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net.minecraft.server.EntityHuman Maven / Gradle / Ivy

package net.minecraft.server;

import com.google.common.base.Charsets;
import com.google.common.collect.Lists;
import com.mojang.authlib.GameProfile;
import org.bukkit.craftbukkit.entity.CraftHumanEntity;
import org.bukkit.craftbukkit.entity.CraftItem;
import org.bukkit.craftbukkit.inventory.CraftItemStack;
import org.bukkit.entity.HumanEntity;
import org.bukkit.entity.Player;
import org.bukkit.event.entity.EntityCombustByEntityEvent;
import org.bukkit.event.player.*;
import org.bukkit.util.Vector;
import org.jetbrains.annotations.NotNull;

import java.util.Collection;
import java.util.Iterator;
import java.util.List;
import java.util.UUID;
// CraftBukkit end

public abstract class EntityHuman extends EntityLiving {

   private final GameProfile bH;
   private final boolean bI = false;
   public PlayerInventory inventory = new PlayerInventory(this);
   public Container defaultContainer;
   public Container activeContainer;
   public float bn;
   public float bo;
   public int bp;
   public double bq;
   public double br;
   public double bs;
   public double bt;
   public double bu;
   public double bv;
   public boolean sleeping;
   public BlockPosition bx;
   public int sleepTicks;
   public float by;
   public float bz;
   public PlayerAbilities abilities = new PlayerAbilities();
   public int expLevel;
   public int expTotal;
   public float exp;
   public EntityFishingHook hookedFish;
   // CraftBukkit start
   public boolean fauxSleeping;
   public String spawnWorld = "";
   public int oldLevel = -1;
   protected FoodMetaData foodData = new FoodMetaData(this); // CraftBukkit - add "this" to constructor
   protected int bm;
   protected float bE = 0.1F;
   protected float bF = 0.02F;
   private InventoryEnderChest enderChest = new InventoryEnderChest();
   private BlockPosition c;
   private boolean d;
   private BlockPosition e;
   private int f;
   private ItemStack g;
   private int h;
   private int i;

   public EntityHuman(World world, GameProfile gameprofile) {
      super(world);
      this.uniqueID = a(gameprofile);
      this.bH = gameprofile;
      this.defaultContainer = new ContainerPlayer(this.inventory, !world.isClientSide, this);
      this.activeContainer = this.defaultContainer;
      BlockPosition blockposition = world.getSpawn();

      this.setPositionRotation((double) blockposition.getX() + 0.5D, blockposition.getY() + 1, (double) blockposition.getZ() + 0.5D, 0.0F, 0.0F);
      this.aV = 180.0F;
      this.maxFireTicks = 20;
   }
   // CraftBukkit end

   public static BlockPosition getBed(World world, BlockPosition blockposition, boolean flag) {
      ((ChunkProviderServer) world.chunkProvider).getChunkAt(blockposition.getX() >> 4, blockposition.getZ() >> 4); // CraftBukkit
      Block block = world.getType(blockposition).getBlock();

      if (block != Blocks.BED) {
         if (!flag) {
            return null;
         } else {
            boolean flag1 = block.g();
            boolean flag2 = world.getType(blockposition.up()).getBlock().g();

            return flag1 && flag2 ? blockposition : null;
         }
      } else {
         return BlockBed.a(world, blockposition, 0);
      }
   }

   public void setFoodData(FoodMetaData foodData) {
      this.foodData = foodData;
   }

   public static UUID a(GameProfile gameprofile) {
      UUID uuid = gameprofile.getId();

      if (uuid == null) {
         uuid = b(gameprofile.getName());
      }

      return uuid;
   }

   public static UUID b(String s) {
      return UUID.nameUUIDFromBytes(("OfflinePlayer:" + s).getBytes(Charsets.UTF_8));
   }

   @Override
   public CraftHumanEntity getBukkitEntity() {
      return (CraftHumanEntity) super.getBukkitEntity();
   }

   protected void initAttributes() {
      super.initAttributes();
      this.getAttributeMap().b(GenericAttributes.ATTACK_DAMAGE).setValue(1.0D);
      this.getAttributeInstance(GenericAttributes.MOVEMENT_SPEED).setValue(0.10000000149011612D);
   }

   protected void h() {
      super.h();
      this.datawatcher.a(16, (byte) 0);
      this.datawatcher.a(17, 0.0F);
      this.datawatcher.a(18, 0);
      this.datawatcher.a(10, (byte) 0);
   }

   public boolean bS() {
      return this.g != null;
   }

   public void bU() {
      if (this.g != null) {
         this.g.b(this.world, this, this.h);
      }

      this.bV();
   }

   public void bV() {
      this.g = null;
      this.h = 0;
      if (!this.world.isClientSide) {
         this.f(false);
      }

   }

   public boolean isBlocking() {
      return this.bS() && this.g.getItem().e(this.g) == EnumAnimation.BLOCK;
   }

   public void t_() {
      this.noclip = this.isSpectator();
      if (this.isSpectator()) {
         this.onGround = false;
      }

      if (this.g != null) {
         ItemStack itemstack = this.inventory.getItemInHand();

         if (itemstack == this.g) {
            if (this.h <= 25 && this.h % 4 == 0) {
               this.b(itemstack, 5);
            }

            if (--this.h == 0 && !this.world.isClientSide) {
               this.s();
            }
         } else {
            this.bV();
         }
      }

      if (this.bp > 0) {
         --this.bp;
      }

      if (this.isSleeping()) {
         ++this.sleepTicks;
         if (this.sleepTicks > 100) {
            this.sleepTicks = 100;
         }

         if (!this.world.isClientSide) {
            if (!this.p()) {
               this.a(true, true, false);
            } else if (this.world.w()) {
               this.a(false, true, true);
            }
         }
      } else if (this.sleepTicks > 0) {
         ++this.sleepTicks;
         if (this.sleepTicks >= 110) {
            this.sleepTicks = 0;
         }
      }

      super.t_();
      if (!this.world.isClientSide && this.activeContainer != null && !this.activeContainer.a(this)) {
         this.closeInventory();
         this.activeContainer = this.defaultContainer;
      }

      if (this.isBurning() && this.abilities.isInvulnerable) {
         this.extinguish();
      }

      this.bq = this.bt;
      this.br = this.bu;
      this.bs = this.bv;
      double d0 = this.locX - this.bt;
      double d1 = this.locY - this.bu;
      double d2 = this.locZ - this.bv;
      double d3 = 10.0D;

      if (d0 > d3) {
         this.bq = this.bt = this.locX;
      }

      if (d2 > d3) {
         this.bs = this.bv = this.locZ;
      }

      if (d1 > d3) {
         this.br = this.bu = this.locY;
      }

      if (d0 < -d3) {
         this.bq = this.bt = this.locX;
      }

      if (d2 < -d3) {
         this.bs = this.bv = this.locZ;
      }

      if (d1 < -d3) {
         this.br = this.bu = this.locY;
      }

      this.bt += d0 * 0.25D;
      this.bv += d2 * 0.25D;
      this.bu += d1 * 0.25D;
      if (this.vehicle == null) {
         this.e = null;
      }

      if (!this.world.isClientSide) {
         this.foodData.a(this);
         this.b(StatisticList.g);
         if (this.isAlive()) {
            this.b(StatisticList.h);
         }
      }

      int i = 29999999;
      double d4 = MathHelper.a(this.locX, -2.9999999E7D, 2.9999999E7D);
      double d5 = MathHelper.a(this.locZ, -2.9999999E7D, 2.9999999E7D);

      if (d4 != this.locX || d5 != this.locZ) {
         this.setPosition(d4, this.locY, d5);
      }

