
net.minecraft.server.EntityArrow Maven / Gradle / Ivy
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A spigot fork to kotlin structure and news.
package net.minecraft.server;
import org.bukkit.entity.Arrow;
import org.bukkit.entity.LivingEntity;
import org.bukkit.event.entity.EntityCombustByEntityEvent;
import org.bukkit.event.player.PlayerPickupItemEvent;
import org.jetbrains.annotations.NotNull;
import java.util.List;
// CraftBukkit end
public class EntityArrow extends Entity implements IProjectile {
public boolean inGround = false; // Spigot - private -> public
public int fromPlayer;
public int shake;
public Entity shooter;
public int knockbackStrength;
private int d = -1;
private int e = -1;
private int f = -1;
private Block g;
private int h;
private int ar;
private int as;
private double damage = 2.0D;
public EntityArrow(World world) {
super(world);
this.j = 10.0D;
this.setSize(0.5F, 0.5F);
}
// Spigot End
public EntityArrow(World world, double d0, double d1, double d2) {
super(world);
this.j = 10.0D;
this.setSize(0.5F, 0.5F);
this.setPosition(d0, d1, d2);
}
public EntityArrow(World world, EntityLiving entityliving, EntityLiving entityliving1, float f, float f1) {
super(world);
this.j = 10.0D;
this.shooter = entityliving;
this.projectileSource = (LivingEntity) entityliving.getBukkitEntity(); // CraftBukkit
if (entityliving instanceof EntityHuman) {
this.fromPlayer = 1;
}
this.locY = entityliving.locY + (double) entityliving.getHeadHeight() - 0.10000000149011612D;
double d0 = entityliving1.locX - entityliving.locX;
double d1 = entityliving1.getBoundingBox().b + (double) (entityliving1.length / 3.0F) - this.locY;
double d2 = entityliving1.locZ - entityliving.locZ;
double d3 = MathHelper.sqrt(d0 * d0 + d2 * d2);
if (d3 >= 1.0E-7D) {
float f2 = (float) (MathHelper.b(d2, d0) * 180.0D / 3.1415927410125732D) - 90.0F;
float f3 = (float) (-(MathHelper.b(d1, d3) * 180.0D / 3.1415927410125732D));
double d4 = d0 / d3;
double d5 = d2 / d3;
this.setPositionRotation(entityliving.locX + d4, this.locY, entityliving.locZ + d5, f2, f3);
float f4 = (float) (d3 * 0.20000000298023224D);
this.shoot(d0, d1 + (double) f4, d2, f, f1);
}
}
public EntityArrow(World world, EntityLiving entityliving, float f) {
super(world);
this.j = 10.0D;
this.shooter = entityliving;
this.projectileSource = (LivingEntity) entityliving.getBukkitEntity(); // CraftBukkit
if (entityliving instanceof EntityHuman) {
this.fromPlayer = 1;
}
this.setSize(0.5F, 0.5F);
this.setPositionRotation(entityliving.locX, entityliving.locY + (double) entityliving.getHeadHeight(), entityliving.locZ, entityliving.yaw, entityliving.pitch);
this.locX -= MathHelper.cos(this.yaw / 180.0F * 3.1415927F) * 0.16F;
this.locY -= 0.10000000149011612D;
this.locZ -= MathHelper.sin(this.yaw / 180.0F * 3.1415927F) * 0.16F;
this.setPosition(this.locX, this.locY, this.locZ);
this.motX = -MathHelper.sin(this.yaw / 180.0F * 3.1415927F) * MathHelper.cos(this.pitch / 180.0F * 3.1415927F);
this.motZ = MathHelper.cos(this.yaw / 180.0F * 3.1415927F) * MathHelper.cos(this.pitch / 180.0F * 3.1415927F);
this.motY = -MathHelper.sin(this.pitch / 180.0F * 3.1415927F);
this.shoot(this.motX, this.motY, this.motZ, f * 1.5F, 1.0F);
