
net.minecraft.server.WorldServer Maven / Gradle / Ivy
package net.minecraft.server;
import com.google.common.base.Predicate;
import com.google.common.collect.Lists;
import com.google.common.collect.Maps;
import com.google.common.util.concurrent.ListenableFuture;
import net.chestmc.block.BlockControllerRegistry;
import net.chestmc.block.IBlockController;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
import org.bukkit.WeatherType;
import org.bukkit.block.BlockState;
import org.bukkit.craftbukkit.util.HashTreeSet;
import org.bukkit.event.block.BlockFormEvent;
import org.bukkit.event.weather.LightningStrikeEvent;
import java.util.*;
import java.util.logging.Level;
// CraftBukkit end
public class WorldServer extends World implements IAsyncTaskHandler {
private static final Logger a = LogManager.getLogger();
private static final List U = Lists.newArrayList(new StructurePieceTreasure(Items.STICK, 0, 1, 3, 10), new StructurePieceTreasure(Item.getItemOf(Blocks.PLANKS), 0, 1, 3, 10), new StructurePieceTreasure(Item.getItemOf(Blocks.LOG), 0, 1, 3, 10), new StructurePieceTreasure(Items.STONE_AXE, 0, 1, 1, 3), new StructurePieceTreasure(Items.WOODEN_AXE, 0, 1, 1, 5), new StructurePieceTreasure(Items.STONE_PICKAXE, 0, 1, 1, 3), new StructurePieceTreasure(Items.WOODEN_PICKAXE, 0, 1, 1, 5), new StructurePieceTreasure(Items.APPLE, 0, 2, 3, 5), new StructurePieceTreasure(Items.BREAD, 0, 2, 3, 3), new StructurePieceTreasure(Item.getItemOf(Blocks.LOG2), 0, 1, 3, 10));
// CraftBukkit start
public final int dimension;
protected final VillageSiege siegeManager = new VillageSiege(this);
private final MinecraftServer server;
private final PlayerChunkMap manager;
// private final Set L = Sets.newHashSet(); // PAIL: Rename nextTickListHash
private final HashTreeSet M = new HashTreeSet(); // CraftBukkit - HashTreeSet // PAIL: Rename nextTickList
private final Map entitiesByUUID = Maps.newHashMap();
private final PortalTravelAgent Q;
private final SpawnerCreature R = new SpawnerCreature();
public EntityTracker tracker;
public ChunkProviderServer chunkProviderServer;
public boolean savingDisabled;
private boolean O;
private int emptyTime;
private final WorldServer.BlockActionDataList[] S = new WorldServer.BlockActionDataList[]{new WorldServer.BlockActionDataList(null), new WorldServer.BlockActionDataList(null)};
private int T;
private final List V = Lists.newArrayList();
// Add env and gen to constructor
public WorldServer(MinecraftServer minecraftserver, IDataManager idatamanager, WorldData worlddata, int i, MethodProfiler methodprofiler, org.bukkit.World.Environment env, org.bukkit.generator.ChunkGenerator gen) {
super(idatamanager, worlddata, WorldProvider.byDimension(env.getId()), methodprofiler, false, gen, env);
this.dimension = i;
this.pvpMode = minecraftserver.getPVP();
worlddata.world = this;
// CraftBukkit end
this.server = minecraftserver;
this.tracker = new EntityTracker(this);
this.manager = new PlayerChunkMap(this, spigotConfig.viewDistance); // Spigot
this.worldProvider.a(this);
this.chunkProvider = this.k();
this.Q = new org.bukkit.craftbukkit.CraftTravelAgent(this); // CraftBukkit
this.B();
this.C();
this.getWorldBorder().a(minecraftserver.aI());
}
public World b() {
this.worldMaps = new PersistentCollection(this.dataManager);
String s = PersistentVillage.a(this.worldProvider);
PersistentVillage persistentvillage = (PersistentVillage) this.worldMaps.get(PersistentVillage.class, s);
if (persistentvillage == null) {
this.villages = new PersistentVillage(this);
this.worldMaps.a(s, this.villages);
} else {
this.villages = persistentvillage;
this.villages.a(this);
}
if (getServer().getScoreboardManager() == null) { // CraftBukkit
this.scoreboard = new ScoreboardServer(this.server);
PersistentScoreboard persistentscoreboard = (PersistentScoreboard) this.worldMaps.get(PersistentScoreboard.class, "scoreboard");
if (persistentscoreboard == null) {
persistentscoreboard = new PersistentScoreboard();
this.worldMaps.a("scoreboard", persistentscoreboard);
}
persistentscoreboard.a(this.scoreboard);
((ScoreboardServer) this.scoreboard).a(persistentscoreboard);
// CraftBukkit start
} else {
this.scoreboard = getServer().getScoreboardManager().getMainScoreboard().getHandle();
}
// CraftBukkit end
this.getWorldBorder().setCenter(this.worldData.C(), this.worldData.D());
this.getWorldBorder().setDamageAmount(this.worldData.I());
this.getWorldBorder().setDamageBuffer(this.worldData.H());
this.getWorldBorder().setWarningDistance(this.worldData.J());
this.getWorldBorder().setWarningTime(this.worldData.K());
if (this.worldData.F() > 0L) {
this.getWorldBorder().transitionSizeBetween(this.worldData.E(), this.worldData.G(), this.worldData.F());
} else {
this.getWorldBorder().setSize(this.worldData.E());
}
