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net.minecraft.server.EntityEnderDragon Maven / Gradle / Ivy

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package net.minecraft.server;

import com.google.common.collect.Lists;
import org.bukkit.Bukkit;
import org.bukkit.block.BlockState;
import org.bukkit.craftbukkit.event.CraftEventFactory;
import org.bukkit.craftbukkit.util.BlockStateListPopulator;
import org.bukkit.entity.EnderDragon;
import org.bukkit.event.entity.EntityCreatePortalEvent;
import org.bukkit.event.entity.EntityExplodeEvent;
import org.bukkit.event.entity.EntityRegainHealthEvent;
import org.bukkit.event.entity.EntityTargetEvent;
import org.jetbrains.annotations.NotNull;

import java.util.ArrayList;
import java.util.Iterator;
import java.util.List;
// CraftBukkit end

public class EntityEnderDragon extends EntityInsentient implements IComplex, IMonster {

  private final Explosion explosionSource = new Explosion(null, this, Double.NaN, Double.NaN, Double.NaN, Float.NaN, true, true); // CraftBukkit - reusable source for CraftTNTPrimed.getSource()
  public double a;
  public double b;
  public double c;
  public double[][] bk = new double[64][3];
  public int bl = -1;
  public EntityComplexPart[] children;
  public EntityComplexPart bn;
  public EntityComplexPart bo;
  public EntityComplexPart bp;
  public EntityComplexPart bq;
  public EntityComplexPart br;
  public EntityComplexPart bs;
  public EntityComplexPart bt;
  public float bu;
  public float bv;
  public boolean bw;
  public boolean bx;
  public Entity target;
  public int by;
  public EntityEnderCrystal bz;

  public EntityEnderDragon(World world) {
    super(world);
    this.children = new EntityComplexPart[]{this.bn = new EntityComplexPart(this, "head", 6.0F, 6.0F), this.bo = new EntityComplexPart(this, "body", 8.0F, 8.0F), this.bp = new EntityComplexPart(this, "tail", 4.0F, 4.0F), this.bq = new EntityComplexPart(this, "tail", 4.0F, 4.0F), this.br = new EntityComplexPart(this, "tail", 4.0F, 4.0F), this.bs = new EntityComplexPart(this, "wing", 4.0F, 4.0F), this.bt = new EntityComplexPart(this, "wing", 4.0F, 4.0F)};
    this.setHealth(this.getMaxHealth());
    this.setSize(16.0F, 8.0F);
    this.noclip = true;
    this.fireProof = true;
    this.b = 100.0D;
    this.ah = true;
  }

  @NotNull
  @Override
  public EnderDragon getEntity() {
    return (EnderDragon) super.getEntity();
  }

  protected void initAttributes() {
    super.initAttributes();
    this.getAttributeInstance(GenericAttributes.maxHealth).setValue(200.0D);
  }

  protected void h() {
    super.h();
  }

  public double[] b(int i, float f) {
    if (this.getHealth() <= 0.0F) {
      f = 0.0F;
    }

    f = 1.0F - f;
    int j = this.bl - i * 1 & 63;
    int k = this.bl - i * 1 - 1 & 63;
    double[] adouble = new double[3];
    double d0 = this.bk[j][0];
    double d1 = MathHelper.g(this.bk[k][0] - d0);

    adouble[0] = d0 + d1 * (double) f;
    d0 = this.bk[j][1];
    d1 = this.bk[k][1] - d0;
    adouble[1] = d0 + d1 * (double) f;
    adouble[2] = this.bk[j][2] + (this.bk[k][2] - this.bk[j][2]) * (double) f;
    return adouble;
  }

  public void m() {
    float f;
    float f1;

    if (this.world.isClientSide) {
      f = MathHelper.cos(this.bv * 3.1415927F * 2.0F);
      f1 = MathHelper.cos(this.bu * 3.1415927F * 2.0F);
      if (f1 <= -0.3F && f >= -0.3F && !this.R()) {
        this.world.a(this.locX, this.locY, this.locZ, "mob.enderdragon.wings", 5.0F, 0.8F + this.random.nextFloat() * 0.3F, false);
      }
    }

    this.bu = this.bv;
    float f2;

