net.minecraft.server.EntityArmorStand Maven / Gradle / Ivy
package net.minecraft.server;
import org.bukkit.craftbukkit.CraftEquipmentSlot;
import org.bukkit.craftbukkit.inventory.CraftItemStack;
import org.bukkit.entity.ArmorStand;
import org.bukkit.entity.Player;
import org.bukkit.event.player.PlayerArmorStandManipulateEvent;
import org.bukkit.inventory.EquipmentSlot;
import org.jetbrains.annotations.NotNull;
import java.util.List;
// CraftBukkit end
public class EntityArmorStand extends EntityLiving {
private static final Vector3f a = new Vector3f(0.0F, 0.0F, 0.0F);
private static final Vector3f b = new Vector3f(0.0F, 0.0F, 0.0F);
private static final Vector3f c = new Vector3f(-10.0F, 0.0F, -10.0F);
private static final Vector3f d = new Vector3f(-15.0F, 0.0F, 10.0F);
private static final Vector3f e = new Vector3f(-1.0F, 0.0F, -1.0F);
private static final Vector3f f = new Vector3f(1.0F, 0.0F, 1.0F);
private final ItemStack[] items;
public Vector3f headPose;
public Vector3f bodyPose;
public Vector3f leftArmPose;
public Vector3f rightArmPose;
public Vector3f leftLegPose;
public Vector3f rightLegPose;
private boolean h;
private long i;
private int bi;
private boolean bj;
public EntityArmorStand(World world) {
super(world);
this.items = new ItemStack[5];
this.headPose = EntityArmorStand.a;
this.bodyPose = EntityArmorStand.b;
this.leftArmPose = EntityArmorStand.c;
this.rightArmPose = EntityArmorStand.d;
this.leftLegPose = EntityArmorStand.e;
this.rightLegPose = EntityArmorStand.f;
this.b(true);
this.setSize(0.5F, 1.975F);
}
public EntityArmorStand(World world, double d0, double d1, double d2) {
this(world);
this.setPosition(d0, d1, d2);
}
@NotNull
@Override
public ArmorStand getEntity() {
return (ArmorStand) super.getEntity();
}
public boolean bM() {
return super.bM() && !this.hasGravity();
}
protected void h() {
super.h();
this.datawatcher.a(10, (byte) 0);
this.datawatcher.a(11, EntityArmorStand.a);
this.datawatcher.a(12, EntityArmorStand.b);
this.datawatcher.a(13, EntityArmorStand.c);
this.datawatcher.a(14, EntityArmorStand.d);
this.datawatcher.a(15, EntityArmorStand.e);
this.datawatcher.a(16, EntityArmorStand.f);
}
public ItemStack bA() {
return this.items[0];
}
public ItemStack getEquipment(int i) {
return this.items[i];
}
public void setEquipment(int i, ItemStack itemstack) {
this.items[i] = itemstack;
}
public ItemStack[] getEquipment() {
return this.items;
}
public boolean d(int i, ItemStack itemstack) {
int j;
if (i == 99) {
j = 0;
} else {
j = i - 100 + 1;
if (j < 0 || j >= this.items.length) {
return false;
}
}
if (itemstack != null && EntityInsentient.c(itemstack) != j && (j != 4 || !(itemstack.getItem() instanceof ItemBlock))) {
return false;
} else {
this.setEquipment(j, itemstack);
return true;
}
}
public void b(NBTTagCompound nbttagcompound) {
super.b(nbttagcompound);
NBTTagList nbttaglist = new NBTTagList();
for (int i = 0; i < this.items.length; ++i) {
NBTTagCompound nbttagcompound1 = new NBTTagCompound();
if (this.items[i] != null) {
this.items[i].save(nbttagcompound1);
}
nbttaglist.add(nbttagcompound1);
}
nbttagcompound.set("Equipment", nbttaglist);
if (this.getCustomNameVisible() && (this.getCustomName() == null || this.getCustomName().length() == 0)) {
