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net.minecraft.server.Block Maven / Gradle / Ivy

package net.minecraft.server;

import walkmc.event.EntityBlockCollideEvent;
import org.bukkit.Bukkit;

import java.util.Iterator;
import java.util.List;
import java.util.Random;

public class Block {

   // ChestMC start - moved up - organization between registers, sounds and fields.
   public static final RegistryID d = new RegistryID<>();
   
   public static final Block.StepSound e = new Block.StepSound("stone", 1.0F, 1.0F);
   public static final Block.StepSound f = new Block.StepSound("wood", 1.0F, 1.0F);
   public static final Block.StepSound g = new Block.StepSound("gravel", 1.0F, 1.0F);
   public static final Block.StepSound h = new Block.StepSound("grass", 1.0F, 1.0F);
   public static final Block.StepSound i = new Block.StepSound("stone", 1.0F, 1.0F);
   public static final Block.StepSound j = new Block.StepSound("stone", 1.0F, 1.5F);
   public static final Block.StepSound k = new Block.StepSound("stone", 1.0F, 1.0F) {
      public String getBreakSound() {
         return "dig.glass";
      }

      public String getPlaceSound() {
         return "step.stone";
      }
   };
   public static final Block.StepSound l = new Block.StepSound("cloth", 1.0F, 1.0F);
   public static final Block.StepSound m = new Block.StepSound("sand", 1.0F, 1.0F);
   public static final Block.StepSound n = new Block.StepSound("snow", 1.0F, 1.0F);
   public static final Block.StepSound o = new Block.StepSound("ladder", 1.0F, 1.0F) {
      public String getBreakSound() {
         return "dig.wood";
      }
   };
   public static final Block.StepSound p = new Block.StepSound("anvil", 0.3F, 1.0F) {
      public String getBreakSound() {
         return "dig.stone";
      }

      public String getPlaceSound() {
         return "random.anvil_land";
      }
   };
   public static final Block.StepSound q = new Block.StepSound("slime", 1.0F, 1.0F) {
      public String getBreakSound() {
         return "mob.slime.big";
      }

      public String getPlaceSound() {
         return "mob.slime.big";
      }

      public String getStepSound() {
         return "mob.slime.small";
      }
   };
   
   private static final MinecraftKey a = new MinecraftKey("air");
   public static final RegistryBlocks REGISTRY = new RegistryBlocks<>(Block.a);
   
   public final Material material;
   public final MaterialMapColor blockMapColor; // from -> K
   public final BlockStateList blockStateList;
   public Block.StepSound stepSound;
   
   public CreativeModeTab creativeTab;
   public IBlockData blockData;
   public String name;
   
   public float blockParticleGravity; // from -> I
   public float frictionFactor;
   protected boolean fullBlock; // from -> r
   public int lightOpacity; // from -> s
   public boolean translucent; // from -> t
   public int u; // from -> u
   public boolean v; // from -> v
   public float strength;
   public float durability;
   public boolean enableStats; // from -> y
   public boolean z; // from -> z
   
   /** true if the Block contains a Tile Entity */
   public boolean isTileEntity;
   public double minX;
   public double minY;
   public double minZ;
   public double maxX;
   public double maxY;
   public double maxZ;


   public Block(Material material, MaterialMapColor materialmapcolor) {
      this.enableStats = true;
      this.stepSound = Block.e;
      this.blockParticleGravity = 1.0F;
      this.frictionFactor = 0.6F;
      this.material = material;
      this.blockMapColor = materialmapcolor;
      this.a(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
      this.fullBlock = this.c();
      this.lightOpacity = this.c() ? 255 : 0;
      this.translucent = !material.blocksLight();
      this.blockStateList = this.getStateList();
      this.j(this.blockStateList.getBlockData());
   }

   protected Block(Material material) {
      this(material, material.r());
   }

   public static int getId(Block block) {
      return Block.REGISTRY.b(block);
   }

   public static int getCombinedId(IBlockData iblockdata) {
      Block block = iblockdata.getBlock();

      return getId(block) + (block.toLegacyData(iblockdata) << 12);
   }

   public static Block getById(int i) {
      return Block.REGISTRY.a(i);
   }

   public static IBlockData getByCombinedId(int i) {
      int j = i & 4095;
      int k = i >> 12 & 15;

      return getById(j).fromLegacyData(k);
   }

   public static Block asBlock(Item item) {
      return item instanceof ItemBlock ? ((ItemBlock) item).d() : null;
   }

   public static Block getByName(String s) {
      MinecraftKey minecraftkey = new MinecraftKey(s);

      if (Block.REGISTRY.d(minecraftkey)) {
         return Block.REGISTRY.get(minecraftkey);
      } else {
         try {
            return Block.REGISTRY.a(Integer.parseInt(s));
         } catch (NumberFormatException numberformatexception) {
            return null;
         }
      }
   }

   public static void a(World world, BlockPosition blockposition, ItemStack itemstack) {
      if (!world.isClientSide && world.getGameRules().getBoolean("doTileDrops")) {
         float f = 0.5F;
         double d0 = (double) (world.random.nextFloat() * f) + (double) (1.0F - f) * 0.5D;
         double d1 = (double) (world.random.nextFloat() * f) + (double) (1.0F - f) * 0.5D;
         double d2 = (double) (world.random.nextFloat() * f) + (double) (1.0F - f) * 0.5D;
         EntityItem entityitem = new EntityItem(world, (double) blockposition.getX() + d0, (double) blockposition.getY() + d1, (double) blockposition.getZ() + d2, itemstack);

         entityitem.p();
         world.addEntity(entityitem);
      }
   }

   public static boolean a(Block block, Block block1) {
      return block != null && block1 != null && (block == block1 || block.b(block1));
   }

   public static void S() {
      a(0, Block.a, (new BlockAir()).c("air"));
      a(1, "stone", (new BlockStone()).c(1.5F).b(10.0F).a(Block.i).c("stone"));
      a(2, "grass", (new BlockGrass()).c(0.6F).a(Block.h).c("grass"));
      a(3, "dirt", (new BlockDirt()).c(0.5F).a(Block.g).c("dirt"));
      Block block = (new Block(Material.STONE)).c(2.0F).b(10.0F).a(Block.i).c("stonebrick").a(CreativeModeTab.b);

      a(4, "cobblestone", block);
      Block block1 = (new BlockWood()).c(2.0F).b(5.0F).a(Block.f).c("wood");

