All Downloads are FREE. Search and download functionalities are using the official Maven repository.

net.minecraft.server.WorldGenVillagePieces Maven / Gradle / Ivy

package net.minecraft.server;

import com.google.common.collect.Lists;

import java.util.ArrayList;
import java.util.Iterator;
import java.util.List;
import java.util.Random;

public class WorldGenVillagePieces {

  public static void a() {
    WorldGenFactory.a(WorldGenVillagePieces.WorldGenVillageLibrary.class, "ViBH");
    WorldGenFactory.a(WorldGenVillagePieces.WorldGenVillageFarm2.class, "ViDF");
    WorldGenFactory.a(WorldGenVillagePieces.WorldGenVillageFarm.class, "ViF");
    WorldGenFactory.a(WorldGenVillagePieces.WorldGenVillageLight.class, "ViL");
    WorldGenFactory.a(WorldGenVillagePieces.WorldGenVillageButcher.class, "ViPH");
    WorldGenFactory.a(WorldGenVillagePieces.WorldGenVillageHouse.class, "ViSH");
    WorldGenFactory.a(WorldGenVillagePieces.WorldGenVillageHut.class, "ViSmH");
    WorldGenFactory.a(WorldGenVillagePieces.WorldGenVillageTemple.class, "ViST");
    WorldGenFactory.a(WorldGenVillagePieces.WorldGenVillageBlacksmith.class, "ViS");
    WorldGenFactory.a(WorldGenVillagePieces.WorldGenVillageStartPiece.class, "ViStart");
    WorldGenFactory.a(WorldGenVillagePieces.WorldGenVillageRoad.class, "ViSR");
    WorldGenFactory.a(WorldGenVillagePieces.WorldGenVillageHouse2.class, "ViTRH");
    WorldGenFactory.a(WorldGenVillagePieces.WorldGenVillageWell.class, "ViW");
  }

  public static List a(Random random, int i) {
    ArrayList arraylist = Lists.newArrayList();

    arraylist.add(new WorldGenVillagePieces.WorldGenVillagePieceWeight(WorldGenVillagePieces.WorldGenVillageHouse.class, 4, MathHelper.nextInt(random, 2 + i, 4 + i * 2)));
    arraylist.add(new WorldGenVillagePieces.WorldGenVillagePieceWeight(WorldGenVillagePieces.WorldGenVillageTemple.class, 20, MathHelper.nextInt(random, 0 + i, 1 + i)));
    arraylist.add(new WorldGenVillagePieces.WorldGenVillagePieceWeight(WorldGenVillagePieces.WorldGenVillageLibrary.class, 20, MathHelper.nextInt(random, 0 + i, 2 + i)));
    arraylist.add(new WorldGenVillagePieces.WorldGenVillagePieceWeight(WorldGenVillagePieces.WorldGenVillageHut.class, 3, MathHelper.nextInt(random, 2 + i, 5 + i * 3)));
    arraylist.add(new WorldGenVillagePieces.WorldGenVillagePieceWeight(WorldGenVillagePieces.WorldGenVillageButcher.class, 15, MathHelper.nextInt(random, 0 + i, 2 + i)));
    arraylist.add(new WorldGenVillagePieces.WorldGenVillagePieceWeight(WorldGenVillagePieces.WorldGenVillageFarm2.class, 3, MathHelper.nextInt(random, 1 + i, 4 + i)));
    arraylist.add(new WorldGenVillagePieces.WorldGenVillagePieceWeight(WorldGenVillagePieces.WorldGenVillageFarm.class, 3, MathHelper.nextInt(random, 2 + i, 4 + i * 2)));
    arraylist.add(new WorldGenVillagePieces.WorldGenVillagePieceWeight(WorldGenVillagePieces.WorldGenVillageBlacksmith.class, 15, MathHelper.nextInt(random, 0, 1 + i)));
    arraylist.add(new WorldGenVillagePieces.WorldGenVillagePieceWeight(WorldGenVillagePieces.WorldGenVillageHouse2.class, 8, MathHelper.nextInt(random, 0 + i, 3 + i * 2)));
    Iterator iterator = arraylist.iterator();

    while (iterator.hasNext()) {
      if (((WorldGenVillagePieces.WorldGenVillagePieceWeight) iterator.next()).d == 0) {
        iterator.remove();
      }
    }

    return arraylist;
  }

  private static int a(List list) {
    boolean flag = false;
    int i = 0;

    WorldGenVillagePieces.WorldGenVillagePieceWeight worldgenvillagepieces_worldgenvillagepieceweight;

    for (Iterator iterator = list.iterator(); iterator.hasNext(); i += worldgenvillagepieces_worldgenvillagepieceweight.b) {
      worldgenvillagepieces_worldgenvillagepieceweight = (WorldGenVillagePieces.WorldGenVillagePieceWeight) iterator.next();
      if (worldgenvillagepieces_worldgenvillagepieceweight.d > 0 && worldgenvillagepieces_worldgenvillagepieceweight.c < worldgenvillagepieces_worldgenvillagepieceweight.d) {
        flag = true;
      }
    }

    return flag ? i : -1;
  }

  private static WorldGenVillagePieces.WorldGenVillagePiece a(WorldGenVillagePieces.WorldGenVillageStartPiece worldgenvillagepieces_worldgenvillagestartpiece, WorldGenVillagePieces.WorldGenVillagePieceWeight worldgenvillagepieces_worldgenvillagepieceweight, List list, Random random, int i, int j, int k, EnumDirection enumdirection, int l) {
    Class oclass = worldgenvillagepieces_worldgenvillagepieceweight.a;
    Object object = null;

    if (oclass == WorldGenVillagePieces.WorldGenVillageHouse.class) {
      object = WorldGenVillagePieces.WorldGenVillageHouse.a(worldgenvillagepieces_worldgenvillagestartpiece, list, random, i, j, k, enumdirection, l);
    } else if (oclass == WorldGenVillagePieces.WorldGenVillageTemple.class) {
      object = WorldGenVillagePieces.WorldGenVillageTemple.a(worldgenvillagepieces_worldgenvillagestartpiece, list, random, i, j, k, enumdirection, l);
    } else if (oclass == WorldGenVillagePieces.WorldGenVillageLibrary.class) {
      object = WorldGenVillagePieces.WorldGenVillageLibrary.a(worldgenvillagepieces_worldgenvillagestartpiece, list, random, i, j, k, enumdirection, l);
    } else if (oclass == WorldGenVillagePieces.WorldGenVillageHut.class) {
      object = WorldGenVillagePieces.WorldGenVillageHut.a(worldgenvillagepieces_worldgenvillagestartpiece, list, random, i, j, k, enumdirection, l);
    } else if (oclass == WorldGenVillagePieces.WorldGenVillageButcher.class) {
      object = WorldGenVillagePieces.WorldGenVillageButcher.a(worldgenvillagepieces_worldgenvillagestartpiece, list, random, i, j, k, enumdirection, l);
    } else if (oclass == WorldGenVillagePieces.WorldGenVillageFarm2.class) {
      object = WorldGenVillagePieces.WorldGenVillageFarm2.a(worldgenvillagepieces_worldgenvillagestartpiece, list, random, i, j, k, enumdirection, l);
    } else if (oclass == WorldGenVillagePieces.WorldGenVillageFarm.class) {
      object = WorldGenVillagePieces.WorldGenVillageFarm.a(worldgenvillagepieces_worldgenvillagestartpiece, list, random, i, j, k, enumdirection, l);
    } else if (oclass == WorldGenVillagePieces.WorldGenVillageBlacksmith.class) {
      object = WorldGenVillagePieces.WorldGenVillageBlacksmith.a(worldgenvillagepieces_worldgenvillagestartpiece, list, random, i, j, k, enumdirection, l);
    } else if (oclass == WorldGenVillagePieces.WorldGenVillageHouse2.class) {
      object = WorldGenVillagePieces.WorldGenVillageHouse2.a(worldgenvillagepieces_worldgenvillagestartpiece, list, random, i, j, k, enumdirection, l);
    }

    return (WorldGenVillagePieces.WorldGenVillagePiece) object;
  }

  private static WorldGenVillagePieces.WorldGenVillagePiece c(WorldGenVillagePieces.WorldGenVillageStartPiece worldgenvillagepieces_worldgenvillagestartpiece, List list, Random random, int i, int j, int k, EnumDirection enumdirection, int l) {
    int i1 = a(worldgenvillagepieces_worldgenvillagestartpiece.e);

    if (i1 <= 0) {
      return null;
    } else {
      int j1 = 0;

      while (j1 < 5) {
        ++j1;
        int k1 = random.nextInt(i1);
        Iterator iterator = worldgenvillagepieces_worldgenvillagestartpiece.e.iterator();

        while (iterator.hasNext()) {
          WorldGenVillagePieces.WorldGenVillagePieceWeight worldgenvillagepieces_worldgenvillagepieceweight = (WorldGenVillagePieces.WorldGenVillagePieceWeight) iterator.next();

          k1 -= worldgenvillagepieces_worldgenvillagepieceweight.b;
          if (k1 < 0) {
            if (!worldgenvillagepieces_worldgenvillagepieceweight.a(l) || worldgenvillagepieces_worldgenvillagepieceweight == worldgenvillagepieces_worldgenvillagestartpiece.d && worldgenvillagepieces_worldgenvillagestartpiece.e.size() > 1) {
              break;
            }

            WorldGenVillagePieces.WorldGenVillagePiece worldgenvillagepieces_worldgenvillagepiece = a(worldgenvillagepieces_worldgenvillagestartpiece, worldgenvillagepieces_worldgenvillagepieceweight, list, random, i, j, k, enumdirection, l);

            if (worldgenvillagepieces_worldgenvillagepiece != null) {
              ++worldgenvillagepieces_worldgenvillagepieceweight.c;
              worldgenvillagepieces_worldgenvillagestartpiece.d = worldgenvillagepieces_worldgenvillagepieceweight;
              if (!worldgenvillagepieces_worldgenvillagepieceweight.a()) {
                worldgenvillagepieces_worldgenvillagestartpiece.e.remove(worldgenvillagepieces_worldgenvillagepieceweight);
              }

              return worldgenvillagepieces_worldgenvillagepiece;
            }
          }
        }
      }

      StructureBoundingBox structureboundingbox = WorldGenVillagePieces.WorldGenVillageLight.a(worldgenvillagepieces_worldgenvillagestartpiece, list, random, i, j, k, enumdirection);

      if (structureboundingbox != null) {
        return new WorldGenVillagePieces.WorldGenVillageLight(worldgenvillagepieces_worldgenvillagestartpiece, l, random, structureboundingbox, enumdirection);
      } else {
        return null;
      }
    }
  }

  private static StructurePiece d(WorldGenVillagePieces.WorldGenVillageStartPiece worldgenvillagepieces_worldgenvillagestartpiece, List list, Random random, int i, int j, int k, EnumDirection enumdirection, int l) {
    if (l > 50) {
      return null;
    } else if (Math.abs(i - worldgenvillagepieces_worldgenvillagestartpiece.c().a) <= 112 && Math.abs(k - worldgenvillagepieces_worldgenvillagestartpiece.c().c) <= 112) {
      WorldGenVillagePieces.WorldGenVillagePiece worldgenvillagepieces_worldgenvillagepiece = c(worldgenvillagepieces_worldgenvillagestartpiece, list, random, i, j, k, enumdirection, l + 1);

      if (worldgenvillagepieces_worldgenvillagepiece != null) {
        int i1 = (worldgenvillagepieces_worldgenvillagepiece.l.a + worldgenvillagepieces_worldgenvillagepiece.l.d) / 2;
        int j1 = (worldgenvillagepieces_worldgenvillagepiece.l.c + worldgenvillagepieces_worldgenvillagepiece.l.f) / 2;
        int k1 = worldgenvillagepieces_worldgenvillagepiece.l.d - worldgenvillagepieces_worldgenvillagepiece.l.a;
        int l1 = worldgenvillagepieces_worldgenvillagepiece.l.f - worldgenvillagepieces_worldgenvillagepiece.l.c;
        int i2 = k1 > l1 ? k1 : l1;

        if (worldgenvillagepieces_worldgenvillagestartpiece.e().a(i1, j1, i2 / 2 + 4, WorldGenVillage.d)) {
          list.add(worldgenvillagepieces_worldgenvillagepiece);
          worldgenvillagepieces_worldgenvillagestartpiece.f.add(worldgenvillagepieces_worldgenvillagepiece);
          return worldgenvillagepieces_worldgenvillagepiece;
        }
      }

      return null;
    } else {
      return null;
    }
  }

  private static StructurePiece e(WorldGenVillagePieces.WorldGenVillageStartPiece worldgenvillagepieces_worldgenvillagestartpiece, List list, Random random, int i, int j, int k, EnumDirection enumdirection, int l) {
    if (l > 3 + worldgenvillagepieces_worldgenvillagestartpiece.c) {
      return null;
    } else if (Math.abs(i - worldgenvillagepieces_worldgenvillagestartpiece.c().a) <= 112 && Math.abs(k - worldgenvillagepieces_worldgenvillagestartpiece.c().c) <= 112) {
      StructureBoundingBox structureboundingbox = WorldGenVillagePieces.WorldGenVillageRoad.a(worldgenvillagepieces_worldgenvillagestartpiece, list, random, i, j, k, enumdirection);

      if (structureboundingbox != null && structureboundingbox.b > 10) {
        WorldGenVillagePieces.WorldGenVillageRoad worldgenvillagepieces_worldgenvillageroad = new WorldGenVillagePieces.WorldGenVillageRoad(worldgenvillagepieces_worldgenvillagestartpiece, l, random, structureboundingbox, enumdirection);
        int i1 = (worldgenvillagepieces_worldgenvillageroad.l.a + worldgenvillagepieces_worldgenvillageroad.l.d) / 2;
        int j1 = (worldgenvillagepieces_worldgenvillageroad.l.c + worldgenvillagepieces_worldgenvillageroad.l.f) / 2;
        int k1 = worldgenvillagepieces_worldgenvillageroad.l.d - worldgenvillagepieces_worldgenvillageroad.l.a;
        int l1 = worldgenvillagepieces_worldgenvillageroad.l.f - worldgenvillagepieces_worldgenvillageroad.l.c;
        int i2 = k1 > l1 ? k1 : l1;

        if (worldgenvillagepieces_worldgenvillagestartpiece.e().a(i1, j1, i2 / 2 + 4, WorldGenVillage.d)) {
          list.add(worldgenvillagepieces_worldgenvillageroad);
          worldgenvillagepieces_worldgenvillagestartpiece.g.add(worldgenvillagepieces_worldgenvillageroad);
          return worldgenvillagepieces_worldgenvillageroad;
        }
      }

      return null;
    } else {
      return null;
    }
  }

  static class SyntheticClass_1 {

    static final int[] a = new int[EnumDirection.values().length];

    static {
      try {
        WorldGenVillagePieces.SyntheticClass_1.a[EnumDirection.NORTH.ordinal()] = 1;
      } catch (NoSuchFieldError nosuchfielderror) {
      }

      try {
        WorldGenVillagePieces.SyntheticClass_1.a[EnumDirection.SOUTH.ordinal()] = 2;
      } catch (NoSuchFieldError nosuchfielderror1) {
      }

      try {
        WorldGenVillagePieces.SyntheticClass_1.a[EnumDirection.WEST.ordinal()] = 3;
      } catch (NoSuchFieldError nosuchfielderror2) {
      }

      try {
        WorldGenVillagePieces.SyntheticClass_1.a[EnumDirection.EAST.ordinal()] = 4;
      } catch (NoSuchFieldError nosuchfielderror3) {
      }

