net.minecraft.server.WorldGenVillagePieces Maven / Gradle / Ivy
package net.minecraft.server;
import com.google.common.collect.Lists;
import java.util.ArrayList;
import java.util.Iterator;
import java.util.List;
import java.util.Random;
public class WorldGenVillagePieces {
public static void a() {
WorldGenFactory.a(WorldGenVillagePieces.WorldGenVillageLibrary.class, "ViBH");
WorldGenFactory.a(WorldGenVillagePieces.WorldGenVillageFarm2.class, "ViDF");
WorldGenFactory.a(WorldGenVillagePieces.WorldGenVillageFarm.class, "ViF");
WorldGenFactory.a(WorldGenVillagePieces.WorldGenVillageLight.class, "ViL");
WorldGenFactory.a(WorldGenVillagePieces.WorldGenVillageButcher.class, "ViPH");
WorldGenFactory.a(WorldGenVillagePieces.WorldGenVillageHouse.class, "ViSH");
WorldGenFactory.a(WorldGenVillagePieces.WorldGenVillageHut.class, "ViSmH");
WorldGenFactory.a(WorldGenVillagePieces.WorldGenVillageTemple.class, "ViST");
WorldGenFactory.a(WorldGenVillagePieces.WorldGenVillageBlacksmith.class, "ViS");
WorldGenFactory.a(WorldGenVillagePieces.WorldGenVillageStartPiece.class, "ViStart");
WorldGenFactory.a(WorldGenVillagePieces.WorldGenVillageRoad.class, "ViSR");
WorldGenFactory.a(WorldGenVillagePieces.WorldGenVillageHouse2.class, "ViTRH");
WorldGenFactory.a(WorldGenVillagePieces.WorldGenVillageWell.class, "ViW");
}
public static List a(Random random, int i) {
ArrayList arraylist = Lists.newArrayList();
arraylist.add(new WorldGenVillagePieces.WorldGenVillagePieceWeight(WorldGenVillagePieces.WorldGenVillageHouse.class, 4, MathHelper.nextInt(random, 2 + i, 4 + i * 2)));
arraylist.add(new WorldGenVillagePieces.WorldGenVillagePieceWeight(WorldGenVillagePieces.WorldGenVillageTemple.class, 20, MathHelper.nextInt(random, 0 + i, 1 + i)));
arraylist.add(new WorldGenVillagePieces.WorldGenVillagePieceWeight(WorldGenVillagePieces.WorldGenVillageLibrary.class, 20, MathHelper.nextInt(random, 0 + i, 2 + i)));
arraylist.add(new WorldGenVillagePieces.WorldGenVillagePieceWeight(WorldGenVillagePieces.WorldGenVillageHut.class, 3, MathHelper.nextInt(random, 2 + i, 5 + i * 3)));
arraylist.add(new WorldGenVillagePieces.WorldGenVillagePieceWeight(WorldGenVillagePieces.WorldGenVillageButcher.class, 15, MathHelper.nextInt(random, 0 + i, 2 + i)));
arraylist.add(new WorldGenVillagePieces.WorldGenVillagePieceWeight(WorldGenVillagePieces.WorldGenVillageFarm2.class, 3, MathHelper.nextInt(random, 1 + i, 4 + i)));
arraylist.add(new WorldGenVillagePieces.WorldGenVillagePieceWeight(WorldGenVillagePieces.WorldGenVillageFarm.class, 3, MathHelper.nextInt(random, 2 + i, 4 + i * 2)));
arraylist.add(new WorldGenVillagePieces.WorldGenVillagePieceWeight(WorldGenVillagePieces.WorldGenVillageBlacksmith.class, 15, MathHelper.nextInt(random, 0, 1 + i)));
arraylist.add(new WorldGenVillagePieces.WorldGenVillagePieceWeight(WorldGenVillagePieces.WorldGenVillageHouse2.class, 8, MathHelper.nextInt(random, 0 + i, 3 + i * 2)));
Iterator iterator = arraylist.iterator();
while (iterator.hasNext()) {
if (((WorldGenVillagePieces.WorldGenVillagePieceWeight) iterator.next()).d == 0) {
iterator.remove();
}
}
return arraylist;
}
private static int a(List list) {
boolean flag = false;
int i = 0;
WorldGenVillagePieces.WorldGenVillagePieceWeight worldgenvillagepieces_worldgenvillagepieceweight;
for (Iterator iterator = list.iterator(); iterator.hasNext(); i += worldgenvillagepieces_worldgenvillagepieceweight.b) {
worldgenvillagepieces_worldgenvillagepieceweight = (WorldGenVillagePieces.WorldGenVillagePieceWeight) iterator.next();
if (worldgenvillagepieces_worldgenvillagepieceweight.d > 0 && worldgenvillagepieces_worldgenvillagepieceweight.c < worldgenvillagepieces_worldgenvillagepieceweight.d) {
flag = true;
}
}
return flag ? i : -1;
}
private static WorldGenVillagePieces.WorldGenVillagePiece a(WorldGenVillagePieces.WorldGenVillageStartPiece worldgenvillagepieces_worldgenvillagestartpiece, WorldGenVillagePieces.WorldGenVillagePieceWeight worldgenvillagepieces_worldgenvillagepieceweight, List list, Random random, int i, int j, int k, EnumDirection enumdirection, int l) {
Class oclass = worldgenvillagepieces_worldgenvillagepieceweight.a;
Object object = null;
if (oclass == WorldGenVillagePieces.WorldGenVillageHouse.class) {
object = WorldGenVillagePieces.WorldGenVillageHouse.a(worldgenvillagepieces_worldgenvillagestartpiece, list, random, i, j, k, enumdirection, l);
} else if (oclass == WorldGenVillagePieces.WorldGenVillageTemple.class) {
object = WorldGenVillagePieces.WorldGenVillageTemple.a(worldgenvillagepieces_worldgenvillagestartpiece, list, random, i, j, k, enumdirection, l);
} else if (oclass == WorldGenVillagePieces.WorldGenVillageLibrary.class) {
object = WorldGenVillagePieces.WorldGenVillageLibrary.a(worldgenvillagepieces_worldgenvillagestartpiece, list, random, i, j, k, enumdirection, l);
} else if (oclass == WorldGenVillagePieces.WorldGenVillageHut.class) {
object = WorldGenVillagePieces.WorldGenVillageHut.a(worldgenvillagepieces_worldgenvillagestartpiece, list, random, i, j, k, enumdirection, l);
} else if (oclass == WorldGenVillagePieces.WorldGenVillageButcher.class) {
object = WorldGenVillagePieces.WorldGenVillageButcher.a(worldgenvillagepieces_worldgenvillagestartpiece, list, random, i, j, k, enumdirection, l);
} else if (oclass == WorldGenVillagePieces.WorldGenVillageFarm2.class) {
object = WorldGenVillagePieces.WorldGenVillageFarm2.a(worldgenvillagepieces_worldgenvillagestartpiece, list, random, i, j, k, enumdirection, l);
} else if (oclass == WorldGenVillagePieces.WorldGenVillageFarm.class) {
object = WorldGenVillagePieces.WorldGenVillageFarm.a(worldgenvillagepieces_worldgenvillagestartpiece, list, random, i, j, k, enumdirection, l);
} else if (oclass == WorldGenVillagePieces.WorldGenVillageBlacksmith.class) {
object = WorldGenVillagePieces.WorldGenVillageBlacksmith.a(worldgenvillagepieces_worldgenvillagestartpiece, list, random, i, j, k, enumdirection, l);
} else if (oclass == WorldGenVillagePieces.WorldGenVillageHouse2.class) {
object = WorldGenVillagePieces.WorldGenVillageHouse2.a(worldgenvillagepieces_worldgenvillagestartpiece, list, random, i, j, k, enumdirection, l);
}
return (WorldGenVillagePieces.WorldGenVillagePiece) object;
}
private static WorldGenVillagePieces.WorldGenVillagePiece c(WorldGenVillagePieces.WorldGenVillageStartPiece worldgenvillagepieces_worldgenvillagestartpiece, List list, Random random, int i, int j, int k, EnumDirection enumdirection, int l) {
int i1 = a(worldgenvillagepieces_worldgenvillagestartpiece.e);
if (i1 <= 0) {
return null;
} else {
int j1 = 0;
while (j1 < 5) {
++j1;
int k1 = random.nextInt(i1);
Iterator iterator = worldgenvillagepieces_worldgenvillagestartpiece.e.iterator();
while (iterator.hasNext()) {
WorldGenVillagePieces.WorldGenVillagePieceWeight worldgenvillagepieces_worldgenvillagepieceweight = (WorldGenVillagePieces.WorldGenVillagePieceWeight) iterator.next();
k1 -= worldgenvillagepieces_worldgenvillagepieceweight.b;
if (k1 < 0) {
if (!worldgenvillagepieces_worldgenvillagepieceweight.a(l) || worldgenvillagepieces_worldgenvillagepieceweight == worldgenvillagepieces_worldgenvillagestartpiece.d && worldgenvillagepieces_worldgenvillagestartpiece.e.size() > 1) {
break;
}
WorldGenVillagePieces.WorldGenVillagePiece worldgenvillagepieces_worldgenvillagepiece = a(worldgenvillagepieces_worldgenvillagestartpiece, worldgenvillagepieces_worldgenvillagepieceweight, list, random, i, j, k, enumdirection, l);
if (worldgenvillagepieces_worldgenvillagepiece != null) {
++worldgenvillagepieces_worldgenvillagepieceweight.c;
worldgenvillagepieces_worldgenvillagestartpiece.d = worldgenvillagepieces_worldgenvillagepieceweight;
if (!worldgenvillagepieces_worldgenvillagepieceweight.a()) {
worldgenvillagepieces_worldgenvillagestartpiece.e.remove(worldgenvillagepieces_worldgenvillagepieceweight);
}
return worldgenvillagepieces_worldgenvillagepiece;
}
}
}
}
StructureBoundingBox structureboundingbox = WorldGenVillagePieces.WorldGenVillageLight.a(worldgenvillagepieces_worldgenvillagestartpiece, list, random, i, j, k, enumdirection);
if (structureboundingbox != null) {
return new WorldGenVillagePieces.WorldGenVillageLight(worldgenvillagepieces_worldgenvillagestartpiece, l, random, structureboundingbox, enumdirection);
} else {
return null;
}
}
}
private static StructurePiece d(WorldGenVillagePieces.WorldGenVillageStartPiece worldgenvillagepieces_worldgenvillagestartpiece, List list, Random random, int i, int j, int k, EnumDirection enumdirection, int l) {
if (l > 50) {
return null;
} else if (Math.abs(i - worldgenvillagepieces_worldgenvillagestartpiece.c().a) <= 112 && Math.abs(k - worldgenvillagepieces_worldgenvillagestartpiece.c().c) <= 112) {
WorldGenVillagePieces.WorldGenVillagePiece worldgenvillagepieces_worldgenvillagepiece = c(worldgenvillagepieces_worldgenvillagestartpiece, list, random, i, j, k, enumdirection, l + 1);
if (worldgenvillagepieces_worldgenvillagepiece != null) {
int i1 = (worldgenvillagepieces_worldgenvillagepiece.l.a + worldgenvillagepieces_worldgenvillagepiece.l.d) / 2;
int j1 = (worldgenvillagepieces_worldgenvillagepiece.l.c + worldgenvillagepieces_worldgenvillagepiece.l.f) / 2;
int k1 = worldgenvillagepieces_worldgenvillagepiece.l.d - worldgenvillagepieces_worldgenvillagepiece.l.a;
int l1 = worldgenvillagepieces_worldgenvillagepiece.l.f - worldgenvillagepieces_worldgenvillagepiece.l.c;
int i2 = k1 > l1 ? k1 : l1;
if (worldgenvillagepieces_worldgenvillagestartpiece.e().a(i1, j1, i2 / 2 + 4, WorldGenVillage.d)) {
list.add(worldgenvillagepieces_worldgenvillagepiece);
worldgenvillagepieces_worldgenvillagestartpiece.f.add(worldgenvillagepieces_worldgenvillagepiece);
return worldgenvillagepieces_worldgenvillagepiece;
}
}
return null;
} else {
return null;
}
}
private static StructurePiece e(WorldGenVillagePieces.WorldGenVillageStartPiece worldgenvillagepieces_worldgenvillagestartpiece, List list, Random random, int i, int j, int k, EnumDirection enumdirection, int l) {
if (l > 3 + worldgenvillagepieces_worldgenvillagestartpiece.c) {
return null;
} else if (Math.abs(i - worldgenvillagepieces_worldgenvillagestartpiece.c().a) <= 112 && Math.abs(k - worldgenvillagepieces_worldgenvillagestartpiece.c().c) <= 112) {
StructureBoundingBox structureboundingbox = WorldGenVillagePieces.WorldGenVillageRoad.a(worldgenvillagepieces_worldgenvillagestartpiece, list, random, i, j, k, enumdirection);
if (structureboundingbox != null && structureboundingbox.b > 10) {
WorldGenVillagePieces.WorldGenVillageRoad worldgenvillagepieces_worldgenvillageroad = new WorldGenVillagePieces.WorldGenVillageRoad(worldgenvillagepieces_worldgenvillagestartpiece, l, random, structureboundingbox, enumdirection);
int i1 = (worldgenvillagepieces_worldgenvillageroad.l.a + worldgenvillagepieces_worldgenvillageroad.l.d) / 2;
