org.bukkit.material.Skull Maven / Gradle / Ivy
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package org.bukkit.material;
import org.bukkit.Material;
import org.bukkit.block.BlockFace;
/**
* Represents a skull.
*/
public class Skull extends MaterialData implements Directional {
public Skull() {
super(Material.SKULL);
}
/**
* Instantiate a skull facing in a particular direction.
*
* @param direction the direction the skull's face is facing
*/
public Skull(BlockFace direction) {
this();
setFacingDirection(direction);
}
/**
* @param type the raw type id
* @deprecated Magic value
*/
@Deprecated
public Skull(final int type) {
super(type);
}
public Skull(final Material type) {
super(type);
}
/**
* @param type the raw type id
* @param data the raw data value
* @deprecated Magic value
*/
@Deprecated
public Skull(final int type, final byte data) {
super(type, data);
}
/**
* @param type the type
* @param data the raw data value
* @deprecated Magic value
*/
@Deprecated
public Skull(final Material type, final byte data) {
super(type, data);
}
public void setFacingDirection(BlockFace face) {
int data;
switch (face) {
case SELF:
default:
data = 0x1;
break;
case NORTH:
data = 0x2;
break;
case EAST:
data = 0x4;
break;
case SOUTH:
data = 0x3;
break;
case WEST:
data = 0x5;
}
setData((byte) data);
}
public BlockFace getFacing() {
int data = getData();
switch (data) {
case 0x1:
default:
return BlockFace.SELF;
case 0x2:
return BlockFace.NORTH;
case 0x3:
return BlockFace.SOUTH;
case 0x4:
return BlockFace.EAST;
case 0x5:
return BlockFace.WEST;
}
}
@Override
public String toString() {
return super.toString() + " facing " + getFacing();
}
@Override
public Skull clone() {
return (Skull) super.clone();
}
}
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