    }
  }

  public static class WorldGenVillageLight extends WorldGenVillagePieces.WorldGenVillagePiece {

    public WorldGenVillageLight() {
    }

    public WorldGenVillageLight(WorldGenVillagePieces.WorldGenVillageStartPiece worldgenvillagepieces_worldgenvillagestartpiece, int i, Random random, StructureBoundingBox structureboundingbox, EnumDirection enumdirection) {
      super(worldgenvillagepieces_worldgenvillagestartpiece, i);
      this.m = enumdirection;
      this.l = structureboundingbox;
    }

    public static StructureBoundingBox a(WorldGenVillagePieces.WorldGenVillageStartPiece worldgenvillagepieces_worldgenvillagestartpiece, List list, Random random, int i, int j, int k, EnumDirection enumdirection) {
      StructureBoundingBox structureboundingbox = StructureBoundingBox.a(i, j, k, 0, 0, 0, 3, 4, 2, enumdirection);

      return StructurePiece.a(list, structureboundingbox) != null ? null : structureboundingbox;
    }

    public boolean a(World world, Random random, StructureBoundingBox structureboundingbox) {
      if (this.h < 0) {
        this.h = this.b(world, structureboundingbox);
        if (this.h < 0) {
          return true;
        }

        this.l.a(0, this.h - this.l.e + 4 - 1, 0);
      }

      this.a(world, structureboundingbox, 0, 0, 0, 2, 3, 1, Blocks.AIR.getBlockData(), Blocks.AIR.getBlockData(), false);
      this.a(world, Blocks.FENCE.getBlockData(), 1, 0, 0, structureboundingbox);
      this.a(world, Blocks.FENCE.getBlockData(), 1, 1, 0, structureboundingbox);
      this.a(world, Blocks.FENCE.getBlockData(), 1, 2, 0, structureboundingbox);
      this.a(world, Blocks.WOOL.fromLegacyData(EnumColor.WHITE.getInvColorIndex()), 1, 3, 0, structureboundingbox);
      boolean flag = this.m == EnumDirection.EAST || this.m == EnumDirection.NORTH;

      this.a(world, Blocks.TORCH.getBlockData().set(BlockTorch.FACING, this.m.e()), flag ? 2 : 0, 3, 0, structureboundingbox);
      this.a(world, Blocks.TORCH.getBlockData().set(BlockTorch.FACING, this.m), 1, 3, 1, structureboundingbox);
      this.a(world, Blocks.TORCH.getBlockData().set(BlockTorch.FACING, this.m.f()), flag ? 0 : 2, 3, 0, structureboundingbox);
      this.a(world, Blocks.TORCH.getBlockData().set(BlockTorch.FACING, this.m.opposite()), 1, 3, -1, structureboundingbox);
      return true;
    }
  }

  public static class WorldGenVillageFarm2 extends WorldGenVillagePieces.WorldGenVillagePiece {

    private Block a;
    private Block b;
    private Block c;
    private Block d;

    public WorldGenVillageFarm2() {
    }

    public WorldGenVillageFarm2(WorldGenVillagePieces.WorldGenVillageStartPiece worldgenvillagepieces_worldgenvillagestartpiece, int i, Random random, StructureBoundingBox structureboundingbox, EnumDirection enumdirection) {
      super(worldgenvillagepieces_worldgenvillagestartpiece, i);
      this.m = enumdirection;
      this.l = structureboundingbox;
      this.a = this.a(random);
      this.b = this.a(random);
      this.c = this.a(random);
      this.d = this.a(random);
    }

    public static WorldGenVillagePieces.WorldGenVillageFarm2 a(WorldGenVillagePieces.WorldGenVillageStartPiece worldgenvillagepieces_worldgenvillagestartpiece, List list, Random random, int i, int j, int k, EnumDirection enumdirection, int l) {
      StructureBoundingBox structureboundingbox = StructureBoundingBox.a(i, j, k, 0, 0, 0, 13, 4, 9, enumdirection);

      return a(structureboundingbox) && StructurePiece.a(list, structureboundingbox) == null ? new WorldGenVillagePieces.WorldGenVillageFarm2(worldgenvillagepieces_worldgenvillagestartpiece, l, random, structureboundingbox, enumdirection) : null;
    }

    protected void a(NBTTagCompound nbttagcompound) {
      super.a(nbttagcompound);
      nbttagcompound.setInt("CA", Block.REGISTRY.b(this.a));
      nbttagcompound.setInt("CB", Block.REGISTRY.b(this.b));
      nbttagcompound.setInt("CC", Block.REGISTRY.b(this.c));
      nbttagcompound.setInt("CD", Block.REGISTRY.b(this.d));
    }

    protected void b(NBTTagCompound nbttagcompound) {
      super.b(nbttagcompound);
      this.a = Block.getById(nbttagcompound.getInt("CA"));
      this.b = Block.getById(nbttagcompound.getInt("CB"));
      this.c = Block.getById(nbttagcompound.getInt("CC"));
      this.d = Block.getById(nbttagcompound.getInt("CD"));
    }

    private Block a(Random random) {
      switch (random.nextInt(5)) {
        case 0:
          return Blocks.CARROTS;

        case 1:
          return Blocks.POTATOES;

        default:
          return Blocks.WHEAT;
      }
    }

    public boolean a(World world, Random random, StructureBoundingBox structureboundingbox) {
      if (this.h < 0) {
        this.h = this.b(world, structureboundingbox);
        if (this.h < 0) {
          return true;
        }

        this.l.a(0, this.h - this.l.e + 4 - 1, 0);
      }

      this.a(world, structureboundingbox, 0, 1, 0, 12, 4, 8, Blocks.AIR.getBlockData(), Blocks.AIR.getBlockData(), false);
      this.a(world, structureboundingbox, 1, 0, 1, 2, 0, 7, Blocks.FARMLAND.getBlockData(), Blocks.FARMLAND.getBlockData(), false);
      this.a(world, structureboundingbox, 4, 0, 1, 5, 0, 7, Blocks.FARMLAND.getBlockData(), Blocks.FARMLAND.getBlockData(), false);
      this.a(world, structureboundingbox, 7, 0, 1, 8, 0, 7, Blocks.FARMLAND.getBlockData(), Blocks.FARMLAND.getBlockData(), false);
      this.a(world, structureboundingbox, 10, 0, 1, 11, 0, 7, Blocks.FARMLAND.getBlockData(), Blocks.FARMLAND.getBlockData(), false);
      this.a(world, structureboundingbox, 0, 0, 0, 0, 0, 8, Blocks.LOG.getBlockData(), Blocks.LOG.getBlockData(), false);
      this.a(world, structureboundingbox, 6, 0, 0, 6, 0, 8, Blocks.LOG.getBlockData(), Blocks.LOG.getBlockData(), false);
      this.a(world, structureboundingbox, 12, 0, 0, 12, 0, 8, Blocks.LOG.getBlockData(), Blocks.LOG.getBlockData(), false);
      this.a(world, structureboundingbox, 1, 0, 0, 11, 0, 0, Blocks.LOG.getBlockData(), Blocks.LOG.getBlockData(), false);
      this.a(world, structureboundingbox, 1, 0, 8, 11, 0, 8, Blocks.LOG.getBlockData(), Blocks.LOG.getBlockData(), false);
      this.a(world, structureboundingbox, 3, 0, 1, 3, 0, 7, Blocks.WATER.getBlockData(), Blocks.WATER.getBlockData(), false);
      this.a(world, structureboundingbox, 9, 0, 1, 9, 0, 7, Blocks.WATER.getBlockData(), Blocks.WATER.getBlockData(), false);

      int i;

      for (i = 1; i <= 7; ++i) {
        this.a(world, this.a.fromLegacyData(MathHelper.nextInt(random, 2, 7)), 1, 1, i, structureboundingbox);
        this.a(world, this.a.fromLegacyData(MathHelper.nextInt(random, 2, 7)), 2, 1, i, structureboundingbox);
        this.a(world, this.b.fromLegacyData(MathHelper.nextInt(random, 2, 7)), 4, 1, i, structureboundingbox);
        this.a(world, this.b.fromLegacyData(MathHelper.nextInt(random, 2, 7)), 5, 1, i, structureboundingbox);
        this.a(world, this.c.fromLegacyData(MathHelper.nextInt(random, 2, 7)), 7, 1, i, structureboundingbox);
        this.a(world, this.c.fromLegacyData(MathHelper.nextInt(random, 2, 7)), 8, 1, i, structureboundingbox);
        this.a(world, this.d.fromLegacyData(MathHelper.nextInt(random, 2, 7)), 10, 1, i, structureboundingbox);
        this.a(world, this.d.fromLegacyData(MathHelper.nextInt(random, 2, 7)), 11, 1, i, structureboundingbox);
      }

      for (i = 0; i < 9; ++i) {
        for (int j = 0; j < 13; ++j) {
          this.b(world, j, 4, i, structureboundingbox);
          this.b(world, Blocks.DIRT.getBlockData(), j, -1, i, structureboundingbox);
        }
      }

      return true;
    }
  }

  public static class WorldGenVillageFarm extends WorldGenVillagePieces.WorldGenVillagePiece {

    private Block a;
    private Block b;

    public WorldGenVillageFarm() {
    }

    public WorldGenVillageFarm(WorldGenVillagePieces.WorldGenVillageStartPiece worldgenvillagepieces_worldgenvillagestartpiece, int i, Random random, StructureBoundingBox structureboundingbox, EnumDirection enumdirection) {
      super(worldgenvillagepieces_worldgenvillagestartpiece, i);
      this.m = enumdirection;
      this.l = structureboundingbox;
      this.a = this.a(random);
      this.b = this.a(random);
    }

    public static WorldGenVillagePieces.WorldGenVillageFarm a(WorldGenVillagePieces.WorldGenVillageStartPiece worldgenvillagepieces_worldgenvillagestartpiece, List list, Random random, int i, int j, int k, EnumDirection enumdirection, int l) {
      StructureBoundingBox structureboundingbox = StructureBoundingBox.a(i, j, k, 0, 0, 0, 7, 4, 9, enumdirection);

      return a(structureboundingbox) && StructurePiece.a(list, structureboundingbox) == null ? new WorldGenVillagePieces.WorldGenVillageFarm(worldgenvillagepieces_worldgenvillagestartpiece, l, random, structureboundingbox, enumdirection) : null;
    }

    protected void a(NBTTagCompound nbttagcompound) {
      super.a(nbttagcompound);
      nbttagcompound.setInt("CA", Block.REGISTRY.b(this.a));
      nbttagcompound.setInt("CB", Block.REGISTRY.b(this.b));
    }

    protected void b(NBTTagCompound nbttagcompound) {
      super.b(nbttagcompound);
      this.a = Block.getById(nbttagcompound.getInt("CA"));
      this.b = Block.getById(nbttagcompound.getInt("CB"));
    }

    private Block a(Random random) {
      switch (random.nextInt(5)) {
        case 0:
          return Blocks.CARROTS;

        case 1:
          return Blocks.POTATOES;

        default:
          return Blocks.WHEAT;
      }
    }

    public boolean a(World world, Random random, StructureBoundingBox structureboundingbox) {
      if (this.h < 0) {
        this.h = this.b(world, structureboundingbox);
        if (this.h < 0) {
          return true;
        }

        this.l.a(0, this.h - this.l.e + 4 - 1, 0);
      }

      this.a(world, structureboundingbox, 0, 1, 0, 6, 4, 8, Blocks.AIR.getBlockData(), Blocks.AIR.getBlockData(), false);
      this.a(world, structureboundingbox, 1, 0, 1, 2, 0, 7, Blocks.FARMLAND.getBlockData(), Blocks.FARMLAND.getBlockData(), false);
      this.a(world, structureboundingbox, 4, 0, 1, 5, 0, 7, Blocks.FARMLAND.getBlockData(), Blocks.FARMLAND.getBlockData(), false);
      this.a(world, structureboundingbox, 0, 0, 0, 0, 0, 8, Blocks.LOG.getBlockData(), Blocks.LOG.getBlockData(), false);
      this.a(world, structureboundingbox, 6, 0, 0, 6, 0, 8, Blocks.LOG.getBlockData(), Blocks.LOG.getBlockData(), false);
      this.a(world, structureboundingbox, 1, 0, 0, 5, 0, 0, Blocks.LOG.getBlockData(), Blocks.LOG.getBlockData(), false);
      this.a(world, structureboundingbox, 1, 0, 8, 5, 0, 8, Blocks.LOG.getBlockData(), Blocks.LOG.getBlockData(), false);
      this.a(world, structureboundingbox, 3, 0, 1, 3, 0, 7, Blocks.WATER.getBlockData(), Blocks.WATER.getBlockData(), false);

      int i;

      for (i = 1; i <= 7; ++i) {
        this.a(world, this.a.fromLegacyData(MathHelper.nextInt(random, 2, 7)), 1, 1, i, structureboundingbox);
        this.a(world, this.a.fromLegacyData(MathHelper.nextInt(random, 2, 7)), 2, 1, i, structureboundingbox);
        this.a(world, this.b.fromLegacyData(MathHelper.nextInt(random, 2, 7)), 4, 1, i, structureboundingbox);
        this.a(world, this.b.fromLegacyData(MathHelper.nextInt(random, 2, 7)), 5, 1, i, structureboundingbox);
      }