int j1 = (worldgenvillagepieces_worldgenvillageroad.l.c + worldgenvillagepieces_worldgenvillageroad.l.f) / 2;
int k1 = worldgenvillagepieces_worldgenvillageroad.l.d - worldgenvillagepieces_worldgenvillageroad.l.a;
int l1 = worldgenvillagepieces_worldgenvillageroad.l.f - worldgenvillagepieces_worldgenvillageroad.l.c;
int i2 = k1 > l1 ? k1 : l1;
if (worldgenvillagepieces_worldgenvillagestartpiece.e().a(i1, j1, i2 / 2 + 4, WorldGenVillage.d)) {
list.add(worldgenvillagepieces_worldgenvillageroad);
worldgenvillagepieces_worldgenvillagestartpiece.g.add(worldgenvillagepieces_worldgenvillageroad);
return worldgenvillagepieces_worldgenvillageroad;
}
}
return null;
} else {
return null;
}
}
static class SyntheticClass_1 {
static final int[] a = new int[EnumDirection.values().length];
static {
try {
WorldGenVillagePieces.SyntheticClass_1.a[EnumDirection.NORTH.ordinal()] = 1;
} catch (NoSuchFieldError nosuchfielderror) {
}
try {
WorldGenVillagePieces.SyntheticClass_1.a[EnumDirection.SOUTH.ordinal()] = 2;
} catch (NoSuchFieldError nosuchfielderror1) {
}
try {
WorldGenVillagePieces.SyntheticClass_1.a[EnumDirection.WEST.ordinal()] = 3;
} catch (NoSuchFieldError nosuchfielderror2) {
}
try {
WorldGenVillagePieces.SyntheticClass_1.a[EnumDirection.EAST.ordinal()] = 4;
} catch (NoSuchFieldError nosuchfielderror3) {
}
}
}
public static class WorldGenVillageLight extends WorldGenVillagePieces.WorldGenVillagePiece {
public WorldGenVillageLight() {
}
public WorldGenVillageLight(WorldGenVillagePieces.WorldGenVillageStartPiece worldgenvillagepieces_worldgenvillagestartpiece, int i, Random random, StructureBoundingBox structureboundingbox, EnumDirection enumdirection) {
super(worldgenvillagepieces_worldgenvillagestartpiece, i);
this.m = enumdirection;
this.l = structureboundingbox;
}
public static StructureBoundingBox a(WorldGenVillagePieces.WorldGenVillageStartPiece worldgenvillagepieces_worldgenvillagestartpiece, List list, Random random, int i, int j, int k, EnumDirection enumdirection) {
StructureBoundingBox structureboundingbox = StructureBoundingBox.a(i, j, k, 0, 0, 0, 3, 4, 2, enumdirection);
return StructurePiece.a(list, structureboundingbox) != null ? null : structureboundingbox;
}
public boolean a(World world, Random random, StructureBoundingBox structureboundingbox) {
if (this.h < 0) {
this.h = this.b(world, structureboundingbox);
if (this.h < 0) {
return true;
}
this.l.a(0, this.h - this.l.e + 4 - 1, 0);
}
this.a(world, structureboundingbox, 0, 0, 0, 2, 3, 1, Blocks.AIR.getBlockData(), Blocks.AIR.getBlockData(), false);
this.a(world, Blocks.FENCE.getBlockData(), 1, 0, 0, structureboundingbox);
this.a(world, Blocks.FENCE.getBlockData(), 1, 1, 0, structureboundingbox);
this.a(world, Blocks.FENCE.getBlockData(), 1, 2, 0, structureboundingbox);
this.a(world, Blocks.WOOL.fromLegacyData(EnumColor.WHITE.getInvColorIndex()), 1, 3, 0, structureboundingbox);
boolean flag = this.m == EnumDirection.EAST || this.m == EnumDirection.NORTH;
this.a(world, Blocks.TORCH.getBlockData().set(BlockTorch.FACING, this.m.e()), flag ? 2 : 0, 3, 0, structureboundingbox);
this.a(world, Blocks.TORCH.getBlockData().set(BlockTorch.FACING, this.m), 1, 3, 1, structureboundingbox);
this.a(world, Blocks.TORCH.getBlockData().set(BlockTorch.FACING, this.m.f()), flag ? 0 : 2, 3, 0, structureboundingbox);
this.a(world, Blocks.TORCH.getBlockData().set(BlockTorch.FACING, this.m.opposite()), 1, 3, -1, structureboundingbox);
return true;
}
}
public static class WorldGenVillageFarm2 extends WorldGenVillagePieces.WorldGenVillagePiece {
private Block a;
private Block b;
private Block c;
private Block d;
public WorldGenVillageFarm2() {
}
public WorldGenVillageFarm2(WorldGenVillagePieces.WorldGenVillageStartPiece worldgenvillagepieces_worldgenvillagestartpiece, int i, Random random, StructureBoundingBox structureboundingbox, EnumDirection enumdirection) {
super(worldgenvillagepieces_worldgenvillagestartpiece, i);
this.m = enumdirection;
this.l = structureboundingbox;
this.a = this.a(random);
this.b = this.a(random);
this.c = this.a(random);
this.d = this.a(random);
}
public static WorldGenVillagePieces.WorldGenVillageFarm2 a(WorldGenVillagePieces.WorldGenVillageStartPiece worldgenvillagepieces_worldgenvillagestartpiece, List list, Random random, int i, int j, int k, EnumDirection enumdirection, int l) {
StructureBoundingBox structureboundingbox = StructureBoundingBox.a(i, j, k, 0, 0, 0, 13, 4, 9, enumdirection);
return a(structureboundingbox) && StructurePiece.a(list, structureboundingbox) == null ? new WorldGenVillagePieces.WorldGenVillageFarm2(worldgenvillagepieces_worldgenvillagestartpiece, l, random, structureboundingbox, enumdirection) : null;
}
protected void a(NBTTagCompound nbttagcompound) {
super.a(nbttagcompound);
nbttagcompound.setInt("CA", Block.REGISTRY.b(this.a));
nbttagcompound.setInt("CB", Block.REGISTRY.b(this.b));
nbttagcompound.setInt("CC", Block.REGISTRY.b(this.c));
nbttagcompound.setInt("CD", Block.REGISTRY.b(this.d));
}
protected void b(NBTTagCompound nbttagcompound) {
super.b(nbttagcompound);
this.a = Block.getById(nbttagcompound.getInt("CA"));
this.b = Block.getById(nbttagcompound.getInt("CB"));
this.c = Block.getById(nbttagcompound.getInt("CC"));
this.d = Block.getById(nbttagcompound.getInt("CD"));
}
private Block a(Random random) {
switch (random.nextInt(5)) {
case 0:
return Blocks.CARROTS;
case 1:
return Blocks.POTATOES;
default:
return Blocks.WHEAT;
}
}
public boolean a(World world, Random random, StructureBoundingBox structureboundingbox) {
if (this.h < 0) {
this.h = this.b(world, structureboundingbox);
if (this.h < 0) {
return true;
}
this.l.a(0, this.h - this.l.e + 4 - 1, 0);
}
this.a(world, structureboundingbox, 0, 1, 0, 12, 4, 8, Blocks.AIR.getBlockData(), Blocks.AIR.getBlockData(), false);
this.a(world, structureboundingbox, 1, 0, 1, 2, 0, 7, Blocks.FARMLAND.getBlockData(), Blocks.FARMLAND.getBlockData(), false);
this.a(world, structureboundingbox, 4, 0, 1, 5, 0, 7, Blocks.FARMLAND.getBlockData(), Blocks.FARMLAND.getBlockData(), false);
this.a(world, structureboundingbox, 7, 0, 1, 8, 0, 7, Blocks.FARMLAND.getBlockData(), Blocks.FARMLAND.getBlockData(), false);
this.a(world, structureboundingbox, 10, 0, 1, 11, 0, 7, Blocks.FARMLAND.getBlockData(), Blocks.FARMLAND.getBlockData(), false);
this.a(world, structureboundingbox, 0, 0, 0, 0, 0, 8, Blocks.LOG.getBlockData(), Blocks.LOG.getBlockData(), false);
this.a(world, structureboundingbox, 6, 0, 0, 6, 0, 8, Blocks.LOG.getBlockData(), Blocks.LOG.getBlockData(), false);
this.a(world, structureboundingbox, 12, 0, 0, 12, 0, 8, Blocks.LOG.getBlockData(), Blocks.LOG.getBlockData(), false);
this.a(world, structureboundingbox, 1, 0, 0, 11, 0, 0, Blocks.LOG.getBlockData(), Blocks.LOG.getBlockData(), false);
this.a(world, structureboundingbox, 1, 0, 8, 11, 0, 8, Blocks.LOG.getBlockData(), Blocks.LOG.getBlockData(), false);
this.a(world, structureboundingbox, 3, 0, 1, 3, 0, 7, Blocks.WATER.getBlockData(), Blocks.WATER.getBlockData(), false);
this.a(world, structureboundingbox, 9, 0, 1, 9, 0, 7, Blocks.WATER.getBlockData(), Blocks.WATER.getBlockData(), false);
int i;
for (i = 1; i <= 7; ++i) {
this.a(world, this.a.fromLegacyData(MathHelper.nextInt(random, 2, 7)), 1, 1, i, structureboundingbox);
this.a(world, this.a.fromLegacyData(MathHelper.nextInt(random, 2, 7)), 2, 1, i, structureboundingbox);
this.a(world, this.b.fromLegacyData(MathHelper.nextInt(random, 2, 7)), 4, 1, i, structureboundingbox);
this.a(world, this.b.fromLegacyData(MathHelper.nextInt(random, 2, 7)), 5, 1, i, structureboundingbox);
this.a(world, this.c.fromLegacyData(MathHelper.nextInt(random, 2, 7)), 7, 1, i, structureboundingbox);
this.a(world, this.c.fromLegacyData(MathHelper.nextInt(random, 2, 7)), 8, 1, i, structureboundingbox);
this.a(world, this.d.fromLegacyData(MathHelper.nextInt(random, 2, 7)), 10, 1, i, structureboundingbox);
this.a(world, this.d.fromLegacyData(MathHelper.nextInt(random, 2, 7)), 11, 1, i, structureboundingbox);
}
for (i = 0; i < 9; ++i) {
for (int j = 0; j < 13; ++j) {
this.b(world, j, 4, i, structureboundingbox);
this.b(world, Blocks.DIRT.getBlockData(), j, -1, i, structureboundingbox);
}
}
return true;
}
}
public static class WorldGenVillageFarm extends WorldGenVillagePieces.WorldGenVillagePiece {
private Block a;
private Block b;
public WorldGenVillageFarm() {
}
public WorldGenVillageFarm(WorldGenVillagePieces.WorldGenVillageStartPiece worldgenvillagepieces_worldgenvillagestartpiece, int i, Random random, StructureBoundingBox structureboundingbox, EnumDirection enumdirection) {
super(worldgenvillagepieces_worldgenvillagestartpiece, i);
this.m = enumdirection;
this.l = structureboundingbox;
this.a = this.a(random);
this.b = this.a(random);
}
public static WorldGenVillagePieces.WorldGenVillageFarm a(WorldGenVillagePieces.WorldGenVillageStartPiece worldgenvillagepieces_worldgenvillagestartpiece, List list, Random random, int i, int j, int k, EnumDirection enumdirection, int l) {
StructureBoundingBox structureboundingbox = StructureBoundingBox.a(i, j, k, 0, 0, 0, 7, 4, 9, enumdirection);
return a(structureboundingbox) && StructurePiece.a(list, structureboundingbox) == null ? new WorldGenVillagePieces.WorldGenVillageFarm(worldgenvillagepieces_worldgenvillagestartpiece, l, random, structureboundingbox, enumdirection) : null;
}
protected void a(NBTTagCompound nbttagcompound) {
super.a(nbttagcompound);
nbttagcompound.setInt("CA", Block.REGISTRY.b(this.a));
nbttagcompound.setInt("CB", Block.REGISTRY.b(this.b));
}
protected void b(NBTTagCompound nbttagcompound) {
super.b(nbttagcompound);
this.a = Block.getById(nbttagcompound.getInt("CA"));
this.b = Block.getById(nbttagcompound.getInt("CB"));
}
private Block a(Random random) {
switch (random.nextInt(5)) {
case 0:
return Blocks.CARROTS;
case 1:
return Blocks.POTATOES;
default:
return Blocks.WHEAT;
}
}
public boolean a(World world, Random random, StructureBoundingBox structureboundingbox) {
if (this.h < 0) {
this.h = this.b(world, structureboundingbox);
if (this.h < 0) {
return true;
}
this.l.a(0, this.h - this.l.e + 4 - 1, 0);
}
this.a(world, structureboundingbox, 0, 1, 0, 6, 4, 8, Blocks.AIR.getBlockData(), Blocks.AIR.getBlockData(), false);
this.a(world, structureboundingbox, 1, 0, 1, 2, 0, 7, Blocks.FARMLAND.getBlockData(), Blocks.FARMLAND.getBlockData(), false);
this.a(world, structureboundingbox, 4, 0, 1, 5, 0, 7, Blocks.FARMLAND.getBlockData(), Blocks.FARMLAND.getBlockData(), false);
this.a(world, structureboundingbox, 0, 0, 0, 0, 0, 8, Blocks.LOG.getBlockData(), Blocks.LOG.getBlockData(), false);
this.a(world, structureboundingbox, 6, 0, 0, 6, 0, 8, Blocks.LOG.getBlockData(), Blocks.LOG.getBlockData(), false);
this.a(world, structureboundingbox, 1, 0, 0, 5, 0, 0, Blocks.LOG.getBlockData(), Blocks.LOG.getBlockData(), false);
