net.minecraft.server.EntityEnderDragon Maven / Gradle / Ivy
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A spigot fork to kotlin structure and news.
package net.minecraft.server;
import com.google.common.collect.Lists;
import org.bukkit.Bukkit;
import org.bukkit.block.BlockState;
import org.bukkit.craftbukkit.event.CraftEventFactory;
import org.bukkit.craftbukkit.util.BlockStateListPopulator;
import org.bukkit.entity.EnderDragon;
import org.bukkit.event.entity.EntityCreatePortalEvent;
import org.bukkit.event.entity.EntityExplodeEvent;
import org.bukkit.event.entity.EntityRegainHealthEvent;
import org.bukkit.event.entity.EntityTargetEvent;
import org.jetbrains.annotations.NotNull;
import java.util.ArrayList;
import java.util.Iterator;
import java.util.List;
// CraftBukkit end
public class EntityEnderDragon extends EntityInsentient implements IComplex, IMonster {
private final Explosion explosionSource = new Explosion(null, this, Double.NaN, Double.NaN, Double.NaN, Float.NaN, true, true); // CraftBukkit - reusable source for CraftTNTPrimed.getSource()
public double a;
public double b;
public double c;
public double[][] bk = new double[64][3];
public int bl = -1;
public EntityComplexPart[] children;
public EntityComplexPart bn;
public EntityComplexPart bo;
public EntityComplexPart bp;
public EntityComplexPart bq;
public EntityComplexPart br;
public EntityComplexPart bs;
public EntityComplexPart bt;
public float bu;
public float bv;
public boolean bw;
public boolean bx;
public Entity target;
public int by;
public EntityEnderCrystal bz;
public EntityEnderDragon(World world) {
super(world);
this.children = new EntityComplexPart[]{this.bn = new EntityComplexPart(this, "head", 6.0F, 6.0F), this.bo = new EntityComplexPart(this, "body", 8.0F, 8.0F), this.bp = new EntityComplexPart(this, "tail", 4.0F, 4.0F), this.bq = new EntityComplexPart(this, "tail", 4.0F, 4.0F), this.br = new EntityComplexPart(this, "tail", 4.0F, 4.0F), this.bs = new EntityComplexPart(this, "wing", 4.0F, 4.0F), this.bt = new EntityComplexPart(this, "wing", 4.0F, 4.0F)};
this.setHealth(this.getMaxHealth());
this.setSize(16.0F, 8.0F);
this.noclip = true;
this.fireProof = true;
this.b = 100.0D;
this.ah = true;
}
@NotNull
@Override
public EnderDragon getEntity() {
return (EnderDragon) super.getEntity();
}
protected void initAttributes() {
super.initAttributes();
this.getAttributeInstance(GenericAttributes.maxHealth).setValue(200.0D);
}
protected void h() {
super.h();
}
public double[] b(int i, float f) {
if (this.getHealth() <= 0.0F) {
f = 0.0F;
}
f = 1.0F - f;
int j = this.bl - i * 1 & 63;
int k = this.bl - i * 1 - 1 & 63;
double[] adouble = new double[3];
double d0 = this.bk[j][0];
double d1 = MathHelper.g(this.bk[k][0] - d0);
adouble[0] = d0 + d1 * (double) f;
d0 = this.bk[j][1];
d1 = this.bk[k][1] - d0;
adouble[1] = d0 + d1 * (double) f;
adouble[2] = this.bk[j][2] + (this.bk[k][2] - this.bk[j][2]) * (double) f;
return adouble;
}
public void m() {
float f;
float f1;
if (this.world.isClientSide) {
f = MathHelper.cos(this.bv * 3.1415927F * 2.0F);
f1 = MathHelper.cos(this.bu * 3.1415927F * 2.0F);
if (f1 <= -0.3F && f >= -0.3F && !this.R()) {
this.world.a(this.locX, this.locY, this.locZ, "mob.enderdragon.wings", 5.0F, 0.8F + this.random.nextFloat() * 0.3F, false);
}