   }

   public int L() {
      return this.abilities.isInvulnerable ? 0 : 80;
   }

   protected String P() {
      return "game.player.swim";
   }

   protected String aa() {
      return "game.player.swim.splash";
   }

   public int aq() {
      return 10;
   }

   public void makeSound(String s, float f, float f1) {
      this.world.a(this, s, f, f1);
   }

   protected void b(ItemStack itemstack, int i) {
      if (itemstack.m() == EnumAnimation.DRINK) {
         this.makeSound("random.drink", 0.5F, this.world.random.nextFloat() * 0.1F + 0.9F);
      }

      if (itemstack.m() == EnumAnimation.EAT) {
         for (int j = 0; j < i; ++j) {
            Vec3D vec3d = new Vec3D(((double) this.random.nextFloat() - 0.5D) * 0.1D, Math.random() * 0.1D + 0.1D, 0.0D);

            vec3d = vec3d.a(-this.pitch * 3.1415927F / 180.0F);
            vec3d = vec3d.b(-this.yaw * 3.1415927F / 180.0F);
            double d0 = (double) (-this.random.nextFloat()) * 0.6D - 0.3D;
            Vec3D vec3d1 = new Vec3D(((double) this.random.nextFloat() - 0.5D) * 0.3D, d0, 0.6D);

            vec3d1 = vec3d1.a(-this.pitch * 3.1415927F / 180.0F);
            vec3d1 = vec3d1.b(-this.yaw * 3.1415927F / 180.0F);
            vec3d1 = vec3d1.add(this.locX, this.locY + (double) this.getHeadHeight(), this.locZ);
            if (itemstack.usesData()) {
               this.world.addParticle(EnumParticle.ITEM_CRACK, vec3d1.a, vec3d1.b, vec3d1.c, vec3d.a, vec3d.b + 0.05D, vec3d.c, Item.getId(itemstack.getItem()), itemstack.getData());
            } else {
               this.world.addParticle(EnumParticle.ITEM_CRACK, vec3d1.a, vec3d1.b, vec3d1.c, vec3d.a, vec3d.b + 0.05D, vec3d.c, Item.getId(itemstack.getItem()));
            }
         }

         this.makeSound("random.eat", 0.5F + 0.5F * (float) this.random.nextInt(2), (this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.0F);
      }

   }

   protected void s() {
      if (this.g != null) {
         this.b(this.g, 16);
         int i = this.g.count;

         // CraftBukkit start - fire PlayerItemConsumeEvent
         org.bukkit.inventory.ItemStack craftItem = CraftItemStack.asBukkitCopy(this.g);
         PlayerItemConsumeEvent event = new PlayerItemConsumeEvent((Player) this.getBukkitEntity(), craftItem);
         world.getServer().getPluginManager().callEvent(event);

         if (event.isCancelled()) {
            // Update client
            if (this instanceof EntityPlayer) {
               ((EntityPlayer) this).playerConnection.sendPacket(new PacketPlayOutSetSlot((byte) 0, activeContainer.getSlot(this.inventory, this.inventory.itemInHandIndex).index, this.g));
               // Spigot Start
               ((EntityPlayer) this).getBukkitEntity().updateInventory();
               ((EntityPlayer) this).getBukkitEntity().updateScaledHealth();
               // Spigot End
            }
            return;
         }

         // Plugin modified the item, process it but don't remove it
         if (!craftItem.equals(event.getItem())) {
            CraftItemStack.asNMSCopy(event.getItem()).b(this.world, this);

            // Update client
            if (this instanceof EntityPlayer) {
               ((EntityPlayer) this).playerConnection.sendPacket(new PacketPlayOutSetSlot((byte) 0, activeContainer.getSlot(this.inventory, this.inventory.itemInHandIndex).index, this.g));
            }
            return;
         }
         // CraftBukkit end

         ItemStack itemstack = this.g.b(this.world, this);

         if (itemstack != this.g || itemstack != null && itemstack.count != i) {
            this.inventory.items[this.inventory.itemInHandIndex] = itemstack;
            if (itemstack.count == 0) {
               this.inventory.items[this.inventory.itemInHandIndex] = null;
            }
         }

         this.bV();
      }

   }

   protected boolean bD() {
      return this.getHealth() <= 0.0F || this.isSleeping();
   }

   public void closeInventory() {
      this.activeContainer = this.defaultContainer;
   }

   public void ak() {
      if (!this.world.isClientSide && this.isSneaking()) {
         this.mount(null);
         this.setSneaking(false);
      } else {
         double d0 = this.locX;
         double d1 = this.locY;
         double d2 = this.locZ;
         float f = this.yaw;
         float f1 = this.pitch;

         super.ak();
         this.bn = this.bo;
         this.bo = 0.0F;
         this.l(this.locX - d0, this.locY - d1, this.locZ - d2);
         if (this.vehicle instanceof EntityPig) {
            this.pitch = f1;
            this.yaw = f;
            this.aI = ((EntityPig) this.vehicle).aI;
         }

      }
   }

   protected void doTick() {
      super.doTick();
      this.bx();
      this.aK = this.yaw;
   }

   public void m() {
      if (this.bm > 0) {
         --this.bm;
      }

      if (this.world.getDifficulty() == EnumDifficulty.PEACEFUL && this.world.getGameRules().getBoolean("naturalRegeneration")) {
         if (this.getHealth() < this.getMaxHealth() && this.ticksLived % 20 == 0) {
            // CraftBukkit - added regain reason of "REGEN" for filtering purposes.
            this.heal(1.0F, org.bukkit.event.entity.EntityRegainHealthEvent.RegainReason.REGEN);
         }

         if (this.foodData.c() && this.ticksLived % 10 == 0) {
            this.foodData.a(this.foodData.getFoodLevel() + 1);
         }
      }

      this.inventory.k();
      this.bn = this.bo;
      super.m();
      AttributeInstance attributeinstance = this.getAttributeInstance(GenericAttributes.MOVEMENT_SPEED);

      if (!this.world.isClientSide) {
         attributeinstance.setValue(this.abilities.b());
      }

      this.aM = this.bF;
      if (this.isSprinting()) {
         this.aM = (float) ((double) this.aM + (double) this.bF * 0.3D);
      }

      this.k((float) attributeinstance.getValue());
      float f = MathHelper.sqrt(this.motX * this.motX + this.motZ * this.motZ);
      float f1 = (float) (org.bukkit.craftbukkit.TrigMath.atan(-this.motY * 0.20000000298023224D) * 15.0D); // CraftBukkit

      if (f > 0.1F) {
         f = 0.1F;
      }

      if (!this.onGround || this.getHealth() <= 0.0F) {
         f = 0.0F;
      }

      if (this.onGround || this.getHealth() <= 0.0F) {
         f1 = 0.0F;
      }

      this.bo += (f - this.bo) * 0.4F;
      this.aF += (f1 - this.aF) * 0.8F;
      if (this.getHealth() > 0.0F && !this.isSpectator()) {
         AxisAlignedBB axisalignedbb = null;

         if (this.vehicle != null && !this.vehicle.dead) {
            axisalignedbb = this.getBoundingBox().a(this.vehicle.getBoundingBox()).grow(1.0D, 0.0D, 1.0D);
         } else {
            axisalignedbb = this.getBoundingBox().grow(1.0D, 0.5D, 1.0D);
         }

