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net.minecraft.server.ContainerChest Maven / Gradle / Ivy

package net.minecraft.server;

// CraftBukkit start

import org.bukkit.craftbukkit.inventory.CraftInventory;
import org.bukkit.craftbukkit.inventory.CraftInventoryView;
// CraftBukkit end

public class ContainerChest extends Container {

  private final IInventory container;
  private final int f;
  // CraftBukkit start
  private CraftInventoryView bukkitEntity = null;
  private final PlayerInventory player;

  @Override
  public void setSlot(Slot slot, int index) {
    if (slot.inventory == null)
      slot.inventory = container;
    super.setSlot(slot, index);
  }
  
  public ContainerChest(IInventory iinventory, IInventory iinventory1, EntityHuman entityhuman) {
    this.container = iinventory1;
    this.f = iinventory1.getSize() / 9;
    iinventory1.startOpen(entityhuman);
    int i = (this.f - 4) * 18;

    // CraftBukkit start - Save player
    // TODO: Should we check to make sure it really is an InventoryPlayer?
    this.player = (PlayerInventory) iinventory;
    // CraftBukkit end

    int j;
    int k;

    for (j = 0; j < this.f; ++j) {
      for (k = 0; k < 9; ++k) {
        this.a(new Slot(iinventory1, k + j * 9, 8 + k * 18, 18 + j * 18));
      }
    }

    for (j = 0; j < 3; ++j) {
      for (k = 0; k < 9; ++k) {
        this.a(new Slot(iinventory, k + j * 9 + 9, 8 + k * 18, 103 + j * 18 + i));
      }
    }

    for (j = 0; j < 9; ++j) {
      this.a(new Slot(iinventory, j, 8 + j * 18, 161 + i));
    }

  }
  // CraftBukkit end

  @Override
  public CraftInventoryView getBukkitView() {
    if (bukkitEntity != null) {
      return bukkitEntity;
    }

    CraftInventory inventory;
    if (this.container instanceof PlayerInventory) {
      inventory = new org.bukkit.craftbukkit.inventory.CraftInventoryPlayer((PlayerInventory) this.container);
    } else if (this.container instanceof InventoryLargeChest) {
      inventory = new org.bukkit.craftbukkit.inventory.CraftInventoryDoubleChest((InventoryLargeChest) this.container);
    } else {
      inventory = new CraftInventory(this.container);
    }

    bukkitEntity = new CraftInventoryView(this.player.player.getBukkitEntity(), inventory, this);
    return bukkitEntity;
  }

  public boolean a(EntityHuman entityhuman) {
    if (!this.checkReachable) return true; // CraftBukkit
    return this.container.a(entityhuman);
  }

  public ItemStack b(EntityHuman entityhuman, int i) {
    ItemStack itemstack = null;
    Slot slot = this.c.get(i);

    if (slot != null && slot.hasItem()) {
      ItemStack itemstack1 = slot.getItem();

      itemstack = itemstack1.cloneItemStack();
      if (i < this.f * 9) {
        if (!this.a(itemstack1, this.f * 9, this.c.size(), true)) {
          return null;
        }
      } else if (!this.a(itemstack1, 0, this.f * 9, false)) {
        return null;
      }

      if (itemstack1.count == 0) {
        slot.set(null);
      } else {
        slot.f();
      }
    }

    return itemstack;
  }

  public void b(EntityHuman entityhuman) {
    super.b(entityhuman);
    this.container.closeContainer(entityhuman);
  }

  public IInventory e() {
    return this.container;
  }
}




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