}
this.bu = this.bv;
float f2;
if (this.getHealth() <= 0.0F) {
f = (this.random.nextFloat() - 0.5F) * 8.0F;
f1 = (this.random.nextFloat() - 0.5F) * 4.0F;
f2 = (this.random.nextFloat() - 0.5F) * 8.0F;
this.world.addParticle(EnumParticle.EXPLOSION_LARGE, this.locX + (double) f, this.locY + 2.0D + (double) f1, this.locZ + (double) f2, 0.0D, 0.0D, 0.0D);
} else {
this.n();
f = 0.2F / (MathHelper.sqrt(this.motX * this.motX + this.motZ * this.motZ) * 10.0F + 1.0F);
f *= (float) Math.pow(2.0D, this.motY);
if (this.bx) {
this.bv += f * 0.5F;
} else {
this.bv += f;
}
this.yaw = MathHelper.g(this.yaw);
if (this.ce()) {
this.bv = 0.5F;
} else {
if (this.bl < 0) {
for (int i = 0; i < this.bk.length; ++i) {
this.bk[i][0] = this.yaw;
this.bk[i][1] = this.locY;
}
}
if (++this.bl == this.bk.length) {
this.bl = 0;
}
this.bk[this.bl][0] = this.yaw;
this.bk[this.bl][1] = this.locY;
double d0;
double d1;
double d2;
double d3;
float f3;
if (this.world.isClientSide) {
if (this.bc > 0) {
d3 = this.locX + (this.bd - this.locX) / (double) this.bc;
d0 = this.locY + (this.be - this.locY) / (double) this.bc;
d1 = this.locZ + (this.bf - this.locZ) / (double) this.bc;
d2 = MathHelper.g(this.bg - (double) this.yaw);
this.yaw = (float) ((double) this.yaw + d2 / (double) this.bc);
this.pitch = (float) ((double) this.pitch + (this.bh - (double) this.pitch) / (double) this.bc);
--this.bc;
this.setPosition(d3, d0, d1);
this.setYawPitch(this.yaw, this.pitch);
}
} else {
d3 = this.a - this.locX;
d0 = this.b - this.locY;
d1 = this.c - this.locZ;
d2 = d3 * d3 + d0 * d0 + d1 * d1;
double d4;
if (this.target != null) {
this.a = this.target.locX;
this.c = this.target.locZ;
double d5 = this.a - this.locX;
double d6 = this.c - this.locZ;
double d7 = Math.sqrt(d5 * d5 + d6 * d6);
d4 = 0.4000000059604645D + d7 / 80.0D - 1.0D;
if (d4 > 10.0D) {
d4 = 10.0D;
}
this.b = this.target.getBoundingBox().b + d4;
} else {
this.a += this.random.nextGaussian() * 2.0D;
this.c += this.random.nextGaussian() * 2.0D;
}
if (this.bw || d2 < 100.0D || d2 > 22500.0D || this.positionChanged || this.E) {
this.cf();
}
d0 /= MathHelper.sqrt(d3 * d3 + d1 * d1);
f3 = 0.6F;
d0 = MathHelper.a(d0, -f3, f3);
this.motY += d0 * 0.10000000149011612D;
this.yaw = MathHelper.g(this.yaw);
double d8 = 180.0D - MathHelper.b(d3, d1) * 180.0D / 3.1415927410125732D;
double d9 = MathHelper.g(d8 - (double) this.yaw);
if (d9 > 50.0D) {
d9 = 50.0D;
}
if (d9 < -50.0D) {
d9 = -50.0D;
}
Vec3D vec3d = (new Vec3D(this.a - this.locX, this.b - this.locY, this.c - this.locZ)).a();
d4 = -MathHelper.cos(this.yaw * 3.1415927F / 180.0F);
Vec3D vec3d1 = (new Vec3D(MathHelper.sin(this.yaw * 3.1415927F / 180.0F), this.motY, d4)).a();
float f4 = ((float) vec3d1.b(vec3d) + 0.5F) / 1.5F;
if (f4 < 0.0F) {
f4 = 0.0F;
}
this.bb *= 0.8F;
float f5 = MathHelper.sqrt(this.motX * this.motX + this.motZ * this.motZ) * 1.0F + 1.0F;
double d10 = Math.sqrt(this.motX * this.motX + this.motZ * this.motZ) * 1.0D + 1.0D;
if (d10 > 40.0D) {
d10 = 40.0D;
}
this.bb = (float) ((double) this.bb + d9 * (0.699999988079071D / d10 / (double) f5));
this.yaw += this.bb * 0.1F;
float f6 = (float) (2.0D / (d10 + 1.0D));
float f7 = 0.06F;
this.a(0.0F, -1.0F, f7 * (f4 * f6 + (1.0F - f6)));
if (this.bx) {
this.move(this.motX * 0.800000011920929D, this.motY * 0.800000011920929D, this.motZ * 0.800000011920929D);