// CraftBukkit start
if (generator != null) {
getWorld().getPopulators().addAll(generator.getDefaultPopulators(getWorld()));
}
// CraftBukkit end
return this;
}
// CraftBukkit start
@Override
public TileEntity getTileEntity(BlockPosition pos) {
TileEntity result = super.getTileEntity(pos);
Block type = getType(pos).getBlock();
if (type == Blocks.CHEST || type == Blocks.TRAPPED_CHEST) { // Spigot
if (!(result instanceof TileEntityChest)) {
result = fixTileEntity(pos, type, result);
}
} else if (type == Blocks.FURNACE) {
if (!(result instanceof TileEntityFurnace)) {
result = fixTileEntity(pos, type, result);
}
} else if (type == Blocks.DROPPER) {
if (!(result instanceof TileEntityDropper)) {
result = fixTileEntity(pos, type, result);
}
} else if (type == Blocks.DISPENSER) {
if (!(result instanceof TileEntityDispenser)) {
result = fixTileEntity(pos, type, result);
}
} else if (type == Blocks.JUKEBOX) {
if (!(result instanceof BlockJukeBox.TileEntityRecordPlayer)) {
result = fixTileEntity(pos, type, result);
}
} else if (type == Blocks.NOTEBLOCK) {
if (!(result instanceof TileEntityNote)) {
result = fixTileEntity(pos, type, result);
}
} else if (type == Blocks.MOB_SPAWNER) {
if (!(result instanceof TileEntityMobSpawner)) {
result = fixTileEntity(pos, type, result);
}
} else if ((type == Blocks.STANDING_SIGN) || (type == Blocks.WALL_SIGN)) {
if (!(result instanceof TileEntitySign)) {
result = fixTileEntity(pos, type, result);
}
} else if (type == Blocks.ENDER_CHEST) {
if (!(result instanceof TileEntityEnderChest)) {
result = fixTileEntity(pos, type, result);
}
} else if (type == Blocks.BREWING_STAND) {
if (!(result instanceof TileEntityBrewingStand)) {
result = fixTileEntity(pos, type, result);
}
} else if (type == Blocks.BEACON) {
if (!(result instanceof TileEntityBeacon)) {
result = fixTileEntity(pos, type, result);
}
} else if (type == Blocks.HOPPER) {
if (!(result instanceof TileEntityHopper)) {
result = fixTileEntity(pos, type, result);
}
}
return result;
}
private TileEntity fixTileEntity(BlockPosition pos, Block type, TileEntity found) {
this.getServer().getLogger().log(Level.SEVERE, "Block at {0},{1},{2} is {3} but has {4}" + ". "
+ "Bukkit will attempt to fix this, but there may be additional damage that we cannot recover.", new Object[]{pos.getX(), pos.getY(), pos.getZ(), org.bukkit.Material.getMaterial(Block.getId(type)).toString(), found});
if (type instanceof IContainer) {
TileEntity replacement = ((IContainer) type).a(this, type.toLegacyData(this.getType(pos)));
replacement.world = this;
this.setTileEntity(pos, replacement);
return replacement;
} else {
this.getServer().getLogger().severe("Don't know how to fix for this type... Can't do anything! :(");
return found;
}
}
private boolean canSpawn(int x, int z) {
if (this.generator != null) {
return this.generator.canSpawn(this.getWorld(), x, z);
} else {
return this.worldProvider.canSpawn(x, z);
}
}
// CraftBukkit end
public void doTick() {
super.doTick();
if (this.getWorldData().isHardcore() && this.getDifficulty() != EnumDifficulty.HARD) {
this.getWorldData().setDifficulty(EnumDifficulty.HARD);
}
this.worldProvider.m().b();
if (this.everyoneDeeplySleeping()) {
if (this.getGameRules().getBoolean("doDaylightCycle")) {
long i = this.worldData.getDayTime() + 24000L;
this.worldData.setDayTime(i - i % 24000L);
}
this.e();
}
// CraftBukkit start - Only call spawner if we have players online and the world allows for mobs or animals
long time = this.worldData.getTime();
if (this.getGameRules().getBoolean("doMobSpawning") && this.worldData.getType() != WorldType.DEBUG_ALL_BLOCK_STATES && (this.allowMonsters || this.allowAnimals) && (this instanceof WorldServer && this.players.size() > 0)) {
timings.mobSpawn.startTiming(); // Spigot
this.R.a(this, this.allowMonsters && (this.ticksPerMonsterSpawns != 0 && time % this.ticksPerMonsterSpawns == 0L), this.allowAnimals && (this.ticksPerAnimalSpawns != 0 && time % this.ticksPerAnimalSpawns == 0L), this.worldData.getTime() % 400L == 0L);
timings.mobSpawn.stopTiming(); // Spigot
// CraftBukkit end
}
// CraftBukkit end
timings.doChunkUnload.startTiming(); // Spigot
this.methodProfiler.c("chunkSource");
this.chunkProvider.unloadChunks();
int j = this.a(1.0F);
if (j != this.ab()) {
this.c(j);
}
this.worldData.setTime(this.worldData.getTime() + 1L);
if (this.getGameRules().getBoolean("doDaylightCycle")) {
this.worldData.setDayTime(this.worldData.getDayTime() + 1L);
}
timings.doChunkUnload.stopTiming(); // Spigot
this.methodProfiler.c("tickPending");
timings.doTickPending.startTiming(); // Spigot
this.a(false);
timings.doTickPending.stopTiming(); // Spigot
this.methodProfiler.c("tickBlocks");
timings.doTickTiles.startTiming(); // Spigot
this.h();
timings.doTickTiles.stopTiming(); // Spigot
