All Downloads are FREE. Search and download functionalities are using the official Maven repository.

net.minecraft.server.PlayerChunkMap Maven / Gradle / Ivy

There is a newer version: 2.4.0
Show newest version
package net.minecraft.server;

import com.google.common.collect.Lists;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
import org.bukkit.craftbukkit.chunkio.ChunkIOExecutor;

import java.util.*;
// CraftBukkit end

public class PlayerChunkMap {

  private static final Logger a = LogManager.getLogger();
  private final WorldServer world;
  private final List managedPlayers = Lists.newArrayList();
  private final LongHashMap d = new LongHashMap();
  private final Queue e = new java.util.concurrent.ConcurrentLinkedQueue(); // CraftBukkit ArrayList -> ConcurrentLinkedQueue
  private final Queue f = new java.util.concurrent.ConcurrentLinkedQueue(); // CraftBukkit ArrayList -> ConcurrentLinkedQueue
  private final int[][] i = new int[][]{{1, 0}, {0, 1}, {-1, 0}, {0, -1}};
  private int g;
  private long h;
  private boolean wasNotEmpty; // CraftBukkit - add field

  public PlayerChunkMap(WorldServer worldserver, int viewDistance /* Spigot */) {
    this.world = worldserver;
    this.a(viewDistance); // Spigot
  }

  public static int getFurthestViewableBlock(int i) {
    return i * 16 - 16;
  }

  public WorldServer a() {
    return this.world;
  }

  public void flush() {
    long i = this.world.getTime();
    int j;
    PlayerChunkMap.PlayerChunk playerchunkmap_playerchunk;

    if (i - this.h > 8000L) {
      this.h = i;

      // CraftBukkit start - Use iterator
      java.util.Iterator iterator = this.f.iterator();
      while (iterator.hasNext()) {
        playerchunkmap_playerchunk = (PlayerChunk) iterator.next();
        playerchunkmap_playerchunk.b();
        playerchunkmap_playerchunk.a();
      }
    } else {
      java.util.Iterator iterator = this.e.iterator();
      while (iterator.hasNext()) {
        playerchunkmap_playerchunk = (PlayerChunk) iterator.next();
        playerchunkmap_playerchunk.b();
        iterator.remove();
        // CraftBukkit end
      }
    }

    // this.e.clear(); //CraftBukkit - Removals are already covered
    if (this.managedPlayers.isEmpty()) {
      if (!wasNotEmpty) return; // CraftBukkit - Only do unload when we go from non-empty to empty
      WorldProvider worldprovider = this.world.worldProvider;

      if (!worldprovider.e()) {
        this.world.chunkProviderServer.b();
      }
      // CraftBukkit start
      wasNotEmpty = false;
    } else {
      wasNotEmpty = true;
    }
    // CraftBukkit end

  }

  public boolean a(int i, int j) {
    long k = (long) i + 2147483647L | (long) j + 2147483647L << 32;

    return this.d.getEntry(k) != null;
  }

  private PlayerChunkMap.PlayerChunk a(int i, int j, boolean flag) {
    long k = (long) i + 2147483647L | (long) j + 2147483647L << 32;
    PlayerChunkMap.PlayerChunk playerchunkmap_playerchunk = this.d.getEntry(k);

    if (playerchunkmap_playerchunk == null && flag) {
      playerchunkmap_playerchunk = new PlayerChunkMap.PlayerChunk(i, j);
      this.d.put(k, playerchunkmap_playerchunk);
      this.f.add(playerchunkmap_playerchunk);
    }

    return playerchunkmap_playerchunk;
  }
  // CraftBukkit end

  // CraftBukkit start - add method
  public final boolean isChunkInUse(int x, int z) {
    PlayerChunk pi = a(x, z, false);
    if (pi != null) {
      return (pi.b.size() > 0);
    }
    return false;
  }

  public void flagDirty(BlockPosition blockposition) {
    int i = blockposition.getX() >> 4;
    int j = blockposition.getZ() >> 4;
    PlayerChunkMap.PlayerChunk playerchunkmap_playerchunk = this.a(i, j, false);

    if (playerchunkmap_playerchunk != null) {
      playerchunkmap_playerchunk.a(blockposition.getX() & 15, blockposition.getY(), blockposition.getZ() & 15);
    }