} else {
this.move(this.motX, this.motY, this.motZ);
}
Vec3D vec3d2 = (new Vec3D(this.motX, this.motY, this.motZ)).a();
float f8 = ((float) vec3d2.b(vec3d1) + 1.0F) / 2.0F;
f8 = 0.8F + 0.15F * f8;
this.motX *= f8;
this.motZ *= f8;
this.motY *= 0.9100000262260437D;
}
this.aI = this.yaw;
this.bn.width = this.bn.length = 3.0F;
this.bp.width = this.bp.length = 2.0F;
this.bq.width = this.bq.length = 2.0F;
this.br.width = this.br.length = 2.0F;
this.bo.length = 3.0F;
this.bo.width = 5.0F;
this.bs.length = 2.0F;
this.bs.width = 4.0F;
this.bt.length = 3.0F;
this.bt.width = 4.0F;
f1 = (float) (this.b(5, 1.0F)[1] - this.b(10, 1.0F)[1]) * 10.0F / 180.0F * 3.1415927F;
f2 = MathHelper.cos(f1);
float f9 = -MathHelper.sin(f1);
float f10 = this.yaw * 3.1415927F / 180.0F;
float f11 = MathHelper.sin(f10);
float f12 = MathHelper.cos(f10);
this.bo.t_();
this.bo.setPositionRotation(this.locX + (double) (f11 * 0.5F), this.locY, this.locZ - (double) (f12 * 0.5F), 0.0F, 0.0F);
this.bs.t_();
this.bs.setPositionRotation(this.locX + (double) (f12 * 4.5F), this.locY + 2.0D, this.locZ + (double) (f11 * 4.5F), 0.0F, 0.0F);
this.bt.t_();
this.bt.setPositionRotation(this.locX - (double) (f12 * 4.5F), this.locY + 2.0D, this.locZ - (double) (f11 * 4.5F), 0.0F, 0.0F);
if (!this.world.isClientSide && this.hurtTicks == 0) {
this.a(this.world.getEntities(this, this.bs.getBoundingBox().grow(4.0D, 2.0D, 4.0D).c(0.0D, -2.0D, 0.0D)));
this.a(this.world.getEntities(this, this.bt.getBoundingBox().grow(4.0D, 2.0D, 4.0D).c(0.0D, -2.0D, 0.0D)));
this.b(this.world.getEntities(this, this.bn.getBoundingBox().grow(1.0D, 1.0D, 1.0D)));
}
double[] adouble = this.b(5, 1.0F);
double[] adouble1 = this.b(0, 1.0F);
f3 = MathHelper.sin(this.yaw * 3.1415927F / 180.0F - this.bb * 0.01F);
float f13 = MathHelper.cos(this.yaw * 3.1415927F / 180.0F - this.bb * 0.01F);
this.bn.t_();
this.bn.setPositionRotation(this.locX + (double) (f3 * 5.5F * f2), this.locY + (adouble1[1] - adouble[1]) * 1.0D + (double) (f9 * 5.5F), this.locZ - (double) (f13 * 5.5F * f2), 0.0F, 0.0F);
for (int j = 0; j < 3; ++j) {
EntityComplexPart entitycomplexpart = null;
if (j == 0) {
entitycomplexpart = this.bp;
}
if (j == 1) {
entitycomplexpart = this.bq;
}
if (j == 2) {
entitycomplexpart = this.br;
}
double[] adouble2 = this.b(12 + j * 2, 1.0F);
float f14 = this.yaw * 3.1415927F / 180.0F + this.b(adouble2[0] - adouble[0]) * 3.1415927F / 180.0F * 1.0F;
float f15 = MathHelper.sin(f14);
float f16 = MathHelper.cos(f14);
float f17 = 1.5F;
float f18 = (float) (j + 1) * 2.0F;
entitycomplexpart.t_();
entitycomplexpart.setPositionRotation(this.locX - (double) ((f11 * f17 + f15 * f18) * f2), this.locY + (adouble2[1] - adouble[1]) * 1.0D - (double) ((f18 + f17) * f9) + 1.5D, this.locZ + (double) ((f12 * f17 + f16 * f18) * f2), 0.0F, 0.0F);
}
if (!this.world.isClientSide) {
this.bx = this.b(this.bn.getBoundingBox()) | this.b(this.bo.getBoundingBox());
}
}
}
}
private void n() {
if (this.bz != null) {
if (this.bz.dead) {
if (!this.world.isClientSide) {
CraftEventFactory.entityDamage = this.bz; // CraftBukkit
this.a(this.bn, DamageSource.explosion(null), 10.0F);
CraftEventFactory.entityDamage = null; // CraftBukkit
}
this.bz = null;
} else if (this.ticksLived % 10 == 0 && this.getHealth() < this.getMaxHealth()) {