nbttagcompound.setBoolean("CustomNameVisible", this.getCustomNameVisible());
}
nbttagcompound.setBoolean("Invisible", this.isInvisible());
nbttagcompound.setBoolean("Small", this.isSmall());
nbttagcompound.setBoolean("ShowArms", this.hasArms());
nbttagcompound.setInt("DisabledSlots", this.bi);
nbttagcompound.setBoolean("NoGravity", this.hasGravity());
nbttagcompound.setBoolean("NoBasePlate", this.hasBasePlate());
if (this.s()) {
nbttagcompound.setBoolean("Marker", this.s());
}
nbttagcompound.set("Pose", this.z());
}
public void a(NBTTagCompound nbttagcompound) {
super.a(nbttagcompound);
if (nbttagcompound.hasKeyOfType("Equipment", 9)) {
NBTTagList nbttaglist = nbttagcompound.getList("Equipment", 10);
for (int i = 0; i < this.items.length; ++i) {
this.items[i] = ItemStack.createStack(nbttaglist.get(i));
}
}
this.setInvisible(nbttagcompound.getBoolean("Invisible"));
this.setSmall(nbttagcompound.getBoolean("Small"));
this.setArms(nbttagcompound.getBoolean("ShowArms"));
this.bi = nbttagcompound.getInt("DisabledSlots");
this.setGravity(nbttagcompound.getBoolean("NoGravity"));
this.setBasePlate(nbttagcompound.getBoolean("NoBasePlate"));
this.n(nbttagcompound.getBoolean("Marker"));
this.bj = !this.s();
NBTTagCompound nbttagcompound1 = nbttagcompound.getCompound("Pose");
this.h(nbttagcompound1);
}
private void h(NBTTagCompound nbttagcompound) {
NBTTagList nbttaglist = nbttagcompound.getList("Head", 5);
if (nbttaglist.size() > 0) {
this.setHeadPose(new Vector3f(nbttaglist));
} else {
this.setHeadPose(EntityArmorStand.a);
}
NBTTagList nbttaglist1 = nbttagcompound.getList("Body", 5);
if (nbttaglist1.size() > 0) {
this.setBodyPose(new Vector3f(nbttaglist1));
} else {
this.setBodyPose(EntityArmorStand.b);
}
NBTTagList nbttaglist2 = nbttagcompound.getList("LeftArm", 5);
if (nbttaglist2.size() > 0) {
this.setLeftArmPose(new Vector3f(nbttaglist2));
} else {
this.setLeftArmPose(EntityArmorStand.c);
}
NBTTagList nbttaglist3 = nbttagcompound.getList("RightArm", 5);
if (nbttaglist3.size() > 0) {
this.setRightArmPose(new Vector3f(nbttaglist3));
} else {
this.setRightArmPose(EntityArmorStand.d);
}
NBTTagList nbttaglist4 = nbttagcompound.getList("LeftLeg", 5);
if (nbttaglist4.size() > 0) {
this.setLeftLegPose(new Vector3f(nbttaglist4));
} else {
this.setLeftLegPose(EntityArmorStand.e);
}
NBTTagList nbttaglist5 = nbttagcompound.getList("RightLeg", 5);
if (nbttaglist5.size() > 0) {
this.setRightLegPose(new Vector3f(nbttaglist5));
} else {
this.setRightLegPose(EntityArmorStand.f);
}
}
private NBTTagCompound z() {
NBTTagCompound nbttagcompound = new NBTTagCompound();
if (!EntityArmorStand.a.equals(this.headPose)) {
nbttagcompound.set("Head", this.headPose.a());
}
if (!EntityArmorStand.b.equals(this.bodyPose)) {
nbttagcompound.set("Body", this.bodyPose.a());
}
if (!EntityArmorStand.c.equals(this.leftArmPose)) {
nbttagcompound.set("LeftArm", this.leftArmPose.a());
}
if (!EntityArmorStand.d.equals(this.rightArmPose)) {
nbttagcompound.set("RightArm", this.rightArmPose.a());
}
if (!EntityArmorStand.e.equals(this.leftLegPose)) {
nbttagcompound.set("LeftLeg", this.leftLegPose.a());
}
if (!EntityArmorStand.f.equals(this.rightLegPose)) {