this.a(world, structureboundingbox, 1, 0, 8, 5, 0, 8, Blocks.LOG.getBlockData(), Blocks.LOG.getBlockData(), false);
this.a(world, structureboundingbox, 3, 0, 1, 3, 0, 7, Blocks.WATER.getBlockData(), Blocks.WATER.getBlockData(), false);
int i;
for (i = 1; i <= 7; ++i) {
this.a(world, this.a.fromLegacyData(MathHelper.nextInt(random, 2, 7)), 1, 1, i, structureboundingbox);
this.a(world, this.a.fromLegacyData(MathHelper.nextInt(random, 2, 7)), 2, 1, i, structureboundingbox);
this.a(world, this.b.fromLegacyData(MathHelper.nextInt(random, 2, 7)), 4, 1, i, structureboundingbox);
this.a(world, this.b.fromLegacyData(MathHelper.nextInt(random, 2, 7)), 5, 1, i, structureboundingbox);
}
for (i = 0; i < 9; ++i) {
for (int j = 0; j < 7; ++j) {
this.b(world, j, 4, i, structureboundingbox);
this.b(world, Blocks.DIRT.getBlockData(), j, -1, i, structureboundingbox);
}
}
return true;
}
}
public static class WorldGenVillageBlacksmith extends WorldGenVillagePieces.WorldGenVillagePiece {
private static final List a = Lists.newArrayList(new StructurePieceTreasure(Items.DIAMOND, 0, 1, 3, 3), new StructurePieceTreasure(Items.IRON_INGOT, 0, 1, 5, 10), new StructurePieceTreasure(Items.GOLD_INGOT, 0, 1, 3, 5), new StructurePieceTreasure(Items.BREAD, 0, 1, 3, 15), new StructurePieceTreasure(Items.APPLE, 0, 1, 3, 15), new StructurePieceTreasure(Items.IRON_PICKAXE, 0, 1, 1, 5), new StructurePieceTreasure(Items.IRON_SWORD, 0, 1, 1, 5), new StructurePieceTreasure(Items.IRON_CHESTPLATE, 0, 1, 1, 5), new StructurePieceTreasure(Items.IRON_HELMET, 0, 1, 1, 5), new StructurePieceTreasure(Items.IRON_LEGGINGS, 0, 1, 1, 5), new StructurePieceTreasure(Items.IRON_BOOTS, 0, 1, 1, 5), new StructurePieceTreasure(Item.getItemOf(Blocks.OBSIDIAN), 0, 3, 7, 5), new StructurePieceTreasure(Item.getItemOf(Blocks.SAPLING), 0, 3, 7, 5), new StructurePieceTreasure(Items.SADDLE, 0, 1, 1, 3), new StructurePieceTreasure(Items.IRON_HORSE_ARMOR, 0, 1, 1, 1), new StructurePieceTreasure(Items.GOLDEN_HORSE_ARMOR, 0, 1, 1, 1), new StructurePieceTreasure(Items.DIAMOND_HORSE_ARMOR, 0, 1, 1, 1));
private boolean b;
public WorldGenVillageBlacksmith() {
}
public WorldGenVillageBlacksmith(WorldGenVillagePieces.WorldGenVillageStartPiece worldgenvillagepieces_worldgenvillagestartpiece, int i, Random random, StructureBoundingBox structureboundingbox, EnumDirection enumdirection) {
super(worldgenvillagepieces_worldgenvillagestartpiece, i);
this.m = enumdirection;
this.l = structureboundingbox;
}
public static WorldGenVillagePieces.WorldGenVillageBlacksmith a(WorldGenVillagePieces.WorldGenVillageStartPiece worldgenvillagepieces_worldgenvillagestartpiece, List list, Random random, int i, int j, int k, EnumDirection enumdirection, int l) {
StructureBoundingBox structureboundingbox = StructureBoundingBox.a(i, j, k, 0, 0, 0, 10, 6, 7, enumdirection);
return a(structureboundingbox) && StructurePiece.a(list, structureboundingbox) == null ? new WorldGenVillagePieces.WorldGenVillageBlacksmith(worldgenvillagepieces_worldgenvillagestartpiece, l, random, structureboundingbox, enumdirection) : null;
}
protected void a(NBTTagCompound nbttagcompound) {
super.a(nbttagcompound);
nbttagcompound.setBoolean("Chest", this.b);
}
protected void b(NBTTagCompound nbttagcompound) {
super.b(nbttagcompound);
this.b = nbttagcompound.getBoolean("Chest");
}
public boolean a(World world, Random random, StructureBoundingBox structureboundingbox) {
if (this.h < 0) {
this.h = this.b(world, structureboundingbox);
if (this.h < 0) {
return true;
}
this.l.a(0, this.h - this.l.e + 6 - 1, 0);
}
this.a(world, structureboundingbox, 0, 1, 0, 9, 4, 6, Blocks.AIR.getBlockData(), Blocks.AIR.getBlockData(), false);
this.a(world, structureboundingbox, 0, 0, 0, 9, 0, 6, Blocks.COBBLESTONE.getBlockData(), Blocks.COBBLESTONE.getBlockData(), false);
this.a(world, structureboundingbox, 0, 4, 0, 9, 4, 6, Blocks.COBBLESTONE.getBlockData(), Blocks.COBBLESTONE.getBlockData(), false);
this.a(world, structureboundingbox, 0, 5, 0, 9, 5, 6, Blocks.STONE_SLAB.getBlockData(), Blocks.STONE_SLAB.getBlockData(), false);
this.a(world, structureboundingbox, 1, 5, 1, 8, 5, 5, Blocks.AIR.getBlockData(), Blocks.AIR.getBlockData(), false);
this.a(world, structureboundingbox, 1, 1, 0, 2, 3, 0, Blocks.PLANKS.getBlockData(), Blocks.PLANKS.getBlockData(), false);
this.a(world, structureboundingbox, 0, 1, 0, 0, 4, 0, Blocks.LOG.getBlockData(), Blocks.LOG.getBlockData(), false);
this.a(world, structureboundingbox, 3, 1, 0, 3, 4, 0, Blocks.LOG.getBlockData(), Blocks.LOG.getBlockData(), false);
this.a(world, structureboundingbox, 0, 1, 6, 0, 4, 6, Blocks.LOG.getBlockData(), Blocks.LOG.getBlockData(), false);
this.a(world, Blocks.PLANKS.getBlockData(), 3, 3, 1, structureboundingbox);
this.a(world, structureboundingbox, 3, 1, 2, 3, 3, 2, Blocks.PLANKS.getBlockData(), Blocks.PLANKS.getBlockData(), false);
this.a(world, structureboundingbox, 4, 1, 3, 5, 3, 3, Blocks.PLANKS.getBlockData(), Blocks.PLANKS.getBlockData(), false);
this.a(world, structureboundingbox, 0, 1, 1, 0, 3, 5, Blocks.PLANKS.getBlockData(), Blocks.PLANKS.getBlockData(), false);
this.a(world, structureboundingbox, 1, 1, 6, 5, 3, 6, Blocks.PLANKS.getBlockData(), Blocks.PLANKS.getBlockData(), false);
this.a(world, structureboundingbox, 5, 1, 0, 5, 3, 0, Blocks.FENCE.getBlockData(), Blocks.FENCE.getBlockData(), false);
this.a(world, structureboundingbox, 9, 1, 0, 9, 3, 0, Blocks.FENCE.getBlockData(), Blocks.FENCE.getBlockData(), false);
this.a(world, structureboundingbox, 6, 1, 4, 9, 4, 6, Blocks.COBBLESTONE.getBlockData(), Blocks.COBBLESTONE.getBlockData(), false);
this.a(world, Blocks.FLOWING_LAVA.getBlockData(), 7, 1, 5, structureboundingbox);
this.a(world, Blocks.FLOWING_LAVA.getBlockData(), 8, 1, 5, structureboundingbox);
this.a(world, Blocks.IRON_BARS.getBlockData(), 9, 2, 5, structureboundingbox);
this.a(world, Blocks.IRON_BARS.getBlockData(), 9, 2, 4, structureboundingbox);
this.a(world, structureboundingbox, 7, 2, 4, 8, 2, 5, Blocks.AIR.getBlockData(), Blocks.AIR.getBlockData(), false);
this.a(world, Blocks.COBBLESTONE.getBlockData(), 6, 1, 3, structureboundingbox);
this.a(world, Blocks.FURNACE.getBlockData(), 6, 2, 3, structureboundingbox);
this.a(world, Blocks.FURNACE.getBlockData(), 6, 3, 3, structureboundingbox);
this.a(world, Blocks.DOUBLE_STONE_SLAB.getBlockData(), 8, 1, 1, structureboundingbox);
this.a(world, Blocks.GLASS_PANE.getBlockData(), 0, 2, 2, structureboundingbox);
this.a(world, Blocks.GLASS_PANE.getBlockData(), 0, 2, 4, structureboundingbox);
this.a(world, Blocks.GLASS_PANE.getBlockData(), 2, 2, 6, structureboundingbox);
this.a(world, Blocks.GLASS_PANE.getBlockData(), 4, 2, 6, structureboundingbox);
this.a(world, Blocks.FENCE.getBlockData(), 2, 1, 4, structureboundingbox);
this.a(world, Blocks.WOODEN_PRESSURE_PLATE.getBlockData(), 2, 2, 4, structureboundingbox);
this.a(world, Blocks.PLANKS.getBlockData(), 1, 1, 5, structureboundingbox);
this.a(world, Blocks.OAK_STAIRS.fromLegacyData(this.a(Blocks.OAK_STAIRS, 3)), 2, 1, 5, structureboundingbox);
this.a(world, Blocks.OAK_STAIRS.fromLegacyData(this.a(Blocks.OAK_STAIRS, 1)), 1, 1, 4, structureboundingbox);
if (!this.b && structureboundingbox.b(new BlockPosition(this.a(5, 5), this.d(1), this.b(5, 5)))) {
this.b = true;
this.a(world, structureboundingbox, random, 5, 1, 5, WorldGenVillagePieces.WorldGenVillageBlacksmith.a, 3 + random.nextInt(6));
}
int i;
for (i = 6; i <= 8; ++i) {
if (this.a(world, i, 0, -1, structureboundingbox).getBlock().getMaterial() == Material.AIR && this.a(world, i, -1, -1, structureboundingbox).getBlock().getMaterial() != Material.AIR) {
this.a(world, Blocks.STONE_STAIRS.fromLegacyData(this.a(Blocks.STONE_STAIRS, 3)), i, 0, -1, structureboundingbox);
}
}
for (i = 0; i < 7; ++i) {
for (int j = 0; j < 10; ++j) {
this.b(world, j, 6, i, structureboundingbox);
this.b(world, Blocks.COBBLESTONE.getBlockData(), j, -1, i, structureboundingbox);
}
}
this.a(world, structureboundingbox, 7, 1, 1, 1);
return true;
}
protected int c(int i, int j) {
return 3;
}
}
public static class WorldGenVillageHouse2 extends WorldGenVillagePieces.WorldGenVillagePiece {
public WorldGenVillageHouse2() {
}
public WorldGenVillageHouse2(WorldGenVillagePieces.WorldGenVillageStartPiece worldgenvillagepieces_worldgenvillagestartpiece, int i, Random random, StructureBoundingBox structureboundingbox, EnumDirection enumdirection) {
super(worldgenvillagepieces_worldgenvillagestartpiece, i);
this.m = enumdirection;
this.l = structureboundingbox;
}
public static WorldGenVillagePieces.WorldGenVillageHouse2 a(WorldGenVillagePieces.WorldGenVillageStartPiece worldgenvillagepieces_worldgenvillagestartpiece, List list, Random random, int i, int j, int k, EnumDirection enumdirection, int l) {
StructureBoundingBox structureboundingbox = StructureBoundingBox.a(i, j, k, 0, 0, 0, 9, 7, 12, enumdirection);
return a(structureboundingbox) && StructurePiece.a(list, structureboundingbox) == null ? new WorldGenVillagePieces.WorldGenVillageHouse2(worldgenvillagepieces_worldgenvillagestartpiece, l, random, structureboundingbox, enumdirection) : null;
}
public boolean a(World world, Random random, StructureBoundingBox structureboundingbox) {
if (this.h < 0) {
this.h = this.b(world, structureboundingbox);
if (this.h < 0) {
return true;
}
this.l.a(0, this.h - this.l.e + 7 - 1, 0);
}
this.a(world, structureboundingbox, 1, 1, 1, 7, 4, 4, Blocks.AIR.getBlockData(), Blocks.AIR.getBlockData(), false);
this.a(world, structureboundingbox, 2, 1, 6, 8, 4, 10, Blocks.AIR.getBlockData(), Blocks.AIR.getBlockData(), false);
this.a(world, structureboundingbox, 2, 0, 5, 8, 0, 10, Blocks.PLANKS.getBlockData(), Blocks.PLANKS.getBlockData(), false);
this.a(world, structureboundingbox, 1, 0, 1, 7, 0, 4, Blocks.PLANKS.getBlockData(), Blocks.PLANKS.getBlockData(), false);
this.a(world, structureboundingbox, 0, 0, 0, 0, 3, 5, Blocks.COBBLESTONE.getBlockData(), Blocks.COBBLESTONE.getBlockData(), false);
this.a(world, structureboundingbox, 8, 0, 0, 8, 3, 10, Blocks.COBBLESTONE.getBlockData(), Blocks.COBBLESTONE.getBlockData(), false);
this.a(world, structureboundingbox, 1, 0, 0, 7, 2, 0, Blocks.COBBLESTONE.getBlockData(), Blocks.COBBLESTONE.getBlockData(), false);
this.a(world, structureboundingbox, 1, 0, 5, 2, 1, 5, Blocks.COBBLESTONE.getBlockData(), Blocks.COBBLESTONE.getBlockData(), false);
this.a(world, structureboundingbox, 2, 0, 6, 2, 3, 10, Blocks.COBBLESTONE.getBlockData(), Blocks.COBBLESTONE.getBlockData(), false);
this.a(world, structureboundingbox, 3, 0, 10, 7, 3, 10, Blocks.COBBLESTONE.getBlockData(), Blocks.COBBLESTONE.getBlockData(), false);
this.a(world, structureboundingbox, 1, 2, 0, 7, 3, 0, Blocks.PLANKS.getBlockData(), Blocks.PLANKS.getBlockData(), false);