      for (i = 0; i < 9; ++i) {
        for (int j = 0; j < 7; ++j) {
          this.b(world, j, 4, i, structureboundingbox);
          this.b(world, Blocks.DIRT.getBlockData(), j, -1, i, structureboundingbox);
        }
      }

      return true;
    }
  }

  public static class WorldGenVillageBlacksmith extends WorldGenVillagePieces.WorldGenVillagePiece {

    private static final List a = Lists.newArrayList(new StructurePieceTreasure(Items.DIAMOND, 0, 1, 3, 3), new StructurePieceTreasure(Items.IRON_INGOT, 0, 1, 5, 10), new StructurePieceTreasure(Items.GOLD_INGOT, 0, 1, 3, 5), new StructurePieceTreasure(Items.BREAD, 0, 1, 3, 15), new StructurePieceTreasure(Items.APPLE, 0, 1, 3, 15), new StructurePieceTreasure(Items.IRON_PICKAXE, 0, 1, 1, 5), new StructurePieceTreasure(Items.IRON_SWORD, 0, 1, 1, 5), new StructurePieceTreasure(Items.IRON_CHESTPLATE, 0, 1, 1, 5), new StructurePieceTreasure(Items.IRON_HELMET, 0, 1, 1, 5), new StructurePieceTreasure(Items.IRON_LEGGINGS, 0, 1, 1, 5), new StructurePieceTreasure(Items.IRON_BOOTS, 0, 1, 1, 5), new StructurePieceTreasure(Item.getItemOf(Blocks.OBSIDIAN), 0, 3, 7, 5), new StructurePieceTreasure(Item.getItemOf(Blocks.SAPLING), 0, 3, 7, 5), new StructurePieceTreasure(Items.SADDLE, 0, 1, 1, 3), new StructurePieceTreasure(Items.IRON_HORSE_ARMOR, 0, 1, 1, 1), new StructurePieceTreasure(Items.GOLDEN_HORSE_ARMOR, 0, 1, 1, 1), new StructurePieceTreasure(Items.DIAMOND_HORSE_ARMOR, 0, 1, 1, 1));
    private boolean b;

    public WorldGenVillageBlacksmith() {
    }

    public WorldGenVillageBlacksmith(WorldGenVillagePieces.WorldGenVillageStartPiece worldgenvillagepieces_worldgenvillagestartpiece, int i, Random random, StructureBoundingBox structureboundingbox, EnumDirection enumdirection) {
      super(worldgenvillagepieces_worldgenvillagestartpiece, i);
      this.m = enumdirection;
      this.l = structureboundingbox;
    }

    public static WorldGenVillagePieces.WorldGenVillageBlacksmith a(WorldGenVillagePieces.WorldGenVillageStartPiece worldgenvillagepieces_worldgenvillagestartpiece, List list, Random random, int i, int j, int k, EnumDirection enumdirection, int l) {
      StructureBoundingBox structureboundingbox = StructureBoundingBox.a(i, j, k, 0, 0, 0, 10, 6, 7, enumdirection);

      return a(structureboundingbox) && StructurePiece.a(list, structureboundingbox) == null ? new WorldGenVillagePieces.WorldGenVillageBlacksmith(worldgenvillagepieces_worldgenvillagestartpiece, l, random, structureboundingbox, enumdirection) : null;
    }

    protected void a(NBTTagCompound nbttagcompound) {
      super.a(nbttagcompound);
      nbttagcompound.setBoolean("Chest", this.b);
    }

    protected void b(NBTTagCompound nbttagcompound) {
      super.b(nbttagcompound);
      this.b = nbttagcompound.getBoolean("Chest");
    }

    public boolean a(World world, Random random, StructureBoundingBox structureboundingbox) {
      if (this.h < 0) {
        this.h = this.b(world, structureboundingbox);
        if (this.h < 0) {
          return true;
        }

        this.l.a(0, this.h - this.l.e + 6 - 1, 0);
      }

      this.a(world, structureboundingbox, 0, 1, 0, 9, 4, 6, Blocks.AIR.getBlockData(), Blocks.AIR.getBlockData(), false);
      this.a(world, structureboundingbox, 0, 0, 0, 9, 0, 6, Blocks.COBBLESTONE.getBlockData(), Blocks.COBBLESTONE.getBlockData(), false);
      this.a(world, structureboundingbox, 0, 4, 0, 9, 4, 6, Blocks.COBBLESTONE.getBlockData(), Blocks.COBBLESTONE.getBlockData(), false);
      this.a(world, structureboundingbox, 0, 5, 0, 9, 5, 6, Blocks.STONE_SLAB.getBlockData(), Blocks.STONE_SLAB.getBlockData(), false);
      this.a(world, structureboundingbox, 1, 5, 1, 8, 5, 5, Blocks.AIR.getBlockData(), Blocks.AIR.getBlockData(), false);
      this.a(world, structureboundingbox, 1, 1, 0, 2, 3, 0, Blocks.PLANKS.getBlockData(), Blocks.PLANKS.getBlockData(), false);
      this.a(world, structureboundingbox, 0, 1, 0, 0, 4, 0, Blocks.LOG.getBlockData(), Blocks.LOG.getBlockData(), false);
      this.a(world, structureboundingbox, 3, 1, 0, 3, 4, 0, Blocks.LOG.getBlockData(), Blocks.LOG.getBlockData(), false);
      this.a(world, structureboundingbox, 0, 1, 6, 0, 4, 6, Blocks.LOG.getBlockData(), Blocks.LOG.getBlockData(), false);
      this.a(world, Blocks.PLANKS.getBlockData(), 3, 3, 1, structureboundingbox);
      this.a(world, structureboundingbox, 3, 1, 2, 3, 3, 2, Blocks.PLANKS.getBlockData(), Blocks.PLANKS.getBlockData(), false);
      this.a(world, structureboundingbox, 4, 1, 3, 5, 3, 3, Blocks.PLANKS.getBlockData(), Blocks.PLANKS.getBlockData(), false);
      this.a(world, structureboundingbox, 0, 1, 1, 0, 3, 5, Blocks.PLANKS.getBlockData(), Blocks.PLANKS.getBlockData(), false);
      this.a(world, structureboundingbox, 1, 1, 6, 5, 3, 6, Blocks.PLANKS.getBlockData(), Blocks.PLANKS.getBlockData(), false);
      this.a(world, structureboundingbox, 5, 1, 0, 5, 3, 0, Blocks.FENCE.getBlockData(), Blocks.FENCE.getBlockData(), false);
      this.a(world, structureboundingbox, 9, 1, 0, 9, 3, 0, Blocks.FENCE.getBlockData(), Blocks.FENCE.getBlockData(), false);
      this.a(world, structureboundingbox, 6, 1, 4, 9, 4, 6, Blocks.COBBLESTONE.getBlockData(), Blocks.COBBLESTONE.getBlockData(), false);
      this.a(world, Blocks.FLOWING_LAVA.getBlockData(), 7, 1, 5, structureboundingbox);
      this.a(world, Blocks.FLOWING_LAVA.getBlockData(), 8, 1, 5, structureboundingbox);
      this.a(world, Blocks.IRON_BARS.getBlockData(), 9, 2, 5, structureboundingbox);
      this.a(world, Blocks.IRON_BARS.getBlockData(), 9, 2, 4, structureboundingbox);
      this.a(world, structureboundingbox, 7, 2, 4, 8, 2, 5, Blocks.AIR.getBlockData(), Blocks.AIR.getBlockData(), false);
      this.a(world, Blocks.COBBLESTONE.getBlockData(), 6, 1, 3, structureboundingbox);
      this.a(world, Blocks.FURNACE.getBlockData(), 6, 2, 3, structureboundingbox);
      this.a(world, Blocks.FURNACE.getBlockData(), 6, 3, 3, structureboundingbox);
      this.a(world, Blocks.DOUBLE_STONE_SLAB.getBlockData(), 8, 1, 1, structureboundingbox);
      this.a(world, Blocks.GLASS_PANE.getBlockData(), 0, 2, 2, structureboundingbox);
      this.a(world, Blocks.GLASS_PANE.getBlockData(), 0, 2, 4, structureboundingbox);
      this.a(world, Blocks.GLASS_PANE.getBlockData(), 2, 2, 6, structureboundingbox);
      this.a(world, Blocks.GLASS_PANE.getBlockData(), 4, 2, 6, structureboundingbox);
      this.a(world, Blocks.FENCE.getBlockData(), 2, 1, 4, structureboundingbox);
      this.a(world, Blocks.WOODEN_PRESSURE_PLATE.getBlockData(), 2, 2, 4, structureboundingbox);
      this.a(world, Blocks.PLANKS.getBlockData(), 1, 1, 5, structureboundingbox);
      this.a(world, Blocks.OAK_STAIRS.fromLegacyData(this.a(Blocks.OAK_STAIRS, 3)), 2, 1, 5, structureboundingbox);
      this.a(world, Blocks.OAK_STAIRS.fromLegacyData(this.a(Blocks.OAK_STAIRS, 1)), 1, 1, 4, structureboundingbox);
      if (!this.b && structureboundingbox.b(new BlockPosition(this.a(5, 5), this.d(1), this.b(5, 5)))) {
        this.b = true;
        this.a(world, structureboundingbox, random, 5, 1, 5, WorldGenVillagePieces.WorldGenVillageBlacksmith.a, 3 + random.nextInt(6));
      }

      int i;

      for (i = 6; i <= 8; ++i) {
        if (this.a(world, i, 0, -1, structureboundingbox).getBlock().getMaterial() == Material.AIR && this.a(world, i, -1, -1, structureboundingbox).getBlock().getMaterial() != Material.AIR) {
          this.a(world, Blocks.STONE_STAIRS.fromLegacyData(this.a(Blocks.STONE_STAIRS, 3)), i, 0, -1, structureboundingbox);
        }
      }

      for (i = 0; i < 7; ++i) {
        for (int j = 0; j < 10; ++j) {
          this.b(world, j, 6, i, structureboundingbox);
          this.b(world, Blocks.COBBLESTONE.getBlockData(), j, -1, i, structureboundingbox);
        }
      }

      this.a(world, structureboundingbox, 7, 1, 1, 1);
      return true;
    }

    protected int c(int i, int j) {
      return 3;
    }
  }

  public static class WorldGenVillageHouse2 extends WorldGenVillagePieces.WorldGenVillagePiece {

    public WorldGenVillageHouse2() {
    }

    public WorldGenVillageHouse2(WorldGenVillagePieces.WorldGenVillageStartPiece worldgenvillagepieces_worldgenvillagestartpiece, int i, Random random, StructureBoundingBox structureboundingbox, EnumDirection enumdirection) {
      super(worldgenvillagepieces_worldgenvillagestartpiece, i);
      this.m = enumdirection;
      this.l = structureboundingbox;
    }

    public static WorldGenVillagePieces.WorldGenVillageHouse2 a(WorldGenVillagePieces.WorldGenVillageStartPiece worldgenvillagepieces_worldgenvillagestartpiece, List list, Random random, int i, int j, int k, EnumDirection enumdirection, int l) {
      StructureBoundingBox structureboundingbox = StructureBoundingBox.a(i, j, k, 0, 0, 0, 9, 7, 12, enumdirection);

      return a(structureboundingbox) && StructurePiece.a(list, structureboundingbox) == null ? new WorldGenVillagePieces.WorldGenVillageHouse2(worldgenvillagepieces_worldgenvillagestartpiece, l, random, structureboundingbox, enumdirection) : null;
    }

    public boolean a(World world, Random random, StructureBoundingBox structureboundingbox) {
      if (this.h < 0) {
        this.h = this.b(world, structureboundingbox);
        if (this.h < 0) {
          return true;
        }

        this.l.a(0, this.h - this.l.e + 7 - 1, 0);
      }

      this.a(world, structureboundingbox, 1, 1, 1, 7, 4, 4, Blocks.AIR.getBlockData(), Blocks.AIR.getBlockData(), false);
      this.a(world, structureboundingbox, 2, 1, 6, 8, 4, 10, Blocks.AIR.getBlockData(), Blocks.AIR.getBlockData(), false);
      this.a(world, structureboundingbox, 2, 0, 5, 8, 0, 10, Blocks.PLANKS.getBlockData(), Blocks.PLANKS.getBlockData(), false);
      this.a(world, structureboundingbox, 1, 0, 1, 7, 0, 4, Blocks.PLANKS.getBlockData(), Blocks.PLANKS.getBlockData(), false);
      this.a(world, structureboundingbox, 0, 0, 0, 0, 3, 5, Blocks.COBBLESTONE.getBlockData(), Blocks.COBBLESTONE.getBlockData(), false);
      this.a(world, structureboundingbox, 8, 0, 0, 8, 3, 10, Blocks.COBBLESTONE.getBlockData(), Blocks.COBBLESTONE.getBlockData(), false);
      this.a(world, structureboundingbox, 1, 0, 0, 7, 2, 0, Blocks.COBBLESTONE.getBlockData(), Blocks.COBBLESTONE.getBlockData(), false);
      this.a(world, structureboundingbox, 1, 0, 5, 2, 1, 5, Blocks.COBBLESTONE.getBlockData(), Blocks.COBBLESTONE.getBlockData(), false);
      this.a(world, structureboundingbox, 2, 0, 6, 2, 3, 10, Blocks.COBBLESTONE.getBlockData(), Blocks.COBBLESTONE.getBlockData(), false);
      this.a(world, structureboundingbox, 3, 0, 10, 7, 3, 10, Blocks.COBBLESTONE.getBlockData(), Blocks.COBBLESTONE.getBlockData(), false);
      this.a(world, structureboundingbox, 1, 2, 0, 7, 3, 0, Blocks.PLANKS.getBlockData(), Blocks.PLANKS.getBlockData(), false);
      this.a(world, structureboundingbox, 1, 2, 5, 2, 3, 5, Blocks.PLANKS.getBlockData(), Blocks.PLANKS.getBlockData(), false);
      this.a(world, structureboundingbox, 0, 4, 1, 8, 4, 1, Blocks.PLANKS.getBlockData(), Blocks.PLANKS.getBlockData(), false);
      this.a(world, structureboundingbox, 0, 4, 4, 3, 4, 4, Blocks.PLANKS.getBlockData(), Blocks.PLANKS.getBlockData(), false);
      this.a(world, structureboundingbox, 0, 5, 2, 8, 5, 3, Blocks.PLANKS.getBlockData(), Blocks.PLANKS.getBlockData(), false);
      this.a(world, Blocks.PLANKS.getBlockData(), 0, 4, 2, structureboundingbox);
      this.a(world, Blocks.PLANKS.getBlockData(), 0, 4, 3, structureboundingbox);
      this.a(world, Blocks.PLANKS.getBlockData(), 8, 4, 2, structureboundingbox);
      this.a(world, Blocks.PLANKS.getBlockData(), 8, 4, 3, structureboundingbox);
      this.a(world, Blocks.PLANKS.getBlockData(), 8, 4, 4, structureboundingbox);
      int i = this.a(Blocks.OAK_STAIRS, 3);
      int j = this.a(Blocks.OAK_STAIRS, 2);