nbttagcompound.set("RightLeg", this.rightLegPose.a());
}
return nbttagcompound;
}
public boolean ae() {
return false;
}
protected void s(Entity entity) {
}
protected void bL() {
List list = this.world.getEntities(this, this.getBoundingBox());
if (list != null && !list.isEmpty()) {
for (int i = 0; i < list.size(); ++i) {
Entity entity = (Entity) list.get(i);
if (entity instanceof EntityMinecartAbstract && ((EntityMinecartAbstract) entity).s() == EntityMinecartAbstract.EnumMinecartType.RIDEABLE && this.h(entity) <= 0.2D) {
entity.collide(this);
}
}
}
}
public boolean a(EntityHuman entityhuman, Vec3D vec3d) {
if (this.s()) {
return false;
} else if (!this.world.isClientSide && !entityhuman.isSpectator()) {
byte b0 = 0;
ItemStack itemstack = entityhuman.bZ();
boolean flag = itemstack != null;
if (flag && itemstack.getItem() instanceof ItemArmor) {
ItemArmor itemarmor = (ItemArmor) itemstack.getItem();
if (itemarmor.b == 3) {
b0 = 1;
} else if (itemarmor.b == 2) {
b0 = 2;
} else if (itemarmor.b == 1) {
b0 = 3;
} else if (itemarmor.b == 0) {
b0 = 4;
}
}
if (flag && (itemstack.getItem() == Items.SKULL || itemstack.getItem() == Item.getItemOf(Blocks.PUMPKIN))) {
b0 = 4;
}
double d0 = 0.1D;
double d1 = 0.9D;
double d2 = 0.4D;
double d3 = 1.6D;
byte b1 = 0;
boolean flag1 = this.isSmall();
double d4 = flag1 ? vec3d.b * 2.0D : vec3d.b;
if (d4 >= 0.1D && d4 < 0.1D + (flag1 ? 0.8D : 0.45D) && this.items[1] != null) {
b1 = 1;
} else if (d4 >= 0.9D + (flag1 ? 0.3D : 0.0D) && d4 < 0.9D + (flag1 ? 1.0D : 0.7D) && this.items[3] != null) {
b1 = 3;
} else if (d4 >= 0.4D && d4 < 0.4D + (flag1 ? 1.0D : 0.8D) && this.items[2] != null) {
b1 = 2;
} else if (d4 >= 1.6D && this.items[4] != null) {
b1 = 4;
}
boolean flag2 = this.items[b1] != null;
if ((this.bi & 1 << b1) != 0 || (this.bi & 1 << b0) != 0) {
b1 = b0;
if ((this.bi & 1 << b0) != 0) {
if ((this.bi & 1) != 0) {
return true;
}
b1 = 0;
}
}
if (flag && b0 == 0 && !this.hasArms()) {
return true;
} else {
if (flag) {
this.a(entityhuman, b0);
} else if (flag2) {
this.a(entityhuman, b1);
}
return true;
}
} else {
return true;
}
}
private void a(EntityHuman entityhuman, int i) {
ItemStack itemstack = this.items[i];
if (itemstack == null || (this.bi & 1 << i + 8) == 0) {
if (itemstack != null || (this.bi & 1 << i + 16) == 0) {
int j = entityhuman.inventory.itemInHandIndex;
ItemStack itemstack1 = entityhuman.inventory.getItem(j);
ItemStack itemstack2;
// CraftBukkit start
org.bukkit.inventory.ItemStack armorStandItem = CraftItemStack.asCraftMirror(itemstack);
org.bukkit.inventory.ItemStack playerHeldItem = CraftItemStack.asCraftMirror(itemstack1);
Player player = (Player) entityhuman.getBukkitEntity();
ArmorStand self = (ArmorStand) this.getBukkitEntity();
EquipmentSlot slot = CraftEquipmentSlot.getSlot(i);
PlayerArmorStandManipulateEvent armorStandManipulateEvent = new PlayerArmorStandManipulateEvent(player, self, playerHeldItem, armorStandItem, slot);
this.world.getServer().getPluginManager().callEvent(armorStandManipulateEvent);
if (armorStandManipulateEvent.isCancelled()) {
return;
}
// CraftBukkit end
if (entityhuman.abilities.canInstantlyBuild && (itemstack == null || itemstack.getItem() == Item.getItemOf(Blocks.AIR)) && itemstack1 != null) {