this.methodProfiler.c("chunkMap");
timings.doChunkMap.startTiming(); // Spigot
this.manager.flush();
timings.doChunkMap.stopTiming(); // Spigot
this.methodProfiler.c("village");
timings.doVillages.startTiming(); // Spigot
this.villages.tick();
this.siegeManager.a();
timings.doVillages.stopTiming(); // Spigot
this.methodProfiler.c("portalForcer");
timings.doPortalForcer.startTiming(); // Spigot
this.Q.a(this.getTime());
timings.doPortalForcer.stopTiming(); // Spigot
this.methodProfiler.b();
timings.doSounds.startTiming(); // Spigot
this.ak();
this.getWorld().processChunkGC(); // CraftBukkit
timings.doChunkGC.stopTiming(); // Spigot
}
public BiomeBase.BiomeMeta a(EnumCreatureType enumcreaturetype, BlockPosition blockposition) {
List list = this.N().getMobsFor(enumcreaturetype, blockposition);
return list != null && !list.isEmpty() ? (BiomeBase.BiomeMeta) WeightedRandom.a(this.random, list) : null;
}
public boolean a(EnumCreatureType enumcreaturetype, BiomeBase.BiomeMeta biomebase_biomemeta, BlockPosition blockposition) {
List list = this.N().getMobsFor(enumcreaturetype, blockposition);
return list != null && !list.isEmpty() && list.contains(biomebase_biomemeta);
}
public void everyoneSleeping() {
this.O = false;
if (!this.players.isEmpty()) {
int i = 0;
int j = 0;
Iterator iterator = this.players.iterator();
while (iterator.hasNext()) {
EntityHuman entityhuman = (EntityHuman) iterator.next();
if (entityhuman.isSpectator()) {
++i;
} else if (entityhuman.isSleeping() || entityhuman.fauxSleeping) {
++j;
}
}
this.O = j > 0 && j >= this.players.size() - i;
}
}
protected void e() {
this.O = false;
Iterator iterator = this.players.iterator();
while (iterator.hasNext()) {
EntityHuman entityhuman = (EntityHuman) iterator.next();
if (entityhuman.isSleeping()) {
entityhuman.a(false, false, true);
}
}
this.ag();
}
private void ag() {
this.worldData.setStorm(false);
// CraftBukkit start
// If we stop due to everyone sleeping we should reset the weather duration to some other random value.
// Not that everyone ever manages to get the whole server to sleep at the same time....
if (!this.worldData.hasStorm()) {
this.worldData.setWeatherDuration(0);
}
// CraftBukkit end
this.worldData.setThundering(false);
// CraftBukkit start
// If we stop due to everyone sleeping we should reset the weather duration to some other random value.
// Not that everyone ever manages to get the whole server to sleep at the same time....
if (!this.worldData.isThundering()) {
this.worldData.setThunderDuration(0);
}
// CraftBukkit end
}
public boolean everyoneDeeplySleeping() {
if (this.O && !this.isClientSide) {
Iterator iterator = this.players.iterator();
// CraftBukkit - This allows us to assume that some people are in bed but not really, allowing time to pass in spite of AFKers
boolean foundActualSleepers = false;
EntityHuman entityhuman;
do {
if (!iterator.hasNext()) {
return foundActualSleepers;
}
entityhuman = (EntityHuman) iterator.next();
// CraftBukkit start
if (entityhuman.isDeeplySleeping()) {
foundActualSleepers = true;
}
} while (!entityhuman.isSpectator() || entityhuman.isDeeplySleeping() || entityhuman.fauxSleeping);
// CraftBukkit end
return false;
} else {
return false;
}
}
protected void h() {
super.h();
if (this.worldData.getType() == WorldType.DEBUG_ALL_BLOCK_STATES) {
// Spigot start
gnu.trove.iterator.TLongShortIterator iterator = this.chunkTickList.iterator();
while (iterator.hasNext()) {
iterator.advance();
long chunkCoord = iterator.key();
this.getChunkAt(World.keyToX(chunkCoord), World.keyToZ(chunkCoord)).b(false);
// Spigot end
}
} else {
int i = 0;
int j = 0;
// CraftBukkit start
//for (Iterator iterator1 = this.chunkTickList.iterator(); iterator1.hasNext(); this.methodProfiler.b()) {
// ChunkCoordIntPair chunkcoordintpair1 = (ChunkCoordIntPair) iterator1.next();
// int k = chunkcoordintpair1.x * 16;
// int l = chunkcoordintpair1.z * 16;
// Spigot start
for (gnu.trove.iterator.TLongShortIterator iter = chunkTickList.iterator(); iter.hasNext(); ) {
iter.advance();
long chunkCoord = iter.key();
int chunkX = World.keyToX(chunkCoord);
int chunkZ = World.keyToZ(chunkCoord);
// If unloaded, or in procedd of being unloaded, drop it
if ((!this.chunkProvider.isChunkLoaded(chunkX, chunkZ)) || (this.chunkProviderServer.unloadQueue.contains(chunkX, chunkZ))) {
iter.remove();
continue;
}
// Spigot end
// ChunkCoordIntPair chunkcoordintpair = (ChunkCoordIntPair) iterator.next();
int k = chunkX * 16;
int l = chunkZ * 16;
this.methodProfiler.a("getChunk");
Chunk chunk = this.getChunkAt(chunkX, chunkZ);
// CraftBukkit end
this.a(k, l, chunk);
this.methodProfiler.c("tickChunk");
chunk.b(false);
this.methodProfiler.c("thunder");
int i1;
BlockPosition blockposition;
if (this.random.nextInt(100000) == 0 && this.S() && this.R()) {