      int k;
      int l;

      for (k = -1; k <= 2; ++k) {
        for (l = 0; l <= 8; ++l) {
          this.a(world, Blocks.OAK_STAIRS.fromLegacyData(i), l, 4 + k, k, structureboundingbox);
          if ((k > -1 || l <= 1) && (k > 0 || l <= 3) && (k > 1 || l <= 4 || l >= 6)) {
            this.a(world, Blocks.OAK_STAIRS.fromLegacyData(j), l, 4 + k, 5 - k, structureboundingbox);
          }
        }
      }

      this.a(world, structureboundingbox, 3, 4, 5, 3, 4, 10, Blocks.PLANKS.getBlockData(), Blocks.PLANKS.getBlockData(), false);
      this.a(world, structureboundingbox, 7, 4, 2, 7, 4, 10, Blocks.PLANKS.getBlockData(), Blocks.PLANKS.getBlockData(), false);
      this.a(world, structureboundingbox, 4, 5, 4, 4, 5, 10, Blocks.PLANKS.getBlockData(), Blocks.PLANKS.getBlockData(), false);
      this.a(world, structureboundingbox, 6, 5, 4, 6, 5, 10, Blocks.PLANKS.getBlockData(), Blocks.PLANKS.getBlockData(), false);
      this.a(world, structureboundingbox, 5, 6, 3, 5, 6, 10, Blocks.PLANKS.getBlockData(), Blocks.PLANKS.getBlockData(), false);
      k = this.a(Blocks.OAK_STAIRS, 0);

      int i1;

      for (l = 4; l >= 1; --l) {
        this.a(world, Blocks.PLANKS.getBlockData(), l, 2 + l, 7 - l, structureboundingbox);

        for (i1 = 8 - l; i1 <= 10; ++i1) {
          this.a(world, Blocks.OAK_STAIRS.fromLegacyData(k), l, 2 + l, i1, structureboundingbox);
        }
      }

      l = this.a(Blocks.OAK_STAIRS, 1);
      this.a(world, Blocks.PLANKS.getBlockData(), 6, 6, 3, structureboundingbox);
      this.a(world, Blocks.PLANKS.getBlockData(), 7, 5, 4, structureboundingbox);
      this.a(world, Blocks.OAK_STAIRS.fromLegacyData(l), 6, 6, 4, structureboundingbox);

      int j1;

      for (i1 = 6; i1 <= 8; ++i1) {
        for (j1 = 5; j1 <= 10; ++j1) {
          this.a(world, Blocks.OAK_STAIRS.fromLegacyData(l), i1, 12 - i1, j1, structureboundingbox);
        }
      }

      this.a(world, Blocks.LOG.getBlockData(), 0, 2, 1, structureboundingbox);
      this.a(world, Blocks.LOG.getBlockData(), 0, 2, 4, structureboundingbox);
      this.a(world, Blocks.GLASS_PANE.getBlockData(), 0, 2, 2, structureboundingbox);
      this.a(world, Blocks.GLASS_PANE.getBlockData(), 0, 2, 3, structureboundingbox);
      this.a(world, Blocks.LOG.getBlockData(), 4, 2, 0, structureboundingbox);
      this.a(world, Blocks.GLASS_PANE.getBlockData(), 5, 2, 0, structureboundingbox);
      this.a(world, Blocks.LOG.getBlockData(), 6, 2, 0, structureboundingbox);
      this.a(world, Blocks.LOG.getBlockData(), 8, 2, 1, structureboundingbox);
      this.a(world, Blocks.GLASS_PANE.getBlockData(), 8, 2, 2, structureboundingbox);
      this.a(world, Blocks.GLASS_PANE.getBlockData(), 8, 2, 3, structureboundingbox);
      this.a(world, Blocks.LOG.getBlockData(), 8, 2, 4, structureboundingbox);
      this.a(world, Blocks.PLANKS.getBlockData(), 8, 2, 5, structureboundingbox);
      this.a(world, Blocks.LOG.getBlockData(), 8, 2, 6, structureboundingbox);
      this.a(world, Blocks.GLASS_PANE.getBlockData(), 8, 2, 7, structureboundingbox);
      this.a(world, Blocks.GLASS_PANE.getBlockData(), 8, 2, 8, structureboundingbox);
      this.a(world, Blocks.LOG.getBlockData(), 8, 2, 9, structureboundingbox);
      this.a(world, Blocks.LOG.getBlockData(), 2, 2, 6, structureboundingbox);
      this.a(world, Blocks.GLASS_PANE.getBlockData(), 2, 2, 7, structureboundingbox);
      this.a(world, Blocks.GLASS_PANE.getBlockData(), 2, 2, 8, structureboundingbox);
      this.a(world, Blocks.LOG.getBlockData(), 2, 2, 9, structureboundingbox);
      this.a(world, Blocks.LOG.getBlockData(), 4, 4, 10, structureboundingbox);
      this.a(world, Blocks.GLASS_PANE.getBlockData(), 5, 4, 10, structureboundingbox);
      this.a(world, Blocks.LOG.getBlockData(), 6, 4, 10, structureboundingbox);
      this.a(world, Blocks.PLANKS.getBlockData(), 5, 5, 10, structureboundingbox);
      this.a(world, Blocks.AIR.getBlockData(), 2, 1, 0, structureboundingbox);
      this.a(world, Blocks.AIR.getBlockData(), 2, 2, 0, structureboundingbox);
      this.a(world, Blocks.TORCH.getBlockData().set(BlockTorch.FACING, this.m), 2, 3, 1, structureboundingbox);
      this.a(world, structureboundingbox, random, 2, 1, 0, EnumDirection.fromType2(this.a(Blocks.WOODEN_DOOR, 1)));
      this.a(world, structureboundingbox, 1, 0, -1, 3, 2, -1, Blocks.AIR.getBlockData(), Blocks.AIR.getBlockData(), false);
      if (this.a(world, 2, 0, -1, structureboundingbox).getBlock().getMaterial() == Material.AIR && this.a(world, 2, -1, -1, structureboundingbox).getBlock().getMaterial() != Material.AIR) {
        this.a(world, Blocks.STONE_STAIRS.fromLegacyData(this.a(Blocks.STONE_STAIRS, 3)), 2, 0, -1, structureboundingbox);
      }

      for (i1 = 0; i1 < 5; ++i1) {
        for (j1 = 0; j1 < 9; ++j1) {
          this.b(world, j1, 7, i1, structureboundingbox);
          this.b(world, Blocks.COBBLESTONE.getBlockData(), j1, -1, i1, structureboundingbox);
        }
      }

      for (i1 = 5; i1 < 11; ++i1) {
        for (j1 = 2; j1 < 9; ++j1) {
          this.b(world, j1, 7, i1, structureboundingbox);
          this.b(world, Blocks.COBBLESTONE.getBlockData(), j1, -1, i1, structureboundingbox);
        }
      }

      this.a(world, structureboundingbox, 4, 1, 2, 2);
      return true;
    }
  }

  public static class WorldGenVillageButcher extends WorldGenVillagePieces.WorldGenVillagePiece {

    public WorldGenVillageButcher() {
    }

    public WorldGenVillageButcher(WorldGenVillagePieces.WorldGenVillageStartPiece worldgenvillagepieces_worldgenvillagestartpiece, int i, Random random, StructureBoundingBox structureboundingbox, EnumDirection enumdirection) {
      super(worldgenvillagepieces_worldgenvillagestartpiece, i);
      this.m = enumdirection;
      this.l = structureboundingbox;
    }

    public static WorldGenVillagePieces.WorldGenVillageButcher a(WorldGenVillagePieces.WorldGenVillageStartPiece worldgenvillagepieces_worldgenvillagestartpiece, List list, Random random, int i, int j, int k, EnumDirection enumdirection, int l) {
      StructureBoundingBox structureboundingbox = StructureBoundingBox.a(i, j, k, 0, 0, 0, 9, 7, 11, enumdirection);

      return a(structureboundingbox) && StructurePiece.a(list, structureboundingbox) == null ? new WorldGenVillagePieces.WorldGenVillageButcher(worldgenvillagepieces_worldgenvillagestartpiece, l, random, structureboundingbox, enumdirection) : null;
    }

    public boolean a(World world, Random random, StructureBoundingBox structureboundingbox) {
      if (this.h < 0) {
        this.h = this.b(world, structureboundingbox);
        if (this.h < 0) {
          return true;
        }

        this.l.a(0, this.h - this.l.e + 7 - 1, 0);
      }

      this.a(world, structureboundingbox, 1, 1, 1, 7, 4, 4, Blocks.AIR.getBlockData(), Blocks.AIR.getBlockData(), false);
      this.a(world, structureboundingbox, 2, 1, 6, 8, 4, 10, Blocks.AIR.getBlockData(), Blocks.AIR.getBlockData(), false);
      this.a(world, structureboundingbox, 2, 0, 6, 8, 0, 10, Blocks.DIRT.getBlockData(), Blocks.DIRT.getBlockData(), false);
      this.a(world, Blocks.COBBLESTONE.getBlockData(), 6, 0, 6, structureboundingbox);
      this.a(world, structureboundingbox, 2, 1, 6, 2, 1, 10, Blocks.FENCE.getBlockData(), Blocks.FENCE.getBlockData(), false);
      this.a(world, structureboundingbox, 8, 1, 6, 8, 1, 10, Blocks.FENCE.getBlockData(), Blocks.FENCE.getBlockData(), false);
      this.a(world, structureboundingbox, 3, 1, 10, 7, 1, 10, Blocks.FENCE.getBlockData(), Blocks.FENCE.getBlockData(), false);
      this.a(world, structureboundingbox, 1, 0, 1, 7, 0, 4, Blocks.PLANKS.getBlockData(), Blocks.PLANKS.getBlockData(), false);
      this.a(world, structureboundingbox, 0, 0, 0, 0, 3, 5, Blocks.COBBLESTONE.getBlockData(), Blocks.COBBLESTONE.getBlockData(), false);
      this.a(world, structureboundingbox, 8, 0, 0, 8, 3, 5, Blocks.COBBLESTONE.getBlockData(), Blocks.COBBLESTONE.getBlockData(), false);
      this.a(world, structureboundingbox, 1, 0, 0, 7, 1, 0, Blocks.COBBLESTONE.getBlockData(), Blocks.COBBLESTONE.getBlockData(), false);
      this.a(world, structureboundingbox, 1, 0, 5, 7, 1, 5, Blocks.COBBLESTONE.getBlockData(), Blocks.COBBLESTONE.getBlockData(), false);
      this.a(world, structureboundingbox, 1, 2, 0, 7, 3, 0, Blocks.PLANKS.getBlockData(), Blocks.PLANKS.getBlockData(), false);
      this.a(world, structureboundingbox, 1, 2, 5, 7, 3, 5, Blocks.PLANKS.getBlockData(), Blocks.PLANKS.getBlockData(), false);
      this.a(world, structureboundingbox, 0, 4, 1, 8, 4, 1, Blocks.PLANKS.getBlockData(), Blocks.PLANKS.getBlockData(), false);
      this.a(world, structureboundingbox, 0, 4, 4, 8, 4, 4, Blocks.PLANKS.getBlockData(), Blocks.PLANKS.getBlockData(), false);
      this.a(world, structureboundingbox, 0, 5, 2, 8, 5, 3, Blocks.PLANKS.getBlockData(), Blocks.PLANKS.getBlockData(), false);
      this.a(world, Blocks.PLANKS.getBlockData(), 0, 4, 2, structureboundingbox);
      this.a(world, Blocks.PLANKS.getBlockData(), 0, 4, 3, structureboundingbox);
      this.a(world, Blocks.PLANKS.getBlockData(), 8, 4, 2, structureboundingbox);
      this.a(world, Blocks.PLANKS.getBlockData(), 8, 4, 3, structureboundingbox);
      int i = this.a(Blocks.OAK_STAIRS, 3);
      int j = this.a(Blocks.OAK_STAIRS, 2);

      int k;
      int l;

      for (k = -1; k <= 2; ++k) {
        for (l = 0; l <= 8; ++l) {
          this.a(world, Blocks.OAK_STAIRS.fromLegacyData(i), l, 4 + k, k, structureboundingbox);
          this.a(world, Blocks.OAK_STAIRS.fromLegacyData(j), l, 4 + k, 5 - k, structureboundingbox);
        }
      }