itemstack2 = itemstack1.cloneItemStack();
itemstack2.count = 1;
this.setEquipment(i, itemstack2);
} else if (itemstack1 != null && itemstack1.count > 1) {
if (itemstack == null) {
itemstack2 = itemstack1.cloneItemStack();
itemstack2.count = 1;
this.setEquipment(i, itemstack2);
--itemstack1.count;
}
} else {
this.setEquipment(i, itemstack1);
entityhuman.inventory.setItem(j, itemstack);
}
}
}
}
public boolean damageEntity(DamageSource damagesource, float f) {
// CraftBukkit start
if (org.bukkit.craftbukkit.event.CraftEventFactory.handleNonLivingEntityDamageEvent(this, damagesource, f)) {
return false;
}
// CraftBukkit end
if (this.world.isClientSide) {
return false;
} else if (DamageSource.OUT_OF_WORLD.equals(damagesource)) {
this.die();
return false;
} else if (!this.isInvulnerable(damagesource) && !this.h && !this.s()) {
if (damagesource.isExplosion()) {
this.D();
this.die();
return false;
} else if (DamageSource.FIRE.equals(damagesource)) {
if (!this.isBurning()) {
this.setOnFire(5);
} else {
this.a(0.15F);
}
return false;
} else if (DamageSource.BURN.equals(damagesource) && this.getHealth() > 0.5F) {
this.a(4.0F);
return false;
} else {
boolean flag = "arrow".equals(damagesource.p());
boolean flag1 = "player".equals(damagesource.p());
if (!flag1 && !flag) {
return false;
} else {
if (damagesource.i() instanceof EntityArrow) {
damagesource.i().die();
}
if (damagesource.getEntity() instanceof EntityHuman && !((EntityHuman) damagesource.getEntity()).abilities.mayBuild) {
return false;
} else if (damagesource.u()) {
this.A();
this.die();
return false;
} else {
long i = this.world.getTime();
if (i - this.i > 5L && !flag) {
this.i = i;
} else {
this.C();
this.A();
this.die();
}
return false;
}
}
}
} else {
return false;
}
}
private void A() {
if (this.world instanceof WorldServer) {
((WorldServer) this.world).a(EnumParticle.BLOCK_DUST, this.locX, this.locY + (double) this.length / 1.5D, this.locZ, 10, this.width / 4.0F, this.length / 4.0F, this.width / 4.0F, 0.05D, Block.getCombinedId(Blocks.PLANKS.getBlockData()));
}
}
private void a(float f) {
float f1 = this.getHealth();
f1 -= f;
if (f1 <= 0.5F) {
this.D();
this.die();
} else {
this.setHealth(f1);
}
}
private void C() {
Block.a(this.world, new BlockPosition(this), new ItemStack(Items.ARMOR_STAND));
this.D();
}
private void D() {
for (int i = 0; i < this.items.length; ++i) {
if (this.items[i] != null && this.items[i].count > 0) {
if (this.items[i] != null) {
Block.a(this.world, (new BlockPosition(this)).up(), this.items[i]);
}
this.items[i] = null;
}
}
}
protected float h(float f, float f1) {
this.aJ = this.lastYaw;
this.aI = this.yaw;
return 0.0F;
}
public float getHeadHeight() {
return this.isBaby() ? this.length * 0.5F : this.length * 0.9F;
}
public void g(float f, float f1) {
if (!this.hasGravity()) {
super.g(f, f1);
}
}
public void t_() {
super.t_();
Vector3f vector3f = this.datawatcher.h(11);
if (!this.headPose.equals(vector3f)) {
this.setHeadPose(vector3f);
}
Vector3f vector3f1 = this.datawatcher.h(12);
if (!this.bodyPose.equals(vector3f1)) {
this.setBodyPose(vector3f1);
}
Vector3f vector3f2 = this.datawatcher.h(13);
if (!this.leftArmPose.equals(vector3f2)) {
this.setLeftArmPose(vector3f2);
