a(world, Blocks.AIR.getBlockData(), 10, -11, 12, structureboundingbox);
this.a(world, Blocks.AIR.getBlockData(), 10, -10, 12, structureboundingbox);
this.a(world, Blocks.SANDSTONE.fromLegacyData(BlockSandStone.EnumSandstoneVariant.CHISELED.a()), 10, -10, 13, structureboundingbox);
this.a(world, Blocks.SANDSTONE.fromLegacyData(BlockSandStone.EnumSandstoneVariant.SMOOTH.a()), 10, -11, 13, structureboundingbox);
Iterator iterator = EnumDirection.EnumDirectionLimit.HORIZONTAL.iterator();
while (iterator.hasNext()) {
EnumDirection enumdirection = (EnumDirection) iterator.next();
if (!this.e[enumdirection.b()]) {
int l1 = enumdirection.getAdjacentX() * 2;
int i2 = enumdirection.getAdjacentZ() * 2;
this.e[enumdirection.b()] = this.a(world, structureboundingbox, random, 10 + l1, -11, 10 + i2, StructurePieceTreasure.a(WorldGenRegistration.WorldGenPyramidPiece.f, Items.ENCHANTED_BOOK.b(random)), 2 + random.nextInt(5));
}
}
return true;
}
}
abstract static class WorldGenScatteredPiece extends StructurePiece {
protected int a;
protected int b;
protected int c;
protected int d = -1;
public WorldGenScatteredPiece() {
}
protected WorldGenScatteredPiece(Random random, int i, int j, int k, int l, int i1, int j1) {
super(0);
this.a = l;
this.b = i1;
this.c = j1;
this.m = EnumDirection.EnumDirectionLimit.HORIZONTAL.a(random);
switch (WorldGenRegistration.SyntheticClass_1.a[this.m.ordinal()]) {
case 1:
case 2:
this.l = new StructureBoundingBox(i, j, k, i + l - 1, j + i1 - 1, k + j1 - 1);
break;
default:
this.l = new StructureBoundingBox(i, j, k, i + j1 - 1, j + i1 - 1, k + l - 1);
}
}
protected void a(NBTTagCompound nbttagcompound) {
nbttagcompound.setInt("Width", this.a);
nbttagcompound.setInt("Height", this.b);
nbttagcompound.setInt("Depth", this.c);
nbttagcompound.setInt("HPos", this.d);
}
protected void b(NBTTagCompound nbttagcompound) {
this.a = nbttagcompound.getInt("Width");
this.b = nbttagcompound.getInt("Height");
this.c = nbttagcompound.getInt("Depth");
this.d = nbttagcompound.getInt("HPos");
}
protected boolean a(World world, StructureBoundingBox structureboundingbox, int i) {
if (this.d >= 0) {
return true;
} else {
int j = 0;
int k = 0;
BlockPosition.MutableBlockPosition blockposition_mutableblockposition = new BlockPosition.MutableBlockPosition();
for (int l = this.l.c; l <= this.l.f; ++l) {
for (int i1 = this.l.a; i1 <= this.l.d; ++i1) {
blockposition_mutableblockposition.c(i1, 64, l);
if (structureboundingbox.b(blockposition_mutableblockposition)) {
j += Math.max(world.r(blockposition_mutableblockposition).getY(), world.worldProvider.getSeaLevel());
++k;
}
}
}
if (k == 0) {
return false;
} else {
this.d = j / k;
this.l.a(0, this.d - this.l.b + i, 0);
return true;
}
}
}
}
}
© 2015 - 2025 Weber Informatics LLC | Privacy Policy