  }

  public void addPlayer(EntityPlayer entityplayer) {
    int i = (int) entityplayer.locX >> 4;
    int j = (int) entityplayer.locZ >> 4;

    entityplayer.d = entityplayer.locX;
    entityplayer.e = entityplayer.locZ;

    // CraftBukkit start - Load nearby chunks first
    List chunkList = new LinkedList();

    for (int k = i - this.g; k <= i + this.g; ++k) {
      for (int l = j - this.g; l <= j + this.g; ++l) {
        chunkList.add(new ChunkCoordIntPair(k, l));
      }
    }

    Collections.sort(chunkList, new ChunkCoordComparator(entityplayer));
    for (ChunkCoordIntPair pair : chunkList) {
      this.a(pair.x, pair.z, true).a(entityplayer);
    }
    // CraftBukkit end

    this.managedPlayers.add(entityplayer);
    this.b(entityplayer);
  }

  public void b(EntityPlayer entityplayer) {
    ArrayList arraylist = Lists.newArrayList(entityplayer.chunkCoordIntPairQueue);
    int i = 0;
    int j = this.g;
    int k = (int) entityplayer.locX >> 4;
    int l = (int) entityplayer.locZ >> 4;
    int i1 = 0;
    int j1 = 0;
    ChunkCoordIntPair chunkcoordintpair = this.a(k, l, true).location;

    entityplayer.chunkCoordIntPairQueue.clear();
    if (arraylist.contains(chunkcoordintpair)) {
      entityplayer.chunkCoordIntPairQueue.add(chunkcoordintpair);
    }

    int k1;

    for (k1 = 1; k1 <= j * 2; ++k1) {
      for (int l1 = 0; l1 < 2; ++l1) {
        int[] aint = this.i[i++ % 4];

        for (int i2 = 0; i2 < k1; ++i2) {
          i1 += aint[0];
          j1 += aint[1];
          chunkcoordintpair = this.a(k + i1, l + j1, true).location;
          if (arraylist.contains(chunkcoordintpair)) {
            entityplayer.chunkCoordIntPairQueue.add(chunkcoordintpair);
          }
        }
      }
    }

    i %= 4;

    for (k1 = 0; k1 < j * 2; ++k1) {
      i1 += this.i[i][0];
      j1 += this.i[i][1];
      chunkcoordintpair = this.a(k + i1, l + j1, true).location;
      if (arraylist.contains(chunkcoordintpair)) {
        entityplayer.chunkCoordIntPairQueue.add(chunkcoordintpair);
      }
    }

  }

  public void removePlayer(EntityPlayer entityplayer) {
    int i = (int) entityplayer.d >> 4;
    int j = (int) entityplayer.e >> 4;

    for (int k = i - this.g; k <= i + this.g; ++k) {
      for (int l = j - this.g; l <= j + this.g; ++l) {
        PlayerChunkMap.PlayerChunk playerchunkmap_playerchunk = this.a(k, l, false);

        if (playerchunkmap_playerchunk != null) {
          playerchunkmap_playerchunk.b(entityplayer);
        }
      }
    }

    this.managedPlayers.remove(entityplayer);
  }

  private boolean a(int i, int j, int k, int l, int i1) {
    int j1 = i - k;
    int k1 = j - l;

    return j1 >= -i1 && j1 <= i1 && k1 >= -i1 && k1 <= i1;
  }

  public void movePlayer(EntityPlayer entityplayer) {
    int i = (int) entityplayer.locX >> 4;
    int j = (int) entityplayer.locZ >> 4;
    double d0 = entityplayer.d - entityplayer.locX;
    double d1 = entityplayer.e - entityplayer.locZ;
    double d2 = d0 * d0 + d1 * d1;

