
net.minecraft.server.Chunk Maven / Gradle / Ivy
package net.minecraft.server;
import com.google.common.base.Predicate;
import com.google.common.collect.Lists;
import com.google.common.collect.Maps;
import com.google.common.collect.Queues;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
import org.bukkit.Bukkit;
import java.util.*;
import java.util.concurrent.Callable;
import java.util.concurrent.ConcurrentLinkedQueue;
public class Chunk {
private static final Logger c = LogManager.getLogger();
public final World world;
public final int[] heightMap;
public final int locX;
public final int locZ;
public final Map tileEntities;
public final List[] entitySlices; // Spigot
private final ChunkSection[] sections;
private final byte[] e;
private final int[] f;
private final boolean[] g;
public org.bukkit.Chunk bukkitChunk;
public boolean mustSave;
protected gnu.trove.map.hash.TObjectIntHashMap entityCount = new gnu.trove.map.hash.TObjectIntHashMap<>(); // Spigot
private boolean h;
private boolean k;
private boolean done;
private boolean lit;
private boolean p;
private boolean q;
private boolean r;
private long lastSaved;
private int t;
private long u;
private int v;
public final ConcurrentLinkedQueue w;
// CraftBukkit start - Neighbor loaded cache for chunk lighting and entity ticking
private int neighbors = 0x1 << 12;
public Chunk(World world, int i, int j) {
this.sections = new ChunkSection[16];
this.e = new byte[256];
this.f = new int[256];
this.g = new boolean[256];
this.tileEntities = Maps.newHashMap();
this.v = 4096;
this.w = Queues.newConcurrentLinkedQueue();
this.entitySlices = (List[]) (new List[16]); // Spigot
this.world = world;
this.locX = i;
this.locZ = j;
this.heightMap = new int[256];
for (int k = 0; k < this.entitySlices.length; ++k) {
this.entitySlices[k] = new org.bukkit.craftbukkit.util.UnsafeList<>(); // Spigot
}
Arrays.fill(this.f, -999);
Arrays.fill(this.e, (byte) -1);
// CraftBukkit start
if (!(this instanceof EmptyChunk)) {
this.bukkitChunk = new org.bukkit.craftbukkit.CraftChunk(this);
}
}
// CraftBukkit end
public Chunk(World world, ChunkSnapshot chunksnapshot, int i, int j) {
this(world, i, j);
short short0 = 256;
boolean flag = !world.worldProvider.o();
for (int k = 0; k < 16; ++k) {
for (int l = 0; l < 16; ++l) {
for (int i1 = 0; i1 < short0; ++i1) {
int j1 = k * short0 * 16 | l * short0 | i1;
IBlockData iblockdata = chunksnapshot.a(j1);
if (iblockdata.getBlock().getMaterial() != Material.AIR) {
int k1 = i1 >> 4;
if (this.sections[k1] == null) {
this.sections[k1] = new ChunkSection(k1 << 4, flag);
}
this.sections[k1].setType(k, i1 & 15, l, iblockdata);
}
}
}
}
}
public boolean areNeighborsLoaded(final int radius) {
switch (radius) {
case 2:
return this.neighbors == Integer.MAX_VALUE >> 6;
case 1:
final int mask =
// x z offset x z offset x z offset
(0x1 << (5 + 1 + 12)) | (0x1 << (1 + 12)) | (0x1 << (-1 * 5 + 1 + 12)) |
(0x1 << (5 + 12)) | (0x1 << (12)) | (0x1 << (-1 * 5 + 12)) |
(0x1 << (5 + -1 + 12)) | (0x1 << (-1 + 12)) | (0x1 << (-1 * 5 + -1 + 12));
return (this.neighbors & mask) == mask;
default:
throw new UnsupportedOperationException(String.valueOf(radius));
}
}
public void setNeighborLoaded(final int x, final int z) {
this.neighbors |= 0x1 << (x * 5 + 12 + z);
}
// CraftBukkit end