}
@NotNull
@Override
public Arrow getEntity() {
return (Arrow) super.getEntity();
}
// Spigot Start
@Override
public void inactiveTick() {
if (this.inGround) {
this.ar += 1; // Despawn counter. First int after shooter
}
super.inactiveTick();
}
protected void h() {
this.datawatcher.a(16, Byte.valueOf((byte) 0));
}
public void shoot(double d0, double d1, double d2, float f, float f1) {
float f2 = MathHelper.sqrt(d0 * d0 + d1 * d1 + d2 * d2);
d0 /= f2;
d1 /= f2;
d2 /= f2;
d0 += this.random.nextGaussian() * (double) (this.random.nextBoolean() ? -1 : 1) * 0.007499999832361937D * (double) f1;
d1 += this.random.nextGaussian() * (double) (this.random.nextBoolean() ? -1 : 1) * 0.007499999832361937D * (double) f1;
d2 += this.random.nextGaussian() * (double) (this.random.nextBoolean() ? -1 : 1) * 0.007499999832361937D * (double) f1;
d0 *= f;
d1 *= f;
d2 *= f;
this.motX = d0;
this.motY = d1;
this.motZ = d2;
float f3 = MathHelper.sqrt(d0 * d0 + d2 * d2);
this.lastYaw = this.yaw = (float) (MathHelper.b(d0, d2) * 180.0D / 3.1415927410125732D);
this.lastPitch = this.pitch = (float) (MathHelper.b(d1, f3) * 180.0D / 3.1415927410125732D);
this.ar = 0;
}
public void t_() {
super.t_();
if (this.lastPitch == 0.0F && this.lastYaw == 0.0F) {
float f = MathHelper.sqrt(this.motX * this.motX + this.motZ * this.motZ);
this.lastYaw = this.yaw = (float) (MathHelper.b(this.motX, this.motZ) * 180.0D / 3.1415927410125732D);
this.lastPitch = this.pitch = (float) (MathHelper.b(this.motY, f) * 180.0D / 3.1415927410125732D);
}
BlockPosition blockposition = new BlockPosition(this.d, this.e, this.f);
IBlockData iblockdata = this.world.getType(blockposition);
Block block = iblockdata.getBlock();
if (block.getMaterial() != Material.AIR) {
block.updateShape(this.world, blockposition);
AxisAlignedBB axisalignedbb = block.a(this.world, blockposition, iblockdata);
if (axisalignedbb != null && axisalignedbb.a(new Vec3D(this.locX, this.locY, this.locZ))) {
this.inGround = true;
}
}
if (this.shake > 0) {
--this.shake;
}
if (this.inGround) {
int i = block.toLegacyData(iblockdata);
if (block == this.g && i == this.h) {
++this.ar;
if (this.ar >= world.spigotConfig.arrowDespawnRate) { // Spigot - First int after shooter
this.die();
}
} else {
this.inGround = false;
this.motX *= this.random.nextFloat() * 0.2F;
this.motY *= this.random.nextFloat() * 0.2F;
this.motZ *= this.random.nextFloat() * 0.2F;
this.ar = 0;
this.as = 0;
}
} else {
++this.as;
Vec3D vec3d = new Vec3D(this.locX, this.locY, this.locZ);
Vec3D vec3d1 = new Vec3D(this.locX + this.motX, this.locY + this.motY, this.locZ + this.motZ);
MovingObjectPosition movingobjectposition = this.world.rayTrace(vec3d, vec3d1, false, true, false);
vec3d = new Vec3D(this.locX, this.locY, this.locZ);
vec3d1 = new Vec3D(this.locX + this.motX, this.locY + this.motY, this.locZ + this.motZ);
if (movingobjectposition != null) {
vec3d1 = new Vec3D(movingobjectposition.pos.a, movingobjectposition.pos.b, movingobjectposition.pos.c);
}
Entity entity = null;
List list = this.world.getEntities(this, this.getBoundingBox().a(this.motX, this.motY, this.motZ).grow(1.0D, 1.0D, 1.0D));
double d0 = 0.0D;
int j;