this.m = this.m * 3 + 1013904223;
i1 = this.m >> 2;
blockposition = this.a(new BlockPosition(k + (i1 & 15), 0, l + (i1 >> 8 & 15)));
if (this.isRainingAt(blockposition)) {
this.strikeLightning(new EntityLightning(this, blockposition.getX(), blockposition.getY(), blockposition.getZ()));
}
}
this.methodProfiler.c("iceandsnow");
if (this.random.nextInt(16) == 0) {
this.m = this.m * 3 + 1013904223;
i1 = this.m >> 2;
blockposition = this.q(new BlockPosition(k + (i1 & 15), 0, l + (i1 >> 8 & 15)));
BlockPosition blockposition1 = blockposition.down();
if (this.w(blockposition1)) {
// CraftBukkit start
BlockState blockState = this.getWorld().getBlockAt(blockposition1.getX(), blockposition1.getY(), blockposition1.getZ()).getState();
blockState.setTypeId(Block.getId(Blocks.ICE));
BlockFormEvent iceBlockForm = new BlockFormEvent(blockState.getBlock(), blockState);
this.getServer().getPluginManager().callEvent(iceBlockForm);
if (!iceBlockForm.isCancelled()) {
blockState.update(true);
}
// CraftBukkit end
}
if (this.S() && this.f(blockposition, true)) {
// CraftBukkit start
BlockState blockState = this.getWorld().getBlockAt(blockposition.getX(), blockposition.getY(), blockposition.getZ()).getState();
blockState.setTypeId(Block.getId(Blocks.SNOW_LAYER));
BlockFormEvent snow = new BlockFormEvent(blockState.getBlock(), blockState);
this.getServer().getPluginManager().callEvent(snow);
if (!snow.isCancelled()) {
blockState.update(true);
}
// CraftBukkit end
}
if (this.S() && this.getBiome(blockposition1).e()) {
this.getType(blockposition1).getBlock().k(this, blockposition1);
}
}
this.methodProfiler.c("tickBlocks");
i1 = this.getGameRules().c("randomTickSpeed");
if (i1 > 0) {
ChunkSection[] achunksection = chunk.getSections();
int j1 = achunksection.length;
for (ChunkSection chunksection : achunksection) {
if (chunksection != null && chunksection.shouldTick()) {
for (int l1 = 0; l1 < i1; ++l1) {
this.m = this.m * 3 + 1013904223;
int i2 = this.m >> 2;
int j2 = i2 & 15;
int k2 = i2 >> 8 & 15;
int l2 = i2 >> 16 & 15;
++j;
final IBlockData iblockdata = chunksection.getType(j2, l2, k2);
final Block block = iblockdata.getBlock();
// ChestMC start - support for block handlers.
final BlockPosition pos = new BlockPosition(j2 + k, l2 + chunksection.getYPosition(), k2 + l);
final org.bukkit.block.Block bukkitBlock = getWorld().getBlockAt(pos.getX(), pos.getY(), pos.getZ());
final IBlockController controller = bukkitBlock.getController();
if (controller != null && controller.canTick()) {
controller.onTick(random);
}
// ChestMC end.
if (block.isTicking()) {
++i;
block.a(this, pos, iblockdata, this.random);
}
}
}
}
}
}
}
// Spigot Start
if (spigotConfig.clearChunksOnTick) {
chunkTickList.clear();
}
// Spigot End
}
protected BlockPosition a(BlockPosition blockposition) {
BlockPosition blockposition1 = this.q(blockposition);
AxisAlignedBB axisalignedbb = (new AxisAlignedBB(blockposition1, new BlockPosition(blockposition1.getX(), this.getHeight(), blockposition1.getZ()))).grow(3.0D, 3.0D, 3.0D);
List list = this.a(EntityLiving.class, axisalignedbb, new Predicate() {
public boolean a(EntityLiving entityliving) {
return entityliving != null && entityliving.isAlive() && WorldServer.this.i(entityliving.getChunkCoordinates());
}
public boolean apply(Object object) {
return this.a((EntityLiving) object);
}
});
return !list.isEmpty() ? ((EntityLiving) list.get(this.random.nextInt(list.size()))).getChunkCoordinates() : blockposition1;
}
public boolean a(BlockPosition blockposition, Block block) {
NextTickListEntry nextticklistentry = new NextTickListEntry(blockposition, block);
return this.V.contains(nextticklistentry);
}
public void a(BlockPosition blockposition, Block block, int i) {
this.a(blockposition, block, i, 0);
}
public void a(BlockPosition blockposition, Block block, int i, int j) {
NextTickListEntry nextticklistentry = new NextTickListEntry(blockposition, block);
byte b0 = 0;
if (this.e && block.getMaterial() != Material.AIR) {
if (block.N()) {
b0 = 8;
if (this.areChunksLoadedBetween(nextticklistentry.a.a(-b0, -b0, -b0), nextticklistentry.a.a(b0, b0, b0))) {
IBlockData iblockdata = this.getType(nextticklistentry.a);
if (iblockdata.getBlock().getMaterial() != Material.AIR && iblockdata.getBlock() == nextticklistentry.a()) {
iblockdata.getBlock().b(this, nextticklistentry.a, iblockdata, this.random);
}
}
return;
}
i = 1;
}
if (this.areChunksLoadedBetween(blockposition.a(-b0, -b0, -b0), blockposition.a(b0, b0, b0))) {
if (block.getMaterial() != Material.AIR) {
nextticklistentry.a((long) i + this.worldData.getTime());
nextticklistentry.a(j);
}
// CraftBukkit - use M, PAIL: Rename nextTickList
if (!this.M.contains(nextticklistentry)) {
this.M.add(nextticklistentry);
}
}
}