this.a(world, structureboundingbox, 1, 2, 5, 2, 3, 5, Blocks.PLANKS.getBlockData(), Blocks.PLANKS.getBlockData(), false);
this.a(world, structureboundingbox, 0, 4, 1, 8, 4, 1, Blocks.PLANKS.getBlockData(), Blocks.PLANKS.getBlockData(), false);
this.a(world, structureboundingbox, 0, 4, 4, 3, 4, 4, Blocks.PLANKS.getBlockData(), Blocks.PLANKS.getBlockData(), false);
this.a(world, structureboundingbox, 0, 5, 2, 8, 5, 3, Blocks.PLANKS.getBlockData(), Blocks.PLANKS.getBlockData(), false);
this.a(world, Blocks.PLANKS.getBlockData(), 0, 4, 2, structureboundingbox);
this.a(world, Blocks.PLANKS.getBlockData(), 0, 4, 3, structureboundingbox);
this.a(world, Blocks.PLANKS.getBlockData(), 8, 4, 2, structureboundingbox);
this.a(world, Blocks.PLANKS.getBlockData(), 8, 4, 3, structureboundingbox);
this.a(world, Blocks.PLANKS.getBlockData(), 8, 4, 4, structureboundingbox);
int i = this.a(Blocks.OAK_STAIRS, 3);
int j = this.a(Blocks.OAK_STAIRS, 2);
int k;
int l;
for (k = -1; k <= 2; ++k) {
for (l = 0; l <= 8; ++l) {
this.a(world, Blocks.OAK_STAIRS.fromLegacyData(i), l, 4 + k, k, structureboundingbox);
if ((k > -1 || l <= 1) && (k > 0 || l <= 3) && (k > 1 || l <= 4 || l >= 6)) {
this.a(world, Blocks.OAK_STAIRS.fromLegacyData(j), l, 4 + k, 5 - k, structureboundingbox);
}
}
}
this.a(world, structureboundingbox, 3, 4, 5, 3, 4, 10, Blocks.PLANKS.getBlockData(), Blocks.PLANKS.getBlockData(), false);
this.a(world, structureboundingbox, 7, 4, 2, 7, 4, 10, Blocks.PLANKS.getBlockData(), Blocks.PLANKS.getBlockData(), false);
this.a(world, structureboundingbox, 4, 5, 4, 4, 5, 10, Blocks.PLANKS.getBlockData(), Blocks.PLANKS.getBlockData(), false);
this.a(world, structureboundingbox, 6, 5, 4, 6, 5, 10, Blocks.PLANKS.getBlockData(), Blocks.PLANKS.getBlockData(), false);
this.a(world, structureboundingbox, 5, 6, 3, 5, 6, 10, Blocks.PLANKS.getBlockData(), Blocks.PLANKS.getBlockData(), false);
k = this.a(Blocks.OAK_STAIRS, 0);
int i1;
for (l = 4; l >= 1; --l) {
this.a(world, Blocks.PLANKS.getBlockData(), l, 2 + l, 7 - l, structureboundingbox);
for (i1 = 8 - l; i1 <= 10; ++i1) {
this.a(world, Blocks.OAK_STAIRS.fromLegacyData(k), l, 2 + l, i1, structureboundingbox);
}
}
l = this.a(Blocks.OAK_STAIRS, 1);
this.a(world, Blocks.PLANKS.getBlockData(), 6, 6, 3, structureboundingbox);
this.a(world, Blocks.PLANKS.getBlockData(), 7, 5, 4, structureboundingbox);
this.a(world, Blocks.OAK_STAIRS.fromLegacyData(l), 6, 6, 4, structureboundingbox);
int j1;
for (i1 = 6; i1 <= 8; ++i1) {
for (j1 = 5; j1 <= 10; ++j1) {
this.a(world, Blocks.OAK_STAIRS.fromLegacyData(l), i1, 12 - i1, j1, structureboundingbox);
}
}
this.a(world, Blocks.LOG.getBlockData(), 0, 2, 1, structureboundingbox);
this.a(world, Blocks.LOG.getBlockData(), 0, 2, 4, structureboundingbox);
this.a(world, Blocks.GLASS_PANE.getBlockData(), 0, 2, 2, structureboundingbox);
this.a(world, Blocks.GLASS_PANE.getBlockData(), 0, 2, 3, structureboundingbox);
this.a(world, Blocks.LOG.getBlockData(), 4, 2, 0, structureboundingbox);
this.a(world, Blocks.GLASS_PANE.getBlockData(), 5, 2, 0, structureboundingbox);
this.a(world, Blocks.LOG.getBlockData(), 6, 2, 0, structureboundingbox);
this.a(world, Blocks.LOG.getBlockData(), 8, 2, 1, structureboundingbox);
this.a(world, Blocks.GLASS_PANE.getBlockData(), 8, 2, 2, structureboundingbox);
this.a(world, Blocks.GLASS_PANE.getBlockData(), 8, 2, 3, structureboundingbox);
this.a(world, Blocks.LOG.getBlockData(), 8, 2, 4, structureboundingbox);
this.a(world, Blocks.PLANKS.getBlockData(), 8, 2, 5, structureboundingbox);
this.a(world, Blocks.LOG.getBlockData(), 8, 2, 6, structureboundingbox);
this.a(world, Blocks.GLASS_PANE.getBlockData(), 8, 2, 7, structureboundingbox);
this.a(world, Blocks.GLASS_PANE.getBlockData(), 8, 2, 8, structureboundingbox);
this.a(world, Blocks.LOG.getBlockData(), 8, 2, 9, structureboundingbox);
this.a(world, Blocks.LOG.getBlockData(), 2, 2, 6, structureboundingbox);
this.a(world, Blocks.GLASS_PANE.getBlockData(), 2, 2, 7, structureboundingbox);
this.a(world, Blocks.GLASS_PANE.getBlockData(), 2, 2, 8, structureboundingbox);
this.a(world, Blocks.LOG.getBlockData(), 2, 2, 9, structureboundingbox);
this.a(world, Blocks.LOG.getBlockData(), 4, 4, 10, structureboundingbox);
this.a(world, Blocks.GLASS_PANE.getBlockData(), 5, 4, 10, structureboundingbox);
this.a(world, Blocks.LOG.getBlockData(), 6, 4, 10, structureboundingbox);
this.a(world, Blocks.PLANKS.getBlockData(), 5, 5, 10, structureboundingbox);
this.a(world, Blocks.AIR.getBlockData(), 2, 1, 0, structureboundingbox);
this.a(world, Blocks.AIR.getBlockData(), 2, 2, 0, structureboundingbox);
this.a(world, Blocks.TORCH.getBlockData().set(BlockTorch.FACING, this.m), 2, 3, 1, structureboundingbox);
this.a(world, structureboundingbox, random, 2, 1, 0, EnumDirection.fromType2(this.a(Blocks.WOODEN_DOOR, 1)));
this.a(world, structureboundingbox, 1, 0, -1, 3, 2, -1, Blocks.AIR.getBlockData(), Blocks.AIR.getBlockData(), false);
if (this.a(world, 2, 0, -1, structureboundingbox).getBlock().getMaterial() == Material.AIR && this.a(world, 2, -1, -1, structureboundingbox).getBlock().getMaterial() != Material.AIR) {
this.a(world, Blocks.STONE_STAIRS.fromLegacyData(this.a(Blocks.STONE_STAIRS, 3)), 2, 0, -1, structureboundingbox);
}
for (i1 = 0; i1 < 5; ++i1) {
for (j1 = 0; j1 < 9; ++j1) {
this.b(world, j1, 7, i1, structureboundingbox);
this.b(world, Blocks.COBBLESTONE.getBlockData(), j1, -1, i1, structureboundingbox);
}
}
for (i1 = 5; i1 < 11; ++i1) {
for (j1 = 2; j1 < 9; ++j1) {
this.b(world, j1, 7, i1, structureboundingbox);
this.b(world, Blocks.COBBLESTONE.getBlockData(), j1, -1, i1, structureboundingbox);
}
}
this.a(world, structureboundingbox, 4, 1, 2, 2);
return true;
}
}
public static class WorldGenVillageButcher extends WorldGenVillagePieces.WorldGenVillagePiece {
public WorldGenVillageButcher() {
}
public WorldGenVillageButcher(WorldGenVillagePieces.WorldGenVillageStartPiece worldgenvillagepieces_worldgenvillagestartpiece, int i, Random random, StructureBoundingBox structureboundingbox, EnumDirection enumdirection) {
super(worldgenvillagepieces_worldgenvillagestartpiece, i);
this.m = enumdirection;
this.l = structureboundingbox;
}
public static WorldGenVillagePieces.WorldGenVillageButcher a(WorldGenVillagePieces.WorldGenVillageStartPiece worldgenvillagepieces_worldgenvillagestartpiece, List list, Random random, int i, int j, int k, EnumDirection enumdirection, int l) {
StructureBoundingBox structureboundingbox = StructureBoundingBox.a(i, j, k, 0, 0, 0, 9, 7, 11, enumdirection);
return a(structureboundingbox) && StructurePiece.a(list, structureboundingbox) == null ? new WorldGenVillagePieces.WorldGenVillageButcher(worldgenvillagepieces_worldgenvillagestartpiece, l, random, structureboundingbox, enumdirection) : null;
}
public boolean a(World world, Random random, StructureBoundingBox structureboundingbox) {
if (this.h < 0) {
this.h = this.b(world, structureboundingbox);
if (this.h < 0) {
return true;
}
this.l.a(0, this.h - this.l.e + 7 - 1, 0);
}
this.a(world, structureboundingbox, 1, 1, 1, 7, 4, 4, Blocks.AIR.getBlockData(), Blocks.AIR.getBlockData(), false);
this.a(world, structureboundingbox, 2, 1, 6, 8, 4, 10, Blocks.AIR.getBlockData(), Blocks.AIR.getBlockData(), false);
this.a(world, structureboundingbox, 2, 0, 6, 8, 0, 10, Blocks.DIRT.getBlockData(), Blocks.DIRT.getBlockData(), false);
this.a(world, Blocks.COBBLESTONE.getBlockData(), 6, 0, 6, structureboundingbox);
this.a(world, structureboundingbox, 2, 1, 6, 2, 1, 10, Blocks.FENCE.getBlockData(), Blocks.FENCE.getBlockData(), false);
this.a(world, structureboundingbox, 8, 1, 6, 8, 1, 10, Blocks.FENCE.getBlockData(), Blocks.FENCE.getBlockData(), false);
this.a(world, structureboundingbox, 3, 1, 10, 7, 1, 10, Blocks.FENCE.getBlockData(), Blocks.FENCE.getBlockData(), false);
this.a(world, structureboundingbox, 1, 0, 1, 7, 0, 4, Blocks.PLANKS.getBlockData(), Blocks.PLANKS.getBlockData(), false);
this.a(world, structureboundingbox, 0, 0, 0, 0, 3, 5, Blocks.COBBLESTONE.getBlockData(), Blocks.COBBLESTONE.getBlockData(), false);
this.a(world, structureboundingbox, 8, 0, 0, 8, 3, 5, Blocks.COBBLESTONE.getBlockData(), Blocks.COBBLESTONE.getBlockData(), false);
this.a(world, structureboundingbox, 1, 0, 0, 7, 1, 0, Blocks.COBBLESTONE.getBlockData(), Blocks.COBBLESTONE.getBlockData(), false);
this.a(world, structureboundingbox, 1, 0, 5, 7, 1, 5, Blocks.COBBLESTONE.getBlockData(), Blocks.COBBLESTONE.getBlockData(), false);
this.a(world, structureboundingbox, 1, 2, 0, 7, 3, 0, Blocks.PLANKS.getBlockData(), Blocks.PLANKS.getBlockData(), false);
this.a(world, structureboundingbox, 1, 2, 5, 7, 3, 5, Blocks.PLANKS.getBlockData(), Blocks.PLANKS.getBlockData(), false);
this.a(world, structureboundingbox, 0, 4, 1, 8, 4, 1, Blocks.PLANKS.getBlockData(), Blocks.PLANKS.getBlockData(), false);
this.a(world, structureboundingbox, 0, 4, 4, 8, 4, 4, Blocks.PLANKS.getBlockData(), Blocks.PLANKS.getBlockData(), false);
this.a(world, structureboundingbox, 0, 5, 2, 8, 5, 3, Blocks.PLANKS.getBlockData(), Blocks.PLANKS.getBlockData(), false);
this.a(world, Blocks.PLANKS.getBlockData(), 0, 4, 2, structureboundingbox);
this.a(world, Blocks.PLANKS.getBlockData(), 0, 4, 3, structureboundingbox);
this.a(world, Blocks.PLANKS.getBlockData(), 8, 4, 2, structureboundingbox);
this.a(world, Blocks.PLANKS.getBlockData(), 8, 4, 3, structureboundingbox);
int i = this.a(Blocks.OAK_STAIRS, 3);
int j = this.a(Blocks.OAK_STAIRS, 2);
int k;
int l;
for (k = -1; k <= 2; ++k) {
for (l = 0; l <= 8; ++l) {
this.a(world, Blocks.OAK_STAIRS.fromLegacyData(i), l, 4 + k, k, structureboundingbox);
this.a(world, Blocks.OAK_STAIRS.fromLegacyData(j), l, 4 + k, 5 - k, structureboundingbox);
}
}
this.a(world, Blocks.LOG.getBlockData(), 0, 2, 1, structureboundingbox);
this.a(world, Blocks.LOG.getBlockData(), 0, 2, 4, structureboundingbox);
this.a(world, Blocks.LOG.getBlockData(), 8, 2, 1, structureboundingbox);
this.a(world, Blocks.LOG.getBlockData(), 8, 2, 4, structureboundingbox);
this.a(world, Blocks.GLASS_PANE.getBlockData(), 0, 2, 2, structureboundingbox);
this.a(world, Blocks.GLASS_PANE.getBlockData(), 0, 2, 3, structureboundingbox);
this.a(world, Blocks.GLASS_PANE.getBlockData(), 8, 2, 2, structureboundingbox);
this.a(world, Blocks.GLASS_PANE.getBlockData(), 8, 2, 3, structureboundingbox);
this.a(world, Blocks.GLASS_PANE.getBlockData(), 2, 2, 5, structureboundingbox);
this.a(world, Blocks.GLASS_PANE.getBlockData(), 3, 2, 5, structureboundingbox);
this.a(world, Blocks.GLASS_PANE.getBlockData(), 5, 2, 0, structureboundingbox);
this.a(world, Blocks.GLASS_PANE.getBlockData(), 6, 2, 5, structureboundingbox);
this.a(world, Blocks.FENCE.getBlockData(), 2, 1, 3, structureboundingbox);
this.a(world, Blocks.WOODEN_PRESSURE_PLATE.getBlockData(), 2, 2, 3, structureboundingbox);
this.a(world, Blocks.PLANKS.getBlockData(), 1, 1, 4, structureboundingbox);