float f1;
for (j = 0; j < list.size(); ++j) {
Entity entity1 = (Entity) list.get(j);
if (entity1.ad() && (entity1 != this.shooter || this.as >= 5)) {
f1 = 0.3F;
AxisAlignedBB axisalignedbb1 = entity1.getBoundingBox().grow(f1, f1, f1);
MovingObjectPosition movingobjectposition1 = axisalignedbb1.a(vec3d, vec3d1);
if (movingobjectposition1 != null) {
double d1 = vec3d.distanceSquared(movingobjectposition1.pos);
if (d1 < d0 || d0 == 0.0D) {
entity = entity1;
d0 = d1;
}
}
}
}
if (entity != null) {
movingobjectposition = new MovingObjectPosition(entity);
}
if (movingobjectposition != null && movingobjectposition.entity != null && movingobjectposition.entity instanceof EntityHuman) {
EntityHuman entityhuman = (EntityHuman) movingobjectposition.entity;
if (entityhuman.abilities.isInvulnerable || this.shooter instanceof EntityHuman && !((EntityHuman) this.shooter).a(entityhuman)) {
movingobjectposition = null;
}
}
float f2;
float f3;
if (movingobjectposition != null) {
org.bukkit.craftbukkit.event.CraftEventFactory.callProjectileHitEvent(this); // CraftBukkit - Call event
if (movingobjectposition.entity != null) {
f2 = MathHelper.sqrt(this.motX * this.motX + this.motY * this.motY + this.motZ * this.motZ);
int k = MathHelper.f((double) f2 * this.damage);
if (this.isCritical()) {
k += this.random.nextInt(k / 2 + 2);
}
DamageSource damagesource;
if (this.shooter == null) {
damagesource = DamageSource.arrow(this, this);
} else {
damagesource = DamageSource.arrow(this, this.shooter);
}
// CraftBukkit start - Moved damage call
if (movingobjectposition.entity.damageEntity(damagesource, (float) k)) {
if (this.isBurning() && !(movingobjectposition.entity instanceof EntityEnderman) && (!(movingobjectposition.entity instanceof EntityPlayer) || !(this.shooter instanceof EntityPlayer) || this.world.pvpMode)) { // CraftBukkit - abide by pvp setting if destination is a player
EntityCombustByEntityEvent combustEvent = new EntityCombustByEntityEvent(this.getBukkitEntity(), entity.getBukkitEntity(), 5);
org.bukkit.Bukkit.getPluginManager().callEvent(combustEvent);
if (!combustEvent.isCancelled()) {
movingobjectposition.entity.setOnFire(combustEvent.getDuration());
}
// CraftBukkit end
}
// if (movingobjectposition.entity.damageEntity(damagesource, (float) k)) { // CraftBukkit - moved up
if (movingobjectposition.entity instanceof EntityLiving) {
EntityLiving entityliving = (EntityLiving) movingobjectposition.entity;
if (!this.world.isClientSide) {
entityliving.o(entityliving.bv() + 1);
}
if (this.knockbackStrength > 0) {
f3 = MathHelper.sqrt(this.motX * this.motX + this.motZ * this.motZ);
if (f3 > 0.0F) {
movingobjectposition.entity.g(this.motX * (double) this.knockbackStrength * 0.6000000238418579D / (double) f3, 0.1D, this.motZ * (double) this.knockbackStrength * 0.6000000238418579D / (double) f3);
}
}
if (this.shooter instanceof EntityLiving) {
EnchantmentManager.a(entityliving, this.shooter);
EnchantmentManager.b((EntityLiving) this.shooter, entityliving);
}
if (this.shooter != null && movingobjectposition.entity != this.shooter && movingobjectposition.entity instanceof EntityHuman && this.shooter instanceof EntityPlayer) {