}
Vector3f vector3f3 = this.datawatcher.h(14);
if (!this.rightArmPose.equals(vector3f3)) {
this.setRightArmPose(vector3f3);
}
Vector3f vector3f4 = this.datawatcher.h(15);
if (!this.leftLegPose.equals(vector3f4)) {
this.setLeftLegPose(vector3f4);
}
Vector3f vector3f5 = this.datawatcher.h(16);
if (!this.rightLegPose.equals(vector3f5)) {
this.setRightLegPose(vector3f5);
}
boolean flag = this.s();
if (!this.bj && flag) {
this.a(false);
} else {
if (!this.bj || flag) {
return;
}
this.a(true);
}
this.bj = flag;
}
private void a(boolean flag) {
double d0 = this.locX;
double d1 = this.locY;
double d2 = this.locZ;
if (flag) {
this.setSize(0.5F, 1.975F);
} else {
this.setSize(0.0F, 0.0F);
}
this.setPosition(d0, d1, d2);
}
protected void B() {
this.setInvisible(this.h);
}
public void setInvisible(boolean flag) {
this.h = flag;
super.setInvisible(flag);
}
public boolean isBaby() {
return this.isSmall();
}
public void G() {
this.die();
}
public boolean aW() {
return this.isInvisible();
}
public boolean isSmall() {
return (this.datawatcher.getByte(10) & 1) != 0;
}
public void setSmall(boolean flag) {
byte b0 = this.datawatcher.getByte(10);
if (flag) {
b0 = (byte) (b0 | 1);
} else {
b0 &= -2;
}
this.datawatcher.watch(10, Byte.valueOf(b0));
}
public void setGravity(boolean flag) {
byte b0 = this.datawatcher.getByte(10);
if (flag) {
b0 = (byte) (b0 | 2);
} else {
b0 &= -3;
}
this.datawatcher.watch(10, Byte.valueOf(b0));
}
public boolean hasGravity() {
return (this.datawatcher.getByte(10) & 2) != 0;
}
public void setArms(boolean flag) {
byte b0 = this.datawatcher.getByte(10);
if (flag) {
b0 = (byte) (b0 | 4);
} else {
b0 &= -5;
}
this.datawatcher.watch(10, Byte.valueOf(b0));
}
public boolean hasArms() {
return (this.datawatcher.getByte(10) & 4) != 0;
}
public void setBasePlate(boolean flag) {
byte b0 = this.datawatcher.getByte(10);
if (flag) {
b0 = (byte) (b0 | 8);
} else {
b0 &= -9;
}
this.datawatcher.watch(10, Byte.valueOf(b0));
}
public boolean hasBasePlate() {
return (this.datawatcher.getByte(10) & 8) != 0;
}
// PAIL
public void n(boolean flag) { // CraftBukkit - public
byte b0 = this.datawatcher.getByte(10);
if (flag) {
b0 = (byte) (b0 | 16);
} else {
b0 &= -17;
}
this.datawatcher.watch(10, b0);
}
// PAIL
public boolean s() {
return (this.datawatcher.getByte(10) & 16) != 0;
}
public void setHeadPose(Vector3f vector3f) {
this.headPose = vector3f;
this.datawatcher.watch(11, vector3f);
}
public void setBodyPose(Vector3f vector3f) {
this.bodyPose = vector3f;
this.datawatcher.watch(12, vector3f);
}
public void setLeftArmPose(Vector3f vector3f) {
this.leftArmPose = vector3f;
this.datawatcher.watch(13, vector3f);
}
public void setRightArmPose(Vector3f vector3f) {
this.rightArmPose = vector3f;
this.datawatcher.watch(14, vector3f);
}
public void setLeftLegPose(Vector3f vector3f) {
this.leftLegPose = vector3f;
this.datawatcher.watch(15, vector3f);
}
public void setRightLegPose(Vector3f vector3f) {
this.rightLegPose = vector3f;
this.datawatcher.watch(16, vector3f);
}
public Vector3f t() {
return this.headPose;
}
public Vector3f u() {
return this.bodyPose;
}
public boolean ad() {
return super.ad() && !this.s();
}
}
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