public void b(BlockPosition blockposition, Block block, int i, int j) {
NextTickListEntry nextticklistentry = new NextTickListEntry(blockposition, block);
nextticklistentry.a(j);
if (block.getMaterial() != Material.AIR) {
nextticklistentry.a((long) i + this.worldData.getTime());
}
// CraftBukkit - use M, PAIL: Rename nextTickList
if (!this.M.contains(nextticklistentry)) {
this.M.add(nextticklistentry);
}
}
public void tickEntities() {
if (false && this.players.isEmpty()) { // CraftBukkit - this prevents entity cleanup, other issues on servers with no players
if (this.emptyTime++ >= 1200) {
return;
}
} else {
this.j();
}
super.tickEntities();
spigotConfig.currentPrimedTnt = 0; // Spigot
}
public void j() {
this.emptyTime = 0;
}
public boolean a(boolean flag) {
if (this.worldData.getType() == WorldType.DEBUG_ALL_BLOCK_STATES) {
return false;
} else {
int i = this.M.size();
if (false) { // CraftBukkit
throw new IllegalStateException("TickNextTick list out of synch");
} else {
if (i > 1000) {
// CraftBukkit start - If the server has too much to process over time, try to alleviate that
if (i > 20 * 1000) {
i = i / 20;
} else {
i = 1000;
}
// CraftBukkit end
}
this.methodProfiler.a("cleaning");
NextTickListEntry nextticklistentry;
for (int j = 0; j < i; ++j) {
nextticklistentry = this.M.first();
if (!flag && nextticklistentry.b > this.worldData.getTime()) {
break;
}
// CraftBukkit - use M, PAIL: Rename nextTickList
this.M.remove(nextticklistentry);
this.V.add(nextticklistentry);
}
this.methodProfiler.b();
this.methodProfiler.a("ticking");
Iterator iterator = this.V.iterator();
while (iterator.hasNext()) {
nextticklistentry = iterator.next();
iterator.remove();
byte b0 = 0;
if (this.areChunksLoadedBetween(nextticklistentry.a.a(-b0, -b0, -b0), nextticklistentry.a.a(b0, b0, b0))) {
IBlockData iblockdata = this.getType(nextticklistentry.a);
if (iblockdata.getBlock().getMaterial() != Material.AIR && Block.a(iblockdata.getBlock(), nextticklistentry.a())) {
try {
iblockdata.getBlock().b(this, nextticklistentry.a, iblockdata, this.random);
} catch (Throwable throwable) {
CrashReport crashreport = CrashReport.a(throwable, "Exception while ticking a block");
CrashReportSystemDetails crashreportsystemdetails = crashreport.a("Block being ticked");
CrashReportSystemDetails.a(crashreportsystemdetails, nextticklistentry.a, iblockdata);
throw new ReportedException(crashreport);
}
}
} else {
this.a(nextticklistentry.a, nextticklistentry.a(), 0);
}
}
this.methodProfiler.b();
this.V.clear();
return !this.M.isEmpty();
}
}
}
public List a(Chunk chunk, boolean flag) {
ChunkCoordIntPair chunkcoordintpair = chunk.j();
int i = (chunkcoordintpair.x << 4) - 2;
int j = i + 16 + 2;
int k = (chunkcoordintpair.z << 4) - 2;
int l = k + 16 + 2;
return this.a(new StructureBoundingBox(i, 0, k, j, 256, l), flag);
}
public List a(StructureBoundingBox structureboundingbox, boolean flag) {
ArrayList arraylist = null;
for (int i = 0; i < 2; ++i) {
Iterator iterator;
if (i == 0) {
iterator = this.M.iterator();
} else {
iterator = this.V.iterator();
}
while (iterator.hasNext()) {
NextTickListEntry nextticklistentry = (NextTickListEntry) iterator.next();
BlockPosition blockposition = nextticklistentry.a;
if (blockposition.getX() >= structureboundingbox.a && blockposition.getX() < structureboundingbox.d && blockposition.getZ() >= structureboundingbox.c && blockposition.getZ() < structureboundingbox.f) {
if (flag) {
// CraftBukkit - use M
iterator.remove();
}
if (arraylist == null) {
arraylist = Lists.newArrayList();
}
arraylist.add(nextticklistentry);
}
}
}
return arraylist;
}
/* CraftBukkit start - We prevent spawning in general, so this butchering is not needed
public void entityJoinedWorld(Entity entity, boolean flag) {
if (!this.getSpawnAnimals() && (entity instanceof EntityAnimal || entity instanceof EntityWaterAnimal)) {
entity.die();
}
if (!this.getSpawnNPCs() && entity instanceof NPC) {
entity.die();
}
super.entityJoinedWorld(entity, flag);
}
// CraftBukkit end */
private boolean getSpawnNPCs() {
return this.server.getSpawnNPCs();
}
private boolean getSpawnAnimals() {
return this.server.getSpawnAnimals();
}
protected IChunkProvider k() {
IChunkLoader ichunkloader = this.dataManager.createChunkLoader(this.worldProvider);
// CraftBukkit start
org.bukkit.craftbukkit.generator.InternalChunkGenerator gen;
if (this.generator != null) {
gen = new org.bukkit.craftbukkit.generator.CustomChunkGenerator(this, this.getSeed(), this.generator);
} else if (this.worldProvider instanceof WorldProviderHell) {
gen = new org.bukkit.craftbukkit.generator.NetherChunkGenerator(this, this.getSeed());
} else if (this.worldProvider instanceof WorldProviderTheEnd) {
gen = new org.bukkit.craftbukkit.generator.SkyLandsChunkGenerator(this, this.getSeed());
} else {
