org.bukkit.craftbukkit.inventory.CraftMetaBlockState Maven / Gradle / Ivy
package org.bukkit.craftbukkit.inventory;
import com.google.common.base.Objects;
import com.google.common.collect.ImmutableMap;
import net.minecraft.server.*;
import org.apache.commons.lang.Validate;
import org.bukkit.Material;
import org.bukkit.block.BlockState;
import org.bukkit.configuration.serialization.DelegateDeserialization;
import org.bukkit.craftbukkit.block.*;
import org.bukkit.inventory.meta.BlockStateMeta;
import java.util.Map;
@DelegateDeserialization(CraftMetaItem.SerializableMeta.class)
public class CraftMetaBlockState extends CraftMetaItem implements BlockStateMeta {
@ItemMetaKey.Specific(ItemMetaKey.Specific.To.NBT)
static final ItemMetaKey BLOCK_ENTITY_TAG = new ItemMetaKey("BlockEntityTag");
final Material material;
NBTTagCompound blockEntityTag;
CraftMetaBlockState(CraftMetaItem meta, Material material) {
super(meta);
this.material = material;
if (!(meta instanceof CraftMetaBlockState)
|| ((CraftMetaBlockState) meta).material != material
|| material == Material.SIGN
|| material == Material.COMMAND) {
blockEntityTag = null;
return;
}
CraftMetaBlockState te = (CraftMetaBlockState) meta;
this.blockEntityTag = te.blockEntityTag;
}
CraftMetaBlockState(NBTTagCompound tag, Material material) {
super(tag);
this.material = material;
if (tag.hasKeyOfType(BLOCK_ENTITY_TAG.NBT, 10)) {
blockEntityTag = tag.getCompound(BLOCK_ENTITY_TAG.NBT);
} else {
blockEntityTag = null;
}
}
CraftMetaBlockState(Map map) {
super(map);
String matName = SerializableMeta.getString(map, "blockMaterial", true);
Material m = Material.getMaterial(matName);
if (m != null) {
material = m;
} else {
material = Material.AIR;
}
}
@Override
void applyToItem(NBTTagCompound tag) {
super.applyToItem(tag);
if (blockEntityTag != null) {
tag.set(BLOCK_ENTITY_TAG.NBT, blockEntityTag);
}
}
@Override
void deserializeInternal(NBTTagCompound tag) {
if (tag.hasKeyOfType(BLOCK_ENTITY_TAG.NBT, 10)) {
blockEntityTag = tag.getCompound(BLOCK_ENTITY_TAG.NBT);
}
}
@Override
void serializeInternal(final Map internalTags) {
if (blockEntityTag != null) {
internalTags.put(BLOCK_ENTITY_TAG.NBT, blockEntityTag);
}
}
@Override
ImmutableMap.Builder serialize(ImmutableMap.Builder builder) {
super.serialize(builder);
builder.put("blockMaterial", material.name());
return builder;
}
@Override
int applyHash() {
final int original;
int hash = original = super.applyHash();
if (blockEntityTag != null) {
hash = 61 * hash + this.blockEntityTag.hashCode();
}
return original != hash ? CraftMetaBlockState.class.hashCode() ^ hash : hash;
}
@Override
public boolean equalsCommon(CraftMetaItem meta) {
if (!super.equalsCommon(meta)) {
return false;
}
if (meta instanceof CraftMetaBlockState) {
CraftMetaBlockState that = (CraftMetaBlockState) meta;
return Objects.equal(this.blockEntityTag, that.blockEntityTag);
}
return true;
}
@Override
boolean notUncommon(CraftMetaItem meta) {
return super.notUncommon(meta) && (meta instanceof CraftMetaBlockState || blockEntityTag == null);
}
@Override
boolean isEmpty() {
return super.isEmpty() && blockEntityTag == null;
}
@Override
boolean applicableTo(Material type) {
switch (type) {
case FURNACE:
case CHEST:
case TRAPPED_CHEST:
case JUKEBOX:
case DISPENSER:
case DROPPER:
case SIGN:
case MOB_SPAWNER:
case NOTE_BLOCK:
case PISTON_BASE:
case BREWING_STAND_ITEM:
case ENCHANTMENT_TABLE:
case COMMAND:
case BEACON:
case DAYLIGHT_DETECTOR:
case DAYLIGHT_DETECTOR_INVERTED:
case HOPPER:
case REDSTONE_COMPARATOR:
case FLOWER_POT_ITEM:
return true;
}
return false;
}
@Override
public boolean hasBlockState() {