// CraftBukkit start
EntityRegainHealthEvent event = new EntityRegainHealthEvent(this.getBukkitEntity(), 1.0D, EntityRegainHealthEvent.RegainReason.ENDER_CRYSTAL);
this.world.getServer().getPluginManager().callEvent(event);
if (!event.isCancelled()) {
this.setHealth((float) (this.getHealth() + event.getAmount()));
}
// CraftBukkit end
}
}
if (this.random.nextInt(10) == 0) {
float f = 32.0F;
List list = this.world.a(EntityEnderCrystal.class, this.getBoundingBox().grow(f, f, f));
EntityEnderCrystal entityendercrystal = null;
double d0 = Double.MAX_VALUE;
Iterator iterator = list.iterator();
while (iterator.hasNext()) {
EntityEnderCrystal entityendercrystal1 = (EntityEnderCrystal) iterator.next();
double d1 = entityendercrystal1.h(this);
if (d1 < d0) {
d0 = d1;
entityendercrystal = entityendercrystal1;
}
}
this.bz = entityendercrystal;
}
}
private void a(List list) {
double d0 = (this.bo.getBoundingBox().a + this.bo.getBoundingBox().d) / 2.0D;
double d1 = (this.bo.getBoundingBox().c + this.bo.getBoundingBox().f) / 2.0D;
Iterator iterator = list.iterator();
while (iterator.hasNext()) {
Entity entity = (Entity) iterator.next();
if (entity instanceof EntityLiving) {
double d2 = entity.locX - d0;
double d3 = entity.locZ - d1;
double d4 = d2 * d2 + d3 * d3;
entity.g(d2 / d4 * 4.0D, 0.20000000298023224D, d3 / d4 * 4.0D);
}
}
}
private void b(List list) {
for (int i = 0; i < list.size(); ++i) {
Entity entity = list.get(i);
if (entity instanceof EntityLiving) {
entity.damageEntity(DamageSource.mobAttack(this), 10.0F);
this.a(this, entity);
}
}
}
private void cf() {
this.bw = false;
ArrayList arraylist = Lists.newArrayList(this.world.players);
Iterator iterator = arraylist.iterator();
while (iterator.hasNext()) {
if (((EntityHuman) iterator.next()).isSpectator()) {
iterator.remove();
}
}
if (this.random.nextInt(2) == 0 && !arraylist.isEmpty()) {
// CraftBukkit start
Entity target = this.world.players.get(this.random.nextInt(this.world.players.size()));
EntityTargetEvent event = new EntityTargetEvent(this.getBukkitEntity(), target.getBukkitEntity(), EntityTargetEvent.TargetReason.RANDOM_TARGET);
this.world.getServer().getPluginManager().callEvent(event);
if (!event.isCancelled()) {
if (event.getTarget() == null) {
this.target = null;
} else {
this.target = ((org.bukkit.craftbukkit.entity.CraftEntity) event.getTarget()).getHandle();
}
}
// CraftBukkit end
} else {
boolean flag;
do {
this.a = 0.0D;
this.b = 70.0F + this.random.nextFloat() * 50.0F;
this.c = 0.0D;
this.a += this.random.nextFloat() * 120.0F - 60.0F;
this.c += this.random.nextFloat() * 120.0F - 60.0F;
double d0 = this.locX - this.a;
double d1 = this.locY - this.b;
double d2 = this.locZ - this.c;
flag = d0 * d0 + d1 * d1 + d2 * d2 > 100.0D;
} while (!flag);
this.target = null;
}
}
private float b(double d0) {
return (float) MathHelper.g(d0);
}
private boolean b(AxisAlignedBB axisalignedbb) {
int i = MathHelper.floor(axisalignedbb.a);
int j = MathHelper.floor(axisalignedbb.b);
int k = MathHelper.floor(axisalignedbb.c);
int l = MathHelper.floor(axisalignedbb.d);
int i1 = MathHelper.floor(axisalignedbb.e);
int j1 = MathHelper.floor(axisalignedbb.f);
boolean flag = false;
boolean flag1 = false;
// CraftBukkit start - Create a list to hold all the destroyed blocks