      this.a(world, Blocks.LOG.getBlockData(), 0, 2, 1, structureboundingbox);
      this.a(world, Blocks.LOG.getBlockData(), 0, 2, 4, structureboundingbox);
      this.a(world, Blocks.LOG.getBlockData(), 8, 2, 1, structureboundingbox);
      this.a(world, Blocks.LOG.getBlockData(), 8, 2, 4, structureboundingbox);
      this.a(world, Blocks.GLASS_PANE.getBlockData(), 0, 2, 2, structureboundingbox);
      this.a(world, Blocks.GLASS_PANE.getBlockData(), 0, 2, 3, structureboundingbox);
      this.a(world, Blocks.GLASS_PANE.getBlockData(), 8, 2, 2, structureboundingbox);
      this.a(world, Blocks.GLASS_PANE.getBlockData(), 8, 2, 3, structureboundingbox);
      this.a(world, Blocks.GLASS_PANE.getBlockData(), 2, 2, 5, structureboundingbox);
      this.a(world, Blocks.GLASS_PANE.getBlockData(), 3, 2, 5, structureboundingbox);
      this.a(world, Blocks.GLASS_PANE.getBlockData(), 5, 2, 0, structureboundingbox);
      this.a(world, Blocks.GLASS_PANE.getBlockData(), 6, 2, 5, structureboundingbox);
      this.a(world, Blocks.FENCE.getBlockData(), 2, 1, 3, structureboundingbox);
      this.a(world, Blocks.WOODEN_PRESSURE_PLATE.getBlockData(), 2, 2, 3, structureboundingbox);
      this.a(world, Blocks.PLANKS.getBlockData(), 1, 1, 4, structureboundingbox);
      this.a(world, Blocks.OAK_STAIRS.fromLegacyData(this.a(Blocks.OAK_STAIRS, 3)), 2, 1, 4, structureboundingbox);
      this.a(world, Blocks.OAK_STAIRS.fromLegacyData(this.a(Blocks.OAK_STAIRS, 1)), 1, 1, 3, structureboundingbox);
      this.a(world, structureboundingbox, 5, 0, 1, 7, 0, 3, Blocks.DOUBLE_STONE_SLAB.getBlockData(), Blocks.DOUBLE_STONE_SLAB.getBlockData(), false);
      this.a(world, Blocks.DOUBLE_STONE_SLAB.getBlockData(), 6, 1, 1, structureboundingbox);
      this.a(world, Blocks.DOUBLE_STONE_SLAB.getBlockData(), 6, 1, 2, structureboundingbox);
      this.a(world, Blocks.AIR.getBlockData(), 2, 1, 0, structureboundingbox);
      this.a(world, Blocks.AIR.getBlockData(), 2, 2, 0, structureboundingbox);
      this.a(world, Blocks.TORCH.getBlockData().set(BlockTorch.FACING, this.m), 2, 3, 1, structureboundingbox);
      this.a(world, structureboundingbox, random, 2, 1, 0, EnumDirection.fromType2(this.a(Blocks.WOODEN_DOOR, 1)));
      if (this.a(world, 2, 0, -1, structureboundingbox).getBlock().getMaterial() == Material.AIR && this.a(world, 2, -1, -1, structureboundingbox).getBlock().getMaterial() != Material.AIR) {
        this.a(world, Blocks.STONE_STAIRS.fromLegacyData(this.a(Blocks.STONE_STAIRS, 3)), 2, 0, -1, structureboundingbox);
      }

      this.a(world, Blocks.AIR.getBlockData(), 6, 1, 5, structureboundingbox);
      this.a(world, Blocks.AIR.getBlockData(), 6, 2, 5, structureboundingbox);
      this.a(world, Blocks.TORCH.getBlockData().set(BlockTorch.FACING, this.m.opposite()), 6, 3, 4, structureboundingbox);
      this.a(world, structureboundingbox, random, 6, 1, 5, EnumDirection.fromType2(this.a(Blocks.WOODEN_DOOR, 1)));

      for (k = 0; k < 5; ++k) {
        for (l = 0; l < 9; ++l) {
          this.b(world, l, 7, k, structureboundingbox);
          this.b(world, Blocks.COBBLESTONE.getBlockData(), l, -1, k, structureboundingbox);
        }
      }

      this.a(world, structureboundingbox, 4, 1, 2, 2);
      return true;
    }

    protected int c(int i, int j) {
      return i == 0 ? 4 : super.c(i, j);
    }
  }

  public static class WorldGenVillageHut extends WorldGenVillagePieces.WorldGenVillagePiece {

    private boolean a;
    private int b;

    public WorldGenVillageHut() {
    }

    public WorldGenVillageHut(WorldGenVillagePieces.WorldGenVillageStartPiece worldgenvillagepieces_worldgenvillagestartpiece, int i, Random random, StructureBoundingBox structureboundingbox, EnumDirection enumdirection) {
      super(worldgenvillagepieces_worldgenvillagestartpiece, i);
      this.m = enumdirection;
      this.l = structureboundingbox;
      this.a = random.nextBoolean();
      this.b = random.nextInt(3);
    }

    public static WorldGenVillagePieces.WorldGenVillageHut a(WorldGenVillagePieces.WorldGenVillageStartPiece worldgenvillagepieces_worldgenvillagestartpiece, List list, Random random, int i, int j, int k, EnumDirection enumdirection, int l) {
      StructureBoundingBox structureboundingbox = StructureBoundingBox.a(i, j, k, 0, 0, 0, 4, 6, 5, enumdirection);

      return a(structureboundingbox) && StructurePiece.a(list, structureboundingbox) == null ? new WorldGenVillagePieces.WorldGenVillageHut(worldgenvillagepieces_worldgenvillagestartpiece, l, random, structureboundingbox, enumdirection) : null;
    }

    protected void a(NBTTagCompound nbttagcompound) {
      super.a(nbttagcompound);
      nbttagcompound.setInt("T", this.b);
      nbttagcompound.setBoolean("C", this.a);
    }

    protected void b(NBTTagCompound nbttagcompound) {
      super.b(nbttagcompound);
      this.b = nbttagcompound.getInt("T");
      this.a = nbttagcompound.getBoolean("C");
    }

    public boolean a(World world, Random random, StructureBoundingBox structureboundingbox) {
      if (this.h < 0) {
        this.h = this.b(world, structureboundingbox);
        if (this.h < 0) {
          return true;
        }

        this.l.a(0, this.h - this.l.e + 6 - 1, 0);
      }

      this.a(world, structureboundingbox, 1, 1, 1, 3, 5, 4, Blocks.AIR.getBlockData(), Blocks.AIR.getBlockData(), false);
      this.a(world, structureboundingbox, 0, 0, 0, 3, 0, 4, Blocks.COBBLESTONE.getBlockData(), Blocks.COBBLESTONE.getBlockData(), false);
      this.a(world, structureboundingbox, 1, 0, 1, 2, 0, 3, Blocks.DIRT.getBlockData(), Blocks.DIRT.getBlockData(), false);
      if (this.a) {
        this.a(world, structureboundingbox, 1, 4, 1, 2, 4, 3, Blocks.LOG.getBlockData(), Blocks.LOG.getBlockData(), false);
      } else {
        this.a(world, structureboundingbox, 1, 5, 1, 2, 5, 3, Blocks.LOG.getBlockData(), Blocks.LOG.getBlockData(), false);
      }

      this.a(world, Blocks.LOG.getBlockData(), 1, 4, 0, structureboundingbox);
      this.a(world, Blocks.LOG.getBlockData(), 2, 4, 0, structureboundingbox);
      this.a(world, Blocks.LOG.getBlockData(), 1, 4, 4, structureboundingbox);
      this.a(world, Blocks.LOG.getBlockData(), 2, 4, 4, structureboundingbox);
      this.a(world, Blocks.LOG.getBlockData(), 0, 4, 1, structureboundingbox);
      this.a(world, Blocks.LOG.getBlockData(), 0, 4, 2, structureboundingbox);
      this.a(world, Blocks.LOG.getBlockData(), 0, 4, 3, structureboundingbox);
      this.a(world, Blocks.LOG.getBlockData(), 3, 4, 1, structureboundingbox);
      this.a(world, Blocks.LOG.getBlockData(), 3, 4, 2, structureboundingbox);
      this.a(world, Blocks.LOG.getBlockData(), 3, 4, 3, structureboundingbox);
      this.a(world, structureboundingbox, 0, 1, 0, 0, 3, 0, Blocks.LOG.getBlockData(), Blocks.LOG.getBlockData(), false);
      this.a(world, structureboundingbox, 3, 1, 0, 3, 3, 0, Blocks.LOG.getBlockData(), Blocks.LOG.getBlockData(), false);
      this.a(world, structureboundingbox, 0, 1, 4, 0, 3, 4, Blocks.LOG.getBlockData(), Blocks.LOG.getBlockData(), false);
      this.a(world, structureboundingbox, 3, 1, 4, 3, 3, 4, Blocks.LOG.getBlockData(), Blocks.LOG.getBlockData(), false);
      this.a(world, structureboundingbox, 0, 1, 1, 0, 3, 3, Blocks.PLANKS.getBlockData(), Blocks.PLANKS.getBlockData(), false);
      this.a(world, structureboundingbox, 3, 1, 1, 3, 3, 3, Blocks.PLANKS.getBlockData(), Blocks.PLANKS.getBlockData(), false);
      this.a(world, structureboundingbox, 1, 1, 0, 2, 3, 0, Blocks.PLANKS.getBlockData(), Blocks.PLANKS.getBlockData(), false);
      this.a(world, structureboundingbox, 1, 1, 4, 2, 3, 4, Blocks.PLANKS.getBlockData(), Blocks.PLANKS.getBlockData(), false);
      this.a(world, Blocks.GLASS_PANE.getBlockData(), 0, 2, 2, structureboundingbox);
      this.a(world, Blocks.GLASS_PANE.getBlockData(), 3, 2, 2, structureboundingbox);
      if (this.b > 0) {
        this.a(world, Blocks.FENCE.getBlockData(), this.b, 1, 3, structureboundingbox);
        this.a(world, Blocks.WOODEN_PRESSURE_PLATE.getBlockData(), this.b, 2, 3, structureboundingbox);
      }

      this.a(world, Blocks.AIR.getBlockData(), 1, 1, 0, structureboundingbox);
      this.a(world, Blocks.AIR.getBlockData(), 1, 2, 0, structureboundingbox);
      this.a(world, structureboundingbox, random, 1, 1, 0, EnumDirection.fromType2(this.a(Blocks.WOODEN_DOOR, 1)));
      if (this.a(world, 1, 0, -1, structureboundingbox).getBlock().getMaterial() == Material.AIR && this.a(world, 1, -1, -1, structureboundingbox).getBlock().getMaterial() != Material.AIR) {
        this.a(world, Blocks.STONE_STAIRS.fromLegacyData(this.a(Blocks.STONE_STAIRS, 3)), 1, 0, -1, structureboundingbox);
      }

      for (int i = 0; i < 5; ++i) {
        for (int j = 0; j < 4; ++j) {
          this.b(world, j, 6, i, structureboundingbox);
          this.b(world, Blocks.COBBLESTONE.getBlockData(), j, -1, i, structureboundingbox);
        }
      }

      this.a(world, structureboundingbox, 1, 1, 2, 1);
      return true;
    }
  }

  public static class WorldGenVillageLibrary extends WorldGenVillagePieces.WorldGenVillagePiece {

    public WorldGenVillageLibrary() {
    }

    public WorldGenVillageLibrary(WorldGenVillagePieces.WorldGenVillageStartPiece worldgenvillagepieces_worldgenvillagestartpiece, int i, Random random, StructureBoundingBox structureboundingbox, EnumDirection enumdirection) {
      super(worldgenvillagepieces_worldgenvillagestartpiece, i);
      this.m = enumdirection;
      this.l = structureboundingbox;
    }

    public static WorldGenVillagePieces.WorldGenVillageLibrary a(WorldGenVillagePieces.WorldGenVillageStartPiece worldgenvillagepieces_worldgenvillagestartpiece, List list, Random random, int i, int j, int k, EnumDirection enumdirection, int l) {
      StructureBoundingBox structureboundingbox = StructureBoundingBox.a(i, j, k, 0, 0, 0, 9, 9, 6, enumdirection);

      return a(structureboundingbox) && StructurePiece.a(list, structureboundingbox) == null ? new WorldGenVillagePieces.WorldGenVillageLibrary(worldgenvillagepieces_worldgenvillagestartpiece, l, random, structureboundingbox, enumdirection) : null;
    }

    public boolean a(World world, Random random, StructureBoundingBox structureboundingbox) {
      if (this.h < 0) {
        this.h = this.b(world, structureboundingbox);
        if (this.h < 0) {
          return true;
        }

        this.l.a(0, this.h - this.l.e + 9 - 1, 0);
      }

      this.a(world, structureboundingbox, 1, 1, 1, 7, 5, 4, Blocks.AIR.getBlockData(), Blocks.AIR.getBlockData(), false);
      this.a(world, structureboundingbox, 0, 0, 0, 8, 0, 5, Blocks.COBBLESTONE.getBlockData(), Blocks.COBBLESTONE.getBlockData(), false);
      this.a(world, structureboundingbox, 0, 5, 0, 8, 5, 5, Blocks.COBBLESTONE.getBlockData(), Blocks.COBBLESTONE.getBlockData(), false);
      this.a(world, structureboundingbox, 0, 6, 1, 8, 6, 4, Blocks.COBBLESTONE.getBlockData(), Blocks.COBBLESTONE.getBlockData(), false);
      this.a(world, structureboundingbox, 0, 7, 2, 8, 7, 3, Blocks.COBBLESTONE.getBlockData(), Blocks.COBBLESTONE.getBlockData(), false);
      int i = this.a(Blocks.OAK_STAIRS, 3);
      int j = this.a(Blocks.OAK_STAIRS, 2);

      int k;
      int l;

      for (k = -1; k <= 2; ++k) {
        for (l = 0; l <= 8; ++l) {
          this.a(world, Blocks.OAK_STAIRS.fromLegacyData(i), l, 6 + k, k, structureboundingbox);
          this.a(world, Blocks.OAK_STAIRS.fromLegacyData(j), l, 6 + k, 5 - k, structureboundingbox);
        }
      }