         List list = this.world.getEntities(this, axisalignedbb);

         if (this.ae()) { // Spigot: Add this.ae() condition (second !this.isDead near bottom of EntityLiving)
            for (int i = 0; i < list.size(); ++i) {
               Entity entity = (Entity) list.get(i);

               if (!entity.dead) {
                  this.d(entity);
               }
            }
         } // Spigot
      }

   }

   private void d(Entity entity) {
      entity.d(this);
   }

   public int getScore() {
      return this.datawatcher.getInt(18);
   }

   public void setScore(int i) {
      this.datawatcher.watch(18, Integer.valueOf(i));
   }

   public void addScore(int i) {
      int j = this.getScore();

      this.datawatcher.watch(18, Integer.valueOf(j + i));
   }

   public void die(DamageSource damagesource) {
      super.die(damagesource);
      this.setSize(0.2F, 0.2F);
      this.setPosition(this.locX, this.locY, this.locZ);
      this.motY = 0.10000000149011612D;
      if (this.getName().equals("Notch")) {
         this.a(new ItemStack(Items.APPLE, 1), true, false);
      }

      if (!this.world.getGameRules().getBoolean("keepInventory")) {
         this.inventory.n();
      }

      if (damagesource != null) {
         this.motX = -MathHelper.cos((this.aw + this.yaw) * 3.1415927F / 180.0F) * 0.1F;
         this.motZ = -MathHelper.sin((this.aw + this.yaw) * 3.1415927F / 180.0F) * 0.1F;
      } else {
         this.motX = this.motZ = 0.0D;
      }

      this.b(StatisticList.y);
      this.a(StatisticList.h);
   }

   protected String bo() {
      return "game.player.hurt";
   }

   protected String bp() {
      return "game.player.die";
   }

   public void b(Entity entity, int i) {
      this.addScore(i);
      // CraftBukkit - Get our scores instead
      Collection collection = this.world.getServer().getScoreboardManager().getScoreboardScores(IScoreboardCriteria.f, this.getName(), new java.util.ArrayList());

      if (entity instanceof EntityHuman) {
         this.b(StatisticList.B);
         // CraftBukkit - Get our scores instead
         this.world.getServer().getScoreboardManager().getScoreboardScores(IScoreboardCriteria.e, this.getName(), collection);
         collection.addAll(this.e(entity));
      } else {
         this.b(StatisticList.z);
      }

      Iterator iterator = collection.iterator();

      while (iterator.hasNext()) {
         ScoreboardScore scoreboardscore = (ScoreboardScore) iterator.next(); // CraftBukkit - Use our scores instead

         scoreboardscore.incrementScore();
      }

   }

   private Collection e(Entity entity) { // CraftBukkit - TODO: Check me?
      ScoreboardTeam scoreboardteam = this.getScoreboard().getPlayerTeam(this.getName());

      if (scoreboardteam != null) {
         int i = scoreboardteam.l().b();

         if (i >= 0 && i < IScoreboardCriteria.i.length) {
            Iterator iterator = this.getScoreboard().getObjectivesForCriteria(IScoreboardCriteria.i[i]).iterator();

            while (iterator.hasNext()) {
               ScoreboardObjective scoreboardobjective = (ScoreboardObjective) iterator.next();
               ScoreboardScore scoreboardscore = this.getScoreboard().getPlayerScoreForObjective(entity.getName(), scoreboardobjective);

               scoreboardscore.incrementScore();
            }
         }
      }

      ScoreboardTeam scoreboardteam1 = this.getScoreboard().getPlayerTeam(entity.getName());

      if (scoreboardteam1 != null) {
         int j = scoreboardteam1.l().b();

         if (j >= 0 && j < IScoreboardCriteria.h.length) {
            return this.getScoreboard().getObjectivesForCriteria(IScoreboardCriteria.h[j]);
         }
      }

      return Lists.newArrayList();
   }

   public EntityItem a(boolean flag) {
      // Called only when dropped by Q or CTRL-Q
      return this.a(this.inventory.splitStack(this.inventory.itemInHandIndex, flag && this.inventory.getItemInHand() != null ? this.inventory.getItemInHand().count : 1), false, true);
   }

   public EntityItem drop(ItemStack itemstack, boolean flag) {
      return this.a(itemstack, false, false);
   }

   public EntityItem a(ItemStack itemstack, boolean flag, boolean flag1) {
      if (itemstack == null) {
         return null;
      } else if (itemstack.count == 0) {
         return null;
      } else {
         double d0 = this.locY - 0.30000001192092896D + (double) this.getHeadHeight();
         EntityItem entityitem = new EntityItem(this.world, this.locX, d0, this.locZ, itemstack);

         entityitem.a(40);
         if (flag1) {
            entityitem.c(this.getName());
         }

         float f;
         float f1;

         if (flag) {
            f = this.random.nextFloat() * 0.5F;
            f1 = this.random.nextFloat() * 3.1415927F * 2.0F;
            entityitem.motX = -MathHelper.sin(f1) * f;
            entityitem.motZ = MathHelper.cos(f1) * f;
            entityitem.motY = 0.20000000298023224D;
         } else {
            f = 0.3F;
            entityitem.motX = -MathHelper.sin(this.yaw / 180.0F * 3.1415927F) * MathHelper.cos(this.pitch / 180.0F * 3.1415927F) * f;
            entityitem.motZ = MathHelper.cos(this.yaw / 180.0F * 3.1415927F) * MathHelper.cos(this.pitch / 180.0F * 3.1415927F) * f;
            entityitem.motY = -MathHelper.sin(this.pitch / 180.0F * 3.1415927F) * f + 0.1F;
            f1 = this.random.nextFloat() * 3.1415927F * 2.0F;
            f = 0.02F * this.random.nextFloat();
            entityitem.motX += Math.cos(f1) * (double) f;
            entityitem.motY += (this.random.nextFloat() - this.random.nextFloat()) * 0.1F;
            entityitem.motZ += Math.sin(f1) * (double) f;
         }

         // CraftBukkit start - fire PlayerDropItemEvent
         Player player = (Player) this.getBukkitEntity();
         CraftItem drop = new CraftItem(this.world.getServer(), entityitem);

         PlayerDropItemEvent event = new PlayerDropItemEvent(player, drop);
         this.world.getServer().getPluginManager().callEvent(event);

         if (event.isCancelled()) {
            org.bukkit.inventory.ItemStack cur = player.getInventory().getItemInHand();
            if (flag1 && (cur == null || cur.getAmount() == 0)) {
               // The complete stack was dropped
               player.getInventory().setItemInHand(drop.getItemStack());
            } else if (flag1 && cur.isSimilar(drop.getItemStack()) && drop.getItemStack().getAmount() == 1) {
               // Only one item is dropped
               cur.setAmount(cur.getAmount() + 1);
               player.getInventory().setItemInHand(cur);
            } else {
               // Fallback
               player.getInventory().addItem(drop.getItemStack());
            }
            return null;
         }
         // CraftBukkit end

         this.a(entityitem);
         if (flag1) {
            this.b(StatisticList.v);
         }

         return entityitem;
      }
   }

   protected void a(EntityItem entityitem) {
      this.world.addEntity(entityitem);
   }

   public float a(Block block) {
      float f = this.inventory.a(block);

      if (f > 1.0F) {
         int i = EnchantmentManager.getDigSpeedEnchantmentLevel(this);
         ItemStack itemstack = this.inventory.getItemInHand();