return blockEntityTag != null;
}
@Override
public BlockState getBlockState() {
TileEntity te = blockEntityTag == null ? null : TileEntity.c(blockEntityTag);
switch (material) {
case SIGN:
case SIGN_POST:
case WALL_SIGN:
if (te == null) {
te = new TileEntitySign();
}
return new CraftSign(material, (TileEntitySign) te);
case CHEST:
case TRAPPED_CHEST:
if (te == null) {
te = new TileEntityChest();
}
return new CraftChest(material, (TileEntityChest) te);
case BURNING_FURNACE:
case FURNACE:
if (te == null) {
te = new TileEntityFurnace();
}
return new CraftFurnace(material, (TileEntityFurnace) te);
case DISPENSER:
if (te == null) {
te = new TileEntityDispenser();
}
return new CraftDispenser(material, (TileEntityDispenser) te);
case DROPPER:
if (te == null) {
te = new TileEntityDispenser();
}
return new CraftDropper(material, (TileEntityDropper) te);
case HOPPER:
if (te == null) {
te = new TileEntityHopper();
}
return new CraftHopper(material, (TileEntityHopper) te);
case MOB_SPAWNER:
if (te == null) {
te = new TileEntityMobSpawner();
}
return new CraftCreatureSpawner(material, (TileEntityMobSpawner) te);
case NOTE_BLOCK:
if (te == null) {
te = new TileEntityNote();
}
return new CraftNoteBlock(material, (TileEntityNote) te);
case JUKEBOX:
if (te == null) {
te = new BlockJukeBox.TileEntityRecordPlayer();
}
return new CraftJukebox(material, (BlockJukeBox.TileEntityRecordPlayer) te);
case BREWING_STAND:
if (te == null) {
te = new TileEntityBrewingStand();
}
return new CraftBrewingStand(material, (TileEntityBrewingStand) te);
case SKULL:
if (te == null) {
te = new TileEntitySkull();
}
return new CraftSkull(material, (TileEntitySkull) te);
case COMMAND:
if (te == null) {
te = new TileEntityCommand();
}
return new CraftCommandBlock(material, (TileEntityCommand) te);
case BEACON:
if (te == null) {
te = new TileEntityBeacon();
}
return new CraftBeacon(material, (TileEntityBeacon) te);
case BANNER:
case WALL_BANNER:
case STANDING_BANNER:
if (te == null) {
te = new TileEntityBanner();
}
return new CraftBanner(material, (TileEntityBanner) te);
default:
throw new IllegalStateException("Missing blockState for " + material);
}
}
@Override
public void setBlockState(BlockState blockState) {
Validate.notNull(blockState, "blockState must not be null");
TileEntity te = ((CraftBlockState) blockState).getTileEntity();
Validate.notNull(te, "Invalid blockState");
boolean valid;
switch (material) {
case SIGN:
case SIGN_POST:
case WALL_SIGN:
valid = te instanceof TileEntitySign;
break;
case CHEST:
case TRAPPED_CHEST:
valid = te instanceof TileEntityChest;
break;
case BURNING_FURNACE:
case FURNACE:
valid = te instanceof TileEntityFurnace;
break;
case DISPENSER:
valid = te instanceof TileEntityDispenser;
break;
case DROPPER:
valid = te instanceof TileEntityDropper;
break;
case HOPPER:
valid = te instanceof TileEntityHopper;
break;
case MOB_SPAWNER:
valid = te instanceof TileEntityMobSpawner;
break;
case NOTE_BLOCK:
valid = te instanceof TileEntityNote;
break;
case JUKEBOX:
valid = te instanceof BlockJukeBox.TileEntityRecordPlayer;
break;
case BREWING_STAND:
valid = te instanceof TileEntityBrewingStand;
break;
case SKULL:
valid = te instanceof TileEntitySkull;
break;
case COMMAND:
valid = te instanceof TileEntityCommand;
break;
case BEACON:
valid = te instanceof TileEntityBeacon;
break;
case BANNER:
case WALL_BANNER:
case STANDING_BANNER:
valid = te instanceof TileEntityBanner;
break;
default:
valid = false;
break;
}
Validate.isTrue(valid, "Invalid blockState for " + material);
blockEntityTag = new NBTTagCompound();
te.b(blockEntityTag);
}
}
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