((EntityPlayer) this.shooter).playerConnection.sendPacket(new PacketPlayOutGameStateChange(6, 0.0F));
}
}
this.makeSound("random.bowhit", 1.0F, 1.2F / (this.random.nextFloat() * 0.2F + 0.9F));
if (!(movingobjectposition.entity instanceof EntityEnderman)) {
this.die();
}
} else {
this.motX *= -0.10000000149011612D;
this.motY *= -0.10000000149011612D;
this.motZ *= -0.10000000149011612D;
this.yaw += 180.0F;
this.lastYaw += 180.0F;
this.as = 0;
}
} else {
BlockPosition blockposition1 = movingobjectposition.a();
this.d = blockposition1.getX();
this.e = blockposition1.getY();
this.f = blockposition1.getZ();
IBlockData iblockdata1 = this.world.getType(blockposition1);
this.g = iblockdata1.getBlock();
this.h = this.g.toLegacyData(iblockdata1);
this.motX = (float) (movingobjectposition.pos.a - this.locX);
this.motY = (float) (movingobjectposition.pos.b - this.locY);
this.motZ = (float) (movingobjectposition.pos.c - this.locZ);
f1 = MathHelper.sqrt(this.motX * this.motX + this.motY * this.motY + this.motZ * this.motZ);
this.locX -= this.motX / (double) f1 * 0.05000000074505806D;
this.locY -= this.motY / (double) f1 * 0.05000000074505806D;
this.locZ -= this.motZ / (double) f1 * 0.05000000074505806D;
this.makeSound("random.bowhit", 1.0F, 1.2F / (this.random.nextFloat() * 0.2F + 0.9F));
this.inGround = true;
this.shake = 7;
this.setCritical(false);
if (this.g.getMaterial() != Material.AIR) {
this.g.a(this.world, blockposition1, iblockdata1, this);
}
}
}
if (this.isCritical()) {
for (j = 0; j < 4; ++j) {
this.world.addParticle(EnumParticle.CRIT, this.locX + this.motX * (double) j / 4.0D, this.locY + this.motY * (double) j / 4.0D, this.locZ + this.motZ * (double) j / 4.0D, -this.motX, -this.motY + 0.2D, -this.motZ);
}
}
this.locX += this.motX;
this.locY += this.motY;
this.locZ += this.motZ;
f2 = MathHelper.sqrt(this.motX * this.motX + this.motZ * this.motZ);
this.yaw = (float) (MathHelper.b(this.motX, this.motZ) * 180.0D / 3.1415927410125732D);
for (this.pitch = (float) (MathHelper.b(this.motY, f2) * 180.0D / 3.1415927410125732D); this.pitch - this.lastPitch < -180.0F; this.lastPitch -= 360.0F) {
}
while (this.pitch - this.lastPitch >= 180.0F) {
this.lastPitch += 360.0F;
}
while (this.yaw - this.lastYaw < -180.0F) {
this.lastYaw -= 360.0F;
}
while (this.yaw - this.lastYaw >= 180.0F) {
this.lastYaw += 360.0F;
}
this.pitch = this.lastPitch + (this.pitch - this.lastPitch) * 0.2F;
this.yaw = this.lastYaw + (this.yaw - this.lastYaw) * 0.2F;
float f4 = 0.99F;
f1 = 0.05F;
if (this.V()) {
for (int l = 0; l < 4; ++l) {
f3 = 0.25F;
this.world.addParticle(EnumParticle.WATER_BUBBLE, this.locX - this.motX * (double) f3, this.locY - this.motY * (double) f3, this.locZ - this.motZ * (double) f3, this.motX, this.motY, this.motZ);
}
f4 = 0.6F;
}
if (this.U()) {
this.extinguish();
}
this.motX *= f4;
this.motY *= f4;
this.motZ *= f4;
this.motY -= f1;
this.setPosition(this.locX, this.locY, this.locZ);
this.checkBlockCollisions();
}
}
public void b(NBTTagCompound nbttagcompound) {
nbttagcompound.setShort("xTile", (short) this.d);
nbttagcompound.setShort("yTile", (short) this.e);
nbttagcompound.setShort("zTile", (short) this.f);
nbttagcompound.setShort("life", (short) this.ar);