List destroyedBlocks = new java.util.ArrayList();
org.bukkit.craftbukkit.CraftWorld craftWorld = this.world.getWorld();
// CraftBukkit end
for (int k1 = i; k1 <= l; ++k1) {
for (int l1 = j; l1 <= i1; ++l1) {
for (int i2 = k; i2 <= j1; ++i2) {
BlockPosition blockposition = new BlockPosition(k1, l1, i2);
Block block = this.world.getType(blockposition).getBlock();
if (block.getMaterial() != Material.AIR) {
if (block != Blocks.BARRIER && block != Blocks.OBSIDIAN && block != Blocks.END_STONE && block != Blocks.BEDROCK && block != Blocks.COMMAND_BLOCK && this.world.getGameRules().getBoolean("mobGriefing")) {
// CraftBukkit start - Add blocks to list rather than destroying them
// flag1 = this.world.setAir(new BlockPosition(blockposition)) || flag1;
flag1 = true;
destroyedBlocks.add(craftWorld.getBlockAt(k1, l1, i2));
// CraftBukkit end
} else {
flag = true;
}
}
}
}
}
if (flag1) {
// CraftBukkit start - Set off an EntityExplodeEvent for the dragon exploding all these blocks
org.bukkit.entity.Entity bukkitEntity = this.getBukkitEntity();
EntityExplodeEvent event = new EntityExplodeEvent(bukkitEntity, bukkitEntity.getLocation(), destroyedBlocks, 0F);
Bukkit.getPluginManager().callEvent(event);
if (event.isCancelled()) {
// This flag literally means 'Dragon hit something hard' (Obsidian, White Stone or Bedrock) and will cause the dragon to slow down.
// We should consider adding an event extension for it, or perhaps returning true if the event is cancelled.
return flag;
} else if (event.getYield() == 0F) {
// Yield zero ==> no drops
for (org.bukkit.block.Block block : event.blockList()) {
this.world.setAir(new BlockPosition(block.getX(), block.getY(), block.getZ()));
}
} else {
for (org.bukkit.block.Block block : event.blockList()) {
org.bukkit.Material blockId = block.getType();
if (blockId == org.bukkit.Material.AIR) {
continue;
}
int blockX = block.getX();
int blockY = block.getY();
int blockZ = block.getZ();
Block nmsBlock = org.bukkit.craftbukkit.util.CraftMagicNumbers.getBlock(blockId);
if (nmsBlock.a(explosionSource)) {
nmsBlock.dropNaturally(this.world, new BlockPosition(blockX, blockY, blockZ), nmsBlock.fromLegacyData(block.getData()), event.getYield(), 0);
}
nmsBlock.wasExploded(world, new BlockPosition(blockX, blockY, blockZ), explosionSource);
this.world.setAir(new BlockPosition(blockX, blockY, blockZ));
}
}
// CraftBukkit end
double d0 = axisalignedbb.a + (axisalignedbb.d - axisalignedbb.a) * (double) this.random.nextFloat();
double d1 = axisalignedbb.b + (axisalignedbb.e - axisalignedbb.b) * (double) this.random.nextFloat();
double d2 = axisalignedbb.c + (axisalignedbb.f - axisalignedbb.c) * (double) this.random.nextFloat();
this.world.addParticle(EnumParticle.EXPLOSION_LARGE, d0, d1, d2, 0.0D, 0.0D, 0.0D);
}
return flag;
}
public boolean a(EntityComplexPart entitycomplexpart, DamageSource damagesource, float f) {
if (entitycomplexpart != this.bn) {
f = f / 4.0F + 1.0F;
}
float f1 = this.yaw * 3.1415927F / 180.0F;
float f2 = MathHelper.sin(f1);
float f3 = MathHelper.cos(f1);
this.a = this.locX + (double) (f2 * 5.0F) + (double) ((this.random.nextFloat() - 0.5F) * 2.0F);
this.b = this.locY + (double) (this.random.nextFloat() * 3.0F) + 1.0D;
this.c = this.locZ - (double) (f3 * 5.0F) + (double) ((this.random.nextFloat() - 0.5F) * 2.0F);