    if (d2 >= 64.0D) {
      int k = (int) entityplayer.d >> 4;
      int l = (int) entityplayer.e >> 4;
      int i1 = this.g;
      int j1 = i - k;
      int k1 = j - l;
      List chunksToLoad = new LinkedList(); // CraftBukkit

      if (j1 != 0 || k1 != 0) {
        for (int l1 = i - i1; l1 <= i + i1; ++l1) {
          for (int i2 = j - i1; i2 <= j + i1; ++i2) {
            if (!this.a(l1, i2, k, l, i1)) {
              chunksToLoad.add(new ChunkCoordIntPair(l1, i2)); // CraftBukkit
            }

            if (!this.a(l1 - j1, i2 - k1, i, j, i1)) {
              PlayerChunkMap.PlayerChunk playerchunkmap_playerchunk = this.a(l1 - j1, i2 - k1, false);

              if (playerchunkmap_playerchunk != null) {
                playerchunkmap_playerchunk.b(entityplayer);
              }
            }
          }
        }

        this.b(entityplayer);
        entityplayer.d = entityplayer.locX;
        entityplayer.e = entityplayer.locZ;

        // CraftBukkit start - send nearest chunks first
        Collections.sort(chunksToLoad, new ChunkCoordComparator(entityplayer));
        for (ChunkCoordIntPair pair : chunksToLoad) {
          this.a(pair.x, pair.z, true).a(entityplayer);
        }

        if (j1 > 1 || j1 < -1 || k1 > 1 || k1 < -1) {
          Collections.sort(entityplayer.chunkCoordIntPairQueue, new ChunkCoordComparator(entityplayer));
        }
        // CraftBukkit end
      }
    }
  }

  public boolean a(EntityPlayer entityplayer, int i, int j) {
    PlayerChunkMap.PlayerChunk playerchunkmap_playerchunk = this.a(i, j, false);

    return playerchunkmap_playerchunk != null && playerchunkmap_playerchunk.b.contains(entityplayer) && !entityplayer.chunkCoordIntPairQueue.contains(playerchunkmap_playerchunk.location);
  }

  public void a(int i) {
    i = MathHelper.clamp(i, 3, 32);
    if (i != this.g) {
      int j = i - this.g;
      ArrayList arraylist = Lists.newArrayList(this.managedPlayers);
      Iterator iterator = arraylist.iterator();

      while (iterator.hasNext()) {
        EntityPlayer entityplayer = (EntityPlayer) iterator.next();
        int k = (int) entityplayer.locX >> 4;
        int l = (int) entityplayer.locZ >> 4;
        int i1;
        int j1;

        if (j > 0) {
          for (i1 = k - i; i1 <= k + i; ++i1) {
            for (j1 = l - i; j1 <= l + i; ++j1) {
              PlayerChunkMap.PlayerChunk playerchunkmap_playerchunk = this.a(i1, j1, true);

              if (!playerchunkmap_playerchunk.b.contains(entityplayer)) {
                playerchunkmap_playerchunk.a(entityplayer);
              }
            }
          }
        } else {
          for (i1 = k - this.g; i1 <= k + this.g; ++i1) {
            for (j1 = l - this.g; j1 <= l + this.g; ++j1) {
              if (!this.a(i1, j1, k, l, i)) {
                this.a(i1, j1, true).b(entityplayer);
              }
            }
          }
        }
      }

      this.g = i;
    }
  }

  // CraftBukkit start - Sorter to load nearby chunks first
  private static class ChunkCoordComparator implements java.util.Comparator {
    private final int x;
    private final int z;

    public ChunkCoordComparator(EntityPlayer entityplayer) {
      x = (int) entityplayer.locX >> 4;
      z = (int) entityplayer.locZ >> 4;
    }

    public int compare(ChunkCoordIntPair a, ChunkCoordIntPair b) {
      if (a.equals(b)) {
        return 0;
      }