MinecraftKey minecraftkey = Block.REGISTRY.c(this.g);
nbttagcompound.setString("inTile", minecraftkey == null ? "" : minecraftkey.toString());
nbttagcompound.setByte("inData", (byte) this.h);
nbttagcompound.setByte("shake", (byte) this.shake);
nbttagcompound.setByte("inGround", (byte) (this.inGround ? 1 : 0));
nbttagcompound.setByte("pickup", (byte) this.fromPlayer);
nbttagcompound.setDouble("damage", this.damage);
}
public void a(NBTTagCompound nbttagcompound) {
this.d = nbttagcompound.getShort("xTile");
this.e = nbttagcompound.getShort("yTile");
this.f = nbttagcompound.getShort("zTile");
this.ar = nbttagcompound.getShort("life");
if (nbttagcompound.hasKeyOfType("inTile", 8)) {
this.g = Block.getByName(nbttagcompound.getString("inTile"));
} else {
this.g = Block.getById(nbttagcompound.getByte("inTile") & 255);
}
this.h = nbttagcompound.getByte("inData") & 255;
this.shake = nbttagcompound.getByte("shake") & 255;
this.inGround = nbttagcompound.getByte("inGround") == 1;
if (nbttagcompound.hasKeyOfType("damage", 99)) {
this.damage = nbttagcompound.getDouble("damage");
}
if (nbttagcompound.hasKeyOfType("pickup", 99)) {
this.fromPlayer = nbttagcompound.getByte("pickup");
} else if (nbttagcompound.hasKeyOfType("player", 99)) {
this.fromPlayer = nbttagcompound.getBoolean("player") ? 1 : 0;
}
}
public void d(EntityHuman entityhuman) {
if (!this.world.isClientSide && this.inGround && this.shake <= 0) {
// CraftBukkit start
ItemStack itemstack = new ItemStack(Items.ARROW);
if (this.fromPlayer == 1 && entityhuman.inventory.canHold(itemstack) > 0) {
EntityItem item = new EntityItem(this.world, this.locX, this.locY, this.locZ, itemstack);
PlayerPickupItemEvent event = new PlayerPickupItemEvent((org.bukkit.entity.Player) entityhuman.getBukkitEntity(), new org.bukkit.craftbukkit.entity.CraftItem(this.world.getServer(), this, item), 0);
// event.setCancelled(!entityhuman.canPickUpLoot); TODO
this.world.getServer().getPluginManager().callEvent(event);
if (event.isCancelled()) {
return;
}
}
// CraftBukkit end
boolean flag = this.fromPlayer == 1 || this.fromPlayer == 2 && entityhuman.abilities.canInstantlyBuild;
if (this.fromPlayer == 1 && !entityhuman.inventory.pickup(new ItemStack(Items.ARROW, 1))) {
flag = false;
}
if (flag) {
this.makeSound("random.pop", 0.2F, ((this.random.nextFloat() - this.random.nextFloat()) * 0.7F + 1.0F) * 2.0F);
entityhuman.receive(this, 1);
this.die();
}
}
}
protected boolean s_() {
return false;
}
public void b(double d0) {
this.damage = d0;
}
public double j() {
return this.damage;
}
public void setKnockbackStrength(int i) {
this.knockbackStrength = i;
}
public boolean aD() {
return false;
}
public float getHeadHeight() {
return 0.0F;
}
public boolean isCritical() {
byte b0 = this.datawatcher.getByte(16);
return (b0 & 1) != 0;
}
public void setCritical(boolean flag) {
byte b0 = this.datawatcher.getByte(16);
if (flag) {
this.datawatcher.watch(16, Byte.valueOf((byte) (b0 | 1)));
} else {
this.datawatcher.watch(16, Byte.valueOf((byte) (b0 & -2)));
}
}
// CraftBukkit start
public boolean isInGround() {
return inGround;
}
// CraftBukkit end
}
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