    if (this.getHealth() <= 0.0F) {
      f = (this.random.nextFloat() - 0.5F) * 8.0F;
      f1 = (this.random.nextFloat() - 0.5F) * 4.0F;
      f2 = (this.random.nextFloat() - 0.5F) * 8.0F;
      this.world.addParticle(EnumParticle.EXPLOSION_LARGE, this.locX + (double) f, this.locY + 2.0D + (double) f1, this.locZ + (double) f2, 0.0D, 0.0D, 0.0D);
    } else {
      this.n();
      f = 0.2F / (MathHelper.sqrt(this.motX * this.motX + this.motZ * this.motZ) * 10.0F + 1.0F);
      f *= (float) Math.pow(2.0D, this.motY);
      if (this.bx) {
        this.bv += f * 0.5F;
      } else {
        this.bv += f;
      }

      this.yaw = MathHelper.g(this.yaw);
      if (this.ce()) {
        this.bv = 0.5F;
      } else {
        if (this.bl < 0) {
          for (int i = 0; i < this.bk.length; ++i) {
            this.bk[i][0] = this.yaw;
            this.bk[i][1] = this.locY;
          }
        }

        if (++this.bl == this.bk.length) {
          this.bl = 0;
        }

        this.bk[this.bl][0] = this.yaw;
        this.bk[this.bl][1] = this.locY;
        double d0;
        double d1;
        double d2;
        double d3;
        float f3;

        if (this.world.isClientSide) {
          if (this.bc > 0) {
            d3 = this.locX + (this.bd - this.locX) / (double) this.bc;
            d0 = this.locY + (this.be - this.locY) / (double) this.bc;
            d1 = this.locZ + (this.bf - this.locZ) / (double) this.bc;
            d2 = MathHelper.g(this.bg - (double) this.yaw);
            this.yaw = (float) ((double) this.yaw + d2 / (double) this.bc);
            this.pitch = (float) ((double) this.pitch + (this.bh - (double) this.pitch) / (double) this.bc);
            --this.bc;
            this.setPosition(d3, d0, d1);
            this.setYawPitch(this.yaw, this.pitch);
          }
        } else {
          d3 = this.a - this.locX;
          d0 = this.b - this.locY;
          d1 = this.c - this.locZ;
          d2 = d3 * d3 + d0 * d0 + d1 * d1;
          double d4;

          if (this.target != null) {
            this.a = this.target.locX;
            this.c = this.target.locZ;
            double d5 = this.a - this.locX;
            double d6 = this.c - this.locZ;
            double d7 = Math.sqrt(d5 * d5 + d6 * d6);

            d4 = 0.4000000059604645D + d7 / 80.0D - 1.0D;
            if (d4 > 10.0D) {
              d4 = 10.0D;
            }

            this.b = this.target.getBoundingBox().b + d4;
          } else {
            this.a += this.random.nextGaussian() * 2.0D;
            this.c += this.random.nextGaussian() * 2.0D;
          }

          if (this.bw || d2 < 100.0D || d2 > 22500.0D || this.positionChanged || this.E) {
            this.cf();
          }

          d0 /= MathHelper.sqrt(d3 * d3 + d1 * d1);
          f3 = 0.6F;
          d0 = MathHelper.a(d0, -f3, f3);
          this.motY += d0 * 0.10000000149011612D;
          this.yaw = MathHelper.g(this.yaw);
          double d8 = 180.0D - MathHelper.b(d3, d1) * 180.0D / 3.1415927410125732D;
          double d9 = MathHelper.g(d8 - (double) this.yaw);

          if (d9 > 50.0D) {
            d9 = 50.0D;
          }

          if (d9 < -50.0D) {
            d9 = -50.0D;
          }

          Vec3D vec3d = (new Vec3D(this.a - this.locX, this.b - this.locY, this.c - this.locZ)).a();

          d4 = -MathHelper.cos(this.yaw * 3.1415927F / 180.0F);
          Vec3D vec3d1 = (new Vec3D(MathHelper.sin(this.yaw * 3.1415927F / 180.0F), this.motY, d4)).a();
          float f4 = ((float) vec3d1.b(vec3d) + 0.5F) / 1.5F;

          if (f4 < 0.0F) {
            f4 = 0.0F;
          }

          this.bb *= 0.8F;
          float f5 = MathHelper.sqrt(this.motX * this.motX + this.motZ * this.motZ) * 1.0F + 1.0F;
          double d10 = Math.sqrt(this.motX * this.motX + this.motZ * this.motZ) * 1.0D + 1.0D;

          if (d10 > 40.0D) {
            d10 = 40.0D;
          }

          this.bb = (float) ((double) this.bb + d9 * (0.699999988079071D / d10 / (double) f5));
          this.yaw += this.bb * 0.1F;
          float f6 = (float) (2.0D / (d10 + 1.0D));
          float f7 = 0.06F;

          this.a(0.0F, -1.0F, f7 * (f4 * f6 + (1.0F - f6)));
          if (this.bx) {
            this.move(this.motX * 0.800000011920929D, this.motY * 0.800000011920929D, this.motZ * 0.800000011920929D);
          } else {
            this.move(this.motX, this.motY, this.motZ);
          }