      // Subtract current position to set center point
      int ax = a.x - this.x;
      int az = a.z - this.z;
      int bx = b.x - this.x;
      int bz = b.z - this.z;

      int result = ((ax - bx) * (ax + bx)) + ((az - bz) * (az + bz));
      if (result != 0) {
        return result;
      }

      if (ax < 0) {
        if (bx < 0) {
          return bz - az;
        } else {
          return -1;
        }
      } else {
        if (bx < 0) {
          return 1;
        } else {
          return az - bz;
        }
      }
    }
  }

  class PlayerChunk {

    private final List b = Lists.newArrayList();
    private final ChunkCoordIntPair location;
    // CraftBukkit start - add fields
    private final HashMap players = new HashMap();
    private final short[] dirtyBlocks = new short[64];
    private int dirtyCount;
    private int f;
    private long g;
    private boolean loaded = false;
    private final Runnable loadedRunnable = new Runnable() {
      public void run() {
        PlayerChunk.this.loaded = true;
      }
    };
    // CraftBukkit end

    public PlayerChunk(int i, int j) {
      this.location = new ChunkCoordIntPair(i, j);
      PlayerChunkMap.this.a().chunkProviderServer.getChunkAt(i, j, loadedRunnable); // CraftBukkit
    }

    public void a(final EntityPlayer entityplayer) {  // CraftBukkit - added final to argument
      if (this.b.contains(entityplayer)) {
        PlayerChunkMap.a.debug("Failed to add player. {} already is in chunk {}, {}", entityplayer, Integer.valueOf(this.location.x), Integer.valueOf(this.location.z));
      } else {
        if (this.b.isEmpty()) {
          this.g = PlayerChunkMap.this.world.getTime();
        }

        this.b.add(entityplayer);
        // CraftBukkit start - use async chunk io
        Runnable playerRunnable;
        if (this.loaded) {
          playerRunnable = null;
          entityplayer.chunkCoordIntPairQueue.add(this.location);
        } else {
          playerRunnable = new Runnable() {
            public void run() {
              entityplayer.chunkCoordIntPairQueue.add(PlayerChunk.this.location);
            }
          };
          PlayerChunkMap.this.a().chunkProviderServer.getChunkAt(this.location.x, this.location.z, playerRunnable);
        }

        this.players.put(entityplayer, playerRunnable);
        // CraftBukkit end
      }
    }

    public void b(EntityPlayer entityplayer) {
      if (this.b.contains(entityplayer)) {
        // CraftBukkit start - If we haven't loaded yet don't load the chunk just so we can clean it up
        if (!this.loaded) {
          ChunkIOExecutor.dropQueuedChunkLoad(PlayerChunkMap.this.a(), this.location.x, this.location.z, this.players.get(entityplayer));
          this.b.remove(entityplayer);
          this.players.remove(entityplayer);

          if (this.b.isEmpty()) {
            ChunkIOExecutor.dropQueuedChunkLoad(PlayerChunkMap.this.a(), this.location.x, this.location.z, this.loadedRunnable);
            long i = (long) this.location.x + 2147483647L | (long) this.location.z + 2147483647L << 32;
            PlayerChunkMap.this.d.remove(i);
            PlayerChunkMap.this.f.remove(this);
          }

          return;
        }
        // CraftBukkit end
        Chunk chunk = PlayerChunkMap.this.world.getChunkAt(this.location.x, this.location.z);

        if (chunk.isReady()) {
          entityplayer.playerConnection.sendPacket(new PacketPlayOutMapChunk(chunk, true, 0));
        }

        this.players.remove(entityplayer); // CraftBukkit
        this.b.remove(entityplayer);
        entityplayer.chunkCoordIntPairQueue.remove(this.location);
        if (this.b.isEmpty()) {
          long i = (long) this.location.x + 2147483647L | (long) this.location.z + 2147483647L << 32;

          this.a(chunk);
          PlayerChunkMap.this.d.remove(i);
          PlayerChunkMap.this.f.remove(this);
          if (this.dirtyCount > 0) {
            PlayerChunkMap.this.e.remove(this);
          }