gen = new org.bukkit.craftbukkit.generator.NormalChunkGenerator(this, this.getSeed());
}
this.chunkProviderServer = new ChunkProviderServer(this, ichunkloader, gen);
// CraftBukkit end
return this.chunkProviderServer;
}
public List getTileEntities(int i, int j, int k, int l, int i1, int j1) {
ArrayList arraylist = Lists.newArrayList();
// CraftBukkit start - Get tile entities from chunks instead of world
for (int chunkX = (i >> 4); chunkX <= ((l - 1) >> 4); chunkX++) {
for (int chunkZ = (k >> 4); chunkZ <= ((j1 - 1) >> 4); chunkZ++) {
Chunk chunk = getChunkAt(chunkX, chunkZ);
if (chunk == null) {
continue;
}
for (Object te : chunk.tileEntities.values()) {
TileEntity tileentity = (TileEntity) te;
if ((tileentity.position.getX() >= i) && (tileentity.position.getY() >= j) && (tileentity.position.getZ() >= k) && (tileentity.position.getX() < l) && (tileentity.position.getY() < i1) && (tileentity.position.getZ() < j1)) {
arraylist.add(tileentity);
}
}
}
}
/*
for (int k1 = 0; k1 < this.h.size(); ++k1) {
TileEntity tileentity = (TileEntity) this.h.get(k1);
BlockPosition blockposition = tileentity.getPosition();
if (blockposition.getX() >= i && blockposition.getY() >= j && blockposition.getZ() >= k && blockposition.getX() < l && blockposition.getY() < i1 && blockposition.getZ() < j1) {
arraylist.add(tileentity);
}
}
*/
// CraftBukkit end
return arraylist;
}
public boolean a(EntityHuman entityhuman, BlockPosition blockposition) {
return !this.server.a(this, blockposition, entityhuman) && this.getWorldBorder().a(blockposition);
}
public void a(WorldSettings worldsettings) {
if (!this.worldData.w()) {
try {
this.b(worldsettings);
if (this.worldData.getType() == WorldType.DEBUG_ALL_BLOCK_STATES) {
this.aj();
}
super.a(worldsettings);
} catch (Throwable throwable) {
CrashReport crashreport = CrashReport.a(throwable, "Exception initializing level");
try {
this.a(crashreport);
} catch (Throwable throwable1) {
}
throw new ReportedException(crashreport);
}
this.worldData.d(true);
}
}
private void aj() {
this.worldData.f(false);
this.worldData.c(true);
this.worldData.setStorm(false);
this.worldData.setThundering(false);
this.worldData.i(1000000000);
this.worldData.setDayTime(6000L);
this.worldData.setGameType(WorldSettings.EnumGamemode.SPECTATOR);
this.worldData.g(false);
this.worldData.setDifficulty(EnumDifficulty.PEACEFUL);
this.worldData.e(true);
this.getGameRules().set("doDaylightCycle", "false");
}
private void b(WorldSettings worldsettings) {
if (!this.worldProvider.e()) {
this.worldData.setSpawn(BlockPosition.ZERO.up(this.worldProvider.getSeaLevel()));
} else if (this.worldData.getType() == WorldType.DEBUG_ALL_BLOCK_STATES) {
this.worldData.setSpawn(BlockPosition.ZERO.up());
} else {
this.isLoading = true;
WorldChunkManager worldchunkmanager = this.worldProvider.m();
List list = worldchunkmanager.a();
Random random = new Random(this.getSeed());
BlockPosition blockposition = worldchunkmanager.a(0, 0, 256, list, random);
int i = 0;
int j = this.worldProvider.getSeaLevel();
int k = 0;
// CraftBukkit start
if (this.generator != null) {
Random rand = new Random(this.getSeed());
org.bukkit.Location spawn = this.generator.getFixedSpawnLocation(this.getWorld(), rand);
if (spawn != null) {
if (spawn.getWorld() != this.getWorld()) {
throw new IllegalStateException("Cannot set spawn point for " + this.worldData.getName() + " to be in another world (" + spawn.getWorld().getName() + ")");
} else {
this.worldData.setSpawn(new BlockPosition(spawn.getBlockX(), spawn.getBlockY(), spawn.getBlockZ()));
this.isLoading = false;
return;
}
}
}
// CraftBukkit end
if (blockposition != null) {
i = blockposition.getX();
k = blockposition.getZ();
} else {
WorldServer.a.warn("Unable to find spawn biome");
}
int l = 0;
while (!this.canSpawn(i, k)) { // CraftBukkit - use our own canSpawn
i += random.nextInt(64) - random.nextInt(64);
k += random.nextInt(64) - random.nextInt(64);
++l;
if (l == 1000) {
break;
}
}
this.worldData.setSpawn(new BlockPosition(i, j, k));
this.isLoading = false;
if (worldsettings.c()) {
this.l();
}
}
}
protected void l() {
WorldGenBonusChest worldgenbonuschest = new WorldGenBonusChest(WorldServer.U, 10);
for (int i = 0; i < 10; ++i) {
int j = this.worldData.c() + this.random.nextInt(6) - this.random.nextInt(6);
int k = this.worldData.e() + this.random.nextInt(6) - this.random.nextInt(6);
BlockPosition blockposition = this.r(new BlockPosition(j, 0, k)).up();
if (worldgenbonuschest.generate(this, this.random, blockposition)) {
break;
}
}
}
public BlockPosition getDimensionSpawn() {
return this.worldProvider.h();
}
public void save(boolean flag, IProgressUpdate iprogressupdate) throws ExceptionWorldConflict {
if (this.chunkProvider.canSave()) {
// ChestMC start - support for block handlers.