          Vec3D vec3d2 = (new Vec3D(this.motX, this.motY, this.motZ)).a();
          float f8 = ((float) vec3d2.b(vec3d1) + 1.0F) / 2.0F;

          f8 = 0.8F + 0.15F * f8;
          this.motX *= f8;
          this.motZ *= f8;
          this.motY *= 0.9100000262260437D;
        }

        this.aI = this.yaw;
        this.bn.width = this.bn.length = 3.0F;
        this.bp.width = this.bp.length = 2.0F;
        this.bq.width = this.bq.length = 2.0F;
        this.br.width = this.br.length = 2.0F;
        this.bo.length = 3.0F;
        this.bo.width = 5.0F;
        this.bs.length = 2.0F;
        this.bs.width = 4.0F;
        this.bt.length = 3.0F;
        this.bt.width = 4.0F;
        f1 = (float) (this.b(5, 1.0F)[1] - this.b(10, 1.0F)[1]) * 10.0F / 180.0F * 3.1415927F;
        f2 = MathHelper.cos(f1);
        float f9 = -MathHelper.sin(f1);
        float f10 = this.yaw * 3.1415927F / 180.0F;
        float f11 = MathHelper.sin(f10);
        float f12 = MathHelper.cos(f10);

        this.bo.t_();
        this.bo.setPositionRotation(this.locX + (double) (f11 * 0.5F), this.locY, this.locZ - (double) (f12 * 0.5F), 0.0F, 0.0F);
        this.bs.t_();
        this.bs.setPositionRotation(this.locX + (double) (f12 * 4.5F), this.locY + 2.0D, this.locZ + (double) (f11 * 4.5F), 0.0F, 0.0F);
        this.bt.t_();
        this.bt.setPositionRotation(this.locX - (double) (f12 * 4.5F), this.locY + 2.0D, this.locZ - (double) (f11 * 4.5F), 0.0F, 0.0F);
        if (!this.world.isClientSide && this.hurtTicks == 0) {
          this.a(this.world.getEntities(this, this.bs.getBoundingBox().grow(4.0D, 2.0D, 4.0D).c(0.0D, -2.0D, 0.0D)));
          this.a(this.world.getEntities(this, this.bt.getBoundingBox().grow(4.0D, 2.0D, 4.0D).c(0.0D, -2.0D, 0.0D)));
          this.b(this.world.getEntities(this, this.bn.getBoundingBox().grow(1.0D, 1.0D, 1.0D)));
        }

        double[] adouble = this.b(5, 1.0F);
        double[] adouble1 = this.b(0, 1.0F);

        f3 = MathHelper.sin(this.yaw * 3.1415927F / 180.0F - this.bb * 0.01F);
        float f13 = MathHelper.cos(this.yaw * 3.1415927F / 180.0F - this.bb * 0.01F);

        this.bn.t_();
        this.bn.setPositionRotation(this.locX + (double) (f3 * 5.5F * f2), this.locY + (adouble1[1] - adouble[1]) * 1.0D + (double) (f9 * 5.5F), this.locZ - (double) (f13 * 5.5F * f2), 0.0F, 0.0F);

        for (int j = 0; j < 3; ++j) {
          EntityComplexPart entitycomplexpart = null;

          if (j == 0) {
            entitycomplexpart = this.bp;
          }

          if (j == 1) {
            entitycomplexpart = this.bq;
          }

          if (j == 2) {
            entitycomplexpart = this.br;
          }

          double[] adouble2 = this.b(12 + j * 2, 1.0F);
          float f14 = this.yaw * 3.1415927F / 180.0F + this.b(adouble2[0] - adouble[0]) * 3.1415927F / 180.0F * 1.0F;
          float f15 = MathHelper.sin(f14);
          float f16 = MathHelper.cos(f14);
          float f17 = 1.5F;
          float f18 = (float) (j + 1) * 2.0F;

          entitycomplexpart.t_();
          entitycomplexpart.setPositionRotation(this.locX - (double) ((f11 * f17 + f15 * f18) * f2), this.locY + (adouble2[1] - adouble[1]) * 1.0D - (double) ((f18 + f17) * f9) + 1.5D, this.locZ + (double) ((f12 * f17 + f16 * f18) * f2), 0.0F, 0.0F);
        }

        if (!this.world.isClientSide) {
          this.bx = this.b(this.bn.getBoundingBox()) | this.b(this.bo.getBoundingBox());
        }