         if (i > 0 && itemstack != null) {
            f += (float) (i * i + 1);
         }
      }

      if (this.hasEffect(MobEffectList.FASTER_DIG)) {
         f *= 1.0F + (float) (this.getEffect(MobEffectList.FASTER_DIG).getAmplifier() + 1) * 0.2F;
      }

      if (this.hasEffect(MobEffectList.SLOWER_DIG)) {
         float f1 = 1.0F;

         switch (this.getEffect(MobEffectList.SLOWER_DIG).getAmplifier()) {
            case 0:
               f1 = 0.3F;
               break;

            case 1:
               f1 = 0.09F;
               break;

            case 2:
               f1 = 0.0027F;
               break;

            case 3:
            default:
               f1 = 8.1E-4F;
         }

         f *= f1;
      }

      if (this.a(Material.WATER) && !EnchantmentManager.j(this)) {
         f /= 5.0F;
      }

      if (!this.onGround) {
         f /= 5.0F;
      }

      return f;
   }

   public boolean b(Block block) {
      return this.inventory.b(block);
   }

   public void a(NBTTagCompound nbttagcompound) {
      super.a(nbttagcompound);
      this.uniqueID = a(this.bH);
      NBTTagList nbttaglist = nbttagcompound.getList("Inventory", 10);

      this.inventory.b(nbttaglist);
      this.inventory.itemInHandIndex = nbttagcompound.getInt("SelectedItemSlot");
      this.sleeping = nbttagcompound.getBoolean("Sleeping");
      this.sleepTicks = nbttagcompound.getShort("SleepTimer");
      this.exp = nbttagcompound.getFloat("XpP");
      this.expLevel = nbttagcompound.getInt("XpLevel");
      this.expTotal = nbttagcompound.getInt("XpTotal");
      this.f = nbttagcompound.getInt("XpSeed");
      if (this.f == 0) {
         this.f = this.random.nextInt();
      }

      this.setScore(nbttagcompound.getInt("Score"));
      if (this.sleeping) {
         this.bx = new BlockPosition(this);
         this.a(true, true, false);
      }

      // CraftBukkit start
      this.spawnWorld = nbttagcompound.getString("SpawnWorld");
      if ("".equals(spawnWorld)) {
         this.spawnWorld = this.world.getServer().getWorlds().get(0).getName();
      }
      // CraftBukkit end

      if (nbttagcompound.hasKeyOfType("SpawnX", 99) && nbttagcompound.hasKeyOfType("SpawnY", 99) && nbttagcompound.hasKeyOfType("SpawnZ", 99)) {
         this.c = new BlockPosition(nbttagcompound.getInt("SpawnX"), nbttagcompound.getInt("SpawnY"), nbttagcompound.getInt("SpawnZ"));
         this.d = nbttagcompound.getBoolean("SpawnForced");
      }

      this.foodData.a(nbttagcompound);
      this.abilities.b(nbttagcompound);
      if (nbttagcompound.hasKeyOfType("EnderItems", 9)) {
         NBTTagList nbttaglist1 = nbttagcompound.getList("EnderItems", 10);

         this.enderChest.a(nbttaglist1);
      }

   }

   public void b(NBTTagCompound nbttagcompound) {
      super.b(nbttagcompound);
      nbttagcompound.set("Inventory", this.inventory.a(new NBTTagList()));
      nbttagcompound.setInt("SelectedItemSlot", this.inventory.itemInHandIndex);
      nbttagcompound.setBoolean("Sleeping", this.sleeping);
      nbttagcompound.setShort("SleepTimer", (short) this.sleepTicks);
      nbttagcompound.setFloat("XpP", this.exp);
      nbttagcompound.setInt("XpLevel", this.expLevel);
      nbttagcompound.setInt("XpTotal", this.expTotal);
      nbttagcompound.setInt("XpSeed", this.f);
      nbttagcompound.setInt("Score", this.getScore());
      if (this.c != null) {
         nbttagcompound.setInt("SpawnX", this.c.getX());
         nbttagcompound.setInt("SpawnY", this.c.getY());
         nbttagcompound.setInt("SpawnZ", this.c.getZ());
         nbttagcompound.setBoolean("SpawnForced", this.d);
      }

      this.foodData.b(nbttagcompound);
      this.abilities.a(nbttagcompound);
      nbttagcompound.set("EnderItems", this.enderChest.h());
      ItemStack itemstack = this.inventory.getItemInHand();

      if (itemstack != null && itemstack.getItem() != null) {
         nbttagcompound.set("SelectedItem", itemstack.save(new NBTTagCompound()));
      }
      nbttagcompound.setString("SpawnWorld", spawnWorld); // CraftBukkit - fixes bed spawns for multiworld worlds

   }

   public boolean damageEntity(DamageSource damagesource, float f) {
      if (this.isInvulnerable(damagesource)) {
         return false;
      } else if (this.abilities.isInvulnerable && !damagesource.ignoresInvulnerability()) {
         return false;
      } else {
         this.ticksFarFromPlayer = 0;
         if (this.getHealth() <= 0.0F) {
            return false;
         } else {
            if (this.isSleeping() && !this.world.isClientSide) {
               this.a(true, true, false);
            }

            if (damagesource.r()) {
               if (this.world.getDifficulty() == EnumDifficulty.PEACEFUL) {
                  return false; // CraftBukkit - f = 0.0f -> return false
               }

               if (this.world.getDifficulty() == EnumDifficulty.EASY) {
                  f = f / 2.0F + 1.0F;
               }

               if (this.world.getDifficulty() == EnumDifficulty.HARD) {
                  f = f * 3.0F / 2.0F;
               }
            }

            if (false && f == 0.0F) { // CraftBukkit - Don't filter out 0 damage
               return false;
            } else {
               Entity entity = damagesource.getEntity();

               if (entity instanceof EntityArrow && ((EntityArrow) entity).shooter != null) {
                  entity = ((EntityArrow) entity).shooter;
               }

               return super.damageEntity(damagesource, f);
            }
         }
      }
   }

   public boolean a(EntityHuman entityhuman) {
      // CraftBukkit start - Change to check OTHER player's scoreboard team according to API
      // To summarize this method's logic, it's "Can parameter hurt this"
      org.bukkit.scoreboard.Team team;
      if (entityhuman instanceof EntityPlayer) {
         EntityPlayer thatPlayer = (EntityPlayer) entityhuman;
         team = thatPlayer.getBukkitEntity().getScoreboard().getPlayerTeam(thatPlayer.getBukkitEntity());
         if (team == null || team.allowFriendlyFire()) {
            return true;
         }
      } else {
         // This should never be called, but is implemented anyway
         org.bukkit.OfflinePlayer thisPlayer = entityhuman.world.getServer().getOfflinePlayer(entityhuman.getName());
         team = entityhuman.world.getServer().getScoreboardManager().getMainScoreboard().getPlayerTeam(thisPlayer);
         if (team == null || team.allowFriendlyFire()) {
            return true;
         }
      }

      if (this instanceof EntityPlayer) {
         return !team.hasPlayer(((EntityPlayer) this).getBukkitEntity());
      }
      return !team.hasPlayer(this.world.getServer().getOfflinePlayer(this.getName()));
      // CraftBukkit end
   }

   protected void damageArmor(float f) {
      this.inventory.a(f);
   }

   public int br() {
      return this.inventory.m();
   }

   public float bY() {
      int i = 0;
      ItemStack[] aitemstack = this.inventory.armor;
      int j = aitemstack.length;