      a(5, "planks", block1);
      a(6, "sapling", (new BlockSapling()).c(0.0F).a(Block.h).c("sapling"));
      a(7, "bedrock", (new Block(Material.STONE)).x().b(6000000.0F).a(Block.i).c("bedrock").K().a(CreativeModeTab.b));
      a(8, "flowing_water", (new BlockFlowing(Material.WATER)).c(100.0F).e(3).c("water").K());
      a(9, "water", (new BlockStationary(Material.WATER)).c(100.0F).e(3).c("water").K());
      a(10, "flowing_lava", (new BlockFlowing(Material.LAVA)).c(100.0F).a(1.0F).c("lava").K());
      a(11, "lava", (new BlockStationary(Material.LAVA)).c(100.0F).a(1.0F).c("lava").K());
      a(12, "sand", (new BlockSand()).c(0.5F).a(Block.m).c("sand"));
      a(13, "gravel", (new BlockGravel()).c(0.6F).a(Block.g).c("gravel"));
      a(14, "gold_ore", (new BlockOre()).c(3.0F).b(5.0F).a(Block.i).c("oreGold"));
      a(15, "iron_ore", (new BlockOre()).c(3.0F).b(5.0F).a(Block.i).c("oreIron"));
      a(16, "coal_ore", (new BlockOre()).c(3.0F).b(5.0F).a(Block.i).c("oreCoal"));
      a(17, "log", (new BlockLog1()).c("log"));
      a(18, "leaves", (new BlockLeaves1()).c("leaves"));
      a(19, "sponge", (new BlockSponge()).c(0.6F).a(Block.h).c("sponge"));
      a(20, "glass", (new BlockGlass(Material.SHATTERABLE, false)).c(0.3F).a(Block.k).c("glass"));
      a(21, "lapis_ore", (new BlockOre()).c(3.0F).b(5.0F).a(Block.i).c("oreLapis"));
      a(22, "lapis_block", (new Block(Material.ORE, MaterialMapColor.H)).c(3.0F).b(5.0F).a(Block.i).c("blockLapis").a(CreativeModeTab.b));
      a(23, "dispenser", (new BlockDispenser()).c(3.5F).a(Block.i).c("dispenser"));
      Block block2 = (new BlockSandStone()).a(Block.i).c(0.8F).c("sandStone");

      a(24, "sandstone", block2);
      a(25, "noteblock", (new BlockNote()).c(0.8F).c("musicBlock"));
      a(26, "bed", (new BlockBed()).a(Block.f).c(0.2F).c("bed").K());
      a(27, "golden_rail", (new BlockPoweredRail()).c(0.7F).a(Block.j).c("goldenRail"));
      a(28, "detector_rail", (new BlockMinecartDetector()).c(0.7F).a(Block.j).c("detectorRail"));
      a(29, "sticky_piston", (new BlockPiston(true)).c("pistonStickyBase"));
      a(30, "web", (new BlockWeb()).e(1).c(4.0F).c("web"));
      a(31, "tallgrass", (new BlockLongGrass()).c(0.0F).a(Block.h).c("tallgrass"));
      a(32, "deadbush", (new BlockDeadBush()).c(0.0F).a(Block.h).c("deadbush"));
      a(33, "piston", (new BlockPiston(false)).c("pistonBase"));
      a(34, "piston_head", (new BlockPistonExtension()).c("pistonBase"));
      a(35, "wool", (new BlockCloth(Material.CLOTH)).c(0.8F).a(Block.l).c("cloth"));
      a(36, "piston_extension", new BlockPistonMoving());
      a(37, "yellow_flower", (new BlockYellowFlowers()).c(0.0F).a(Block.h).c("flower1"));
      a(38, "red_flower", (new BlockRedFlowers()).c(0.0F).a(Block.h).c("flower2"));
      Block block3 = (new BlockMushroom()).c(0.0F).a(Block.h).a(0.125F).c("mushroom");

      a(39, "brown_mushroom", block3);
      Block block4 = (new BlockMushroom()).c(0.0F).a(Block.h).c("mushroom");

      a(40, "red_mushroom", block4);
      a(41, "gold_block", (new Block(Material.ORE, MaterialMapColor.F)).c(3.0F).b(10.0F).a(Block.j).c("blockGold").a(CreativeModeTab.b));
      a(42, "iron_block", (new Block(Material.ORE, MaterialMapColor.h)).c(5.0F).b(10.0F).a(Block.j).c("blockIron").a(CreativeModeTab.b));
      a(43, "double_stone_slab", (new BlockDoubleStep()).c(2.0F).b(10.0F).a(Block.i).c("stoneSlab"));
      a(44, "stone_slab", (new BlockStep()).c(2.0F).b(10.0F).a(Block.i).c("stoneSlab"));
      Block block5 = (new Block(Material.STONE, MaterialMapColor.D)).c(2.0F).b(10.0F).a(Block.i).c("brick").a(CreativeModeTab.b);

      a(45, "brick_block", block5);
      a(46, "tnt", (new BlockTNT()).c(0.0F).a(Block.h).c("tnt"));
      a(47, "bookshelf", (new BlockBookshelf()).c(1.5F).a(Block.f).c("bookshelf"));
      a(48, "mossy_cobblestone", (new Block(Material.STONE)).c(2.0F).b(10.0F).a(Block.i).c("stoneMoss").a(CreativeModeTab.b));
      a(49, "obsidian", (new BlockObsidian()).c(50.0F).b(2000.0F).a(Block.i).c("obsidian"));
      a(50, "torch", (new BlockTorch()).c(0.0F).a(0.9375F).a(Block.f).c("torch"));
      a(51, "fire", (new BlockFire()).c(0.0F).a(1.0F).a(Block.l).c("fire").K());
      a(52, "mob_spawner", (new BlockMobSpawner()).c(5.0F).a(Block.j).c("mobSpawner").K());
      a(53, "oak_stairs", (new BlockStairs(block1.getBlockData().set(BlockWood.VARIANT, BlockWood.EnumLogVariant.OAK))).c("stairsWood"));
      a(54, "chest", (new BlockChest(0)).c(2.5F).a(Block.f).c("chest"));
      a(55, "redstone_wire", (new BlockRedstoneWire()).c(0.0F).a(Block.e).c("redstoneDust").K());
      a(56, "diamond_ore", (new BlockOre()).c(3.0F).b(5.0F).a(Block.i).c("oreDiamond"));
      a(57, "diamond_block", (new Block(Material.ORE, MaterialMapColor.G)).c(5.0F).b(10.0F).a(Block.j).c("blockDiamond").a(CreativeModeTab.b));
      a(58, "crafting_table", (new BlockWorkbench()).c(2.5F).a(Block.f).c("workbench"));
      a(59, "wheat", (new BlockCrops()).c("crops"));
      Block block6 = (new BlockSoil()).c(0.6F).a(Block.g).c("farmland");