          PlayerChunkMap.this.a().chunkProviderServer.queueUnload(this.location.x, this.location.z);
        }

      }
    }

    public void a() {
      this.a(PlayerChunkMap.this.world.getChunkAt(this.location.x, this.location.z));
    }

    private void a(Chunk chunk) {
      chunk.c(chunk.w() + PlayerChunkMap.this.world.getTime() - this.g);
      this.g = PlayerChunkMap.this.world.getTime();
    }

    public void a(int i, int j, int k) {
      if (this.dirtyCount == 0) {
        PlayerChunkMap.this.e.add(this);
      }

      this.f |= 1 << (j >> 4);
      if (this.dirtyCount < 64) {
        short short0 = (short) (i << 12 | k << 8 | j);

        for (int l = 0; l < this.dirtyCount; ++l) {
          if (this.dirtyBlocks[l] == short0) {
            return;
          }
        }

        this.dirtyBlocks[this.dirtyCount++] = short0;
      }

    }

    public void a(Packet packet) {
      for (int i = 0; i < this.b.size(); ++i) {
        EntityPlayer entityplayer = this.b.get(i);

        if (!entityplayer.chunkCoordIntPairQueue.contains(this.location)) {
          entityplayer.playerConnection.sendPacket(packet);
        }
      }

    }

    public void b() {
      if (this.dirtyCount != 0) {
        int i;
        int j;
        int k;

        if (this.dirtyCount == 1) {
          i = (this.dirtyBlocks[0] >> 12 & 15) + this.location.x * 16;
          j = this.dirtyBlocks[0] & 255;
          k = (this.dirtyBlocks[0] >> 8 & 15) + this.location.z * 16;
          BlockPosition blockposition = new BlockPosition(i, j, k);

          this.a(new PacketPlayOutBlockChange(PlayerChunkMap.this.world, blockposition));
          if (PlayerChunkMap.this.world.getType(blockposition).getBlock().isTileEntity()) {
            this.a(PlayerChunkMap.this.world.getTileEntity(blockposition));
          }
        } else {
          int l;

          if (this.dirtyCount == 64) {
            i = this.location.x * 16;
            j = this.location.z * 16;
            this.a(new PacketPlayOutMapChunk(PlayerChunkMap.this.world.getChunkAt(this.location.x, this.location.z), false, this.f));

            for (k = 0; k < 16; ++k) {
              if ((this.f & 1 << k) != 0) {
                l = k << 4;
                List list = PlayerChunkMap.this.world.getTileEntities(i, l, j, i + 16, l + 16, j + 16);

                for (int i1 = 0; i1 < list.size(); ++i1) {
                  this.a((TileEntity) list.get(i1));
                }
              }
            }
          } else {
            this.a(new PacketPlayOutMultiBlockChange(this.dirtyCount, this.dirtyBlocks, PlayerChunkMap.this.world.getChunkAt(this.location.x, this.location.z)));

            for (i = 0; i < this.dirtyCount; ++i) {
              j = (this.dirtyBlocks[i] >> 12 & 15) + this.location.x * 16;
              k = this.dirtyBlocks[i] & 255;
              l = (this.dirtyBlocks[i] >> 8 & 15) + this.location.z * 16;
              BlockPosition blockposition1 = new BlockPosition(j, k, l);

              if (PlayerChunkMap.this.world.getType(blockposition1).getBlock().isTileEntity()) {
                this.a(PlayerChunkMap.this.world.getTileEntity(blockposition1));
              }
            }
          }
        }

        this.dirtyCount = 0;
        this.f = 0;
      }
    }

    private void a(TileEntity tileentity) {
      if (tileentity != null) {
        Packet packet = tileentity.getUpdatePacket();

        if (packet != null) {
          this.a(packet);
        }
      }

    }
  }
  // CraftBukkit end
}




© 2015 - 2025 Weber Informatics LLC | Privacy Policy