      }
    }
  }

  private void n() {
    if (this.bz != null) {
      if (this.bz.dead) {
        if (!this.world.isClientSide) {
          CraftEventFactory.entityDamage = this.bz; // CraftBukkit
          this.a(this.bn, DamageSource.explosion(null), 10.0F);
          CraftEventFactory.entityDamage = null; // CraftBukkit
        }

        this.bz = null;
      } else if (this.ticksLived % 10 == 0 && this.getHealth() < this.getMaxHealth()) {
        // CraftBukkit start
        EntityRegainHealthEvent event = new EntityRegainHealthEvent(this.getBukkitEntity(), 1.0D, EntityRegainHealthEvent.RegainReason.ENDER_CRYSTAL);
        this.world.getServer().getPluginManager().callEvent(event);

        if (!event.isCancelled()) {
          this.setHealth((float) (this.getHealth() + event.getAmount()));
        }
        // CraftBukkit end
      }
    }

    if (this.random.nextInt(10) == 0) {
      float f = 32.0F;
      List list = this.world.a(EntityEnderCrystal.class, this.getBoundingBox().grow(f, f, f));
      EntityEnderCrystal entityendercrystal = null;
      double d0 = Double.MAX_VALUE;
      Iterator iterator = list.iterator();

      while (iterator.hasNext()) {
        EntityEnderCrystal entityendercrystal1 = (EntityEnderCrystal) iterator.next();
        double d1 = entityendercrystal1.h(this);

        if (d1 < d0) {
          d0 = d1;
          entityendercrystal = entityendercrystal1;
        }
      }

      this.bz = entityendercrystal;
    }

  }

  private void a(List list) {
    double d0 = (this.bo.getBoundingBox().a + this.bo.getBoundingBox().d) / 2.0D;
    double d1 = (this.bo.getBoundingBox().c + this.bo.getBoundingBox().f) / 2.0D;
    Iterator iterator = list.iterator();

    while (iterator.hasNext()) {
      Entity entity = (Entity) iterator.next();

      if (entity instanceof EntityLiving) {
        double d2 = entity.locX - d0;
        double d3 = entity.locZ - d1;
        double d4 = d2 * d2 + d3 * d3;

        entity.g(d2 / d4 * 4.0D, 0.20000000298023224D, d3 / d4 * 4.0D);
      }
    }

  }

  private void b(List list) {
    for (int i = 0; i < list.size(); ++i) {
      Entity entity = list.get(i);

      if (entity instanceof EntityLiving) {
        entity.damageEntity(DamageSource.mobAttack(this), 10.0F);
        this.a(this, entity);
      }
    }

  }

  private void cf() {
    this.bw = false;
    ArrayList arraylist = Lists.newArrayList(this.world.players);
    Iterator iterator = arraylist.iterator();

    while (iterator.hasNext()) {
      if (((EntityHuman) iterator.next()).isSpectator()) {
        iterator.remove();
      }
    }

    if (this.random.nextInt(2) == 0 && !arraylist.isEmpty()) {
      // CraftBukkit start
      Entity target = this.world.players.get(this.random.nextInt(this.world.players.size()));
      EntityTargetEvent event = new EntityTargetEvent(this.getBukkitEntity(), target.getBukkitEntity(), EntityTargetEvent.TargetReason.RANDOM_TARGET);
      this.world.getServer().getPluginManager().callEvent(event);

      if (!event.isCancelled()) {
        if (event.getTarget() == null) {
          this.target = null;
        } else {
          this.target = ((org.bukkit.craftbukkit.entity.CraftEntity) event.getTarget()).getHandle();
        }
      }
      // CraftBukkit end
    } else {
      boolean flag;