      a(60, "farmland", block6);
      a(61, "furnace", (new BlockFurnace(false)).c(3.5F).a(Block.i).c("furnace").a(CreativeModeTab.c));
      a(62, "lit_furnace", (new BlockFurnace(true)).c(3.5F).a(Block.i).a(0.875F).c("furnace"));
      a(63, "standing_sign", (new BlockFloorSign()).c(1.0F).a(Block.f).c("sign").K());
      a(64, "wooden_door", (new BlockDoor(Material.WOOD)).c(3.0F).a(Block.f).c("doorOak").K());
      a(65, "ladder", (new BlockLadder()).c(0.4F).a(Block.o).c("ladder"));
      a(66, "rail", (new BlockMinecartTrack()).c(0.7F).a(Block.j).c("rail"));
      a(67, "stone_stairs", (new BlockStairs(block.getBlockData())).c("stairsStone"));
      a(68, "wall_sign", (new BlockWallSign()).c(1.0F).a(Block.f).c("sign").K());
      a(69, "lever", (new BlockLever()).c(0.5F).a(Block.f).c("lever"));
      a(70, "stone_pressure_plate", (new BlockPressurePlateBinary(Material.STONE, BlockPressurePlateBinary.EnumMobType.MOBS)).c(0.5F).a(Block.i).c("pressurePlateStone"));
      a(71, "iron_door", (new BlockDoor(Material.ORE)).c(5.0F).a(Block.j).c("doorIron").K());
      a(72, "wooden_pressure_plate", (new BlockPressurePlateBinary(Material.WOOD, BlockPressurePlateBinary.EnumMobType.EVERYTHING)).c(0.5F).a(Block.f).c("pressurePlateWood"));
      a(73, "redstone_ore", (new BlockRedstoneOre(false)).c(3.0F).b(5.0F).a(Block.i).c("oreRedstone").a(CreativeModeTab.b));
      a(74, "lit_redstone_ore", (new BlockRedstoneOre(true)).a(0.625F).c(3.0F).b(5.0F).a(Block.i).c("oreRedstone"));
      a(75, "unlit_redstone_torch", (new BlockRedstoneTorch(false)).c(0.0F).a(Block.f).c("notGate"));
      a(76, "redstone_torch", (new BlockRedstoneTorch(true)).c(0.0F).a(0.5F).a(Block.f).c("notGate").a(CreativeModeTab.d));
      a(77, "stone_button", (new BlockStoneButton()).c(0.5F).a(Block.i).c("button"));
      a(78, "snow_layer", (new BlockSnow()).c(0.1F).a(Block.n).c("snow").e(0));
      a(79, "ice", (new BlockIce()).c(0.5F).e(3).a(Block.k).c("ice"));
      a(80, "snow", (new BlockSnowBlock()).c(0.2F).a(Block.n).c("snow"));
      a(81, "cactus", (new BlockCactus()).c(0.4F).a(Block.l).c("cactus"));
      a(82, "clay", (new BlockClay()).c(0.6F).a(Block.g).c("clay"));
      a(83, "reeds", (new BlockReed()).c(0.0F).a(Block.h).c("reeds").K());
      a(84, "jukebox", (new BlockJukeBox()).c(2.0F).b(10.0F).a(Block.i).c("jukebox"));
      a(85, "fence", (new BlockFence(Material.WOOD, BlockWood.EnumLogVariant.OAK.c())).c(2.0F).b(5.0F).a(Block.f).c("fence"));
      Block block7 = (new BlockPumpkin()).c(1.0F).a(Block.f).c("pumpkin");

      a(86, "pumpkin", block7);
      a(87, "netherrack", (new BlockBloodStone()).c(0.4F).a(Block.i).c("hellrock"));
      a(88, "soul_sand", (new BlockSlowSand()).c(0.5F).a(Block.m).c("hellsand"));
      a(89, "glowstone", (new BlockLightStone(Material.SHATTERABLE)).c(0.3F).a(Block.k).a(1.0F).c("lightgem"));
      a(90, "portal", (new BlockPortal()).c(-1.0F).a(Block.k).a(0.75F).c("portal"));
      a(91, "lit_pumpkin", (new BlockPumpkin()).c(1.0F).a(Block.f).a(1.0F).c("litpumpkin"));
      a(92, "cake", (new BlockCake()).c(0.5F).a(Block.l).c("cake").K());
      a(93, "unpowered_repeater", (new BlockRepeater(false)).c(0.0F).a(Block.f).c("diode").K());
      a(94, "powered_repeater", (new BlockRepeater(true)).c(0.0F).a(Block.f).c("diode").K());
      a(95, "stained_glass", (new BlockStainedGlass(Material.SHATTERABLE)).c(0.3F).a(Block.k).c("stainedGlass"));
      a(96, "trapdoor", (new BlockTrapdoor(Material.WOOD)).c(3.0F).a(Block.f).c("trapdoor").K());
      a(97, "monster_egg", (new BlockMonsterEggs()).c(0.75F).c("monsterStoneEgg"));
      Block block8 = (new BlockSmoothBrick()).c(1.5F).b(10.0F).a(Block.i).c("stonebricksmooth");

      a(98, "stonebrick", block8);
      a(99, "brown_mushroom_block", (new BlockHugeMushroom(Material.WOOD, MaterialMapColor.l, block3)).c(0.2F).a(Block.f).c("mushroom"));
      a(100, "red_mushroom_block", (new BlockHugeMushroom(Material.WOOD, MaterialMapColor.D, block4)).c(0.2F).a(Block.f).c("mushroom"));
      a(101, "iron_bars", (new BlockThin(Material.ORE, true)).c(5.0F).b(10.0F).a(Block.j).c("fenceIron"));
      a(102, "glass_pane", (new BlockThin(Material.SHATTERABLE, false)).c(0.3F).a(Block.k).c("thinGlass"));
      Block block9 = (new BlockMelon()).c(1.0F).a(Block.f).c("melon");

