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org.bukkit.event.entity.CreatureSpawnEvent Maven / Gradle / Ivy

package org.bukkit.event.entity;

import org.bukkit.Location;
import org.bukkit.entity.CreatureType;
import org.bukkit.entity.Entity;
import org.bukkit.entity.LivingEntity;

/**
 * Called when a creature is spawned into a world.
 * 

* If a Creature Spawn event is cancelled, the creature will not spawn. */ public class CreatureSpawnEvent extends EntitySpawnEvent { private final SpawnReason spawnReason; public CreatureSpawnEvent(final LivingEntity spawnee, final SpawnReason spawnReason) { super(spawnee); this.spawnReason = spawnReason; } @Deprecated public CreatureSpawnEvent(Entity spawnee, CreatureType type, Location loc, SpawnReason reason) { super(spawnee); spawnReason = reason; } @Override public LivingEntity getEntity() { return (LivingEntity) entity; } /** * Gets the type of creature being spawned. * * @return A CreatureType value detailing the type of creature being * spawned * @deprecated In favour of {@link #getEntityType()}. */ @Deprecated public CreatureType getCreatureType() { return CreatureType.fromEntityType(getEntityType()); } /** * Gets the reason for why the creature is being spawned. * * @return A SpawnReason value detailing the reason for the creature being * spawned */ public SpawnReason getSpawnReason() { return spawnReason; } /** * An enum to specify the type of spawning */ public enum SpawnReason { /** * When something spawns from natural means */ NATURAL, /** * When an entity spawns as a jockey of another entity (mostly spider * jockeys) */ JOCKEY, /** * When a creature spawns due to chunk generation */ CHUNK_GEN, /** * When a creature spawns from a spawner */ SPAWNER, /** * When a creature spawns from an egg */ EGG, /** * When a creature spawns from a Spawner Egg */ SPAWNER_EGG, /** * When a creature spawns because of a lightning strike */ LIGHTNING, /** * When a creature is spawned by a player that is sleeping * * @deprecated No longer used */ @Deprecated BED, /** * When a snowman is spawned by being built */ BUILD_SNOWMAN, /** * When an iron golem is spawned by being built */ BUILD_IRONGOLEM, /** * When a wither boss is spawned by being built */ BUILD_WITHER, /** * When an iron golem is spawned to defend a village */ VILLAGE_DEFENSE, /** * When a zombie is spawned to invade a village */ VILLAGE_INVASION, /** * When an animal breeds to create a child */ BREEDING, /** * When a slime splits */ SLIME_SPLIT, /** * When an entity calls for reinforcements */ REINFORCEMENTS, /** * When a creature is spawned by nether portal */ NETHER_PORTAL, /** * When a creature is spawned by a dispenser dispensing an egg */ DISPENSE_EGG, /** * When a zombie infects a villager */ INFECTION, /** * When a villager is cured from infection */ CURED, /** * When an ocelot has a baby spawned along with them */ OCELOT_BABY, /** * When a silverfish spawns from a block */ SILVERFISH_BLOCK, /** * When an entity spawns as a mount of another entity (mostly chicken * jockeys) */ MOUNT, /** * When a creature is spawned by plugins */ CUSTOM, /** * When an entity is missing a SpawnReason */ DEFAULT } }





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