      for (int k = 0; k < j; ++k) {
         ItemStack itemstack = aitemstack[k];

         if (itemstack != null) {
            ++i;
         }
      }

      return (float) i / (float) this.inventory.armor.length;
   }

   // CraftBukkit start
   protected boolean d(DamageSource damagesource, float f) { // void -> boolean
      if (true) {
         return super.d(damagesource, f);
      }
      // CraftBukkit end
      if (!this.isInvulnerable(damagesource)) {
         if (!damagesource.ignoresArmor() && this.isBlocking() && f > 0.0F) {
            f = (1.0F + f) * 0.5F;
         }

         f = this.applyArmorModifier(damagesource, f);
         f = this.applyMagicModifier(damagesource, f);
         float f1 = f;

         f = Math.max(f - this.getAbsorptionHearts(), 0.0F);
         this.setAbsorptionHearts(this.getAbsorptionHearts() - (f1 - f));
         if (f != 0.0F) {
            this.applyExhaustion(damagesource.getExhaustionCost());
            float f2 = this.getHealth();

            this.setHealth(this.getHealth() - f);
            this.bs().a(damagesource, f2, f);
            if (f < 3.4028235E37F) {
               this.a(StatisticList.x, Math.round(f * 10.0F));
            }

         }
      }
      return false; // CraftBukkit
   }

   public void openSign(TileEntitySign tileentitysign) {
   }

   public void a(CommandBlockListenerAbstract commandblocklistenerabstract) {
   }

   public void openTrade(IMerchant imerchant) {
   }

   public void openContainer(IInventory iinventory) {
   }

   public void openHorseInventory(EntityHorse entityhorse, IInventory iinventory) {
   }

   public void openTileEntity(ITileEntityContainer itileentitycontainer) {
   }

   public void openBook(ItemStack itemstack) {
   }

   public boolean u(Entity entity) {
      if (this.isSpectator()) {
         if (entity instanceof IInventory) {
            this.openContainer((IInventory) entity);
         }

         return false;
      } else {
         ItemStack itemstack = this.bZ();
         ItemStack itemstack1 = itemstack != null ? itemstack.cloneItemStack() : null;

         if (!entity.e(this)) {
            if (itemstack != null && entity instanceof EntityLiving) {
               if (this.abilities.canInstantlyBuild) {
                  itemstack = itemstack1;
               }

               if (itemstack.a(this, (EntityLiving) entity)) {
                  // CraftBukkit - bypass infinite items; <= 0 -> == 0
                  if (itemstack.count == 0 && !this.abilities.canInstantlyBuild) {
                     this.ca();
                  }

                  return true;
               }
            }

            return false;
         } else {
            if (itemstack != null && itemstack == this.bZ()) {
               if (itemstack.count <= 0 && !this.abilities.canInstantlyBuild) {
                  this.ca();
               } else if (itemstack.count < itemstack1.count && this.abilities.canInstantlyBuild) {
                  itemstack.count = itemstack1.count;
               }
            }

            return true;
         }
      }
   }

   public ItemStack bZ() {
      return this.inventory.getItemInHand();
   }

   public void ca() {
      this.inventory.setItem(this.inventory.itemInHandIndex, null);
   }

   public double am() {
      return -0.35D;
   }

   public void attack(Entity entity) {
      if (entity.aD()) {
         if (!entity.l(this)) {
            float f = (float) this.getAttributeInstance(GenericAttributes.ATTACK_DAMAGE).getValue();
            byte b0 = 0;
            float f1 = 0.0F;

            if (entity instanceof EntityLiving) {
               f1 = EnchantmentManager.a(this.bA(), ((EntityLiving) entity).getMonsterType());
            } else {
               f1 = EnchantmentManager.a(this.bA(), EnumMonsterType.UNDEFINED);
            }

            long i = b0 + EnchantmentManager.a(this);

            if (this.isSprinting()) {
               ++i;
            }

            if (f > 0.0F || f1 > 0.0F) {
               boolean flag = this.fallDistance > 0.0F && !this.onGround && !this.k_() && !this.V() && !this.hasEffect(MobEffectList.BLINDNESS) && this.vehicle == null && entity instanceof EntityLiving;

               if (flag && f > 0.0F) {
                  f *= 1.5F;
               }

               f += f1;
               boolean flag1 = false;
               int j = EnchantmentManager.getFireAspectEnchantmentLevel(this);

               if (entity instanceof EntityLiving && j > 0 && !entity.isBurning()) {
                  // CraftBukkit start - Call a combust event when somebody hits with a fire enchanted item
                  EntityCombustByEntityEvent combustEvent = new EntityCombustByEntityEvent(this.getBukkitEntity(), entity.getBukkitEntity(), 1);
                  org.bukkit.Bukkit.getPluginManager().callEvent(combustEvent);

                  if (!combustEvent.isCancelled()) {
                     flag1 = true;
                     entity.setOnFire(combustEvent.getDuration());
                  }
                  // CraftBukkit end
               }

               double d0 = entity.motX;
               double d1 = entity.motY;
               double d2 = entity.motZ;
               boolean flag2 = entity.damageEntity(DamageSource.playerAttack(this), f);

               if (flag2) {
                  if (i > 0) {
                     entity.g(-MathHelper.sin(this.yaw * 3.1415927F / 180.0F) * (float) i * 0.5F, 0.1D, MathHelper.cos(this.yaw * 3.1415927F / 180.0F) * (float) i * 0.5F);
                     this.motX *= 0.6D;
                     this.motZ *= 0.6D;
                     this.setSprinting(false);
                  }

                  if (entity instanceof EntityPlayer && entity.velocityChanged) {
                     // CraftBukkit start - Add Velocity Event
                     boolean cancelled = false;
                     Player player = (Player) entity.getBukkitEntity();
                     org.bukkit.util.Vector velocity = new Vector(d0, d1, d2);

                     PlayerVelocityEvent event = new PlayerVelocityEvent(player, velocity.clone());
                     world.getServer().getPluginManager().callEvent(event);

                     if (event.isCancelled()) {
                        cancelled = true;
                     } else if (!velocity.equals(event.getVelocity())) {
                        player.setVelocity(event.getVelocity());
                     }

                     if (!cancelled) {
                        ((EntityPlayer) entity).playerConnection.sendPacket(new PacketPlayOutEntityVelocity(entity));
                        entity.velocityChanged = false;
                        entity.motX = d0;
                        entity.motY = d1;
                        entity.motZ = d2;
                     }
                     // CraftBukkit end
                  }

                  if (flag) {
                     this.b(entity);
                  }

                  if (f1 > 0.0F) {
                     this.c(entity);
                  }

                  if (f >= 18.0F) {
                     this.b(AchievementList.F);
                  }

                  this.p(entity);
                  if (entity instanceof EntityLiving) {
                     EnchantmentManager.a((EntityLiving) entity, this);
                  }

                  EnchantmentManager.b(this, entity);
                  ItemStack itemstack = this.bZ();
                  Object object = entity;

                  if (entity instanceof EntityComplexPart) {
                     IComplex icomplex = ((EntityComplexPart) entity).owner;

                     if (icomplex instanceof EntityLiving) {
                        object = icomplex;
                     }
                  }

                  if (itemstack != null && object instanceof EntityLiving) {
                     itemstack.a((EntityLiving) object, this);
                     // CraftBukkit - bypass infinite items; <= 0 -> == 0
                     if (itemstack.count == 0) {
                        this.ca();
                     }
                  }

                  if (entity instanceof EntityLiving) {
                     this.a(StatisticList.w, Math.round(f * 10.0F));
                     if (j > 0) {
                        // CraftBukkit start - Call a combust event when somebody hits with a fire enchanted item
                        EntityCombustByEntityEvent combustEvent = new EntityCombustByEntityEvent(this.getBukkitEntity(), entity.getBukkitEntity(), j * 4);
                        org.bukkit.Bukkit.getPluginManager().callEvent(combustEvent);