      a(103, "melon_block", block9);
      a(104, "pumpkin_stem", (new BlockStem(block7)).c(0.0F).a(Block.f).c("pumpkinStem"));
      a(105, "melon_stem", (new BlockStem(block9)).c(0.0F).a(Block.f).c("pumpkinStem"));
      a(106, "vine", (new BlockVine()).c(0.2F).a(Block.h).c("vine"));
      a(107, "fence_gate", (new BlockFenceGate(BlockWood.EnumLogVariant.OAK)).c(2.0F).b(5.0F).a(Block.f).c("fenceGate"));
      a(108, "brick_stairs", (new BlockStairs(block5.getBlockData())).c("stairsBrick"));
      a(109, "stone_brick_stairs", (new BlockStairs(block8.getBlockData().set(BlockSmoothBrick.VARIANT, BlockSmoothBrick.EnumStonebrickType.DEFAULT))).c("stairsStoneBrickSmooth"));
      a(110, "mycelium", (new BlockMycel()).c(0.6F).a(Block.h).c("mycel"));
      a(111, "waterlily", (new BlockWaterLily()).c(0.0F).a(Block.h).c("waterlily"));
      Block block10 = (new BlockNetherbrick()).c(2.0F).b(10.0F).a(Block.i).c("netherBrick").a(CreativeModeTab.b);

      a(112, "nether_brick", block10);
      a(113, "nether_brick_fence", (new BlockFence(Material.STONE, MaterialMapColor.K)).c(2.0F).b(10.0F).a(Block.i).c("netherFence"));
      a(114, "nether_brick_stairs", (new BlockStairs(block10.getBlockData())).c("stairsNetherBrick"));
      a(115, "nether_wart", (new BlockNetherWart()).c("netherStalk"));
      a(116, "enchanting_table", (new BlockEnchantmentTable()).c(5.0F).b(2000.0F).c("enchantmentTable"));
      a(117, "brewing_stand", (new BlockBrewingStand()).c(0.5F).a(0.125F).c("brewingStand"));
      a(118, "cauldron", (new BlockCauldron()).c(2.0F).c("cauldron"));
      a(119, "end_portal", (new BlockEnderPortal(Material.PORTAL)).c(-1.0F).b(6000000.0F));
      a(120, "end_portal_frame", (new BlockEnderPortalFrame()).a(Block.k).a(0.125F).c(-1.0F).c("endPortalFrame").b(6000000.0F).a(CreativeModeTab.c));
      a(121, "end_stone", (new Block(Material.STONE, MaterialMapColor.d)).c(3.0F).b(15.0F).a(Block.i).c("whiteStone").a(CreativeModeTab.b));
      a(122, "dragon_egg", (new BlockDragonEgg()).c(3.0F).b(15.0F).a(Block.i).a(0.125F).c("dragonEgg"));
      a(123, "redstone_lamp", (new BlockRedstoneLamp(false)).c(0.3F).a(Block.k).c("redstoneLight").a(CreativeModeTab.d));
      a(124, "lit_redstone_lamp", (new BlockRedstoneLamp(true)).c(0.3F).a(Block.k).c("redstoneLight"));
      a(125, "double_wooden_slab", (new BlockDoubleWoodStep()).c(2.0F).b(5.0F).a(Block.f).c("woodSlab"));
      a(126, "wooden_slab", (new BlockWoodStep()).c(2.0F).b(5.0F).a(Block.f).c("woodSlab"));
      a(127, "cocoa", (new BlockCocoa()).c(0.2F).b(5.0F).a(Block.f).c("cocoa"));
      a(128, "sandstone_stairs", (new BlockStairs(block2.getBlockData().set(BlockSandStone.TYPE, BlockSandStone.EnumSandstoneVariant.SMOOTH))).c("stairsSandStone"));
      a(129, "emerald_ore", (new BlockOre()).c(3.0F).b(5.0F).a(Block.i).c("oreEmerald"));
      a(130, "ender_chest", (new BlockEnderChest()).c(22.5F).b(1000.0F).a(Block.i).c("enderChest").a(0.5F));
      a(131, "tripwire_hook", (new BlockTripwireHook()).c("tripWireSource"));
      a(132, "tripwire", (new BlockTripwire()).c("tripWire"));
      a(133, "emerald_block", (new Block(Material.ORE, MaterialMapColor.I)).c(5.0F).b(10.0F).a(Block.j).c("blockEmerald").a(CreativeModeTab.b));
      a(134, "spruce_stairs", (new BlockStairs(block1.getBlockData().set(BlockWood.VARIANT, BlockWood.EnumLogVariant.SPRUCE))).c("stairsWoodSpruce"));
      a(135, "birch_stairs", (new BlockStairs(block1.getBlockData().set(BlockWood.VARIANT, BlockWood.EnumLogVariant.BIRCH))).c("stairsWoodBirch"));
      a(136, "jungle_stairs", (new BlockStairs(block1.getBlockData().set(BlockWood.VARIANT, BlockWood.EnumLogVariant.JUNGLE))).c("stairsWoodJungle"));
      a(137, "command_block", (new BlockCommand()).x().b(6000000.0F).c("commandBlock"));
      a(138, "beacon", (new BlockBeacon()).c("beacon").a(1.0F));
      a(139, "cobblestone_wall", (new BlockCobbleWall(block)).c("cobbleWall"));
      a(140, "flower_pot", (new BlockFlowerPot()).c(0.0F).a(Block.e).c("flowerPot"));
      a(141, "carrots", (new BlockCarrots()).c("carrots"));
      a(142, "potatoes", (new BlockPotatoes()).c("potatoes"));
      a(143, "wooden_button", (new BlockWoodButton()).c(0.5F).a(Block.f).c("button"));
      a(144, "skull", (new BlockSkull()).c(1.0F).a(Block.i).c("skull"));
      a(145, "anvil", (new BlockAnvil()).c(5.0F).a(Block.p).b(2000.0F).c("anvil"));
      a(146, "trapped_chest", (new BlockChest(1)).c(2.5F).a(Block.f).c("chestTrap"));
      a(147, "light_weighted_pressure_plate", (new BlockPressurePlateWeighted(Material.ORE, 15, MaterialMapColor.F)).c(0.5F).a(Block.f).c("weightedPlate_light"));
      a(148, "heavy_weighted_pressure_plate", (new BlockPressurePlateWeighted(Material.ORE, 150)).c(0.5F).a(Block.f).c("weightedPlate_heavy"));
      a(149, "unpowered_comparator", (new BlockRedstoneComparator(false)).c(0.0F).a(Block.f).c("comparator").K());
      a(150, "powered_comparator", (new BlockRedstoneComparator(true)).c(0.0F).a(0.625F).a(Block.f).c("comparator").K());
      a(151, "daylight_detector", new BlockDaylightDetector(false));
      a(152, "redstone_block", (new BlockPowered(Material.ORE, MaterialMapColor.f)).c(5.0F).b(10.0F).a(Block.j).c("blockRedstone").a(CreativeModeTab.d));
      a(153, "quartz_ore", (new BlockOre(MaterialMapColor.K)).c(3.0F).b(5.0F).a(Block.i).c("netherquartz"));
      a(154, "hopper", (new BlockHopper()).c(3.0F).b(8.0F).a(Block.j).c("hopper"));
      Block block11 = (new BlockQuartz()).a(Block.i).c(0.8F).c("quartzBlock");