this.a(world, Blocks.OAK_STAIRS.fromLegacyData(this.a(Blocks.OAK_STAIRS, 3)), 2, 1, 4, structureboundingbox);
this.a(world, Blocks.OAK_STAIRS.fromLegacyData(this.a(Blocks.OAK_STAIRS, 1)), 1, 1, 3, structureboundingbox);
this.a(world, structureboundingbox, 5, 0, 1, 7, 0, 3, Blocks.DOUBLE_STONE_SLAB.getBlockData(), Blocks.DOUBLE_STONE_SLAB.getBlockData(), false);
this.a(world, Blocks.DOUBLE_STONE_SLAB.getBlockData(), 6, 1, 1, structureboundingbox);
this.a(world, Blocks.DOUBLE_STONE_SLAB.getBlockData(), 6, 1, 2, structureboundingbox);
this.a(world, Blocks.AIR.getBlockData(), 2, 1, 0, structureboundingbox);
this.a(world, Blocks.AIR.getBlockData(), 2, 2, 0, structureboundingbox);
this.a(world, Blocks.TORCH.getBlockData().set(BlockTorch.FACING, this.m), 2, 3, 1, structureboundingbox);
this.a(world, structureboundingbox, random, 2, 1, 0, EnumDirection.fromType2(this.a(Blocks.WOODEN_DOOR, 1)));
if (this.a(world, 2, 0, -1, structureboundingbox).getBlock().getMaterial() == Material.AIR && this.a(world, 2, -1, -1, structureboundingbox).getBlock().getMaterial() != Material.AIR) {
this.a(world, Blocks.STONE_STAIRS.fromLegacyData(this.a(Blocks.STONE_STAIRS, 3)), 2, 0, -1, structureboundingbox);
}
this.a(world, Blocks.AIR.getBlockData(), 6, 1, 5, structureboundingbox);
this.a(world, Blocks.AIR.getBlockData(), 6, 2, 5, structureboundingbox);
this.a(world, Blocks.TORCH.getBlockData().set(BlockTorch.FACING, this.m.opposite()), 6, 3, 4, structureboundingbox);
this.a(world, structureboundingbox, random, 6, 1, 5, EnumDirection.fromType2(this.a(Blocks.WOODEN_DOOR, 1)));
for (k = 0; k < 5; ++k) {
for (l = 0; l < 9; ++l) {
this.b(world, l, 7, k, structureboundingbox);
this.b(world, Blocks.COBBLESTONE.getBlockData(), l, -1, k, structureboundingbox);
}
}
this.a(world, structureboundingbox, 4, 1, 2, 2);
return true;
}
protected int c(int i, int j) {
return i == 0 ? 4 : super.c(i, j);
}
}
public static class WorldGenVillageHut extends WorldGenVillagePieces.WorldGenVillagePiece {
private boolean a;
private int b;
public WorldGenVillageHut() {
}
public WorldGenVillageHut(WorldGenVillagePieces.WorldGenVillageStartPiece worldgenvillagepieces_worldgenvillagestartpiece, int i, Random random, StructureBoundingBox structureboundingbox, EnumDirection enumdirection) {
super(worldgenvillagepieces_worldgenvillagestartpiece, i);
this.m = enumdirection;
this.l = structureboundingbox;
this.a = random.nextBoolean();
this.b = random.nextInt(3);
}
public static WorldGenVillagePieces.WorldGenVillageHut a(WorldGenVillagePieces.WorldGenVillageStartPiece worldgenvillagepieces_worldgenvillagestartpiece, List list, Random random, int i, int j, int k, EnumDirection enumdirection, int l) {
StructureBoundingBox structureboundingbox = StructureBoundingBox.a(i, j, k, 0, 0, 0, 4, 6, 5, enumdirection);
return a(structureboundingbox) && StructurePiece.a(list, structureboundingbox) == null ? new WorldGenVillagePieces.WorldGenVillageHut(worldgenvillagepieces_worldgenvillagestartpiece, l, random, structureboundingbox, enumdirection) : null;
}
protected void a(NBTTagCompound nbttagcompound) {
super.a(nbttagcompound);
nbttagcompound.setInt("T", this.b);
nbttagcompound.setBoolean("C", this.a);
}
protected void b(NBTTagCompound nbttagcompound) {
super.b(nbttagcompound);
this.b = nbttagcompound.getInt("T");
this.a = nbttagcompound.getBoolean("C");
}
public boolean a(World world, Random random, StructureBoundingBox structureboundingbox) {
if (this.h < 0) {
this.h = this.b(world, structureboundingbox);
if (this.h < 0) {
return true;
}
this.l.a(0, this.h - this.l.e + 6 - 1, 0);
}
this.a(world, structureboundingbox, 1, 1, 1, 3, 5, 4, Blocks.AIR.getBlockData(), Blocks.AIR.getBlockData(), false);
this.a(world, structureboundingbox, 0, 0, 0, 3, 0, 4, Blocks.COBBLESTONE.getBlockData(), Blocks.COBBLESTONE.getBlockData(), false);
this.a(world, structureboundingbox, 1, 0, 1, 2, 0, 3, Blocks.DIRT.getBlockData(), Blocks.DIRT.getBlockData(), false);
if (this.a) {
this.a(world, structureboundingbox, 1, 4, 1, 2, 4, 3, Blocks.LOG.getBlockData(), Blocks.LOG.getBlockData(), false);
} else {
this.a(world, structureboundingbox, 1, 5, 1, 2, 5, 3, Blocks.LOG.getBlockData(), Blocks.LOG.getBlockData(), false);
}
this.a(world, Blocks.LOG.getBlockData(), 1, 4, 0, structureboundingbox);
this.a(world, Blocks.LOG.getBlockData(), 2, 4, 0, structureboundingbox);
this.a(world, Blocks.LOG.getBlockData(), 1, 4, 4, structureboundingbox);
this.a(world, Blocks.LOG.getBlockData(), 2, 4, 4, structureboundingbox);
this.a(world, Blocks.LOG.getBlockData(), 0, 4, 1, structureboundingbox);
this.a(world, Blocks.LOG.getBlockData(), 0, 4, 2, structureboundingbox);
this.a(world, Blocks.LOG.getBlockData(), 0, 4, 3, structureboundingbox);
this.a(world, Blocks.LOG.getBlockData(), 3, 4, 1, structureboundingbox);
this.a(world, Blocks.LOG.getBlockData(), 3, 4, 2, structureboundingbox);
this.a(world, Blocks.LOG.getBlockData(), 3, 4, 3, structureboundingbox);
this.a(world, structureboundingbox, 0, 1, 0, 0, 3, 0, Blocks.LOG.getBlockData(), Blocks.LOG.getBlockData(), false);
this.a(world, structureboundingbox, 3, 1, 0, 3, 3, 0, Blocks.LOG.getBlockData(), Blocks.LOG.getBlockData(), false);
this.a(world, structureboundingbox, 0, 1, 4, 0, 3, 4, Blocks.LOG.getBlockData(), Blocks.LOG.getBlockData(), false);
this.a(world, structureboundingbox, 3, 1, 4, 3, 3, 4, Blocks.LOG.getBlockData(), Blocks.LOG.getBlockData(), false);
this.a(world, structureboundingbox, 0, 1, 1, 0, 3, 3, Blocks.PLANKS.getBlockData(), Blocks.PLANKS.getBlockData(), false);
this.a(world, structureboundingbox, 3, 1, 1, 3, 3, 3, Blocks.PLANKS.getBlockData(), Blocks.PLANKS.getBlockData(), false);
this.a(world, structureboundingbox, 1, 1, 0, 2, 3, 0, Blocks.PLANKS.getBlockData(), Blocks.PLANKS.getBlockData(), false);
this.a(world, structureboundingbox, 1, 1, 4, 2, 3, 4, Blocks.PLANKS.getBlockData(), Blocks.PLANKS.getBlockData(), false);
this.a(world, Blocks.GLASS_PANE.getBlockData(), 0, 2, 2, structureboundingbox);
this.a(world, Blocks.GLASS_PANE.getBlockData(), 3, 2, 2, structureboundingbox);
if (this.b > 0) {
this.a(world, Blocks.FENCE.getBlockData(), this.b, 1, 3, structureboundingbox);
this.a(world, Blocks.WOODEN_PRESSURE_PLATE.getBlockData(), this.b, 2, 3, structureboundingbox);
}
this.a(world, Blocks.AIR.getBlockData(), 1, 1, 0, structureboundingbox);
this.a(world, Blocks.AIR.getBlockData(), 1, 2, 0, structureboundingbox);
this.a(world, structureboundingbox, random, 1, 1, 0, EnumDirection.fromType2(this.a(Blocks.WOODEN_DOOR, 1)));
if (this.a(world, 1, 0, -1, structureboundingbox).getBlock().getMaterial() == Material.AIR && this.a(world, 1, -1, -1, structureboundingbox).getBlock().getMaterial() != Material.AIR) {
this.a(world, Blocks.STONE_STAIRS.fromLegacyData(this.a(Blocks.STONE_STAIRS, 3)), 1, 0, -1, structureboundingbox);
}
for (int i = 0; i < 5; ++i) {
for (int j = 0; j < 4; ++j) {
this.b(world, j, 6, i, structureboundingbox);
this.b(world, Blocks.COBBLESTONE.getBlockData(), j, -1, i, structureboundingbox);
}
}
this.a(world, structureboundingbox, 1, 1, 2, 1);
return true;
}
}
public static class WorldGenVillageLibrary extends WorldGenVillagePieces.WorldGenVillagePiece {
public WorldGenVillageLibrary() {
}
public WorldGenVillageLibrary(WorldGenVillagePieces.WorldGenVillageStartPiece worldgenvillagepieces_worldgenvillagestartpiece, int i, Random random, StructureBoundingBox structureboundingbox, EnumDirection enumdirection) {
super(worldgenvillagepieces_worldgenvillagestartpiece, i);
this.m = enumdirection;
this.l = structureboundingbox;
}
public static WorldGenVillagePieces.WorldGenVillageLibrary a(WorldGenVillagePieces.WorldGenVillageStartPiece worldgenvillagepieces_worldgenvillagestartpiece, List list, Random random, int i, int j, int k, EnumDirection enumdirection, int l) {
StructureBoundingBox structureboundingbox = StructureBoundingBox.a(i, j, k, 0, 0, 0, 9, 9, 6, enumdirection);
return a(structureboundingbox) && StructurePiece.a(list, structureboundingbox) == null ? new WorldGenVillagePieces.WorldGenVillageLibrary(worldgenvillagepieces_worldgenvillagestartpiece, l, random, structureboundingbox, enumdirection) : null;
}
public boolean a(World world, Random random, StructureBoundingBox structureboundingbox) {
if (this.h < 0) {
this.h = this.b(world, structureboundingbox);
if (this.h < 0) {
return true;
}
this.l.a(0, this.h - this.l.e + 9 - 1, 0);
}
this.a(world, structureboundingbox, 1, 1, 1, 7, 5, 4, Blocks.AIR.getBlockData(), Blocks.AIR.getBlockData(), false);
this.a(world, structureboundingbox, 0, 0, 0, 8, 0, 5, Blocks.COBBLESTONE.getBlockData(), Blocks.COBBLESTONE.getBlockData(), false);
this.a(world, structureboundingbox, 0, 5, 0, 8, 5, 5, Blocks.COBBLESTONE.getBlockData(), Blocks.COBBLESTONE.getBlockData(), false);
this.a(world, structureboundingbox, 0, 6, 1, 8, 6, 4, Blocks.COBBLESTONE.getBlockData(), Blocks.COBBLESTONE.getBlockData(), false);
this.a(world, structureboundingbox, 0, 7, 2, 8, 7, 3, Blocks.COBBLESTONE.getBlockData(), Blocks.COBBLESTONE.getBlockData(), false);
int i = this.a(Blocks.OAK_STAIRS, 3);
int j = this.a(Blocks.OAK_STAIRS, 2);
int k;
int l;
for (k = -1; k <= 2; ++k) {
for (l = 0; l <= 8; ++l) {
this.a(world, Blocks.OAK_STAIRS.fromLegacyData(i), l, 6 + k, k, structureboundingbox);
this.a(world, Blocks.OAK_STAIRS.fromLegacyData(j), l, 6 + k, 5 - k, structureboundingbox);
}
}
this.a(world, structureboundingbox, 0, 1, 0, 0, 1, 5, Blocks.COBBLESTONE.getBlockData(), Blocks.COBBLESTONE.getBlockData(), false);
this.a(world, structureboundingbox, 1, 1, 5, 8, 1, 5, Blocks.COBBLESTONE.getBlockData(), Blocks.COBBLESTONE.getBlockData(), false);
this.a(world, structureboundingbox, 8, 1, 0, 8, 1, 4, Blocks.COBBLESTONE.getBlockData(), Blocks.COBBLESTONE.getBlockData(), false);
this.a(world, structureboundingbox, 2, 1, 0, 7, 1, 0, Blocks.COBBLESTONE.getBlockData(), Blocks.COBBLESTONE.getBlockData(), false);
this.a(world, structureboundingbox, 0, 2, 0, 0, 4, 0, Blocks.COBBLESTONE.getBlockData(), Blocks.COBBLESTONE.getBlockData(), false);
this.a(world, structureboundingbox, 0, 2, 5, 0, 4, 5, Blocks.COBBLESTONE.getBlockData(), Blocks.COBBLESTONE.getBlockData(), false);
this.a(world, structureboundingbox, 8, 2, 5, 8, 4, 5, Blocks.COBBLESTONE.getBlockData(), Blocks.COBBLESTONE.getBlockData(), false);
this.a(world, structureboundingbox, 8, 2, 0, 8, 4, 0, Blocks.COBBLESTONE.getBlockData(), Blocks.COBBLESTONE.getBlockData(), false);
this.a(world, structureboundingbox, 0, 2, 1, 0, 4, 4, Blocks.PLANKS.getBlockData(), Blocks.PLANKS.getBlockData(), false);
this.a(world, structureboundingbox, 1, 2, 5, 7, 4, 5, Blocks.PLANKS.getBlockData(), Blocks.PLANKS.getBlockData(), false);
this.a(world, structureboundingbox, 8, 2, 1, 8, 4, 4, Blocks.PLANKS.getBlockData(), Blocks.PLANKS.getBlockData(), false);