                        if (!combustEvent.isCancelled()) {
                           entity.setOnFire(combustEvent.getDuration());
                        }
                        // CraftBukkit end
                     }
                  }

                  this.applyExhaustion(world.spigotConfig.combatExhaustion); // Spigot - Change to use configurable value
               } else if (flag1) {
                  entity.extinguish();
               }
            }

         }
      }
   }

   public void b(Entity entity) {
   }

   public void c(Entity entity) {
   }

   @NotNull
   @Override
   public HumanEntity getEntity() {
      return (HumanEntity) super.getEntity();
   }

   public void die() {
      super.die();
      this.defaultContainer.b(this);
      if (this.activeContainer != null) {
         this.activeContainer.b(this);
      }

   }

   public boolean inBlock() {
      return !this.sleeping && super.inBlock();
   }

   public GameProfile getProfile() {
      return this.bH;
   }

   public EntityHuman.EnumBedResult a(BlockPosition blockposition) {
      if (!this.world.isClientSide) {
         if (this.isSleeping() || !this.isAlive()) {
            return EntityHuman.EnumBedResult.OTHER_PROBLEM;
         }

         if (!this.world.worldProvider.d()) {
            return EntityHuman.EnumBedResult.NOT_POSSIBLE_HERE;
         }

         if (this.world.w()) {
            return EntityHuman.EnumBedResult.NOT_POSSIBLE_NOW;
         }

         if (Math.abs(this.locX - (double) blockposition.getX()) > 3.0D || Math.abs(this.locY - (double) blockposition.getY()) > 2.0D || Math.abs(this.locZ - (double) blockposition.getZ()) > 3.0D) {
            return EntityHuman.EnumBedResult.TOO_FAR_AWAY;
         }

         double d0 = 8.0D;
         double d1 = 5.0D;
         List list = this.world.a(EntityMonster.class, new AxisAlignedBB((double) blockposition.getX() - d0, (double) blockposition.getY() - d1, (double) blockposition.getZ() - d0, (double) blockposition.getX() + d0, (double) blockposition.getY() + d1, (double) blockposition.getZ() + d0));

         if (!list.isEmpty()) {
            return EntityHuman.EnumBedResult.NOT_SAFE;
         }
      }

      if (this.au()) {
         this.mount(null);
      }

      // CraftBukkit start - fire PlayerBedEnterEvent
      if (this.getBukkitEntity() instanceof Player) {
         Player player = (Player) this.getBukkitEntity();
         org.bukkit.block.Block bed = this.world.getWorld().getBlockAt(blockposition.getX(), blockposition.getY(), blockposition.getZ());

         PlayerBedEnterEvent event = new PlayerBedEnterEvent(player, bed);
         this.world.getServer().getPluginManager().callEvent(event);

         if (event.isCancelled()) {
            return EnumBedResult.OTHER_PROBLEM;
         }
      }
      // CraftBukkit end

      this.setSize(0.2F, 0.2F);
      if (this.world.isLoaded(blockposition)) {
         EnumDirection enumdirection = this.world.getType(blockposition).get(BlockDirectional.FACING);
         float f = 0.5F;
         float f1 = 0.5F;

         switch (EntityHuman.SyntheticClass_1.a[enumdirection.ordinal()]) {
            case 1:
               f1 = 0.9F;
               break;

            case 2:
               f1 = 0.1F;
               break;

            case 3:
               f = 0.1F;
               break;

            case 4:
               f = 0.9F;
         }

         this.a(enumdirection);
         this.setPosition((float) blockposition.getX() + f, (float) blockposition.getY() + 0.6875F, (float) blockposition.getZ() + f1);
      } else {
         this.setPosition((float) blockposition.getX() + 0.5F, (float) blockposition.getY() + 0.6875F, (float) blockposition.getZ() + 0.5F);
      }

      this.sleeping = true;
      this.sleepTicks = 0;
      this.bx = blockposition;
      this.motX = this.motZ = this.motY = 0.0D;
      if (!this.world.isClientSide) {
         this.world.everyoneSleeping();
      }

      return EntityHuman.EnumBedResult.OK;
   }

   private void a(EnumDirection enumdirection) {
      this.by = 0.0F;
      this.bz = 0.0F;
      switch (EntityHuman.SyntheticClass_1.a[enumdirection.ordinal()]) {
         case 1:
            this.bz = -1.8F;
            break;

         case 2:
            this.bz = 1.8F;
            break;

         case 3:
            this.by = 1.8F;
            break;

         case 4:
            this.by = -1.8F;
      }

   }

   public void a(boolean flag, boolean flag1, boolean flag2) {
      this.setSize(0.6F, 1.8F);
      IBlockData iblockdata = this.world.getType(this.bx);

      if (this.bx != null && iblockdata.getBlock() == Blocks.BED) {
         this.world.setTypeAndData(this.bx, iblockdata.set(BlockBed.OCCUPIED, Boolean.valueOf(false)), 4);
         BlockPosition blockposition = BlockBed.a(this.world, this.bx, 0);

         if (blockposition == null) {
            blockposition = this.bx.up();
         }

         this.setPosition((float) blockposition.getX() + 0.5F, (float) blockposition.getY() + 0.1F, (float) blockposition.getZ() + 0.5F);
      }

      this.sleeping = false;
      if (!this.world.isClientSide && flag1) {
         this.world.everyoneSleeping();
      }

      // CraftBukkit start - fire PlayerBedLeaveEvent
      if (this.getBukkitEntity() instanceof Player) {
         Player player = (Player) this.getBukkitEntity();

         org.bukkit.block.Block bed;
         BlockPosition blockposition = this.bx;
         if (blockposition != null) {
            bed = this.world.getWorld().getBlockAt(blockposition.getX(), blockposition.getY(), blockposition.getZ());
         } else {
            bed = this.world.getWorld().getBlockAt(player.getLocation());
         }

         PlayerBedLeaveEvent event = new PlayerBedLeaveEvent(player, bed);
         this.world.getServer().getPluginManager().callEvent(event);
      }
      // CraftBukkit end

      this.sleepTicks = flag ? 0 : 100;
      if (flag2) {
         this.setRespawnPosition(this.bx, false);
      }

   }

   private boolean p() {
      return this.world.getType(this.bx).getBlock() == Blocks.BED;
   }

   public boolean isSleeping() {
      return this.sleeping;
   }

   public boolean isDeeplySleeping() {
      return this.sleeping && this.sleepTicks >= 100;
   }

   public void b(IChatBaseComponent ichatbasecomponent) {
   }

   public BlockPosition getBed() {
      return this.c;
   }

   public boolean isRespawnForced() {
      return this.d;
   }

   public void setRespawnPosition(BlockPosition blockposition, boolean flag) {
      if (blockposition != null) {
         this.c = blockposition;
         this.d = flag;
         this.spawnWorld = this.world.worldData.getName(); // CraftBukkit
      } else {
         this.c = null;
         this.d = false;
         this.spawnWorld = ""; // CraftBukkit
      }