      a(155, "quartz_block", block11);
      a(156, "quartz_stairs", (new BlockStairs(block11.getBlockData().set(BlockQuartz.VARIANT, BlockQuartz.EnumQuartzVariant.DEFAULT))).c("stairsQuartz"));
      a(157, "activator_rail", (new BlockPoweredRail()).c(0.7F).a(Block.j).c("activatorRail"));
      a(158, "dropper", (new BlockDropper()).c(3.5F).a(Block.i).c("dropper"));
      a(159, "stained_hardened_clay", (new BlockCloth(Material.STONE)).c(1.25F).b(7.0F).a(Block.i).c("clayHardenedStained"));
      a(160, "stained_glass_pane", (new BlockStainedGlassPane()).c(0.3F).a(Block.k).c("thinStainedGlass"));
      a(161, "leaves2", (new BlockLeaves2()).c("leaves"));
      a(162, "log2", (new BlockLog2()).c("log"));
      a(163, "acacia_stairs", (new BlockStairs(block1.getBlockData().set(BlockWood.VARIANT, BlockWood.EnumLogVariant.ACACIA))).c("stairsWoodAcacia"));
      a(164, "dark_oak_stairs", (new BlockStairs(block1.getBlockData().set(BlockWood.VARIANT, BlockWood.EnumLogVariant.DARK_OAK))).c("stairsWoodDarkOak"));
      a(165, "slime", (new BlockSlime()).c("slime").a(Block.q));
      a(166, "barrier", (new BlockBarrier()).c("barrier"));
      a(167, "iron_trapdoor", (new BlockTrapdoor(Material.ORE)).c(5.0F).a(Block.j).c("ironTrapdoor").K());
      a(168, "prismarine", (new BlockPrismarine()).c(1.5F).b(10.0F).a(Block.i).c("prismarine"));
      a(169, "sea_lantern", (new BlockSeaLantern(Material.SHATTERABLE)).c(0.3F).a(Block.k).a(1.0F).c("seaLantern"));
      a(170, "hay_block", (new BlockHay()).c(0.5F).a(Block.h).c("hayBlock").a(CreativeModeTab.b));
      a(171, "carpet", (new BlockCarpet()).c(0.1F).a(Block.l).c("woolCarpet").e(0));
      a(172, "hardened_clay", (new BlockHardenedClay()).c(1.25F).b(7.0F).a(Block.i).c("clayHardened"));
      a(173, "coal_block", (new Block(Material.STONE, MaterialMapColor.E)).c(5.0F).b(10.0F).a(Block.i).c("blockCoal").a(CreativeModeTab.b));
      a(174, "packed_ice", (new BlockPackedIce()).c(0.5F).a(Block.k).c("icePacked"));
      a(175, "double_plant", new BlockTallPlant());
      a(176, "standing_banner", (new BlockBanner.BlockStandingBanner()).c(1.0F).a(Block.f).c("banner").K());
      a(177, "wall_banner", (new BlockBanner.BlockWallBanner()).c(1.0F).a(Block.f).c("banner").K());
      a(178, "daylight_detector_inverted", new BlockDaylightDetector(true));
      Block block12 = (new BlockRedSandstone()).a(Block.i).c(0.8F).c("redSandStone");

      a(179, "red_sandstone", block12);
      a(180, "red_sandstone_stairs", (new BlockStairs(block12.getBlockData().set(BlockRedSandstone.TYPE, BlockRedSandstone.EnumRedSandstoneVariant.SMOOTH))).c("stairsRedSandStone"));
      a(181, "double_stone_slab2", (new BlockDoubleStoneStep2()).c(2.0F).b(10.0F).a(Block.i).c("stoneSlab2"));
      a(182, "stone_slab2", (new BlockStoneStep2()).c(2.0F).b(10.0F).a(Block.i).c("stoneSlab2"));
      a(183, "spruce_fence_gate", (new BlockFenceGate(BlockWood.EnumLogVariant.SPRUCE)).c(2.0F).b(5.0F).a(Block.f).c("spruceFenceGate"));
      a(184, "birch_fence_gate", (new BlockFenceGate(BlockWood.EnumLogVariant.BIRCH)).c(2.0F).b(5.0F).a(Block.f).c("birchFenceGate"));
      a(185, "jungle_fence_gate", (new BlockFenceGate(BlockWood.EnumLogVariant.JUNGLE)).c(2.0F).b(5.0F).a(Block.f).c("jungleFenceGate"));
      a(186, "dark_oak_fence_gate", (new BlockFenceGate(BlockWood.EnumLogVariant.DARK_OAK)).c(2.0F).b(5.0F).a(Block.f).c("darkOakFenceGate"));
      a(187, "acacia_fence_gate", (new BlockFenceGate(BlockWood.EnumLogVariant.ACACIA)).c(2.0F).b(5.0F).a(Block.f).c("acaciaFenceGate"));
      a(188, "spruce_fence", (new BlockFence(Material.WOOD, BlockWood.EnumLogVariant.SPRUCE.c())).c(2.0F).b(5.0F).a(Block.f).c("spruceFence"));
      a(189, "birch_fence", (new BlockFence(Material.WOOD, BlockWood.EnumLogVariant.BIRCH.c())).c(2.0F).b(5.0F).a(Block.f).c("birchFence"));
      a(190, "jungle_fence", (new BlockFence(Material.WOOD, BlockWood.EnumLogVariant.JUNGLE.c())).c(2.0F).b(5.0F).a(Block.f).c("jungleFence"));
      a(191, "dark_oak_fence", (new BlockFence(Material.WOOD, BlockWood.EnumLogVariant.DARK_OAK.c())).c(2.0F).b(5.0F).a(Block.f).c("darkOakFence"));
      a(192, "acacia_fence", (new BlockFence(Material.WOOD, BlockWood.EnumLogVariant.ACACIA.c())).c(2.0F).b(5.0F).a(Block.f).c("acaciaFence"));
      a(193, "spruce_door", (new BlockDoor(Material.WOOD)).c(3.0F).a(Block.f).c("doorSpruce").K());
      a(194, "birch_door", (new BlockDoor(Material.WOOD)).c(3.0F).a(Block.f).c("doorBirch").K());
      a(195, "jungle_door", (new BlockDoor(Material.WOOD)).c(3.0F).a(Block.f).c("doorJungle").K());
      a(196, "acacia_door", (new BlockDoor(Material.WOOD)).c(3.0F).a(Block.f).c("doorAcacia").K());
      a(197, "dark_oak_door", (new BlockDoor(Material.WOOD)).c(3.0F).a(Block.f).c("doorDarkOak").K());