      do {
        this.a = 0.0D;
        this.b = 70.0F + this.random.nextFloat() * 50.0F;
        this.c = 0.0D;
        this.a += this.random.nextFloat() * 120.0F - 60.0F;
        this.c += this.random.nextFloat() * 120.0F - 60.0F;
        double d0 = this.locX - this.a;
        double d1 = this.locY - this.b;
        double d2 = this.locZ - this.c;

        flag = d0 * d0 + d1 * d1 + d2 * d2 > 100.0D;
      } while (!flag);

      this.target = null;
    }

  }

  private float b(double d0) {
    return (float) MathHelper.g(d0);
  }

  private boolean b(AxisAlignedBB axisalignedbb) {
    int i = MathHelper.floor(axisalignedbb.a);
    int j = MathHelper.floor(axisalignedbb.b);
    int k = MathHelper.floor(axisalignedbb.c);
    int l = MathHelper.floor(axisalignedbb.d);
    int i1 = MathHelper.floor(axisalignedbb.e);
    int j1 = MathHelper.floor(axisalignedbb.f);
    boolean flag = false;
    boolean flag1 = false;

    // CraftBukkit start - Create a list to hold all the destroyed blocks
    List destroyedBlocks = new java.util.ArrayList();
    org.bukkit.craftbukkit.CraftWorld craftWorld = this.world.getWorld();
    // CraftBukkit end

    for (int k1 = i; k1 <= l; ++k1) {
      for (int l1 = j; l1 <= i1; ++l1) {
        for (int i2 = k; i2 <= j1; ++i2) {
          BlockPosition blockposition = new BlockPosition(k1, l1, i2);
          Block block = this.world.getType(blockposition).getBlock();

          if (block.getMaterial() != Material.AIR) {
            if (block != Blocks.BARRIER && block != Blocks.OBSIDIAN && block != Blocks.END_STONE && block != Blocks.BEDROCK && block != Blocks.COMMAND_BLOCK && this.world.getGameRules().getBoolean("mobGriefing")) {
              // CraftBukkit start - Add blocks to list rather than destroying them
              // flag1 = this.world.setAir(new BlockPosition(blockposition)) || flag1;
              flag1 = true;
              destroyedBlocks.add(craftWorld.getBlockAt(k1, l1, i2));
              // CraftBukkit end
            } else {
              flag = true;
            }
          }
        }
      }
    }

    if (flag1) {
      // CraftBukkit start - Set off an EntityExplodeEvent for the dragon exploding all these blocks
      org.bukkit.entity.Entity bukkitEntity = this.getBukkitEntity();
      EntityExplodeEvent event = new EntityExplodeEvent(bukkitEntity, bukkitEntity.getLocation(), destroyedBlocks, 0F);
      Bukkit.getPluginManager().callEvent(event);
      if (event.isCancelled()) {
        // This flag literally means 'Dragon hit something hard' (Obsidian, White Stone or Bedrock) and will cause the dragon to slow down.
        // We should consider adding an event extension for it, or perhaps returning true if the event is cancelled.
        return flag;
      } else if (event.getYield() == 0F) {
        // Yield zero ==> no drops
        for (org.bukkit.block.Block block : event.blockList()) {
          this.world.setAir(new BlockPosition(block.getX(), block.getY(), block.getZ()));
        }
      } else {
        for (org.bukkit.block.Block block : event.blockList()) {
          org.bukkit.Material blockId = block.getType();
          if (blockId == org.bukkit.Material.AIR) {
            continue;
          }

          int blockX = block.getX();
          int blockY = block.getY();
          int blockZ = block.getZ();

          Block nmsBlock = org.bukkit.craftbukkit.util.CraftMagicNumbers.getBlock(blockId);
          if (nmsBlock.a(explosionSource)) {
            nmsBlock.dropNaturally(this.world, new BlockPosition(blockX, blockY, blockZ), nmsBlock.fromLegacyData(block.getData()), event.getYield(), 0);
          }
          nmsBlock.wasExploded(world, new BlockPosition(blockX, blockY, blockZ), explosionSource);

          this.world.setAir(new BlockPosition(blockX, blockY, blockZ));
        }
      }
      // CraftBukkit end
      double d0 = axisalignedbb.a + (axisalignedbb.d - axisalignedbb.a) * (double) this.random.nextFloat();
      double d1 = axisalignedbb.b + (axisalignedbb.e - axisalignedbb.b) * (double) this.random.nextFloat();
      double d2 = axisalignedbb.c + (axisalignedbb.f - axisalignedbb.c) * (double) this.random.nextFloat();