   }

   public void b(Statistic statistic) {
      this.a(statistic, 1);
   }

   public void a(Statistic statistic, int i) {
   }

   public void a(Statistic statistic) {
   }

   public void bF() {
      super.bF();
      this.b(StatisticList.u);
      if (this.isSprinting()) {
         this.applyExhaustion(world.spigotConfig.sprintExhaustion); // Spigot - Change to use configurable value
      } else {
         this.applyExhaustion(world.spigotConfig.walkExhaustion); // Spigot - Change to use configurable value
      }

   }

   public void g(float f, float f1) {
      double d0 = this.locX;
      double d1 = this.locY;
      double d2 = this.locZ;

      if (this.abilities.isFlying && this.vehicle == null) {
         double d3 = this.motY;
         float f2 = this.aM;

         this.aM = this.abilities.a() * (float) (this.isSprinting() ? 2 : 1);
         super.g(f, f1);
         this.motY = d3 * 0.6D;
         this.aM = f2;
      } else {
         super.g(f, f1);
      }

      this.checkMovement(this.locX - d0, this.locY - d1, this.locZ - d2);
   }

   public float bI() {
      return (float) this.getAttributeInstance(GenericAttributes.MOVEMENT_SPEED).getValue();
   }

   public void checkMovement(double d0, double d1, double d2) {
      if (this.vehicle == null) {
         int i;

         if (this.a(Material.WATER)) {
            i = Math.round(MathHelper.sqrt(d0 * d0 + d1 * d1 + d2 * d2) * 100.0F);
            if (i > 0) {
               this.a(StatisticList.p, i);
               this.applyExhaustion(0.015F * (float) i * 0.01F);
            }
         } else if (this.V()) {
            i = Math.round(MathHelper.sqrt(d0 * d0 + d2 * d2) * 100.0F);
            if (i > 0) {
               this.a(StatisticList.l, i);
               this.applyExhaustion(0.015F * (float) i * 0.01F);
            }
         } else if (this.k_()) {
            if (d1 > 0.0D) {
               this.a(StatisticList.n, (int) Math.round(d1 * 100.0D));
            }
         } else if (this.onGround) {
            i = Math.round(MathHelper.sqrt(d0 * d0 + d2 * d2) * 100.0F);
            if (i > 0) {
               this.a(StatisticList.i, i);
               if (this.isSprinting()) {
                  this.a(StatisticList.k, i);
                  this.applyExhaustion(0.099999994F * (float) i * 0.01F);
               } else {
                  if (this.isSneaking()) {
                     this.a(StatisticList.j, i);
                  }

                  this.applyExhaustion(0.01F * (float) i * 0.01F);
               }
            }
         } else {
            i = Math.round(MathHelper.sqrt(d0 * d0 + d2 * d2) * 100.0F);
            if (i > 25) {
               this.a(StatisticList.o, i);
            }
         }

      }
   }

   private void l(double d0, double d1, double d2) {
      if (this.vehicle != null) {
         int i = Math.round(MathHelper.sqrt(d0 * d0 + d1 * d1 + d2 * d2) * 100.0F);

         if (i > 0) {
            if (this.vehicle instanceof EntityMinecartAbstract) {
               this.a(StatisticList.q, i);
               if (this.e == null) {
                  this.e = new BlockPosition(this);
               } else if (this.e.c(MathHelper.floor(this.locX), MathHelper.floor(this.locY), MathHelper.floor(this.locZ)) >= 1000000.0D) {
                  this.b(AchievementList.q);
               }
            } else if (this.vehicle instanceof EntityBoat) {
               this.a(StatisticList.r, i);
            } else if (this.vehicle instanceof EntityPig) {
               this.a(StatisticList.s, i);
            } else if (this.vehicle instanceof EntityHorse) {
               this.a(StatisticList.t, i);
            }
         }
      }

   }

   public void e(float f, float f1) {
      if (!this.abilities.canFly) {
         if (f >= 2.0F) {
            this.a(StatisticList.m, (int) Math.round((double) f * 100.0D));
         }

         super.e(f, f1);
      }
   }

   protected void X() {
      if (!this.isSpectator()) {
         super.X();
      }

   }

   protected String n(int i) {
      return i > 4 ? "game.player.hurt.fall.big" : "game.player.hurt.fall.small";
   }

   public void a(EntityLiving entityliving) {
      if (entityliving instanceof IMonster) {
         this.b(AchievementList.s);
      }

      EntityTypes.MonsterEggInfo entitytypes_monsteregginfo = EntityTypes.eggInfo.get(Integer.valueOf(EntityTypes.a(entityliving)));

      if (entitytypes_monsteregginfo != null) {
         this.b(entitytypes_monsteregginfo.killEntityStatistic);
      }

   }

   public void aA() {
      if (!this.abilities.isFlying) {
         super.aA();
      }

   }

   public ItemStack q(int i) {
      return this.inventory.e(i);
   }

   public void giveExp(int i) {
      this.addScore(i);
      int j = Integer.MAX_VALUE - this.expTotal;

      if (i > j) {
         i = j;
      }

      this.exp += (float) i / (float) this.getExpToLevel();

      for (this.expTotal += i; this.exp >= 1.0F; this.exp /= (float) this.getExpToLevel()) {
         this.exp = (this.exp - 1.0F) * (float) this.getExpToLevel();
         this.levelDown(1);
      }

   }

   public int cj() {
      return this.f;
   }

   public void enchantDone(int i) {
      this.expLevel -= i;
      if (this.expLevel < 0) {
         this.expLevel = 0;
         this.exp = 0.0F;
         this.expTotal = 0;
      }

      this.f = this.random.nextInt();
   }

   public void levelDown(int i) {
      this.expLevel += i;
      if (this.expLevel < 0) {
         this.expLevel = 0;
         this.exp = 0.0F;
         this.expTotal = 0;
      }

      if (i > 0 && this.expLevel % 5 == 0 && (float) this.i < (float) this.ticksLived - 100.0F) {
         float f = this.expLevel > 30 ? 1.0F : (float) this.expLevel / 30.0F;

         this.world.makeSound(this, "random.levelup", f * 0.75F, 1.0F);
         this.i = this.ticksLived;
      }

   }

   public int getExpToLevel() {
      return this.expLevel >= 30 ? 112 + (this.expLevel - 30) * 9 : (this.expLevel >= 15 ? 37 + (this.expLevel - 15) * 5 : 7 + this.expLevel * 2);
   }

   public void applyExhaustion(float f) {
      if (!this.abilities.isInvulnerable) {
         if (!this.world.isClientSide) {
            this.foodData.a(f);
         }

      }
   }

   public FoodMetaData getFoodData() {
      return this.foodData;
   }

   public boolean j(boolean flag) {
      return (flag || this.foodData.c()) && !this.abilities.isInvulnerable;
   }

   public boolean cm() {
      return this.getHealth() > 0.0F && this.getHealth() < this.getMaxHealth();
   }

   public void a(ItemStack itemstack, int i) {
      if (itemstack != this.g) {
         this.g = itemstack;
         this.h = i;
         if (!this.world.isClientSide) {
            this.f(true);
         }