      Block.REGISTRY.a();
      Iterator iterator = Block.REGISTRY.iterator();

      Block block13;

      while (iterator.hasNext()) {
         block13 = iterator.next();
         if (block13.material == Material.AIR) {
            block13.v = false;
         } else {
            boolean flag = false;
            boolean flag1 = block13 instanceof BlockStairs;
            boolean flag2 = block13 instanceof BlockStepAbstract;
            boolean flag3 = block13 == block6;
            boolean flag4 = block13.translucent;
            boolean flag5 = block13.lightOpacity == 0;

            if (flag1 || flag2 || flag3 || flag4 || flag5) {
               flag = true;
            }

            block13.v = flag;
         }
      }

      iterator = Block.REGISTRY.iterator();

      while (iterator.hasNext()) {
         block13 = iterator.next();

         for (IBlockData iblockdata : block13.P().a()) {
            int i = Block.REGISTRY.b(block13) << 4 | block13.toLegacyData(iblockdata);

            Block.d.a(iblockdata, i);
         }
      }
   }


   private static void a(int i, MinecraftKey minecraftkey, Block block) {
      Block.REGISTRY.a(i, minecraftkey, block);
   }

   private static void a(int i, String s, Block block) {
      a(i, new MinecraftKey(s), block);
   }

   // Spigot start
   public static float range(float min, float value, float max) {
      if (value < min) {
         return min;
      }
      return Math.min(value, max);
   }

   public boolean o() {
      return this.fullBlock;
   }

   public int p() {
      return this.lightOpacity;
   }

   public int r() {
      return this.u;
   }

   public boolean s() {
      return this.v;
   }

   public Material getMaterial() {
      return this.material;
   }

   public MaterialMapColor g(IBlockData iblockdata) {
      return this.blockMapColor;
   }

   public IBlockData fromLegacyData(int i) {
      return this.getBlockData();
   }

   public int toLegacyData(IBlockData iblockdata) {
      if (iblockdata != null && !iblockdata.a().isEmpty()) {
         throw new IllegalArgumentException("Don't know how to convert " + iblockdata + " back into data...");
      } else {
         return 0;
      }
   }

   public IBlockData updateState(IBlockData iblockdata, IBlockAccess iblockaccess, BlockPosition blockposition) {
      return iblockdata;
   }

   protected Block a(Block.StepSound block_stepsound) {
      this.stepSound = block_stepsound;
      return this;
   }

   protected Block e(int i) {
      this.lightOpacity = i;
      return this;
   }

   protected Block a(float f) {
      this.u = (int) (15.0F * f);
      return this;
   }

   protected Block b(float f) {
      this.durability = f * 3.0F;
      return this;
   }

   public boolean u() {
      return this.material.isSolid() && this.d();
   }

   public boolean isOccluding() {
      return this.material.k() && this.d() && !this.isPowerSource();
   }

   public boolean w() {
      return this.material.isSolid() && this.d();
   }

   public boolean d() {
      return true;
   }

   public boolean b(IBlockAccess iblockaccess, BlockPosition blockposition) {
      return !this.material.isSolid();
   }

   public int b() {
      return 3;
   }

   public boolean a(World world, BlockPosition blockposition) {
      return false;
   }

   protected Block c(float f) {
      this.strength = f;
      if (this.durability < f * 5.0F) {
         this.durability = f * 5.0F;
      }

      return this;
   }

   protected Block x() {
      this.c(-1.0F);
      return this;
   }

   public float g(World world, BlockPosition blockposition) {
      return this.strength;
   }

   protected Block a(boolean flag) {
      this.z = flag;
      return this;
   }

   public boolean isTicking() {
      return this.z;
   }

   public boolean isTileEntity() {
      return this.isTileEntity;
   }

   protected final void a(float f, float f1, float f2, float f3, float f4, float f5) {
      this.minX = f;
      this.minY = f1;
      this.minZ = f2;
      this.maxX = f3;
      this.maxY = f4;
      this.maxZ = f5;
   }

   public boolean b(IBlockAccess iblockaccess, BlockPosition blockposition, EnumDirection enumdirection) {
      return iblockaccess.getType(blockposition).getBlock().getMaterial().isBuildable();
   }

   public void a(World world, BlockPosition blockposition, IBlockData iblockdata, AxisAlignedBB axisalignedbb, List list, Entity entity) {
      AxisAlignedBB axisalignedbb1 = this.a(world, blockposition, iblockdata);

      if (axisalignedbb1 != null && axisalignedbb.b(axisalignedbb1)) {
         list.add(axisalignedbb1);
      }