this.target = null;
if (damagesource.getEntity() instanceof EntityHuman || damagesource.isExplosion()) {
this.dealDamage(damagesource, f);
}
return true;
}
public boolean damageEntity(DamageSource damagesource, float f) {
if (damagesource instanceof EntityDamageSource && ((EntityDamageSource) damagesource).w()) {
this.dealDamage(damagesource, f);
}
return false;
}
protected boolean dealDamage(DamageSource damagesource, float f) {
return super.damageEntity(damagesource, f);
}
public void G() {
this.die();
}
protected void aZ() {
if (this.dead) return; // CraftBukkit - can't kill what's already dead
++this.by;
if (this.by >= 180 && this.by <= 200) {
float f = (this.random.nextFloat() - 0.5F) * 8.0F;
float f1 = (this.random.nextFloat() - 0.5F) * 4.0F;
float f2 = (this.random.nextFloat() - 0.5F) * 8.0F;
this.world.addParticle(EnumParticle.EXPLOSION_HUGE, this.locX + (double) f, this.locY + 2.0D + (double) f1, this.locZ + (double) f2, 0.0D, 0.0D, 0.0D);
}
boolean flag = this.world.getGameRules().getBoolean("doMobLoot");
int i;
int j;
if (!this.world.isClientSide) {
if (this.by > 150 && this.by % 5 == 0 && flag) {
i = this.expToDrop / 12; // CraftBukkit - drop experience as dragon falls from sky. use experience drop from death event. This is now set in getExpReward()
while (i > 0) {
j = EntityExperienceOrb.getOrbValue(i);
i -= j;
this.world.addEntity(new EntityExperienceOrb(this.world, this.locX, this.locY, this.locZ, j));
}
}
if (this.by == 1) {
// CraftBukkit start - Use relative location for far away sounds
// this.world.a(1018, new BlockPosition(this), 0);
int viewDistance = this.world.getServer().getViewDistance() * 16;
for (EntityPlayer player : MinecraftServer.getServer().getPlayerList().players) {
double deltaX = this.locX - player.locX;
double deltaZ = this.locZ - player.locZ;
double distanceSquared = deltaX * deltaX + deltaZ * deltaZ;
if (world.spigotConfig.dragonDeathSoundRadius > 0 && distanceSquared > world.spigotConfig.dragonDeathSoundRadius * world.spigotConfig.dragonDeathSoundRadius)
continue; // Spigot
if (distanceSquared > viewDistance * viewDistance) {
double deltaLength = Math.sqrt(distanceSquared);
double relativeX = player.locX + (deltaX / deltaLength) * viewDistance;
double relativeZ = player.locZ + (deltaZ / deltaLength) * viewDistance;
player.playerConnection.sendPacket(new PacketPlayOutWorldEvent(1018, new BlockPosition((int) relativeX, (int) this.locY, (int) relativeZ), 0, true));
} else {
player.playerConnection.sendPacket(new PacketPlayOutWorldEvent(1018, new BlockPosition((int) this.locX, (int) this.locY, (int) this.locZ), 0, true));
}
}
// CraftBukkit end
}
}
this.move(0.0D, 0.10000000149011612D, 0.0D);
this.aI = this.yaw += 20.0F;
if (this.by == 200 && !this.world.isClientSide) {
if (flag) {
i = this.expToDrop - (10 * this.expToDrop / 12); // CraftBukkit - drop the remaining experience
while (i > 0) {
j = EntityExperienceOrb.getOrbValue(i);
i -= j;
this.world.addEntity(new EntityExperienceOrb(this.world, this.locX, this.locY, this.locZ, j));
}
}
this.a(new BlockPosition(this.locX, 64.0D, this.locZ));
this.die();
}
}
private void a(BlockPosition blockposition) {
boolean flag = true;
double d0 = 12.25D;
double d1 = 6.25D;
// CraftBukkit start - Replace any "this.world" in the following with just "world"!