this.a(world, structureboundingbox, 1, 2, 0, 7, 4, 0, Blocks.PLANKS.getBlockData(), Blocks.PLANKS.getBlockData(), false);
this.a(world, Blocks.GLASS_PANE.getBlockData(), 4, 2, 0, structureboundingbox);
this.a(world, Blocks.GLASS_PANE.getBlockData(), 5, 2, 0, structureboundingbox);
this.a(world, Blocks.GLASS_PANE.getBlockData(), 6, 2, 0, structureboundingbox);
this.a(world, Blocks.GLASS_PANE.getBlockData(), 4, 3, 0, structureboundingbox);
this.a(world, Blocks.GLASS_PANE.getBlockData(), 5, 3, 0, structureboundingbox);
this.a(world, Blocks.GLASS_PANE.getBlockData(), 6, 3, 0, structureboundingbox);
this.a(world, Blocks.GLASS_PANE.getBlockData(), 0, 2, 2, structureboundingbox);
this.a(world, Blocks.GLASS_PANE.getBlockData(), 0, 2, 3, structureboundingbox);
this.a(world, Blocks.GLASS_PANE.getBlockData(), 0, 3, 2, structureboundingbox);
this.a(world, Blocks.GLASS_PANE.getBlockData(), 0, 3, 3, structureboundingbox);
this.a(world, Blocks.GLASS_PANE.getBlockData(), 8, 2, 2, structureboundingbox);
this.a(world, Blocks.GLASS_PANE.getBlockData(), 8, 2, 3, structureboundingbox);
this.a(world, Blocks.GLASS_PANE.getBlockData(), 8, 3, 2, structureboundingbox);
this.a(world, Blocks.GLASS_PANE.getBlockData(), 8, 3, 3, structureboundingbox);
this.a(world, Blocks.GLASS_PANE.getBlockData(), 2, 2, 5, structureboundingbox);
this.a(world, Blocks.GLASS_PANE.getBlockData(), 3, 2, 5, structureboundingbox);
this.a(world, Blocks.GLASS_PANE.getBlockData(), 5, 2, 5, structureboundingbox);
this.a(world, Blocks.GLASS_PANE.getBlockData(), 6, 2, 5, structureboundingbox);
this.a(world, structureboundingbox, 1, 4, 1, 7, 4, 1, Blocks.PLANKS.getBlockData(), Blocks.PLANKS.getBlockData(), false);
this.a(world, structureboundingbox, 1, 4, 4, 7, 4, 4, Blocks.PLANKS.getBlockData(), Blocks.PLANKS.getBlockData(), false);
this.a(world, structureboundingbox, 1, 3, 4, 7, 3, 4, Blocks.BOOKSHELF.getBlockData(), Blocks.BOOKSHELF.getBlockData(), false);
this.a(world, Blocks.PLANKS.getBlockData(), 7, 1, 4, structureboundingbox);
this.a(world, Blocks.OAK_STAIRS.fromLegacyData(this.a(Blocks.OAK_STAIRS, 0)), 7, 1, 3, structureboundingbox);
k = this.a(Blocks.OAK_STAIRS, 3);
this.a(world, Blocks.OAK_STAIRS.fromLegacyData(k), 6, 1, 4, structureboundingbox);
this.a(world, Blocks.OAK_STAIRS.fromLegacyData(k), 5, 1, 4, structureboundingbox);
this.a(world, Blocks.OAK_STAIRS.fromLegacyData(k), 4, 1, 4, structureboundingbox);
this.a(world, Blocks.OAK_STAIRS.fromLegacyData(k), 3, 1, 4, structureboundingbox);
this.a(world, Blocks.FENCE.getBlockData(), 6, 1, 3, structureboundingbox);
this.a(world, Blocks.WOODEN_PRESSURE_PLATE.getBlockData(), 6, 2, 3, structureboundingbox);
this.a(world, Blocks.FENCE.getBlockData(), 4, 1, 3, structureboundingbox);
this.a(world, Blocks.WOODEN_PRESSURE_PLATE.getBlockData(), 4, 2, 3, structureboundingbox);
this.a(world, Blocks.CRAFTING_TABLE.getBlockData(), 7, 1, 1, structureboundingbox);
this.a(world, Blocks.AIR.getBlockData(), 1, 1, 0, structureboundingbox);
this.a(world, Blocks.AIR.getBlockData(), 1, 2, 0, structureboundingbox);
this.a(world, structureboundingbox, random, 1, 1, 0, EnumDirection.fromType2(this.a(Blocks.WOODEN_DOOR, 1)));
if (this.a(world, 1, 0, -1, structureboundingbox).getBlock().getMaterial() == Material.AIR && this.a(world, 1, -1, -1, structureboundingbox).getBlock().getMaterial() != Material.AIR) {
this.a(world, Blocks.STONE_STAIRS.fromLegacyData(this.a(Blocks.STONE_STAIRS, 3)), 1, 0, -1, structureboundingbox);
}
for (l = 0; l < 6; ++l) {
for (int i1 = 0; i1 < 9; ++i1) {
this.b(world, i1, 9, l, structureboundingbox);
this.b(world, Blocks.COBBLESTONE.getBlockData(), i1, -1, l, structureboundingbox);
}
}
this.a(world, structureboundingbox, 2, 1, 2, 1);
return true;
}
protected int c(int i, int j) {
return 1;
}
}
public static class WorldGenVillageTemple extends WorldGenVillagePieces.WorldGenVillagePiece {
public WorldGenVillageTemple() {
}
public WorldGenVillageTemple(WorldGenVillagePieces.WorldGenVillageStartPiece worldgenvillagepieces_worldgenvillagestartpiece, int i, Random random, StructureBoundingBox structureboundingbox, EnumDirection enumdirection) {
super(worldgenvillagepieces_worldgenvillagestartpiece, i);
this.m = enumdirection;
this.l = structureboundingbox;
}
public static WorldGenVillagePieces.WorldGenVillageTemple a(WorldGenVillagePieces.WorldGenVillageStartPiece worldgenvillagepieces_worldgenvillagestartpiece, List list, Random random, int i, int j, int k, EnumDirection enumdirection, int l) {
StructureBoundingBox structureboundingbox = StructureBoundingBox.a(i, j, k, 0, 0, 0, 5, 12, 9, enumdirection);
return a(structureboundingbox) && StructurePiece.a(list, structureboundingbox) == null ? new WorldGenVillagePieces.WorldGenVillageTemple(worldgenvillagepieces_worldgenvillagestartpiece, l, random, structureboundingbox, enumdirection) : null;
}
public boolean a(World world, Random random, StructureBoundingBox structureboundingbox) {
if (this.h < 0) {
this.h = this.b(world, structureboundingbox);
if (this.h < 0) {
return true;
}
this.l.a(0, this.h - this.l.e + 12 - 1, 0);
}
this.a(world, structureboundingbox, 1, 1, 1, 3, 3, 7, Blocks.AIR.getBlockData(), Blocks.AIR.getBlockData(), false);
this.a(world, structureboundingbox, 1, 5, 1, 3, 9, 3, Blocks.AIR.getBlockData(), Blocks.AIR.getBlockData(), false);
this.a(world, structureboundingbox, 1, 0, 0, 3, 0, 8, Blocks.COBBLESTONE.getBlockData(), Blocks.COBBLESTONE.getBlockData(), false);
this.a(world, structureboundingbox, 1, 1, 0, 3, 10, 0, Blocks.COBBLESTONE.getBlockData(), Blocks.COBBLESTONE.getBlockData(), false);
this.a(world, structureboundingbox, 0, 1, 1, 0, 10, 3, Blocks.COBBLESTONE.getBlockData(), Blocks.COBBLESTONE.getBlockData(), false);
this.a(world, structureboundingbox, 4, 1, 1, 4, 10, 3, Blocks.COBBLESTONE.getBlockData(), Blocks.COBBLESTONE.getBlockData(), false);
this.a(world, structureboundingbox, 0, 0, 4, 0, 4, 7, Blocks.COBBLESTONE.getBlockData(), Blocks.COBBLESTONE.getBlockData(), false);
this.a(world, structureboundingbox, 4, 0, 4, 4, 4, 7, Blocks.COBBLESTONE.getBlockData(), Blocks.COBBLESTONE.getBlockData(), false);
this.a(world, structureboundingbox, 1, 1, 8, 3, 4, 8, Blocks.COBBLESTONE.getBlockData(), Blocks.COBBLESTONE.getBlockData(), false);
this.a(world, structureboundingbox, 1, 5, 4, 3, 10, 4, Blocks.COBBLESTONE.getBlockData(), Blocks.COBBLESTONE.getBlockData(), false);
this.a(world, structureboundingbox, 1, 5, 5, 3, 5, 7, Blocks.COBBLESTONE.getBlockData(), Blocks.COBBLESTONE.getBlockData(), false);
this.a(world, structureboundingbox, 0, 9, 0, 4, 9, 4, Blocks.COBBLESTONE.getBlockData(), Blocks.COBBLESTONE.getBlockData(), false);
this.a(world, structureboundingbox, 0, 4, 0, 4, 4, 4, Blocks.COBBLESTONE.getBlockData(), Blocks.COBBLESTONE.getBlockData(), false);
this.a(world, Blocks.COBBLESTONE.getBlockData(), 0, 11, 2, structureboundingbox);
this.a(world, Blocks.COBBLESTONE.getBlockData(), 4, 11, 2, structureboundingbox);
this.a(world, Blocks.COBBLESTONE.getBlockData(), 2, 11, 0, structureboundingbox);
this.a(world, Blocks.COBBLESTONE.getBlockData(), 2, 11, 4, structureboundingbox);
this.a(world, Blocks.COBBLESTONE.getBlockData(), 1, 1, 6, structureboundingbox);
this.a(world, Blocks.COBBLESTONE.getBlockData(), 1, 1, 7, structureboundingbox);
this.a(world, Blocks.COBBLESTONE.getBlockData(), 2, 1, 7, structureboundingbox);
this.a(world, Blocks.COBBLESTONE.getBlockData(), 3, 1, 6, structureboundingbox);
this.a(world, Blocks.COBBLESTONE.getBlockData(), 3, 1, 7, structureboundingbox);
this.a(world, Blocks.STONE_STAIRS.fromLegacyData(this.a(Blocks.STONE_STAIRS, 3)), 1, 1, 5, structureboundingbox);
this.a(world, Blocks.STONE_STAIRS.fromLegacyData(this.a(Blocks.STONE_STAIRS, 3)), 2, 1, 6, structureboundingbox);
this.a(world, Blocks.STONE_STAIRS.fromLegacyData(this.a(Blocks.STONE_STAIRS, 3)), 3, 1, 5, structureboundingbox);
this.a(world, Blocks.STONE_STAIRS.fromLegacyData(this.a(Blocks.STONE_STAIRS, 1)), 1, 2, 7, structureboundingbox);
this.a(world, Blocks.STONE_STAIRS.fromLegacyData(this.a(Blocks.STONE_STAIRS, 0)), 3, 2, 7, structureboundingbox);
this.a(world, Blocks.GLASS_PANE.getBlockData(), 0, 2, 2, structureboundingbox);
this.a(world, Blocks.GLASS_PANE.getBlockData(), 0, 3, 2, structureboundingbox);
this.a(world, Blocks.GLASS_PANE.getBlockData(), 4, 2, 2, structureboundingbox);
this.a(world, Blocks.GLASS_PANE.getBlockData(), 4, 3, 2, structureboundingbox);
this.a(world, Blocks.GLASS_PANE.getBlockData(), 0, 6, 2, structureboundingbox);
this.a(world, Blocks.GLASS_PANE.getBlockData(), 0, 7, 2, structureboundingbox);
this.a(world, Blocks.GLASS_PANE.getBlockData(), 4, 6, 2, structureboundingbox);
this.a(world, Blocks.GLASS_PANE.getBlockData(), 4, 7, 2, structureboundingbox);
this.a(world, Blocks.GLASS_PANE.getBlockData(), 2, 6, 0, structureboundingbox);
this.a(world, Blocks.GLASS_PANE.getBlockData(), 2, 7, 0, structureboundingbox);
this.a(world, Blocks.GLASS_PANE.getBlockData(), 2, 6, 4, structureboundingbox);
this.a(world, Blocks.GLASS_PANE.getBlockData(), 2, 7, 4, structureboundingbox);
this.a(world, Blocks.GLASS_PANE.getBlockData(), 0, 3, 6, structureboundingbox);
this.a(world, Blocks.GLASS_PANE.getBlockData(), 4, 3, 6, structureboundingbox);
this.a(world, Blocks.GLASS_PANE.getBlockData(), 2, 3, 8, structureboundingbox);
this.a(world, Blocks.TORCH.getBlockData().set(BlockTorch.FACING, this.m.opposite()), 2, 4, 7, structureboundingbox);
this.a(world, Blocks.TORCH.getBlockData().set(BlockTorch.FACING, this.m.e()), 1, 4, 6, structureboundingbox);
this.a(world, Blocks.TORCH.getBlockData().set(BlockTorch.FACING, this.m.f()), 3, 4, 6, structureboundingbox);
this.a(world, Blocks.TORCH.getBlockData().set(BlockTorch.FACING, this.m), 2, 4, 5, structureboundingbox);
int i = this.a(Blocks.LADDER, 4);
int j;
for (j = 1; j <= 9; ++j) {
this.a(world, Blocks.LADDER.fromLegacyData(i), 3, j, 3, structureboundingbox);
}
this.a(world, Blocks.AIR.getBlockData(), 2, 1, 0, structureboundingbox);
this.a(world, Blocks.AIR.getBlockData(), 2, 2, 0, structureboundingbox);
this.a(world, structureboundingbox, random, 2, 1, 0, EnumDirection.fromType2(this.a(Blocks.WOODEN_DOOR, 1)));
if (this.a(world, 2, 0, -1, structureboundingbox).getBlock().getMaterial() == Material.AIR && this.a(world, 2, -1, -1, structureboundingbox).getBlock().getMaterial() != Material.AIR) {
this.a(world, Blocks.STONE_STAIRS.fromLegacyData(this.a(Blocks.STONE_STAIRS, 3)), 2, 0, -1, structureboundingbox);
}
for (j = 0; j < 9; ++j) {
for (int k = 0; k < 5; ++k) {
this.b(world, k, 12, j, structureboundingbox);
this.b(world, Blocks.COBBLESTONE.getBlockData(), k, -1, j, structureboundingbox);
}
}
this.a(world, structureboundingbox, 2, 1, 2, 1);
return true;
}
protected int c(int i, int j) {
return 2;
}
}