   }

   public AxisAlignedBB a(World world, BlockPosition blockposition, IBlockData iblockdata) {
      return new AxisAlignedBB((double) blockposition.getX() + this.minX, (double) blockposition.getY() + this.minY, (double) blockposition.getZ() + this.minZ, (double) blockposition.getX() + this.maxX, (double) blockposition.getY() + this.maxY, (double) blockposition.getZ() + this.maxZ);
   }

   public boolean c() {
      return true;
   }

   public boolean a(IBlockData iblockdata, boolean flag) {
      return this.A();
   }

   public boolean A() {
      return true;
   }

   public void a(World world, BlockPosition blockposition, IBlockData iblockdata, Random random) {
      this.b(world, blockposition, iblockdata, random);
   }

   public void b(World world, BlockPosition pos, IBlockData iblockdata, Random random) {
   }

   public void postBreak(World world, BlockPosition blockposition, IBlockData iblockdata) {
   }

   public void doPhysics(World world, BlockPosition pos, IBlockData iblockdata, Block block) {
   }

   public int a(World world) {
      return 10;
   }

   public void onPlace(World world, BlockPosition blockposition, IBlockData iblockdata) {
      org.spigotmc.AsyncCatcher.catchOp("block onPlace"); // Spigot
   }

   public void remove(World world, BlockPosition blockposition, IBlockData iblockdata) {
      org.spigotmc.AsyncCatcher.catchOp("block remove"); // Spigot
   }

   public int a(Random random) {
      return 1;
   }

   public Item getDropType(IBlockData iblockdata, Random random, int i) {
      return Item.getItemOf(this);
   }

   public float getDamage(EntityHuman player, World world, BlockPosition pos) {
      float f = this.g(world, pos);

      return f < 0.0F ? 0.0F : (!player.b(this) ? player.a(this, pos) / f / 100.0F : player.a(this, pos) / f / 30.0F);
   }

   public final void b(World world, BlockPosition blockposition, IBlockData iblockdata, int i) {
      this.dropNaturally(world, blockposition, iblockdata, 1.0F, i);
   }

   public void dropNaturally(World world, BlockPosition blockposition, IBlockData iblockdata, float f, int i) {
      if (!world.isClientSide) {
         int j = this.getDropCount(i, world.random);

         for (int k = 0; k < j; ++k) {
            // CraftBukkit - <= to < to allow for plugins to completely disable block drops from explosions
            if (world.random.nextFloat() < f) {
               Item item = this.getDropType(iblockdata, world.random, i);

               if (item != null) {
                  a(world, blockposition, new ItemStack(item, 1, this.getDropData(iblockdata)));
               }
            }
         }

      }
   }

   protected void dropExperience(World world, BlockPosition blockposition, int i) {
      if (!world.isClientSide) {
         while (i > 0) {
            int j = EntityExperienceOrb.getOrbValue(i);

            i -= j;
            world.addEntity(new EntityExperienceOrb(world, (double) blockposition.getX() + 0.5D, (double) blockposition.getY() + 0.5D, (double) blockposition.getZ() + 0.5D, j));
         }
      }

   }

   public int getDropData(IBlockData iblockdata) {
      return 0;
   }

   public float a(Entity entity) {
      return this.durability / 5.0F;
   }

   public MovingObjectPosition a(World world, BlockPosition blockposition, Vec3D vec3d, Vec3D vec3d1) {
      this.updateShape(world, blockposition);
      vec3d = vec3d.add(-blockposition.getX(), -blockposition.getY(), -blockposition.getZ());
      vec3d1 = vec3d1.add(-blockposition.getX(), -blockposition.getY(), -blockposition.getZ());
      Vec3D vec3d2 = vec3d.a(vec3d1, this.minX);
      Vec3D vec3d3 = vec3d.a(vec3d1, this.maxX);
      Vec3D vec3d4 = vec3d.b(vec3d1, this.minY);
      Vec3D vec3d5 = vec3d.b(vec3d1, this.maxY);
      Vec3D vec3d6 = vec3d.c(vec3d1, this.minZ);
      Vec3D vec3d7 = vec3d.c(vec3d1, this.maxZ);

      if (!this.a(vec3d2)) {
         vec3d2 = null;
      }

      if (!this.a(vec3d3)) {
         vec3d3 = null;
      }

      if (!this.b(vec3d4)) {
         vec3d4 = null;
      }

      if (!this.b(vec3d5)) {
         vec3d5 = null;
      }

      if (!this.c(vec3d6)) {
         vec3d6 = null;
      }

      if (!this.c(vec3d7)) {
         vec3d7 = null;
      }

      Vec3D vec3d8 = null;

      if (vec3d2 != null && (vec3d8 == null || vec3d.distanceSquared(vec3d2) < vec3d.distanceSquared(vec3d8))) {
         vec3d8 = vec3d2;
      }

      if (vec3d3 != null && (vec3d8 == null || vec3d.distanceSquared(vec3d3) < vec3d.distanceSquared(vec3d8))) {
         vec3d8 = vec3d3;
      }

      if (vec3d4 != null && (vec3d8 == null || vec3d.distanceSquared(vec3d4) < vec3d.distanceSquared(vec3d8))) {
         vec3d8 = vec3d4;
      }

      if (vec3d5 != null && (vec3d8 == null || vec3d.distanceSquared(vec3d5) < vec3d.distanceSquared(vec3d8))) {
         vec3d8 = vec3d5;
      }

      if (vec3d6 != null && (vec3d8 == null || vec3d.distanceSquared(vec3d6) < vec3d.distanceSquared(vec3d8))) {
         vec3d8 = vec3d6;
      }

      if (vec3d7 != null && (vec3d8 == null || vec3d.distanceSquared(vec3d7) < vec3d.distanceSquared(vec3d8))) {
         vec3d8 = vec3d7;
      }

      if (vec3d8 == null) {
         return null;
      } else {
         EnumDirection enumdirection = null;

         if (vec3d8 == vec3d2) {
            enumdirection = EnumDirection.WEST;
         }

         if (vec3d8 == vec3d3) {
            enumdirection = EnumDirection.EAST;
         }

         if (vec3d8 == vec3d4) {
            enumdirection = EnumDirection.DOWN;
         }

         if (vec3d8 == vec3d5) {
            enumdirection = EnumDirection.UP;
         }

         if (vec3d8 == vec3d6) {
            enumdirection = EnumDirection.NORTH;
         }

         if (vec3d8 == vec3d7) {
            enumdirection = EnumDirection.SOUTH;
         }

         return new MovingObjectPosition(vec3d8.add(blockposition.getX(), blockposition.getY(), blockposition.getZ()), enumdirection, blockposition);
      }
   }

   private boolean a(Vec3D vec3d) {
      return vec3d != null && vec3d.b >= this.minY && vec3d.b <= this.maxY && vec3d.c >= this.minZ && vec3d.c <= this.maxZ;
   }

   private boolean b(Vec3D vec3d) {
      return vec3d != null && vec3d.a >= this.minX && vec3d.a <= this.maxX && vec3d.c >= this.minZ && vec3d.c <= this.maxZ;
   }

   private boolean c(Vec3D vec3d) {
      return vec3d != null && vec3d.a >= this.minX && vec3d.a <= this.maxX && vec3d.b >= this.minY && vec3d.b <= this.maxY;
   }