BlockStateListPopulator world = new BlockStateListPopulator(this.world.getWorld());
for (int i = -1; i <= 32; ++i) {
for (int j = -4; j <= 4; ++j) {
for (int k = -4; k <= 4; ++k) {
double d2 = j * j + k * k;
if (d2 <= 12.25D) {
BlockPosition blockposition1 = blockposition.a(j, i, k);
if (i < 0) {
if (d2 <= 6.25D) {
world.setTypeUpdate(blockposition1, Blocks.BEDROCK.getBlockData());
}
} else if (i > 0) {
world.setTypeUpdate(blockposition1, Blocks.AIR.getBlockData());
} else if (d2 > 6.25D) {
world.setTypeUpdate(blockposition1, Blocks.BEDROCK.getBlockData());
} else {
world.setTypeUpdate(blockposition1, Blocks.END_PORTAL.getBlockData());
}
}
}
}
}
world.setTypeUpdate(blockposition, Blocks.BEDROCK.getBlockData());
world.setTypeUpdate(blockposition.up(), Blocks.BEDROCK.getBlockData());
BlockPosition blockposition2 = blockposition.up(2);
world.setTypeUpdate(blockposition2, Blocks.BEDROCK.getBlockData());
world.setTypeUpdate(blockposition2.west(), Blocks.TORCH.getBlockData().set(BlockTorch.FACING, EnumDirection.EAST));
world.setTypeUpdate(blockposition2.east(), Blocks.TORCH.getBlockData().set(BlockTorch.FACING, EnumDirection.WEST));
world.setTypeUpdate(blockposition2.north(), Blocks.TORCH.getBlockData().set(BlockTorch.FACING, EnumDirection.SOUTH));
world.setTypeUpdate(blockposition2.south(), Blocks.TORCH.getBlockData().set(BlockTorch.FACING, EnumDirection.NORTH));
world.setTypeUpdate(blockposition.up(3), Blocks.BEDROCK.getBlockData());
world.setTypeUpdate(blockposition.up(4), Blocks.DRAGON_EGG.getBlockData());
EntityCreatePortalEvent event = new EntityCreatePortalEvent((org.bukkit.entity.LivingEntity) this.getBukkitEntity(), java.util.Collections.unmodifiableList(world.getList()), org.bukkit.PortalType.ENDER);
this.world.getServer().getPluginManager().callEvent(event);
if (!event.isCancelled()) {
for (BlockState state : event.getBlocks()) {
state.update(true);
}
} else {
for (BlockState state : event.getBlocks()) {
PacketPlayOutBlockChange packet = new PacketPlayOutBlockChange(this.world, new BlockPosition(state.getX(), state.getY(), state.getZ()));
for (Iterator it = this.world.players.iterator(); it.hasNext(); ) {
EntityHuman entity = (EntityHuman) it.next();
if (entity instanceof EntityPlayer) {
((EntityPlayer) entity).playerConnection.sendPacket(packet);
}
}
}
}
// CraftBukkit end
}
protected void D() {
}
public Entity[] aB() {
return this.children;
}
public boolean ad() {
return false;
}
public World a() {
return this.world;
}
protected String z() {
return "mob.enderdragon.growl";
}
protected String bo() {
return "mob.enderdragon.hit";
}
protected float bB() {
return 5.0F;
}
// CraftBukkit start
public int getExpReward() {
// This value is equal to the amount of experience dropped while falling from the sky (10 * 1000)
// plus what is dropped when the dragon hits the ground (2000)
return 12000;
}
// CraftBukkit end
}
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