      this.a(world, structureboundingbox, 0, 1, 0, 0, 1, 5, Blocks.COBBLESTONE.getBlockData(), Blocks.COBBLESTONE.getBlockData(), false);
      this.a(world, structureboundingbox, 1, 1, 5, 8, 1, 5, Blocks.COBBLESTONE.getBlockData(), Blocks.COBBLESTONE.getBlockData(), false);
      this.a(world, structureboundingbox, 8, 1, 0, 8, 1, 4, Blocks.COBBLESTONE.getBlockData(), Blocks.COBBLESTONE.getBlockData(), false);
      this.a(world, structureboundingbox, 2, 1, 0, 7, 1, 0, Blocks.COBBLESTONE.getBlockData(), Blocks.COBBLESTONE.getBlockData(), false);
      this.a(world, structureboundingbox, 0, 2, 0, 0, 4, 0, Blocks.COBBLESTONE.getBlockData(), Blocks.COBBLESTONE.getBlockData(), false);
      this.a(world, structureboundingbox, 0, 2, 5, 0, 4, 5, Blocks.COBBLESTONE.getBlockData(), Blocks.COBBLESTONE.getBlockData(), false);
      this.a(world, structureboundingbox, 8, 2, 5, 8, 4, 5, Blocks.COBBLESTONE.getBlockData(), Blocks.COBBLESTONE.getBlockData(), false);
      this.a(world, structureboundingbox, 8, 2, 0, 8, 4, 0, Blocks.COBBLESTONE.getBlockData(), Blocks.COBBLESTONE.getBlockData(), false);
      this.a(world, structureboundingbox, 0, 2, 1, 0, 4, 4, Blocks.PLANKS.getBlockData(), Blocks.PLANKS.getBlockData(), false);
      this.a(world, structureboundingbox, 1, 2, 5, 7, 4, 5, Blocks.PLANKS.getBlockData(), Blocks.PLANKS.getBlockData(), false);
      this.a(world, structureboundingbox, 8, 2, 1, 8, 4, 4, Blocks.PLANKS.getBlockData(), Blocks.PLANKS.getBlockData(), false);
      this.a(world, structureboundingbox, 1, 2, 0, 7, 4, 0, Blocks.PLANKS.getBlockData(), Blocks.PLANKS.getBlockData(), false);
      this.a(world, Blocks.GLASS_PANE.getBlockData(), 4, 2, 0, structureboundingbox);
      this.a(world, Blocks.GLASS_PANE.getBlockData(), 5, 2, 0, structureboundingbox);
      this.a(world, Blocks.GLASS_PANE.getBlockData(), 6, 2, 0, structureboundingbox);
      this.a(world, Blocks.GLASS_PANE.getBlockData(), 4, 3, 0, structureboundingbox);
      this.a(world, Blocks.GLASS_PANE.getBlockData(), 5, 3, 0, structureboundingbox);
      this.a(world, Blocks.GLASS_PANE.getBlockData(), 6, 3, 0, structureboundingbox);
      this.a(world, Blocks.GLASS_PANE.getBlockData(), 0, 2, 2, structureboundingbox);
      this.a(world, Blocks.GLASS_PANE.getBlockData(), 0, 2, 3, structureboundingbox);
      this.a(world, Blocks.GLASS_PANE.getBlockData(), 0, 3, 2, structureboundingbox);
      this.a(world, Blocks.GLASS_PANE.getBlockData(), 0, 3, 3, structureboundingbox);
      this.a(world, Blocks.GLASS_PANE.getBlockData(), 8, 2, 2, structureboundingbox);
      this.a(world, Blocks.GLASS_PANE.getBlockData(), 8, 2, 3, structureboundingbox);
      this.a(world, Blocks.GLASS_PANE.getBlockData(), 8, 3, 2, structureboundingbox);
      this.a(world, Blocks.GLASS_PANE.getBlockData(), 8, 3, 3, structureboundingbox);
      this.a(world, Blocks.GLASS_PANE.getBlockData(), 2, 2, 5, structureboundingbox);
      this.a(world, Blocks.GLASS_PANE.getBlockData(), 3, 2, 5, structureboundingbox);
      this.a(world, Blocks.GLASS_PANE.getBlockData(), 5, 2, 5, structureboundingbox);
      this.a(world, Blocks.GLASS_PANE.getBlockData(), 6, 2, 5, structureboundingbox);
      this.a(world, structureboundingbox, 1, 4, 1, 7, 4, 1, Blocks.PLANKS.getBlockData(), Blocks.PLANKS.getBlockData(), false);
      this.a(world, structureboundingbox, 1, 4, 4, 7, 4, 4, Blocks.PLANKS.getBlockData(), Blocks.PLANKS.getBlockData(), false);
      this.a(world, structureboundingbox, 1, 3, 4, 7, 3, 4, Blocks.BOOKSHELF.getBlockData(), Blocks.BOOKSHELF.getBlockData(), false);
      this.a(world, Blocks.PLANKS.getBlockData(), 7, 1, 4, structureboundingbox);
      this.a(world, Blocks.OAK_STAIRS.fromLegacyData(this.a(Blocks.OAK_STAIRS, 0)), 7, 1, 3, structureboundingbox);
      k = this.a(Blocks.OAK_STAIRS, 3);
      this.a(world, Blocks.OAK_STAIRS.fromLegacyData(k), 6, 1, 4, structureboundingbox);
      this.a(world, Blocks.OAK_STAIRS.fromLegacyData(k), 5, 1, 4, structureboundingbox);
      this.a(world, Blocks.OAK_STAIRS.fromLegacyData(k), 4, 1, 4, structureboundingbox);
      this.a(world, Blocks.OAK_STAIRS.fromLegacyData(k), 3, 1, 4, structureboundingbox);
      this.a(world, Blocks.FENCE.getBlockData(), 6, 1, 3, structureboundingbox);
      this.a(world, Blocks.WOODEN_PRESSURE_PLATE.getBlockData(), 6, 2, 3, structureboundingbox);
      this.a(world, Blocks.FENCE.getBlockData(), 4, 1, 3, structureboundingbox);
      this.a(world, Blocks.WOODEN_PRESSURE_PLATE.getBlockData(), 4, 2, 3, structureboundingbox);
      this.a(world, Blocks.CRAFTING_TABLE.getBlockData(), 7, 1, 1, structureboundingbox);
      this.a(world, Blocks.AIR.getBlockData(), 1, 1, 0, structureboundingbox);
      this.a(world, Blocks.AIR.getBlockData(), 1, 2, 0, structureboundingbox);
      this.a(world, structureboundingbox, random, 1, 1, 0, EnumDirection.fromType2(this.a(Blocks.WOODEN_DOOR, 1)));
      if (this.a(world, 1, 0, -1, structureboundingbox).getBlock().getMaterial() == Material.AIR && this.a(world, 1, -1, -1, structureboundingbox).getBlock().getMaterial() != Material.AIR) {
        this.a(world, Blocks.STONE_STAIRS.fromLegacyData(this.a(Blocks.STONE_STAIRS, 3)), 1, 0, -1, structureboundingbox);
      }

      for (l = 0; l < 6; ++l) {
        for (int i1 = 0; i1 < 9; ++i1) {
          this.b(world, i1, 9, l, structureboundingbox);
          this.b(world, Blocks.COBBLESTONE.getBlockData(), i1, -1, l, structureboundingbox);
        }
      }

      this.a(world, structureboundingbox, 2, 1, 2, 1);
      return true;
    }

    protected int c(int i, int j) {
      return 1;
    }
  }

  public static class WorldGenVillageTemple extends WorldGenVillagePieces.WorldGenVillagePiece {

    public WorldGenVillageTemple() {
    }

    public WorldGenVillageTemple(WorldGenVillagePieces.WorldGenVillageStartPiece worldgenvillagepieces_worldgenvillagestartpiece, int i, Random random, StructureBoundingBox structureboundingbox, EnumDirection enumdirection) {
      super(worldgenvillagepieces_worldgenvillagestartpiece, i);
      this.m = enumdirection;
      this.l = structureboundingbox;
    }

    public static WorldGenVillagePieces.WorldGenVillageTemple a(WorldGenVillagePieces.WorldGenVillageStartPiece worldgenvillagepieces_worldgenvillagestartpiece, List list, Random random, int i, int j, int k, EnumDirection enumdirection, int l) {
      StructureBoundingBox structureboundingbox = StructureBoundingBox.a(i, j, k, 0, 0, 0, 5, 12, 9, enumdirection);

      return a(structureboundingbox) && StructurePiece.a(list, structureboundingbox) == null ? new WorldGenVillagePieces.WorldGenVillageTemple(worldgenvillagepieces_worldgenvillagestartpiece, l, random, structureboundingbox, enumdirection) : null;
    }

    public boolean a(World world, Random random, StructureBoundingBox structureboundingbox) {
      if (this.h < 0) {
        this.h = this.b(world, structureboundingbox);
        if (this.h < 0) {
          return true;
        }

        this.l.a(0, this.h - this.l.e + 12 - 1, 0);
      }

      this.a(world, structureboundingbox, 1, 1, 1, 3, 3, 7, Blocks.AIR.getBlockData(), Blocks.AIR.getBlockData(), false);
      this.a(world, structureboundingbox, 1, 5, 1, 3, 9, 3, Blocks.AIR.getBlockData(), Blocks.AIR.getBlockData(), false);
      this.a(world, structureboundingbox, 1, 0, 0, 3, 0, 8, Blocks.COBBLESTONE.getBlockData(), Blocks.COBBLESTONE.getBlockData(), false);
      this.a(world, structureboundingbox, 1, 1, 0, 3, 10, 0, Blocks.COBBLESTONE.getBlockData(), Blocks.COBBLESTONE.getBlockData(), false);
      this.a(world, structureboundingbox, 0, 1, 1, 0, 10, 3, Blocks.COBBLESTONE.getBlockData(), Blocks.COBBLESTONE.getBlockData(), false);
      this.a(world, structureboundingbox, 4, 1, 1, 4, 10, 3, Blocks.COBBLESTONE.getBlockData(), Blocks.COBBLESTONE.getBlockData(), false);
      this.a(world, structureboundingbox, 0, 0, 4, 0, 4, 7, Blocks.COBBLESTONE.getBlockData(), Blocks.COBBLESTONE.getBlockData(), false);
      this.a(world, structureboundingbox, 4, 0, 4, 4, 4, 7, Blocks.COBBLESTONE.getBlockData(), Blocks.COBBLESTONE.getBlockData(), false);
      this.a(world, structureboundingbox, 1, 1, 8, 3, 4, 8, Blocks.COBBLESTONE.getBlockData(), Blocks.COBBLESTONE.getBlockData(), false);
      this.a(world, structureboundingbox, 1, 5, 4, 3, 10, 4, Blocks.COBBLESTONE.getBlockData(), Blocks.COBBLESTONE.getBlockData(), false);
      this.a(world, structureboundingbox, 1, 5, 5, 3, 5, 7, Blocks.COBBLESTONE.getBlockData(), Blocks.COBBLESTONE.getBlockData(), false);
      this.a(world, structureboundingbox, 0, 9, 0, 4, 9, 4, Blocks.COBBLESTONE.getBlockData(), Blocks.COBBLESTONE.getBlockData(), false);
      this.a(world, structureboundingbox, 0, 4, 0, 4, 4, 4, Blocks.COBBLESTONE.getBlockData(), Blocks.COBBLESTONE.getBlockData(), false);
      this.a(world, Blocks.COBBLESTONE.getBlockData(), 0, 11, 2, structureboundingbox);
      this.a(world, Blocks.COBBLESTONE.getBlockData(), 4, 11, 2, structureboundingbox);
      this.a(world, Blocks.COBBLESTONE.getBlockData(), 2, 11, 0, structureboundingbox);
      this.a(world, Blocks.COBBLESTONE.getBlockData(), 2, 11, 4, structureboundingbox);
      this.a(world, Blocks.COBBLESTONE.getBlockData(), 1, 1, 6, structureboundingbox);
      this.a(world, Blocks.COBBLESTONE.getBlockData(), 1, 1, 7, structureboundingbox);
      this.a(world, Blocks.COBBLESTONE.getBlockData(), 2, 1, 7, structureboundingbox);
      this.a(world, Blocks.COBBLESTONE.getBlockData(), 3, 1, 6, structureboundingbox);
      this.a(world, Blocks.COBBLESTONE.getBlockData(), 3, 1, 7, structureboundingbox);
      this.a(world, Blocks.STONE_STAIRS.fromLegacyData(this.a(Blocks.STONE_STAIRS, 3)), 1, 1, 5, structureboundingbox);
      this.a(world, Blocks.STONE_STAIRS.fromLegacyData(this.a(Blocks.STONE_STAIRS, 3)), 2, 1, 6, structureboundingbox);
      this.a(world, Blocks.STONE_STAIRS.fromLegacyData(this.a(Blocks.STONE_STAIRS, 3)), 3, 1, 5, structureboundingbox);
      this.a(world, Blocks.STONE_STAIRS.fromLegacyData(this.a(Blocks.STONE_STAIRS, 1)), 1, 2, 7, structureboundingbox);
      this.a(world, Blocks.STONE_STAIRS.fromLegacyData(this.a(Blocks.STONE_STAIRS, 0)), 3, 2, 7, structureboundingbox);
      this.a(world, Blocks.GLASS_PANE.getBlockData(), 0, 2, 2, structureboundingbox);
      this.a(world, Blocks.GLASS_PANE.getBlockData(), 0, 3, 2, structureboundingbox);
      this.a(world, Blocks.GLASS_PANE.getBlockData(), 4, 2, 2, structureboundingbox);
      this.a(world, Blocks.GLASS_PANE.getBlockData(), 4, 3, 2, structureboundingbox);
      this.a(world, Blocks.GLASS_PANE.getBlockData(), 0, 6, 2, structureboundingbox);
      this.a(world, Blocks.GLASS_PANE.getBlockData(), 0, 7, 2, structureboundingbox);
      this.a(world, Blocks.GLASS_PANE.getBlockData(), 4, 6, 2, structureboundingbox);
      this.a(world, Blocks.GLASS_PANE.getBlockData(), 4, 7, 2, structureboundingbox);
      this.a(world, Blocks.GLASS_PANE.getBlockData(), 2, 6, 0, structureboundingbox);
      this.a(world, Blocks.GLASS_PANE.getBlockData(), 2, 7, 0, structureboundingbox);
      this.a(world, Blocks.GLASS_PANE.getBlockData(), 2, 6, 4, structureboundingbox);
      this.a(world, Blocks.GLASS_PANE.getBlockData(), 2, 7, 4, structureboundingbox);
      this.a(world, Blocks.GLASS_PANE.getBlockData(), 0, 3, 6, structureboundingbox);
      this.a(world, Blocks.GLASS_PANE.getBlockData(), 4, 3, 6, structureboundingbox);
      this.a(world, Blocks.GLASS_PANE.getBlockData(), 2, 3, 8, structureboundingbox);
      this.a(world, Blocks.TORCH.getBlockData().set(BlockTorch.FACING, this.m.opposite()), 2, 4, 7, structureboundingbox);
      this.a(world, Blocks.TORCH.getBlockData().set(BlockTorch.FACING, this.m.e()), 1, 4, 6, structureboundingbox);
      this.a(world, Blocks.TORCH.getBlockData().set(BlockTorch.FACING, this.m.f()), 3, 4, 6, structureboundingbox);
      this.a(world, Blocks.TORCH.getBlockData().set(BlockTorch.FACING, this.m), 2, 4, 5, structureboundingbox);
      int i = this.a(Blocks.LADDER, 4);

      int j;

      for (j = 1; j <= 9; ++j) {
        this.a(world, Blocks.LADDER.fromLegacyData(i), 3, j, 3, structureboundingbox);
      }