      this.world.addParticle(EnumParticle.EXPLOSION_LARGE, d0, d1, d2, 0.0D, 0.0D, 0.0D);
    }

    return flag;
  }

  public boolean a(EntityComplexPart entitycomplexpart, DamageSource damagesource, float f) {
    if (entitycomplexpart != this.bn) {
      f = f / 4.0F + 1.0F;
    }

    float f1 = this.yaw * 3.1415927F / 180.0F;
    float f2 = MathHelper.sin(f1);
    float f3 = MathHelper.cos(f1);

    this.a = this.locX + (double) (f2 * 5.0F) + (double) ((this.random.nextFloat() - 0.5F) * 2.0F);
    this.b = this.locY + (double) (this.random.nextFloat() * 3.0F) + 1.0D;
    this.c = this.locZ - (double) (f3 * 5.0F) + (double) ((this.random.nextFloat() - 0.5F) * 2.0F);
    this.target = null;
    if (damagesource.getEntity() instanceof EntityHuman || damagesource.isExplosion()) {
      this.dealDamage(damagesource, f);
    }

    return true;
  }

  public boolean damageEntity(DamageSource damagesource, float f) {
    if (damagesource instanceof EntityDamageSource && ((EntityDamageSource) damagesource).w()) {
      this.dealDamage(damagesource, f);
    }

    return false;
  }

  protected boolean dealDamage(DamageSource damagesource, float f) {
    return super.damageEntity(damagesource, f);
  }

  public void G() {
    this.die();
  }

  protected void aZ() {
    if (this.dead) return; // CraftBukkit - can't kill what's already dead
    ++this.by;
    if (this.by >= 180 && this.by <= 200) {
      float f = (this.random.nextFloat() - 0.5F) * 8.0F;
      float f1 = (this.random.nextFloat() - 0.5F) * 4.0F;
      float f2 = (this.random.nextFloat() - 0.5F) * 8.0F;

      this.world.addParticle(EnumParticle.EXPLOSION_HUGE, this.locX + (double) f, this.locY + 2.0D + (double) f1, this.locZ + (double) f2, 0.0D, 0.0D, 0.0D);
    }

    boolean flag = this.world.getGameRules().getBoolean("doMobLoot");
    int i;
    int j;

    if (!this.world.isClientSide) {
      if (this.by > 150 && this.by % 5 == 0 && flag) {
        i = this.expToDrop / 12; // CraftBukkit - drop experience as dragon falls from sky. use experience drop from death event. This is now set in getExpReward()

        while (i > 0) {
          j = EntityExperienceOrb.getOrbValue(i);
          i -= j;
          this.world.addEntity(new EntityExperienceOrb(this.world, this.locX, this.locY, this.locZ, j));
        }
      }

      if (this.by == 1) {
        // CraftBukkit start - Use relative location for far away sounds
        // this.world.a(1018, new BlockPosition(this), 0);
        int viewDistance = this.world.getServer().getViewDistance() * 16;
        for (EntityPlayer player : MinecraftServer.getServer().getPlayerList().players) {
          double deltaX = this.locX - player.locX;
          double deltaZ = this.locZ - player.locZ;
          double distanceSquared = deltaX * deltaX + deltaZ * deltaZ;
          if (world.spigotConfig.dragonDeathSoundRadius > 0 && distanceSquared > world.spigotConfig.dragonDeathSoundRadius * world.spigotConfig.dragonDeathSoundRadius)
            continue; // Spigot
          if (distanceSquared > viewDistance * viewDistance) {
            double deltaLength = Math.sqrt(distanceSquared);
            double relativeX = player.locX + (deltaX / deltaLength) * viewDistance;
            double relativeZ = player.locZ + (deltaZ / deltaLength) * viewDistance;
            player.playerConnection.sendPacket(new PacketPlayOutWorldEvent(1018, new BlockPosition((int) relativeX, (int) this.locY, (int) relativeZ), 0, true));
          } else {
            player.playerConnection.sendPacket(new PacketPlayOutWorldEvent(1018, new BlockPosition((int) this.locX, (int) this.locY, (int) this.locZ), 0, true));
          }
        }
        // CraftBukkit end
      }
    }

    this.move(0.0D, 0.10000000149011612D, 0.0D);
    this.aI = this.yaw += 20.0F;
    if (this.by == 200 && !this.world.isClientSide) {
      if (flag) {
        i = this.expToDrop - (10 * this.expToDrop / 12); // CraftBukkit - drop the remaining experience

        while (i > 0) {
          j = EntityExperienceOrb.getOrbValue(i);
          i -= j;
          this.world.addEntity(new EntityExperienceOrb(this.world, this.locX, this.locY, this.locZ, j));
        }
      }

      this.a(new BlockPosition(this.locX, 64.0D, this.locZ));
      this.die();
    }

  }

  private void a(BlockPosition blockposition) {
    boolean flag = true;
    double d0 = 12.25D;
    double d1 = 6.25D;