public static class WorldGenVillageHouse extends WorldGenVillagePieces.WorldGenVillagePiece {
private boolean a;
public WorldGenVillageHouse() {
}
public WorldGenVillageHouse(WorldGenVillagePieces.WorldGenVillageStartPiece worldgenvillagepieces_worldgenvillagestartpiece, int i, Random random, StructureBoundingBox structureboundingbox, EnumDirection enumdirection) {
super(worldgenvillagepieces_worldgenvillagestartpiece, i);
this.m = enumdirection;
this.l = structureboundingbox;
this.a = random.nextBoolean();
}
public static WorldGenVillagePieces.WorldGenVillageHouse a(WorldGenVillagePieces.WorldGenVillageStartPiece worldgenvillagepieces_worldgenvillagestartpiece, List list, Random random, int i, int j, int k, EnumDirection enumdirection, int l) {
StructureBoundingBox structureboundingbox = StructureBoundingBox.a(i, j, k, 0, 0, 0, 5, 6, 5, enumdirection);
return StructurePiece.a(list, structureboundingbox) != null ? null : new WorldGenVillagePieces.WorldGenVillageHouse(worldgenvillagepieces_worldgenvillagestartpiece, l, random, structureboundingbox, enumdirection);
}
protected void a(NBTTagCompound nbttagcompound) {
super.a(nbttagcompound);
nbttagcompound.setBoolean("Terrace", this.a);
}
protected void b(NBTTagCompound nbttagcompound) {
super.b(nbttagcompound);
this.a = nbttagcompound.getBoolean("Terrace");
}
public boolean a(World world, Random random, StructureBoundingBox structureboundingbox) {
if (this.h < 0) {
this.h = this.b(world, structureboundingbox);
if (this.h < 0) {
return true;
}
this.l.a(0, this.h - this.l.e + 6 - 1, 0);
}
this.a(world, structureboundingbox, 0, 0, 0, 4, 0, 4, Blocks.COBBLESTONE.getBlockData(), Blocks.COBBLESTONE.getBlockData(), false);
this.a(world, structureboundingbox, 0, 4, 0, 4, 4, 4, Blocks.LOG.getBlockData(), Blocks.LOG.getBlockData(), false);
this.a(world, structureboundingbox, 1, 4, 1, 3, 4, 3, Blocks.PLANKS.getBlockData(), Blocks.PLANKS.getBlockData(), false);
this.a(world, Blocks.COBBLESTONE.getBlockData(), 0, 1, 0, structureboundingbox);
this.a(world, Blocks.COBBLESTONE.getBlockData(), 0, 2, 0, structureboundingbox);
this.a(world, Blocks.COBBLESTONE.getBlockData(), 0, 3, 0, structureboundingbox);
this.a(world, Blocks.COBBLESTONE.getBlockData(), 4, 1, 0, structureboundingbox);
this.a(world, Blocks.COBBLESTONE.getBlockData(), 4, 2, 0, structureboundingbox);
this.a(world, Blocks.COBBLESTONE.getBlockData(), 4, 3, 0, structureboundingbox);
this.a(world, Blocks.COBBLESTONE.getBlockData(), 0, 1, 4, structureboundingbox);
this.a(world, Blocks.COBBLESTONE.getBlockData(), 0, 2, 4, structureboundingbox);
this.a(world, Blocks.COBBLESTONE.getBlockData(), 0, 3, 4, structureboundingbox);
this.a(world, Blocks.COBBLESTONE.getBlockData(), 4, 1, 4, structureboundingbox);
this.a(world, Blocks.COBBLESTONE.getBlockData(), 4, 2, 4, structureboundingbox);
this.a(world, Blocks.COBBLESTONE.getBlockData(), 4, 3, 4, structureboundingbox);
this.a(world, structureboundingbox, 0, 1, 1, 0, 3, 3, Blocks.PLANKS.getBlockData(), Blocks.PLANKS.getBlockData(), false);
this.a(world, structureboundingbox, 4, 1, 1, 4, 3, 3, Blocks.PLANKS.getBlockData(), Blocks.PLANKS.getBlockData(), false);
this.a(world, structureboundingbox, 1, 1, 4, 3, 3, 4, Blocks.PLANKS.getBlockData(), Blocks.PLANKS.getBlockData(), false);
this.a(world, Blocks.GLASS_PANE.getBlockData(), 0, 2, 2, structureboundingbox);
this.a(world, Blocks.GLASS_PANE.getBlockData(), 2, 2, 4, structureboundingbox);
this.a(world, Blocks.GLASS_PANE.getBlockData(), 4, 2, 2, structureboundingbox);
this.a(world, Blocks.PLANKS.getBlockData(), 1, 1, 0, structureboundingbox);
this.a(world, Blocks.PLANKS.getBlockData(), 1, 2, 0, structureboundingbox);
this.a(world, Blocks.PLANKS.getBlockData(), 1, 3, 0, structureboundingbox);
this.a(world, Blocks.PLANKS.getBlockData(), 2, 3, 0, structureboundingbox);
this.a(world, Blocks.PLANKS.getBlockData(), 3, 3, 0, structureboundingbox);
this.a(world, Blocks.PLANKS.getBlockData(), 3, 2, 0, structureboundingbox);
this.a(world, Blocks.PLANKS.getBlockData(), 3, 1, 0, structureboundingbox);
if (this.a(world, 2, 0, -1, structureboundingbox).getBlock().getMaterial() == Material.AIR && this.a(world, 2, -1, -1, structureboundingbox).getBlock().getMaterial() != Material.AIR) {
this.a(world, Blocks.STONE_STAIRS.fromLegacyData(this.a(Blocks.STONE_STAIRS, 3)), 2, 0, -1, structureboundingbox);
}
this.a(world, structureboundingbox, 1, 1, 1, 3, 3, 3, Blocks.AIR.getBlockData(), Blocks.AIR.getBlockData(), false);
if (this.a) {
this.a(world, Blocks.FENCE.getBlockData(), 0, 5, 0, structureboundingbox);
this.a(world, Blocks.FENCE.getBlockData(), 1, 5, 0, structureboundingbox);
this.a(world, Blocks.FENCE.getBlockData(), 2, 5, 0, structureboundingbox);
this.a(world, Blocks.FENCE.getBlockData(), 3, 5, 0, structureboundingbox);
this.a(world, Blocks.FENCE.getBlockData(), 4, 5, 0, structureboundingbox);
this.a(world, Blocks.FENCE.getBlockData(), 0, 5, 4, structureboundingbox);
this.a(world, Blocks.FENCE.getBlockData(), 1, 5, 4, structureboundingbox);
this.a(world, Blocks.FENCE.getBlockData(), 2, 5, 4, structureboundingbox);
this.a(world, Blocks.FENCE.getBlockData(), 3, 5, 4, structureboundingbox);
this.a(world, Blocks.FENCE.getBlockData(), 4, 5, 4, structureboundingbox);
this.a(world, Blocks.FENCE.getBlockData(), 4, 5, 1, structureboundingbox);
this.a(world, Blocks.FENCE.getBlockData(), 4, 5, 2, structureboundingbox);
this.a(world, Blocks.FENCE.getBlockData(), 4, 5, 3, structureboundingbox);
this.a(world, Blocks.FENCE.getBlockData(), 0, 5, 1, structureboundingbox);
this.a(world, Blocks.FENCE.getBlockData(), 0, 5, 2, structureboundingbox);
this.a(world, Blocks.FENCE.getBlockData(), 0, 5, 3, structureboundingbox);
}
int i;
if (this.a) {
i = this.a(Blocks.LADDER, 3);
this.a(world, Blocks.LADDER.fromLegacyData(i), 3, 1, 3, structureboundingbox);
this.a(world, Blocks.LADDER.fromLegacyData(i), 3, 2, 3, structureboundingbox);
this.a(world, Blocks.LADDER.fromLegacyData(i), 3, 3, 3, structureboundingbox);
this.a(world, Blocks.LADDER.fromLegacyData(i), 3, 4, 3, structureboundingbox);
}
this.a(world, Blocks.TORCH.getBlockData().set(BlockTorch.FACING, this.m), 2, 3, 1, structureboundingbox);
for (i = 0; i < 5; ++i) {
for (int j = 0; j < 5; ++j) {
this.b(world, j, 6, i, structureboundingbox);
this.b(world, Blocks.COBBLESTONE.getBlockData(), j, -1, i, structureboundingbox);
}
}
this.a(world, structureboundingbox, 1, 1, 2, 1);
return true;
}
}
public static class WorldGenVillageRoad extends WorldGenVillagePieces.WorldGenVillageRoadPiece {
private int a;
public WorldGenVillageRoad() {
}
public WorldGenVillageRoad(WorldGenVillagePieces.WorldGenVillageStartPiece worldgenvillagepieces_worldgenvillagestartpiece, int i, Random random, StructureBoundingBox structureboundingbox, EnumDirection enumdirection) {
super(worldgenvillagepieces_worldgenvillagestartpiece, i);
this.m = enumdirection;
this.l = structureboundingbox;
this.a = Math.max(structureboundingbox.c(), structureboundingbox.e());
}
public static StructureBoundingBox a(WorldGenVillagePieces.WorldGenVillageStartPiece worldgenvillagepieces_worldgenvillagestartpiece, List list, Random random, int i, int j, int k, EnumDirection enumdirection) {
for (int l = 7 * MathHelper.nextInt(random, 3, 5); l >= 7; l -= 7) {
StructureBoundingBox structureboundingbox = StructureBoundingBox.a(i, j, k, 0, 0, 0, 3, 3, l, enumdirection);
if (StructurePiece.a(list, structureboundingbox) == null) {
return structureboundingbox;
}
}
return null;
}
protected void a(NBTTagCompound nbttagcompound) {
super.a(nbttagcompound);
nbttagcompound.setInt("Length", this.a);
}
protected void b(NBTTagCompound nbttagcompound) {
super.b(nbttagcompound);
this.a = nbttagcompound.getInt("Length");
}
public void a(StructurePiece structurepiece, List list, Random random) {
boolean flag = false;
int i;
StructurePiece structurepiece1;
for (i = random.nextInt(5); i < this.a - 8; i += 2 + random.nextInt(5)) {
structurepiece1 = this.a((WorldGenVillagePieces.WorldGenVillageStartPiece) structurepiece, list, random, 0, i);
if (structurepiece1 != null) {
i += Math.max(structurepiece1.l.c(), structurepiece1.l.e());
flag = true;
}
}
for (i = random.nextInt(5); i < this.a - 8; i += 2 + random.nextInt(5)) {
structurepiece1 = this.b((WorldGenVillagePieces.WorldGenVillageStartPiece) structurepiece, list, random, 0, i);
if (structurepiece1 != null) {
i += Math.max(structurepiece1.l.c(), structurepiece1.l.e());
flag = true;
}
}
if (flag && random.nextInt(3) > 0 && this.m != null) {
switch (WorldGenVillagePieces.SyntheticClass_1.a[this.m.ordinal()]) {
case 1:
WorldGenVillagePieces.e((WorldGenVillagePieces.WorldGenVillageStartPiece) structurepiece, list, random, this.l.a - 1, this.l.b, this.l.c, EnumDirection.WEST, this.d());
break;
case 2:
WorldGenVillagePieces.e((WorldGenVillagePieces.WorldGenVillageStartPiece) structurepiece, list, random, this.l.a - 1, this.l.b, this.l.f - 2, EnumDirection.WEST, this.d());
break;
case 3:
WorldGenVillagePieces.e((WorldGenVillagePieces.WorldGenVillageStartPiece) structurepiece, list, random, this.l.a, this.l.b, this.l.c - 1, EnumDirection.NORTH, this.d());
break;
case 4:
WorldGenVillagePieces.e((WorldGenVillagePieces.WorldGenVillageStartPiece) structurepiece, list, random, this.l.d - 2, this.l.b, this.l.c - 1, EnumDirection.NORTH, this.d());
}
}
if (flag && random.nextInt(3) > 0 && this.m != null) {
switch (WorldGenVillagePieces.SyntheticClass_1.a[this.m.ordinal()]) {
case 1:
WorldGenVillagePieces.e((WorldGenVillagePieces.WorldGenVillageStartPiece) structurepiece, list, random, this.l.d + 1, this.l.b, this.l.c, EnumDirection.EAST, this.d());
break;
case 2:
WorldGenVillagePieces.e((WorldGenVillagePieces.WorldGenVillageStartPiece) structurepiece, list, random, this.l.d + 1, this.l.b, this.l.f - 2, EnumDirection.EAST, this.d());
break;
case 3:
WorldGenVillagePieces.e((WorldGenVillagePieces.WorldGenVillageStartPiece) structurepiece, list, random, this.l.a, this.l.b, this.l.f + 1, EnumDirection.SOUTH, this.d());
break;
case 4:
WorldGenVillagePieces.e((WorldGenVillagePieces.WorldGenVillageStartPiece) structurepiece, list, random, this.l.d - 2, this.l.b, this.l.f + 1, EnumDirection.SOUTH, this.d());
}
}
}
public boolean a(World world, Random random, StructureBoundingBox structureboundingbox) {
IBlockData iblockdata = this.a(Blocks.GRAVEL.getBlockData());
IBlockData iblockdata1 = this.a(Blocks.COBBLESTONE.getBlockData());
for (int i = this.l.a; i <= this.l.d; ++i) {
for (int j = this.l.c; j <= this.l.f; ++j) {
BlockPosition blockposition = new BlockPosition(i, 64, j);
if (structureboundingbox.b(blockposition)) {
blockposition = world.r(blockposition).down();
world.setTypeAndData(blockposition, iblockdata, 2);
world.setTypeAndData(blockposition.down(), iblockdata1, 2);
}
}
}
return true;
}
}