   public void wasExploded(World world, BlockPosition blockposition, Explosion explosion) {
   }

   public boolean canPlace(World world, BlockPosition blockposition, EnumDirection enumdirection, ItemStack itemstack) {
      return this.canPlace(world, blockposition, enumdirection);
   }

   public boolean canPlace(World world, BlockPosition blockposition, EnumDirection enumdirection) {
      return this.canPlace(world, blockposition);
   }

   public boolean canPlace(World world, BlockPosition pos) {
      return world.getType(pos).getBlock().material.isReplaceable();
   }

   public boolean interact(World world, BlockPosition blockposition, IBlockData iblockdata, EntityHuman entityhuman, EnumDirection enumdirection, float f, float f1, float f2) {
      return false;
   }

   public void a(World world, BlockPosition blockposition, Entity entity) {
   }

   public IBlockData getPlacedState(World world, BlockPosition blockposition, EnumDirection enumdirection, float f, float f1, float f2, int i, EntityLiving entityliving) {
      return this.fromLegacyData(i);
   }

   public void attack(World world, BlockPosition blockposition, EntityHuman entityhuman) {
   }

   public Vec3D a(World world, BlockPosition blockposition, Entity entity, Vec3D vec3d) {
      return vec3d;
   }

   public void updateShape(IBlockAccess iblockaccess, BlockPosition blockposition) {
   }

   public final double B() {
      return this.minX;
   }

   public final double C() {
      return this.maxX;
   }

   public final double D() {
      return this.minY;
   }

   public final double E() {
      return this.maxY;
   }

   public final double F() {
      return this.minZ;
   }

   public final double G() {
      return this.maxZ;
   }

   public int a(IBlockAccess iblockaccess, BlockPosition blockposition, IBlockData iblockdata, EnumDirection enumdirection) {
      return 0;
   }

   public boolean isPowerSource() {
      return false;
   }

   public void a(World world, BlockPosition pos, IBlockData iblockdata, Entity entity) {
      org.bukkit.block.Block block = world.getWorld().getBlockAt(pos.getX(), pos.getY(), pos.getZ());
      if (block.isCustomBlock()) {
         block.getCustomBlock().onCollide(entity.bukkitEntity);
      }
      
      if (block.getType() != org.bukkit.Material.AIR) {
         Bukkit.getPluginManager().callEvent(new EntityBlockCollideEvent(entity.bukkitEntity, block));
      }
   }

   public int b(IBlockAccess iblockaccess, BlockPosition blockposition, IBlockData data, EnumDirection enumdirection) {
      return 0;
   }

   public void j() {
   }

   public void a(World world, EntityHuman entityhuman, BlockPosition blockposition, IBlockData iblockdata, TileEntity tileentity) {
      entityhuman.b(StatisticList.MINE_BLOCK_COUNT[getId(this)]);
      entityhuman.applyExhaustion(0.025F);
      if (this.I() && EnchantmentManager.hasSilkTouchEnchantment(entityhuman)) {
         ItemStack itemstack = this.i(iblockdata);

         if (itemstack != null) {
            a(world, blockposition, itemstack);
         }
      } else {
         int i = EnchantmentManager.getBonusBlockLootEnchantmentLevel(entityhuman);

         this.b(world, blockposition, iblockdata, i);
      }

   }

   protected boolean I() {
      return this.d() && !this.isTileEntity;
   }

   protected ItemStack i(IBlockData iblockdata) {
      int i = 0;
      Item item = Item.getItemOf(this);

      if (item != null && item.k()) {
         i = this.toLegacyData(iblockdata);
      }

      return new ItemStack(item, 1, i);
   }

   public int getDropCount(int i, Random random) {
      return this.a(random);
   }

   public void postPlace(World world, BlockPosition blockposition, IBlockData iblockdata, EntityLiving entityliving, ItemStack itemstack) {
   }

   public boolean g() {
      return !this.material.isBuildable() && !this.material.isLiquid();
   }

   public Block c(String s) {
      this.name = s;
      return this;
   }

   public String getName() {
      return LocaleI18n.get(this.a() + ".name");
   }

   public String a() {
      return "tile." + this.name;
   }

   public boolean a(World world, BlockPosition blockposition, IBlockData iblockdata, int i, int j) {
      return false;
   }

   public boolean J() {
      return this.enableStats;
   }

   protected Block K() {
      this.enableStats = false;
      return this;
   }

   public int k() {
      return this.material.getPushReaction();
   }

   public void fallOn(World world, BlockPosition pos, Entity entity, float height) {
      entity.fall(height, 1.0F);
   }

   public void a(World world, Entity entity) {
      entity.motY = 0.0D;
   }

   public int getDropData(World world, BlockPosition blockposition) {
      return this.getDropData(world.getType(blockposition));
   }

   public Block a(CreativeModeTab creativemodetab) {
      this.creativeTab = creativemodetab;
      return this;
   }

   public void a(World world, BlockPosition blockposition, IBlockData iblockdata, EntityHuman entityhuman) {
   }

   public void k(World world, BlockPosition blockposition) {
   }

   public boolean N() {
      return true;
   }

   public boolean a(Explosion explosion) {
      return true;
   }

   public boolean b(Block block) {
      return this == block;
   }

   public boolean isComplexRedstone() {
      return false;
   }

   public int l(World world, BlockPosition blockposition) {
      return 0;
   }

   protected BlockStateList getStateList() {
      return new BlockStateList(this);
   }

   public BlockStateList P() {
      return this.blockStateList;
   }

   protected final void j(IBlockData iblockdata) {
      this.blockData = iblockdata;
   }

   public final IBlockData getBlockData() {
      return this.blockData;
   }

   public String toString() {
      return "Block{" + Block.REGISTRY.c(this) + "}";
   }

   // CraftBukkit start
   public int getExpDrop(World world, IBlockData data, int enchantmentLevel) {
      return 0;
   }
   // CraftBukkit end

   public static class StepSound {

      public final String a;
      public final float b;
      public final float c;

      public StepSound(String s, float f, float f1) {
         this.a = s;
         this.b = f;
         this.c = f1;
      }

      public float getVolume1() {
         return this.b;
      }

      public float getVolume2() {
         return this.c;
      }

      public String getBreakSound() {
         return "dig." + this.a;
      }

      public String getStepSound() {
         return "step." + this.a;
      }

      public String getPlaceSound() {
         return this.getBreakSound();
      }
   }
   // Spigot end
}




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