      this.a(world, Blocks.AIR.getBlockData(), 2, 1, 0, structureboundingbox);
      this.a(world, Blocks.AIR.getBlockData(), 2, 2, 0, structureboundingbox);
      this.a(world, structureboundingbox, random, 2, 1, 0, EnumDirection.fromType2(this.a(Blocks.WOODEN_DOOR, 1)));
      if (this.a(world, 2, 0, -1, structureboundingbox).getBlock().getMaterial() == Material.AIR && this.a(world, 2, -1, -1, structureboundingbox).getBlock().getMaterial() != Material.AIR) {
        this.a(world, Blocks.STONE_STAIRS.fromLegacyData(this.a(Blocks.STONE_STAIRS, 3)), 2, 0, -1, structureboundingbox);
      }

      for (j = 0; j < 9; ++j) {
        for (int k = 0; k < 5; ++k) {
          this.b(world, k, 12, j, structureboundingbox);
          this.b(world, Blocks.COBBLESTONE.getBlockData(), k, -1, j, structureboundingbox);
        }
      }

      this.a(world, structureboundingbox, 2, 1, 2, 1);
      return true;
    }

    protected int c(int i, int j) {
      return 2;
    }
  }

  public static class WorldGenVillageHouse extends WorldGenVillagePieces.WorldGenVillagePiece {

    private boolean a;

    public WorldGenVillageHouse() {
    }

    public WorldGenVillageHouse(WorldGenVillagePieces.WorldGenVillageStartPiece worldgenvillagepieces_worldgenvillagestartpiece, int i, Random random, StructureBoundingBox structureboundingbox, EnumDirection enumdirection) {
      super(worldgenvillagepieces_worldgenvillagestartpiece, i);
      this.m = enumdirection;
      this.l = structureboundingbox;
      this.a = random.nextBoolean();
    }

    public static WorldGenVillagePieces.WorldGenVillageHouse a(WorldGenVillagePieces.WorldGenVillageStartPiece worldgenvillagepieces_worldgenvillagestartpiece, List list, Random random, int i, int j, int k, EnumDirection enumdirection, int l) {
      StructureBoundingBox structureboundingbox = StructureBoundingBox.a(i, j, k, 0, 0, 0, 5, 6, 5, enumdirection);

      return StructurePiece.a(list, structureboundingbox) != null ? null : new WorldGenVillagePieces.WorldGenVillageHouse(worldgenvillagepieces_worldgenvillagestartpiece, l, random, structureboundingbox, enumdirection);
    }

    protected void a(NBTTagCompound nbttagcompound) {
      super.a(nbttagcompound);
      nbttagcompound.setBoolean("Terrace", this.a);
    }

    protected void b(NBTTagCompound nbttagcompound) {
      super.b(nbttagcompound);
      this.a = nbttagcompound.getBoolean("Terrace");
    }

    public boolean a(World world, Random random, StructureBoundingBox structureboundingbox) {
      if (this.h < 0) {
        this.h = this.b(world, structureboundingbox);
        if (this.h < 0) {
          return true;
        }

        this.l.a(0, this.h - this.l.e + 6 - 1, 0);
      }

      this.a(world, structureboundingbox, 0, 0, 0, 4, 0, 4, Blocks.COBBLESTONE.getBlockData(), Blocks.COBBLESTONE.getBlockData(), false);
      this.a(world, structureboundingbox, 0, 4, 0, 4, 4, 4, Blocks.LOG.getBlockData(), Blocks.LOG.getBlockData(), false);
      this.a(world, structureboundingbox, 1, 4, 1, 3, 4, 3, Blocks.PLANKS.getBlockData(), Blocks.PLANKS.getBlockData(), false);
      this.a(world, Blocks.COBBLESTONE.getBlockData(), 0, 1, 0, structureboundingbox);
      this.a(world, Blocks.COBBLESTONE.getBlockData(), 0, 2, 0, structureboundingbox);
      this.a(world, Blocks.COBBLESTONE.getBlockData(), 0, 3, 0, structureboundingbox);
      this.a(world, Blocks.COBBLESTONE.getBlockData(), 4, 1, 0, structureboundingbox);
      this.a(world, Blocks.COBBLESTONE.getBlockData(), 4, 2, 0, structureboundingbox);
      this.a(world, Blocks.COBBLESTONE.getBlockData(), 4, 3, 0, structureboundingbox);
      this.a(world, Blocks.COBBLESTONE.getBlockData(), 0, 1, 4, structureboundingbox);
      this.a(world, Blocks.COBBLESTONE.getBlockData(), 0, 2, 4, structureboundingbox);
      this.a(world, Blocks.COBBLESTONE.getBlockData(), 0, 3, 4, structureboundingbox);
      this.a(world, Blocks.COBBLESTONE.getBlockData(), 4, 1, 4, structureboundingbox);
      this.a(world, Blocks.COBBLESTONE.getBlockData(), 4, 2, 4, structureboundingbox);
      this.a(world, Blocks.COBBLESTONE.getBlockData(), 4, 3, 4, structureboundingbox);
      this.a(world, structureboundingbox, 0, 1, 1, 0, 3, 3, Blocks.PLANKS.getBlockData(), Blocks.PLANKS.getBlockData(), false);
      this.a(world, structureboundingbox, 4, 1, 1, 4, 3, 3, Blocks.PLANKS.getBlockData(), Blocks.PLANKS.getBlockData(), false);
      this.a(world, structureboundingbox, 1, 1, 4, 3, 3, 4, Blocks.PLANKS.getBlockData(), Blocks.PLANKS.getBlockData(), false);
      this.a(world, Blocks.GLASS_PANE.getBlockData(), 0, 2, 2, structureboundingbox);
      this.a(world, Blocks.GLASS_PANE.getBlockData(), 2, 2, 4, structureboundingbox);
      this.a(world, Blocks.GLASS_PANE.getBlockData(), 4, 2, 2, structureboundingbox);
      this.a(world, Blocks.PLANKS.getBlockData(), 1, 1, 0, structureboundingbox);
      this.a(world, Blocks.PLANKS.getBlockData(), 1, 2, 0, structureboundingbox);
      this.a(world, Blocks.PLANKS.getBlockData(), 1, 3, 0, structureboundingbox);
      this.a(world, Blocks.PLANKS.getBlockData(), 2, 3, 0, structureboundingbox);
      this.a(world, Blocks.PLANKS.getBlockData(), 3, 3, 0, structureboundingbox);
      this.a(world, Blocks.PLANKS.getBlockData(), 3, 2, 0, structureboundingbox);
      this.a(world, Blocks.PLANKS.getBlockData(), 3, 1, 0, structureboundingbox);
      if (this.a(world, 2, 0, -1, structureboundingbox).getBlock().getMaterial() == Material.AIR && this.a(world, 2, -1, -1, structureboundingbox).getBlock().getMaterial() != Material.AIR) {
        this.a(world, Blocks.STONE_STAIRS.fromLegacyData(this.a(Blocks.STONE_STAIRS, 3)), 2, 0, -1, structureboundingbox);
      }

      this.a(world, structureboundingbox, 1, 1, 1, 3, 3, 3, Blocks.AIR.getBlockData(), Blocks.AIR.getBlockData(), false);
      if (this.a) {
        this.a(world, Blocks.FENCE.getBlockData(), 0, 5, 0, structureboundingbox);
        this.a(world, Blocks.FENCE.getBlockData(), 1, 5, 0, structureboundingbox);
        this.a(world, Blocks.FENCE.getBlockData(), 2, 5, 0, structureboundingbox);
        this.a(world, Blocks.FENCE.getBlockData(), 3, 5, 0, structureboundingbox);
        this.a(world, Blocks.FENCE.getBlockData(), 4, 5, 0, structureboundingbox);
        this.a(world, Blocks.FENCE.getBlockData(), 0, 5, 4, structureboundingbox);
        this.a(world, Blocks.FENCE.getBlockData(), 1, 5, 4, structureboundingbox);
        this.a(world, Blocks.FENCE.getBlockData(), 2, 5, 4, structureboundingbox);
        this.a(world, Blocks.FENCE.getBlockData(), 3, 5, 4, structureboundingbox);
        this.a(world, Blocks.FENCE.getBlockData(), 4, 5, 4, structureboundingbox);
        this.a(world, Blocks.FENCE.getBlockData(), 4, 5, 1, structureboundingbox);
        this.a(world, Blocks.FENCE.getBlockData(), 4, 5, 2, structureboundingbox);
        this.a(world, Blocks.FENCE.getBlockData(), 4, 5, 3, structureboundingbox);
        this.a(world, Blocks.FENCE.getBlockData(), 0, 5, 1, structureboundingbox);
        this.a(world, Blocks.FENCE.getBlockData(), 0, 5, 2, structureboundingbox);
        this.a(world, Blocks.FENCE.getBlockData(), 0, 5, 3, structureboundingbox);
      }

      int i;

      if (this.a) {
        i = this.a(Blocks.LADDER, 3);
        this.a(world, Blocks.LADDER.fromLegacyData(i), 3, 1, 3, structureboundingbox);
        this.a(world, Blocks.LADDER.fromLegacyData(i), 3, 2, 3, structureboundingbox);
        this.a(world, Blocks.LADDER.fromLegacyData(i), 3, 3, 3, structureboundingbox);
        this.a(world, Blocks.LADDER.fromLegacyData(i), 3, 4, 3, structureboundingbox);
      }

      this.a(world, Blocks.TORCH.getBlockData().set(BlockTorch.FACING, this.m), 2, 3, 1, structureboundingbox);

      for (i = 0; i < 5; ++i) {
        for (int j = 0; j < 5; ++j) {
          this.b(world, j, 6, i, structureboundingbox);
          this.b(world, Blocks.COBBLESTONE.getBlockData(), j, -1, i, structureboundingbox);
        }
      }

      this.a(world, structureboundingbox, 1, 1, 2, 1);
      return true;
    }
  }

  public static class WorldGenVillageRoad extends WorldGenVillagePieces.WorldGenVillageRoadPiece {

    private int a;

    public WorldGenVillageRoad() {
    }

    public WorldGenVillageRoad(WorldGenVillagePieces.WorldGenVillageStartPiece worldgenvillagepieces_worldgenvillagestartpiece, int i, Random random, StructureBoundingBox structureboundingbox, EnumDirection enumdirection) {
      super(worldgenvillagepieces_worldgenvillagestartpiece, i);
      this.m = enumdirection;
      this.l = structureboundingbox;
      this.a = Math.max(structureboundingbox.c(), structureboundingbox.e());
    }

    public static StructureBoundingBox a(WorldGenVillagePieces.WorldGenVillageStartPiece worldgenvillagepieces_worldgenvillagestartpiece, List list, Random random, int i, int j, int k, EnumDirection enumdirection) {
      for (int l = 7 * MathHelper.nextInt(random, 3, 5); l >= 7; l -= 7) {
        StructureBoundingBox structureboundingbox = StructureBoundingBox.a(i, j, k, 0, 0, 0, 3, 3, l, enumdirection);

        if (StructurePiece.a(list, structureboundingbox) == null) {
          return structureboundingbox;
        }
      }

      return null;
    }

    protected void a(NBTTagCompound nbttagcompound) {
      super.a(nbttagcompound);
      nbttagcompound.setInt("Length", this.a);
    }

    protected void b(NBTTagCompound nbttagcompound) {
      super.b(nbttagcompound);
      this.a = nbttagcompound.getInt("Length");
    }

    public void a(StructurePiece structurepiece, List list, Random random) {
      boolean flag = false;

      int i;
      StructurePiece structurepiece1;

      for (i = random.nextInt(5); i < this.a - 8; i += 2 + random.nextInt(5)) {
        structurepiece1 = this.a((WorldGenVillagePieces.WorldGenVillageStartPiece) structurepiece, list, random, 0, i);
        if (structurepiece1 != null) {
          i += Math.max(structurepiece1.l.c(), structurepiece1.l.e());
          flag = true;
        }
      }

      for (i = random.nextInt(5); i < this.a - 8; i += 2 + random.nextInt(5)) {
        structurepiece1 = this.b((WorldGenVillagePieces.WorldGenVillageStartPiece) structurepiece, list, random, 0, i);
        if (structurepiece1 != null) {
          i += Math.max(structurepiece1.l.c(), structurepiece1.l.e());
          flag = true;
        }
      }

      if (flag && random.nextInt(3) > 0 && this.m != null) {
        switch (WorldGenVillagePieces.SyntheticClass_1.a[this.m.ordinal()]) {
          case 1:
            WorldGenVillagePieces.e((WorldGenVillagePieces.WorldGenVillageStartPiece) structurepiece, list, random, this.l.a - 1, this.l.b, this.l.c, EnumDirection.WEST, this.d());
            break;

          case 2:
            WorldGenVillagePieces.e((WorldGenVillagePieces.WorldGenVillageStartPiece) structurepiece, list, random, this.l.a - 1, this.l.b, this.l.f - 2, EnumDirection.WEST, this.d());
            break;

          case 3:
            WorldGenVillagePieces.e((WorldGenVillagePieces.WorldGenVillageStartPiece) structurepiece, list, random, this.l.a, this.l.b, this.l.c - 1, EnumDirection.NORTH, this.d());
            break;

          case 4:
            WorldGenVillagePieces.e((WorldGenVillagePieces.WorldGenVillageStartPiece) structurepiece, list, random, this.l.d - 2, this.l.b, this.l.c - 1, EnumDirection.NORTH, this.d());
        }
      }

      if (flag && random.nextInt(3) > 0 && this.m != null) {
        switch (WorldGenVillagePieces.SyntheticClass_1.a[this.m.ordinal()]) {
          case 1:
            WorldGenVillagePieces.e((WorldGenVillagePieces.WorldGenVillageStartPiece) structurepiece, list, random, this.l.d + 1, this.l.b, this.l.c, EnumDirection.EAST, this.d());
            break;

          case 2:
            WorldGenVillagePieces.e((WorldGenVillagePieces.WorldGenVillageStartPiece) structurepiece, list, random, this.l.d + 1, this.l.b, this.l.f - 2, EnumDirection.EAST, this.d());
            break;

          case 3:
            WorldGenVillagePieces.e((WorldGenVillagePieces.WorldGenVillageStartPiece) structurepiece, list, random, this.l.a, this.l.b, this.l.f + 1, EnumDirection.SOUTH, this.d());
            break;

          case 4:
            WorldGenVillagePieces.e((WorldGenVillagePieces.WorldGenVillageStartPiece) structurepiece, list, random, this.l.d - 2, this.l.b, this.l.f + 1, EnumDirection.SOUTH, this.d());
        }
      }