public abstract static class WorldGenVillageRoadPiece extends WorldGenVillagePieces.WorldGenVillagePiece {
public WorldGenVillageRoadPiece() {
}
protected WorldGenVillageRoadPiece(WorldGenVillagePieces.WorldGenVillageStartPiece worldgenvillagepieces_worldgenvillagestartpiece, int i) {
super(worldgenvillagepieces_worldgenvillagestartpiece, i);
}
}
public static class WorldGenVillageStartPiece extends WorldGenVillagePieces.WorldGenVillageWell {
public WorldChunkManager a;
public boolean b;
public int c;
public WorldGenVillagePieces.WorldGenVillagePieceWeight d;
public List e;
public List f = Lists.newArrayList();
public List g = Lists.newArrayList();
public WorldGenVillageStartPiece() {
}
public WorldGenVillageStartPiece(WorldChunkManager worldchunkmanager, int i, Random random, int j, int k, List list, int l) {
super(null, 0, random, j, k);
this.a = worldchunkmanager;
this.e = list;
this.c = l;
BiomeBase biomebase = worldchunkmanager.getBiome(new BlockPosition(j, 0, k), BiomeBase.ad);
this.b = biomebase == BiomeBase.DESERT || biomebase == BiomeBase.DESERT_HILLS;
this.a(this.b);
}
public WorldChunkManager e() {
return this.a;
}
}
public static class WorldGenVillageWell extends WorldGenVillagePieces.WorldGenVillagePiece {
public WorldGenVillageWell() {
}
public WorldGenVillageWell(WorldGenVillagePieces.WorldGenVillageStartPiece worldgenvillagepieces_worldgenvillagestartpiece, int i, Random random, int j, int k) {
super(worldgenvillagepieces_worldgenvillagestartpiece, i);
this.m = EnumDirection.EnumDirectionLimit.HORIZONTAL.a(random);
switch (WorldGenVillagePieces.SyntheticClass_1.a[this.m.ordinal()]) {
case 1:
case 2:
this.l = new StructureBoundingBox(j, 64, k, j + 6 - 1, 78, k + 6 - 1);
break;
default:
this.l = new StructureBoundingBox(j, 64, k, j + 6 - 1, 78, k + 6 - 1);
}
}
public void a(StructurePiece structurepiece, List list, Random random) {
WorldGenVillagePieces.e((WorldGenVillagePieces.WorldGenVillageStartPiece) structurepiece, list, random, this.l.a - 1, this.l.e - 4, this.l.c + 1, EnumDirection.WEST, this.d());
WorldGenVillagePieces.e((WorldGenVillagePieces.WorldGenVillageStartPiece) structurepiece, list, random, this.l.d + 1, this.l.e - 4, this.l.c + 1, EnumDirection.EAST, this.d());
WorldGenVillagePieces.e((WorldGenVillagePieces.WorldGenVillageStartPiece) structurepiece, list, random, this.l.a + 1, this.l.e - 4, this.l.c - 1, EnumDirection.NORTH, this.d());
WorldGenVillagePieces.e((WorldGenVillagePieces.WorldGenVillageStartPiece) structurepiece, list, random, this.l.a + 1, this.l.e - 4, this.l.f + 1, EnumDirection.SOUTH, this.d());
}
public boolean a(World world, Random random, StructureBoundingBox structureboundingbox) {
if (this.h < 0) {
this.h = this.b(world, structureboundingbox);
if (this.h < 0) {
return true;
}
this.l.a(0, this.h - this.l.e + 3, 0);
}
this.a(world, structureboundingbox, 1, 0, 1, 4, 12, 4, Blocks.COBBLESTONE.getBlockData(), Blocks.FLOWING_WATER.getBlockData(), false);
this.a(world, Blocks.AIR.getBlockData(), 2, 12, 2, structureboundingbox);
this.a(world, Blocks.AIR.getBlockData(), 3, 12, 2, structureboundingbox);
this.a(world, Blocks.AIR.getBlockData(), 2, 12, 3, structureboundingbox);
this.a(world, Blocks.AIR.getBlockData(), 3, 12, 3, structureboundingbox);
this.a(world, Blocks.FENCE.getBlockData(), 1, 13, 1, structureboundingbox);
this.a(world, Blocks.FENCE.getBlockData(), 1, 14, 1, structureboundingbox);
this.a(world, Blocks.FENCE.getBlockData(), 4, 13, 1, structureboundingbox);
this.a(world, Blocks.FENCE.getBlockData(), 4, 14, 1, structureboundingbox);
this.a(world, Blocks.FENCE.getBlockData(), 1, 13, 4, structureboundingbox);
this.a(world, Blocks.FENCE.getBlockData(), 1, 14, 4, structureboundingbox);
this.a(world, Blocks.FENCE.getBlockData(), 4, 13, 4, structureboundingbox);
this.a(world, Blocks.FENCE.getBlockData(), 4, 14, 4, structureboundingbox);
this.a(world, structureboundingbox, 1, 15, 1, 4, 15, 4, Blocks.COBBLESTONE.getBlockData(), Blocks.COBBLESTONE.getBlockData(), false);
for (int i = 0; i <= 5; ++i) {
for (int j = 0; j <= 5; ++j) {
if (j == 0 || j == 5 || i == 0 || i == 5) {
this.a(world, Blocks.GRAVEL.getBlockData(), j, 11, i, structureboundingbox);
this.b(world, j, 12, i, structureboundingbox);
}
}
}
return true;
}
}
abstract static class WorldGenVillagePiece extends StructurePiece {
protected int h = -1;
private int a;
private boolean b;
public WorldGenVillagePiece() {
}
protected WorldGenVillagePiece(WorldGenVillagePieces.WorldGenVillageStartPiece worldgenvillagepieces_worldgenvillagestartpiece, int i) {
super(i);
if (worldgenvillagepieces_worldgenvillagestartpiece != null) {
this.b = worldgenvillagepieces_worldgenvillagestartpiece.b;
}
}
protected static boolean a(StructureBoundingBox structureboundingbox) {
return structureboundingbox != null && structureboundingbox.b > 10;
}
protected void a(NBTTagCompound nbttagcompound) {
nbttagcompound.setInt("HPos", this.h);
nbttagcompound.setInt("VCount", this.a);
nbttagcompound.setBoolean("Desert", this.b);
}
protected void b(NBTTagCompound nbttagcompound) {
this.h = nbttagcompound.getInt("HPos");
this.a = nbttagcompound.getInt("VCount");
this.b = nbttagcompound.getBoolean("Desert");
}
protected StructurePiece a(WorldGenVillagePieces.WorldGenVillageStartPiece worldgenvillagepieces_worldgenvillagestartpiece, List list, Random random, int i, int j) {
if (this.m != null) {
switch (WorldGenVillagePieces.SyntheticClass_1.a[this.m.ordinal()]) {
case 1:
return WorldGenVillagePieces.d(worldgenvillagepieces_worldgenvillagestartpiece, list, random, this.l.a - 1, this.l.b + i, this.l.c + j, EnumDirection.WEST, this.d());
case 2:
return WorldGenVillagePieces.d(worldgenvillagepieces_worldgenvillagestartpiece, list, random, this.l.a - 1, this.l.b + i, this.l.c + j, EnumDirection.WEST, this.d());
case 3:
return WorldGenVillagePieces.d(worldgenvillagepieces_worldgenvillagestartpiece, list, random, this.l.a + j, this.l.b + i, this.l.c - 1, EnumDirection.NORTH, this.d());
case 4:
return WorldGenVillagePieces.d(worldgenvillagepieces_worldgenvillagestartpiece, list, random, this.l.a + j, this.l.b + i, this.l.c - 1, EnumDirection.NORTH, this.d());
}
}
return null;
}
protected StructurePiece b(WorldGenVillagePieces.WorldGenVillageStartPiece worldgenvillagepieces_worldgenvillagestartpiece, List list, Random random, int i, int j) {
if (this.m != null) {
switch (WorldGenVillagePieces.SyntheticClass_1.a[this.m.ordinal()]) {
case 1:
return WorldGenVillagePieces.d(worldgenvillagepieces_worldgenvillagestartpiece, list, random, this.l.d + 1, this.l.b + i, this.l.c + j, EnumDirection.EAST, this.d());
case 2:
return WorldGenVillagePieces.d(worldgenvillagepieces_worldgenvillagestartpiece, list, random, this.l.d + 1, this.l.b + i, this.l.c + j, EnumDirection.EAST, this.d());
case 3:
return WorldGenVillagePieces.d(worldgenvillagepieces_worldgenvillagestartpiece, list, random, this.l.a + j, this.l.b + i, this.l.f + 1, EnumDirection.SOUTH, this.d());
case 4:
return WorldGenVillagePieces.d(worldgenvillagepieces_worldgenvillagestartpiece, list, random, this.l.a + j, this.l.b + i, this.l.f + 1, EnumDirection.SOUTH, this.d());
}
}
return null;
}
protected int b(World world, StructureBoundingBox structureboundingbox) {
int i = 0;
int j = 0;
BlockPosition.MutableBlockPosition blockposition_mutableblockposition = new BlockPosition.MutableBlockPosition();
for (int k = this.l.c; k <= this.l.f; ++k) {
for (int l = this.l.a; l <= this.l.d; ++l) {
blockposition_mutableblockposition.c(l, 64, k);
if (structureboundingbox.b(blockposition_mutableblockposition)) {
i += Math.max(world.r(blockposition_mutableblockposition).getY(), world.worldProvider.getSeaLevel());
++j;
}
}
}
if (j == 0) {
return -1;
} else {
return i / j;
}
}
protected void a(World world, StructureBoundingBox structureboundingbox, int i, int j, int k, int l) {
if (this.a < l) {
for (int i1 = this.a; i1 < l; ++i1) {
int j1 = this.a(i + i1, k);
int k1 = this.d(j);
int l1 = this.b(i + i1, k);
if (!structureboundingbox.b(new BlockPosition(j1, k1, l1))) {
break;
}
++this.a;
EntityVillager entityvillager = new EntityVillager(world);
entityvillager.setPositionRotation((double) j1 + 0.5D, k1, (double) l1 + 0.5D, 0.0F, 0.0F);
entityvillager.prepare(world.E(new BlockPosition(entityvillager)), null);
entityvillager.setProfession(this.c(i1, entityvillager.getProfession()));
world.addEntity(entityvillager, org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason.CHUNK_GEN); // CraftBukkit - add SpawnReason
}
}
}
protected int c(int i, int j) {
return j;
}
protected IBlockData a(IBlockData iblockdata) {
if (this.b) {
if (iblockdata.getBlock() == Blocks.LOG || iblockdata.getBlock() == Blocks.LOG2) {
return Blocks.SANDSTONE.getBlockData();
}
if (iblockdata.getBlock() == Blocks.COBBLESTONE) {
return Blocks.SANDSTONE.fromLegacyData(BlockSandStone.EnumSandstoneVariant.DEFAULT.a());
}
if (iblockdata.getBlock() == Blocks.PLANKS) {
return Blocks.SANDSTONE.fromLegacyData(BlockSandStone.EnumSandstoneVariant.SMOOTH.a());
}
if (iblockdata.getBlock() == Blocks.OAK_STAIRS) {
return Blocks.SANDSTONE_STAIRS.getBlockData().set(BlockStairs.FACING, iblockdata.get(BlockStairs.FACING));
}
if (iblockdata.getBlock() == Blocks.STONE_STAIRS) {
return Blocks.SANDSTONE_STAIRS.getBlockData().set(BlockStairs.FACING, iblockdata.get(BlockStairs.FACING));
}
if (iblockdata.getBlock() == Blocks.GRAVEL) {
return Blocks.SANDSTONE.getBlockData();
}
}
return iblockdata;
}
protected void a(World world, IBlockData iblockdata, int i, int j, int k, StructureBoundingBox structureboundingbox) {
IBlockData iblockdata1 = this.a(iblockdata);
super.a(world, iblockdata1, i, j, k, structureboundingbox);
}
protected void a(World world, StructureBoundingBox structureboundingbox, int i, int j, int k, int l, int i1, int j1, IBlockData iblockdata, IBlockData iblockdata1, boolean flag) {
IBlockData iblockdata2 = this.a(iblockdata);
IBlockData iblockdata3 = this.a(iblockdata1);
super.a(world, structureboundingbox, i, j, k, l, i1, j1, iblockdata2, iblockdata3, flag);
}
protected void b(World world, IBlockData iblockdata, int i, int j, int k, StructureBoundingBox structureboundingbox) {
IBlockData iblockdata1 = this.a(iblockdata);
super.b(world, iblockdata1, i, j, k, structureboundingbox);
}
protected void a(boolean flag) {
this.b = flag;
}
}
public static class WorldGenVillagePieceWeight {
public final int b;
public Class extends WorldGenVillagePieces.WorldGenVillagePiece> a;
public int c;
public int d;
public WorldGenVillagePieceWeight(Class extends WorldGenVillagePieces.WorldGenVillagePiece> oclass, int i, int j) {
this.a = oclass;
this.b = i;
this.d = j;
}
public boolean a(int i) {
return this.d == 0 || this.c < this.d;
}
public boolean a() {
return this.d == 0 || this.c < this.d;
}
}
}
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