BlockControllerRegistry.INSTANCE.save(getWorld());
// ChestMC end.
org.bukkit.Bukkit.getPluginManager().callEvent(new org.bukkit.event.world.WorldSaveEvent(getWorld())); // CraftBukkit
if (iprogressupdate != null) {
iprogressupdate.a("Saving level");
}
this.a();
if (iprogressupdate != null) {
iprogressupdate.c("Saving chunks");
}
this.chunkProvider.saveChunks(flag, iprogressupdate);
// CraftBukkit - ArrayList -> Collection
Collection arraylist = this.chunkProviderServer.a();
for (Object value : arraylist) {
Chunk chunk = (Chunk) value;
if (chunk != null && !this.manager.a(chunk.locX, chunk.locZ)) {
this.chunkProviderServer.queueUnload(chunk.locX, chunk.locZ);
}
}
}
}
public void flushSave() {
if (this.chunkProvider.canSave()) {
this.chunkProvider.c();
}
}
protected void a() throws ExceptionWorldConflict {
this.checkSession();
this.worldData.a(this.getWorldBorder().getSize());
this.worldData.d(this.getWorldBorder().getCenterX());
this.worldData.c(this.getWorldBorder().getCenterZ());
this.worldData.e(this.getWorldBorder().getDamageBuffer());
this.worldData.f(this.getWorldBorder().getDamageAmount());
this.worldData.j(this.getWorldBorder().getWarningDistance());
this.worldData.k(this.getWorldBorder().getWarningTime());
this.worldData.b(this.getWorldBorder().j());
this.worldData.e(this.getWorldBorder().i());
// CraftBukkit start - save worldMaps once, rather than once per shared world
if (!(this instanceof SecondaryWorldServer)) {
this.worldMaps.a();
}
this.dataManager.saveWorldData(this.worldData, this.server.getPlayerList().t());
// CraftBukkit end
}
protected void a(Entity entity) {
super.a(entity);
this.entitiesById.a(entity.getId(), entity);
this.entitiesByUUID.put(entity.getUniqueID(), entity);
Entity[] aentity = entity.aB();
if (aentity != null) {
for (int i = 0; i < aentity.length; ++i) {
this.entitiesById.a(aentity[i].getId(), aentity[i]);
}
}
}
protected void b(Entity entity) {
super.b(entity);
this.entitiesById.d(entity.getId());
this.entitiesByUUID.remove(entity.getUniqueID());
Entity[] aentity = entity.aB();
if (aentity != null) {
for (int i = 0; i < aentity.length; ++i) {
this.entitiesById.d(aentity[i].getId());
}
}
}
public boolean strikeLightning(Entity entity) {
// CraftBukkit start
LightningStrikeEvent lightning = new LightningStrikeEvent(this.getWorld(), (org.bukkit.entity.LightningStrike) entity.getBukkitEntity());
this.getServer().getPluginManager().callEvent(lightning);
if (lightning.isCancelled()) {
return false;
}
if (super.strikeLightning(entity)) {
this.server.getPlayerList().sendPacketNearby(entity.locX, entity.locY, entity.locZ, 512.0D, dimension, new PacketPlayOutSpawnEntityWeather(entity));
// CraftBukkit end
return true;
} else {
return false;
}
}
public void broadcastEntityEffect(Entity entity, byte b0) {
this.getTracker().sendPacketToEntity(entity, new PacketPlayOutEntityStatus(entity, b0));
}
public Explosion createExplosion(Entity entity, double d0, double d1, double d2, float f, boolean flag, boolean flag1) {
// CraftBukkit start
Explosion explosion = super.createExplosion(entity, d0, d1, d2, f, flag, flag1);
if (explosion.wasCanceled) {
return explosion;
}
/* Remove
Explosion explosion = new Explosion(this, entity, d0, d1, d2, f, flag, flag1);
explosion.a();
explosion.a(false);
*/
// CraftBukkit end - TODO: Check if explosions are still properly implemented
if (!flag1) {
explosion.clearBlocks();
}
Iterator iterator = this.players.iterator();
while (iterator.hasNext()) {
EntityHuman entityhuman = (EntityHuman) iterator.next();
if (entityhuman.e(d0, d1, d2) < 4096.0D) {
((EntityPlayer) entityhuman).playerConnection.sendPacket(new PacketPlayOutExplosion(d0, d1, d2, f, explosion.getBlocks(), explosion.b().get(entityhuman)));
}
}
return explosion;
}
public void playBlockAction(BlockPosition blockposition, Block block, int i, int j) {
BlockActionData blockactiondata = new BlockActionData(blockposition, block, i, j);
Iterator iterator = this.S[this.T].iterator();
BlockActionData blockactiondata1;
do {
if (!iterator.hasNext()) {
this.S[this.T].add(blockactiondata);
return;