    // CraftBukkit start - Replace any "this.world" in the following with just "world"!
    BlockStateListPopulator world = new BlockStateListPopulator(this.world.getWorld());

    for (int i = -1; i <= 32; ++i) {
      for (int j = -4; j <= 4; ++j) {
        for (int k = -4; k <= 4; ++k) {
          double d2 = j * j + k * k;

          if (d2 <= 12.25D) {
            BlockPosition blockposition1 = blockposition.a(j, i, k);

            if (i < 0) {
              if (d2 <= 6.25D) {
                world.setTypeUpdate(blockposition1, Blocks.BEDROCK.getBlockData());
              }
            } else if (i > 0) {
              world.setTypeUpdate(blockposition1, Blocks.AIR.getBlockData());
            } else if (d2 > 6.25D) {
              world.setTypeUpdate(blockposition1, Blocks.BEDROCK.getBlockData());
            } else {
              world.setTypeUpdate(blockposition1, Blocks.END_PORTAL.getBlockData());
            }
          }
        }
      }
    }

    world.setTypeUpdate(blockposition, Blocks.BEDROCK.getBlockData());
    world.setTypeUpdate(blockposition.up(), Blocks.BEDROCK.getBlockData());
    BlockPosition blockposition2 = blockposition.up(2);

    world.setTypeUpdate(blockposition2, Blocks.BEDROCK.getBlockData());
    world.setTypeUpdate(blockposition2.west(), Blocks.TORCH.getBlockData().set(BlockTorch.FACING, EnumDirection.EAST));
    world.setTypeUpdate(blockposition2.east(), Blocks.TORCH.getBlockData().set(BlockTorch.FACING, EnumDirection.WEST));
    world.setTypeUpdate(blockposition2.north(), Blocks.TORCH.getBlockData().set(BlockTorch.FACING, EnumDirection.SOUTH));
    world.setTypeUpdate(blockposition2.south(), Blocks.TORCH.getBlockData().set(BlockTorch.FACING, EnumDirection.NORTH));
    world.setTypeUpdate(blockposition.up(3), Blocks.BEDROCK.getBlockData());
    world.setTypeUpdate(blockposition.up(4), Blocks.DRAGON_EGG.getBlockData());

    EntityCreatePortalEvent event = new EntityCreatePortalEvent((org.bukkit.entity.LivingEntity) this.getBukkitEntity(), java.util.Collections.unmodifiableList(world.getList()), org.bukkit.PortalType.ENDER);
    this.world.getServer().getPluginManager().callEvent(event);

    if (!event.isCancelled()) {
      for (BlockState state : event.getBlocks()) {
        state.update(true);
      }
    } else {
      for (BlockState state : event.getBlocks()) {
        PacketPlayOutBlockChange packet = new PacketPlayOutBlockChange(this.world, new BlockPosition(state.getX(), state.getY(), state.getZ()));
        for (Iterator it = this.world.players.iterator(); it.hasNext(); ) {
          EntityHuman entity = (EntityHuman) it.next();
          if (entity instanceof EntityPlayer) {
            ((EntityPlayer) entity).playerConnection.sendPacket(packet);
          }
        }
      }
    }
    // CraftBukkit end
  }

  protected void D() {
  }

  public Entity[] aB() {
    return this.children;
  }

  public boolean ad() {
    return false;
  }

  public World a() {
    return this.world;
  }

  protected String z() {
    return "mob.enderdragon.growl";
  }

  protected String bo() {
    return "mob.enderdragon.hit";
  }

  protected float bB() {
    return 5.0F;
  }

  // CraftBukkit start
  public int getExpReward() {
    // This value is equal to the amount of experience dropped while falling from the sky (10 * 1000)
    // plus what is dropped when the dragon hits the ground (2000)
    return 12000;
  }
  // CraftBukkit end
}




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