      }
   }

   public boolean cn() {
      return this.abilities.mayBuild;
   }

   public boolean a(BlockPosition blockposition, EnumDirection enumdirection, ItemStack itemstack) {
      if (this.abilities.mayBuild) {
         return true;
      } else if (itemstack == null) {
         return false;
      } else {
         BlockPosition blockposition1 = blockposition.shift(enumdirection.opposite());
         Block block = this.world.getType(blockposition1).getBlock();

         return itemstack.d(block) || itemstack.x();
      }
   }

   protected int getExpValue(EntityHuman entityhuman) {
      if (this.world.getGameRules().getBoolean("keepInventory")) {
         return 0;
      } else {
         int i = this.expLevel * 7;

         return Math.min(i, 100);
      }
   }

   protected boolean alwaysGivesExp() {
      return true;
   }

   public void copyTo(EntityHuman entityhuman, boolean flag) {
      if (flag) {
         this.inventory.b(entityhuman.inventory);
         this.setHealth(entityhuman.getHealth());
         this.foodData = entityhuman.foodData;
         this.expLevel = entityhuman.expLevel;
         this.expTotal = entityhuman.expTotal;
         this.exp = entityhuman.exp;
         this.setScore(entityhuman.getScore());
         this.an = entityhuman.an;
         this.ao = entityhuman.ao;
         this.ap = entityhuman.ap;
      } else if (this.world.getGameRules().getBoolean("keepInventory")) {
         this.inventory.b(entityhuman.inventory);
         this.expLevel = entityhuman.expLevel;
         this.expTotal = entityhuman.expTotal;
         this.exp = entityhuman.exp;
         this.setScore(entityhuman.getScore());
      }

      this.f = entityhuman.f;
      this.enderChest = entityhuman.enderChest;
      this.getDataWatcher().watch(10, entityhuman.getDataWatcher().getByte(10));
   }

   protected boolean s_() {
      return !this.abilities.isFlying;
   }

   public void updateAbilities() {
   }

   public void a(WorldSettings.EnumGamemode worldsettings_enumgamemode) {
   }

   public String getName() {
      return this.bH.getName();
   }

   public InventoryEnderChest getEnderChest() {
      return this.enderChest;
   }

   public ItemStack getEquipment(int i) {
      return i == 0 ? this.inventory.getItemInHand() : this.inventory.armor[i - 1];
   }

   public ItemStack bA() {
      return this.inventory.getItemInHand();
   }

   public void setEquipment(int i, ItemStack itemstack) {
      this.inventory.armor[i] = itemstack;
   }

   public abstract boolean isSpectator();

   public ItemStack[] getEquipment() {
      return this.inventory.armor;
   }

   public boolean aL() {
      return !this.abilities.isFlying;
   }

   public Scoreboard getScoreboard() {
      return this.world.getScoreboard();
   }

   public ScoreboardTeamBase getScoreboardTeam() {
      return this.getScoreboard().getPlayerTeam(this.getName());
   }

   public IChatBaseComponent getScoreboardDisplayName() {
      // CraftBukkit - todo: fun
      ChatComponentText chatcomponenttext = new ChatComponentText(ScoreboardTeam.getPlayerDisplayName(this.getScoreboardTeam(), this.getName()));

      chatcomponenttext.getChatModifier().setChatClickable(new ChatClickable(ChatClickable.EnumClickAction.SUGGEST_COMMAND, "/msg " + this.getName() + " "));
      chatcomponenttext.getChatModifier().setChatHoverable(this.aQ());
      chatcomponenttext.getChatModifier().setInsertion(this.getName());
      return chatcomponenttext;
   }

   public float getHeadHeight() {
      float f = 1.62F;

      if (this.isSleeping()) {
         f = 0.2F;
      }

      if (this.isSneaking()) {
         f -= 0.08F;
      }

      return f;
   }

   public float getAbsorptionHearts() {
      return this.getDataWatcher().getFloat(17);
   }

   public void setAbsorptionHearts(float f) {
      if (f < 0.0F) {
         f = 0.0F;
      }

      this.getDataWatcher().watch(17, Float.valueOf(f));
   }

   public boolean a(ChestLock chestlock) {
      if (chestlock.a()) {
         return true;
      } else {
         ItemStack itemstack = this.bZ();

         return itemstack != null && itemstack.hasName() && itemstack.getName().equals(chestlock.b());
      }
   }

   public boolean getSendCommandFeedback() {
      return MinecraftServer.getServer().worldServer[0].getGameRules().getBoolean("sendCommandFeedback");
   }

   public boolean d(int i, ItemStack itemstack) {
      if (i >= 0 && i < this.inventory.items.length) {
         this.inventory.setItem(i, itemstack);
         return true;
      } else {
         int j = i - 100;
         int k;

         if (j >= 0 && j < this.inventory.armor.length) {
            k = j + 1;
            if (itemstack != null && itemstack.getItem() != null) {
               if (itemstack.getItem() instanceof ItemArmor) {
                  if (EntityInsentient.c(itemstack) != k) {
                     return false;
                  }
               } else if (k != 4 || itemstack.getItem() != Items.SKULL && !(itemstack.getItem() instanceof ItemBlock)) {
                  return false;
               }
            }

            this.inventory.setItem(j + this.inventory.items.length, itemstack);
            return true;
         } else {
            k = i - 200;
            if (k >= 0 && k < this.enderChest.getSize()) {
               this.enderChest.setItem(k, itemstack);
               return true;
            } else {
               return false;
            }
         }
      }
   }

   public enum EnumBedResult {

      OK, NOT_POSSIBLE_HERE, NOT_POSSIBLE_NOW, TOO_FAR_AWAY, OTHER_PROBLEM, NOT_SAFE;

      EnumBedResult() {
      }
   }

   public enum EnumChatVisibility {

      FULL(0, "options.chat.visibility.full"), SYSTEM(1, "options.chat.visibility.system"), HIDDEN(2, "options.chat.visibility.hidden");

      private static final EntityHuman.EnumChatVisibility[] d = new EntityHuman.EnumChatVisibility[values().length];

      static {
         EntityHuman.EnumChatVisibility[] aentityhuman_enumchatvisibility = values();
         int i = aentityhuman_enumchatvisibility.length;

         for (int j = 0; j < i; ++j) {
            EntityHuman.EnumChatVisibility entityhuman_enumchatvisibility = aentityhuman_enumchatvisibility[j];

            EntityHuman.EnumChatVisibility.d[entityhuman_enumchatvisibility.e] = entityhuman_enumchatvisibility;
         }

      }

      private final int e;
      private final String f;

      EnumChatVisibility(int i, String s) {
         this.e = i;
         this.f = s;
      }

      public static EntityHuman.EnumChatVisibility a(int i) {
         return EntityHuman.EnumChatVisibility.d[i % EntityHuman.EnumChatVisibility.d.length];
      }

      public int a() {
         return this.e;
      }
   }

   static class SyntheticClass_1 {

      static final int[] a = new int[EnumDirection.values().length];

      static {
         try {
            EntityHuman.SyntheticClass_1.a[EnumDirection.SOUTH.ordinal()] = 1;
         } catch (NoSuchFieldError nosuchfielderror) {
         }

         try {
            EntityHuman.SyntheticClass_1.a[EnumDirection.NORTH.ordinal()] = 2;
         } catch (NoSuchFieldError nosuchfielderror1) {
         }

         try {
            EntityHuman.SyntheticClass_1.a[EnumDirection.WEST.ordinal()] = 3;
         } catch (NoSuchFieldError nosuchfielderror2) {
         }

         try {
            EntityHuman.SyntheticClass_1.a[EnumDirection.EAST.ordinal()] = 4;
         } catch (NoSuchFieldError nosuchfielderror3) {
         }

      }
   }
}




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