}
blockactiondata1 = (BlockActionData) iterator.next();
} while (!blockactiondata1.equals(blockactiondata));
}
private void ak() {
while (!this.S[this.T].isEmpty()) {
int i = this.T;
this.T ^= 1;
Iterator iterator = this.S[i].iterator();
while (iterator.hasNext()) {
BlockActionData blockactiondata = (BlockActionData) iterator.next();
if (this.a(blockactiondata)) {
// CraftBukkit - this.worldProvider.dimension -> this.dimension
this.server.getPlayerList().sendPacketNearby(blockactiondata.a().getX(), blockactiondata.a().getY(), blockactiondata.a().getZ(), 64.0D, dimension, new PacketPlayOutBlockAction(blockactiondata.a(), blockactiondata.d(), blockactiondata.b(), blockactiondata.c()));
}
}
this.S[i].clear();
}
}
private boolean a(BlockActionData blockactiondata) {
IBlockData iblockdata = this.getType(blockactiondata.a());
return iblockdata.getBlock() == blockactiondata.d() && iblockdata.getBlock().a(this, blockactiondata.a(), iblockdata, blockactiondata.b(), blockactiondata.c());
}
public void saveLevel() {
this.dataManager.a();
}
protected void p() {
boolean flag = this.S();
super.p();
/* CraftBukkit start
if (this.o != this.p) {
this.server.getPlayerList().a(new PacketPlayOutGameStateChange(7, this.p), this.worldProvider.getDimension());
}
if (this.q != this.r) {
this.server.getPlayerList().a(new PacketPlayOutGameStateChange(8, this.r), this.worldProvider.getDimension());
}
if (flag != this.S()) {
if (flag) {
this.server.getPlayerList().sendAll(new PacketPlayOutGameStateChange(2, 0.0F));
} else {
this.server.getPlayerList().sendAll(new PacketPlayOutGameStateChange(1, 0.0F));
}
this.server.getPlayerList().sendAll(new PacketPlayOutGameStateChange(7, this.p));
this.server.getPlayerList().sendAll(new PacketPlayOutGameStateChange(8, this.r));
}
// */
if (flag != this.S()) {
// Only send weather packets to those affected
for (int i = 0; i < this.players.size(); ++i) {
if (this.players.get(i).world == this) {
((EntityPlayer) this.players.get(i)).setPlayerWeather((!flag ? WeatherType.DOWNFALL : WeatherType.CLEAR), false);
}
}
}
for (int i = 0; i < this.players.size(); ++i) {
if (this.players.get(i).world == this) {
((EntityPlayer) this.players.get(i)).updateWeather(this.o, this.p, this.q, this.r);
}
}
// CraftBukkit end
}
protected int q() {
return this.server.getPlayerList().s();
}
public MinecraftServer getMinecraftServer() {
return this.server;
}
public EntityTracker getTracker() {
return this.tracker;
}
public PlayerChunkMap getPlayerChunkMap() {
return this.manager;
}
public PortalTravelAgent getTravelAgent() {
return this.Q;
}
public void a(EnumParticle enumparticle, double d0, double d1, double d2, int i, double d3, double d4, double d5, double d6, int... aint) {
this.a(enumparticle, false, d0, d1, d2, i, d3, d4, d5, d6, aint);
}
public void a(EnumParticle enumparticle, boolean flag, double d0, double d1, double d2, int i, double d3, double d4, double d5, double d6, int... aint) {
// CraftBukkit - visibility api support
sendParticles(null, enumparticle, flag, d0, d1, d2, i, d3, d4, d5, d6, aint);
}
public void sendParticles(EntityPlayer sender, EnumParticle enumparticle, boolean flag, double d0, double d1, double d2, int i, double d3, double d4, double d5, double d6, int... aint) {
// CraftBukkit end
PacketPlayOutWorldParticles packetplayoutworldparticles = new PacketPlayOutWorldParticles(enumparticle, flag, (float) d0, (float) d1, (float) d2, (float) d3, (float) d4, (float) d5, (float) d6, i, aint);
for (int j = 0; j < this.players.size(); ++j) {
EntityPlayer entityplayer = (EntityPlayer) this.players.get(j);
if (sender != null && !entityplayer.getBukkitEntity().canSee(sender.getBukkitEntity())) continue; // CraftBukkit
BlockPosition blockposition = entityplayer.getChunkCoordinates();
double d7 = blockposition.c(d0, d1, d2);
if (d7 <= 256.0D || flag && d7 <= 65536.0D) {
entityplayer.playerConnection.sendPacket(packetplayoutworldparticles);
}
}
}
public Entity getEntity(UUID uuid) {
return this.entitiesByUUID.get(uuid);
}
public ListenableFuture
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