
org.bukkit.material.Bed Maven / Gradle / Ivy
package org.bukkit.material;
import org.bukkit.Material;
import org.bukkit.block.BlockFace;
/**
* Represents a bed.
*/
public class Bed extends MaterialData implements Directional {
/**
* Default constructor for a bed.
*/
public Bed() {
super(Material.BED_BLOCK);
}
/**
* Instantiate a bed facing in a particular direction.
*
* @param direction the direction the bed's head is facing
*/
public Bed(BlockFace direction) {
this();
setFacingDirection(direction);
}
/**
* @param type the raw type id
* @deprecated Magic value
*/
@Deprecated
public Bed(final int type) {
super(type);
}
public Bed(final Material type) {
super(type);
}
/**
* @param type the raw type id
* @param data the raw data value
* @deprecated Magic value
*/
@Deprecated
public Bed(final int type, final byte data) {
super(type, data);
}
/**
* @param type the type
* @param data the raw data value
* @deprecated Magic value
*/
@Deprecated
public Bed(final Material type, final byte data) {
super(type, data);
}
/**
* Determine if this block represents the head of the bed
*
* @return true if this is the head of the bed, false if it is the foot
*/
public boolean isHeadOfBed() {
return (getData() & 0x8) == 0x8;
}
/**
* Configure this to be either the head or the foot of the bed
*
* @param isHeadOfBed True to make it the head.
*/
public void setHeadOfBed(boolean isHeadOfBed) {
setData((byte) (isHeadOfBed ? (getData() | 0x8) : (getData() & ~0x8)));
}
/**
* Set which direction the head of the bed is facing. Note that this will
* only affect one of the two blocks the bed is made of.
*/
public void setFacingDirection(BlockFace face) {
byte data;
switch (face) {
case SOUTH:
data = 0x0;
break;
case WEST:
data = 0x1;
break;
case NORTH:
data = 0x2;
break;
case EAST:
default:
data = 0x3;
}
if (isHeadOfBed()) {
data |= 0x8;
}
setData(data);
}
/**
* Get the direction that this bed's head is facing toward
*
* @return the direction the head of the bed is facing
*/
public BlockFace getFacing() {
byte data = (byte) (getData() & 0x7);
switch (data) {
case 0x0:
return BlockFace.SOUTH;
case 0x1:
return BlockFace.WEST;
case 0x2:
return BlockFace.NORTH;
case 0x3:
default:
return BlockFace.EAST;
}
}
@Override
public String toString() {
return (isHeadOfBed() ? "HEAD" : "FOOT") + " of " + super.toString() + " facing " + getFacing();
}
@Override
public Bed clone() {
return (Bed) super.clone();
}
}
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