    }

    public boolean a(World world, Random random, StructureBoundingBox structureboundingbox) {
      IBlockData iblockdata = this.a(Blocks.GRAVEL.getBlockData());
      IBlockData iblockdata1 = this.a(Blocks.COBBLESTONE.getBlockData());

      for (int i = this.l.a; i <= this.l.d; ++i) {
        for (int j = this.l.c; j <= this.l.f; ++j) {
          BlockPosition blockposition = new BlockPosition(i, 64, j);

          if (structureboundingbox.b(blockposition)) {
            blockposition = world.r(blockposition).down();
            world.setTypeAndData(blockposition, iblockdata, 2);
            world.setTypeAndData(blockposition.down(), iblockdata1, 2);
          }
        }
      }

      return true;
    }
  }

  public abstract static class WorldGenVillageRoadPiece extends WorldGenVillagePieces.WorldGenVillagePiece {

    public WorldGenVillageRoadPiece() {
    }

    protected WorldGenVillageRoadPiece(WorldGenVillagePieces.WorldGenVillageStartPiece worldgenvillagepieces_worldgenvillagestartpiece, int i) {
      super(worldgenvillagepieces_worldgenvillagestartpiece, i);
    }
  }

  public static class WorldGenVillageStartPiece extends WorldGenVillagePieces.WorldGenVillageWell {

    public WorldChunkManager a;
    public boolean b;
    public int c;
    public WorldGenVillagePieces.WorldGenVillagePieceWeight d;
    public List e;
    public List f = Lists.newArrayList();
    public List g = Lists.newArrayList();

    public WorldGenVillageStartPiece() {
    }

    public WorldGenVillageStartPiece(WorldChunkManager worldchunkmanager, int i, Random random, int j, int k, List list, int l) {
      super(null, 0, random, j, k);
      this.a = worldchunkmanager;
      this.e = list;
      this.c = l;
      BiomeBase biomebase = worldchunkmanager.getBiome(new BlockPosition(j, 0, k), BiomeBase.ad);

      this.b = biomebase == BiomeBase.DESERT || biomebase == BiomeBase.DESERT_HILLS;
      this.a(this.b);
    }

    public WorldChunkManager e() {
      return this.a;
    }
  }

  public static class WorldGenVillageWell extends WorldGenVillagePieces.WorldGenVillagePiece {

    public WorldGenVillageWell() {
    }

    public WorldGenVillageWell(WorldGenVillagePieces.WorldGenVillageStartPiece worldgenvillagepieces_worldgenvillagestartpiece, int i, Random random, int j, int k) {
      super(worldgenvillagepieces_worldgenvillagestartpiece, i);
      this.m = EnumDirection.EnumDirectionLimit.HORIZONTAL.a(random);
      switch (WorldGenVillagePieces.SyntheticClass_1.a[this.m.ordinal()]) {
        case 1:
        case 2:
          this.l = new StructureBoundingBox(j, 64, k, j + 6 - 1, 78, k + 6 - 1);
          break;

        default:
          this.l = new StructureBoundingBox(j, 64, k, j + 6 - 1, 78, k + 6 - 1);
      }

    }

    public void a(StructurePiece structurepiece, List list, Random random) {
      WorldGenVillagePieces.e((WorldGenVillagePieces.WorldGenVillageStartPiece) structurepiece, list, random, this.l.a - 1, this.l.e - 4, this.l.c + 1, EnumDirection.WEST, this.d());
      WorldGenVillagePieces.e((WorldGenVillagePieces.WorldGenVillageStartPiece) structurepiece, list, random, this.l.d + 1, this.l.e - 4, this.l.c + 1, EnumDirection.EAST, this.d());
      WorldGenVillagePieces.e((WorldGenVillagePieces.WorldGenVillageStartPiece) structurepiece, list, random, this.l.a + 1, this.l.e - 4, this.l.c - 1, EnumDirection.NORTH, this.d());
      WorldGenVillagePieces.e((WorldGenVillagePieces.WorldGenVillageStartPiece) structurepiece, list, random, this.l.a + 1, this.l.e - 4, this.l.f + 1, EnumDirection.SOUTH, this.d());
    }

    public boolean a(World world, Random random, StructureBoundingBox structureboundingbox) {
      if (this.h < 0) {
        this.h = this.b(world, structureboundingbox);
        if (this.h < 0) {
          return true;
        }

        this.l.a(0, this.h - this.l.e + 3, 0);
      }

      this.a(world, structureboundingbox, 1, 0, 1, 4, 12, 4, Blocks.COBBLESTONE.getBlockData(), Blocks.FLOWING_WATER.getBlockData(), false);
      this.a(world, Blocks.AIR.getBlockData(), 2, 12, 2, structureboundingbox);
      this.a(world, Blocks.AIR.getBlockData(), 3, 12, 2, structureboundingbox);
      this.a(world, Blocks.AIR.getBlockData(), 2, 12, 3, structureboundingbox);
      this.a(world, Blocks.AIR.getBlockData(), 3, 12, 3, structureboundingbox);
      this.a(world, Blocks.FENCE.getBlockData(), 1, 13, 1, structureboundingbox);
      this.a(world, Blocks.FENCE.getBlockData(), 1, 14, 1, structureboundingbox);
      this.a(world, Blocks.FENCE.getBlockData(), 4, 13, 1, structureboundingbox);
      this.a(world, Blocks.FENCE.getBlockData(), 4, 14, 1, structureboundingbox);
      this.a(world, Blocks.FENCE.getBlockData(), 1, 13, 4, structureboundingbox);
      this.a(world, Blocks.FENCE.getBlockData(), 1, 14, 4, structureboundingbox);
      this.a(world, Blocks.FENCE.getBlockData(), 4, 13, 4, structureboundingbox);
      this.a(world, Blocks.FENCE.getBlockData(), 4, 14, 4, structureboundingbox);
      this.a(world, structureboundingbox, 1, 15, 1, 4, 15, 4, Blocks.COBBLESTONE.getBlockData(), Blocks.COBBLESTONE.getBlockData(), false);

      for (int i = 0; i <= 5; ++i) {
        for (int j = 0; j <= 5; ++j) {
          if (j == 0 || j == 5 || i == 0 || i == 5) {
            this.a(world, Blocks.GRAVEL.getBlockData(), j, 11, i, structureboundingbox);
            this.b(world, j, 12, i, structureboundingbox);
          }
        }
      }

      return true;
    }
  }

  abstract static class WorldGenVillagePiece extends StructurePiece {

    protected int h = -1;
    private int a;
    private boolean b;

    public WorldGenVillagePiece() {
    }

    protected WorldGenVillagePiece(WorldGenVillagePieces.WorldGenVillageStartPiece worldgenvillagepieces_worldgenvillagestartpiece, int i) {
      super(i);
      if (worldgenvillagepieces_worldgenvillagestartpiece != null) {
        this.b = worldgenvillagepieces_worldgenvillagestartpiece.b;
      }

    }

    protected static boolean a(StructureBoundingBox structureboundingbox) {
      return structureboundingbox != null && structureboundingbox.b > 10;
    }

    protected void a(NBTTagCompound nbttagcompound) {
      nbttagcompound.setInt("HPos", this.h);
      nbttagcompound.setInt("VCount", this.a);
      nbttagcompound.setBoolean("Desert", this.b);
    }

    protected void b(NBTTagCompound nbttagcompound) {
      this.h = nbttagcompound.getInt("HPos");
      this.a = nbttagcompound.getInt("VCount");
      this.b = nbttagcompound.getBoolean("Desert");
    }

    protected StructurePiece a(WorldGenVillagePieces.WorldGenVillageStartPiece worldgenvillagepieces_worldgenvillagestartpiece, List list, Random random, int i, int j) {
      if (this.m != null) {
        switch (WorldGenVillagePieces.SyntheticClass_1.a[this.m.ordinal()]) {
          case 1:
            return WorldGenVillagePieces.d(worldgenvillagepieces_worldgenvillagestartpiece, list, random, this.l.a - 1, this.l.b + i, this.l.c + j, EnumDirection.WEST, this.d());

          case 2:
            return WorldGenVillagePieces.d(worldgenvillagepieces_worldgenvillagestartpiece, list, random, this.l.a - 1, this.l.b + i, this.l.c + j, EnumDirection.WEST, this.d());

          case 3:
            return WorldGenVillagePieces.d(worldgenvillagepieces_worldgenvillagestartpiece, list, random, this.l.a + j, this.l.b + i, this.l.c - 1, EnumDirection.NORTH, this.d());

          case 4:
            return WorldGenVillagePieces.d(worldgenvillagepieces_worldgenvillagestartpiece, list, random, this.l.a + j, this.l.b + i, this.l.c - 1, EnumDirection.NORTH, this.d());
        }
      }

      return null;
    }

    protected StructurePiece b(WorldGenVillagePieces.WorldGenVillageStartPiece worldgenvillagepieces_worldgenvillagestartpiece, List list, Random random, int i, int j) {
      if (this.m != null) {
        switch (WorldGenVillagePieces.SyntheticClass_1.a[this.m.ordinal()]) {
          case 1:
            return WorldGenVillagePieces.d(worldgenvillagepieces_worldgenvillagestartpiece, list, random, this.l.d + 1, this.l.b + i, this.l.c + j, EnumDirection.EAST, this.d());

          case 2:
            return WorldGenVillagePieces.d(worldgenvillagepieces_worldgenvillagestartpiece, list, random, this.l.d + 1, this.l.b + i, this.l.c + j, EnumDirection.EAST, this.d());

          case 3:
            return WorldGenVillagePieces.d(worldgenvillagepieces_worldgenvillagestartpiece, list, random, this.l.a + j, this.l.b + i, this.l.f + 1, EnumDirection.SOUTH, this.d());

          case 4:
            return WorldGenVillagePieces.d(worldgenvillagepieces_worldgenvillagestartpiece, list, random, this.l.a + j, this.l.b + i, this.l.f + 1, EnumDirection.SOUTH, this.d());
        }
      }

      return null;
    }

    protected int b(World world, StructureBoundingBox structureboundingbox) {
      int i = 0;
      int j = 0;
      BlockPosition.MutableBlockPosition blockposition_mutableblockposition = new BlockPosition.MutableBlockPosition();

      for (int k = this.l.c; k <= this.l.f; ++k) {
        for (int l = this.l.a; l <= this.l.d; ++l) {
          blockposition_mutableblockposition.c(l, 64, k);
          if (structureboundingbox.b(blockposition_mutableblockposition)) {
            i += Math.max(world.r(blockposition_mutableblockposition).getY(), world.worldProvider.getSeaLevel());
            ++j;
          }
        }
      }

      if (j == 0) {
        return -1;
      } else {
        return i / j;
      }
    }

    protected void a(World world, StructureBoundingBox structureboundingbox, int i, int j, int k, int l) {
      if (this.a < l) {
        for (int i1 = this.a; i1 < l; ++i1) {
          int j1 = this.a(i + i1, k);
          int k1 = this.d(j);
          int l1 = this.b(i + i1, k);

          if (!structureboundingbox.b(new BlockPosition(j1, k1, l1))) {
            break;
          }

          ++this.a;
          EntityVillager entityvillager = new EntityVillager(world);

          entityvillager.setPositionRotation((double) j1 + 0.5D, k1, (double) l1 + 0.5D, 0.0F, 0.0F);
          entityvillager.prepare(world.E(new BlockPosition(entityvillager)), null);
          entityvillager.setProfession(this.c(i1, entityvillager.getProfession()));
          world.addEntity(entityvillager, org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason.CHUNK_GEN); // CraftBukkit - add SpawnReason
        }

      }
    }

    protected int c(int i, int j) {
      return j;
    }

    protected IBlockData a(IBlockData iblockdata) {
      if (this.b) {
        if (iblockdata.getBlock() == Blocks.LOG || iblockdata.getBlock() == Blocks.LOG2) {
          return Blocks.SANDSTONE.getBlockData();
        }

        if (iblockdata.getBlock() == Blocks.COBBLESTONE) {
          return Blocks.SANDSTONE.fromLegacyData(BlockSandStone.EnumSandstoneVariant.DEFAULT.a());
        }

        if (iblockdata.getBlock() == Blocks.PLANKS) {
          return Blocks.SANDSTONE.fromLegacyData(BlockSandStone.EnumSandstoneVariant.SMOOTH.a());
        }

        if (iblockdata.getBlock() == Blocks.OAK_STAIRS) {
          return Blocks.SANDSTONE_STAIRS.getBlockData().set(BlockStairs.FACING, iblockdata.get(BlockStairs.FACING));
        }

        if (iblockdata.getBlock() == Blocks.STONE_STAIRS) {
          return Blocks.SANDSTONE_STAIRS.getBlockData().set(BlockStairs.FACING, iblockdata.get(BlockStairs.FACING));
        }

        if (iblockdata.getBlock() == Blocks.GRAVEL) {
          return Blocks.SANDSTONE.getBlockData();
        }
      }

      return iblockdata;
    }

    protected void a(World world, IBlockData iblockdata, int i, int j, int k, StructureBoundingBox structureboundingbox) {
      IBlockData iblockdata1 = this.a(iblockdata);

      super.a(world, iblockdata1, i, j, k, structureboundingbox);
    }

    protected void a(World world, StructureBoundingBox structureboundingbox, int i, int j, int k, int l, int i1, int j1, IBlockData iblockdata, IBlockData iblockdata1, boolean flag) {
      IBlockData iblockdata2 = this.a(iblockdata);
      IBlockData iblockdata3 = this.a(iblockdata1);

      super.a(world, structureboundingbox, i, j, k, l, i1, j1, iblockdata2, iblockdata3, flag);
    }

    protected void b(World world, IBlockData iblockdata, int i, int j, int k, StructureBoundingBox structureboundingbox) {
      IBlockData iblockdata1 = this.a(iblockdata);

      super.b(world, iblockdata1, i, j, k, structureboundingbox);
    }

    protected void a(boolean flag) {
      this.b = flag;
    }
  }

  public static class WorldGenVillagePieceWeight {

    public final int b;
    public Class a;
    public int c;
    public int d;

    public WorldGenVillagePieceWeight(Class oclass, int i, int j) {
      this.a = oclass;
      this.b = i;
      this.d = j;
    }

    public boolean a(int i) {
      return this.d == 0 || this.c < this.d;
    }

    public boolean a() {
      return this.d == 0 || this.c < this.d;
    }
  }
}




© 2015 - 2025 Weber Informatics LLC | Privacy Policy