public void setNeighborUnloaded(final int x, final int z) {
this.neighbors &= ~(0x1 << (x * 5 + 12 + z));
}
public boolean a(int i, int j) {
return i == this.locX && j == this.locZ;
}
public int f(BlockPosition blockposition) {
return this.b(blockposition.getX() & 15, blockposition.getZ() & 15);
}
public int b(int i, int j) {
return this.heightMap[j << 4 | i];
}
public int g() {
for (int i = this.sections.length - 1; i >= 0; --i) {
if (this.sections[i] != null) {
return this.sections[i].getYPosition();
}
}
return 0;
}
public ChunkSection[] getSections() {
return this.sections;
}
public void initLighting() {
int i = this.g();
this.t = Integer.MAX_VALUE;
for (int j = 0; j < 16; ++j) {
int k = 0;
while (k < 16) {
this.f[j + (k << 4)] = -999;
int l = i + 16;
while (true) {
if (l > 0) {
if (this.e(j, l - 1, k) == 0) {
--l;
continue;
}
this.heightMap[k << 4 | j] = l;
if (l < this.t) {
this.t = l;
}
}
if (!this.world.worldProvider.o()) {
l = 15;
int i1 = i + 16 - 1;
do {
int j1 = this.e(j, i1, k);
if (j1 == 0 && l != 15) {
j1 = 1;
}
l -= j1;
if (l > 0) {
ChunkSection chunksection = this.sections[i1 >> 4];
if (chunksection != null) {
chunksection.a(j, i1 & 15, k, l);
this.world.n(new BlockPosition((this.locX << 4) + j, i1, (this.locZ << 4) + k));
}
}
--i1;
} while (i1 > 0 && l > 0);
}
++k;
break;
}
}
}
this.q = true;
}
private void d(int i, int j) {
this.g[i + j * 16] = true;
this.k = true;
}
private void h(boolean flag) {
if (this.world.areChunksLoaded(new BlockPosition(this.locX * 16 + 8, 0, this.locZ * 16 + 8), 16)) {
for (int i = 0; i < 16; ++i) {
for (int j = 0; j < 16; ++j) {
if (this.g[i + j * 16]) {
this.g[i + j * 16] = false;
int k = this.b(i, j);
int l = this.locX * 16 + i;
int i1 = this.locZ * 16 + j;
int j1 = Integer.MAX_VALUE;
Iterator iterator;
EnumDirection enumdirection;
for (iterator = EnumDirection.EnumDirectionLimit.HORIZONTAL.iterator(); iterator.hasNext(); j1 = Math.min(j1, this.world.b(l + enumdirection.getAdjacentX(), i1 + enumdirection.getAdjacentZ()))) {
enumdirection = iterator.next();
}
this.c(l, i1, j1);
iterator = EnumDirection.EnumDirectionLimit.HORIZONTAL.iterator();
while (iterator.hasNext()) {
enumdirection = iterator.next();
this.c(l + enumdirection.getAdjacentX(), i1 + enumdirection.getAdjacentZ(), k);
}
if (flag)
return;
}
}
}
this.k = false;
}
}
private void c(int i, int j, int k) {
int l = this.world.getHighestBlockYAt(new BlockPosition(i, 0, j)).getY();
if (l > k) {
this.a(i, j, k, l + 1);
} else if (l < k) {
this.a(i, j, l, k + 1);
}
}
private void a(int i, int j, int k, int l) {
if (l > k && this.world.areChunksLoaded(new BlockPosition(i, 0, j), 16)) {
for (int i1 = k; i1 < l; ++i1) {
this.world.c(EnumSkyBlock.SKY, new BlockPosition(i, i1, j));
}
this.q = true;
}
}
private void d(int i, int j, int k) {
int l = this.heightMap[k << 4 | i] & 255;
int i1 = Math.max(j, l);
while (i1 > 0 && this.e(i, i1 - 1, k) == 0) {
--i1;
}
if (i1 != l) {
this.world.a(i + this.locX * 16, k + this.locZ * 16, i1, l);
this.heightMap[k << 4 | i] = i1;
int j1 = this.locX * 16 + i;
int k1 = this.locZ * 16 + k;
int l1;
int i2;
if (!this.world.worldProvider.o()) {
ChunkSection chunksection;
if (i1 < l) {
for (l1 = i1; l1 < l; ++l1) {
chunksection = this.sections[l1 >> 4];
if (chunksection != null) {
chunksection.a(i, l1 & 15, k, 15);
this.world.n(new BlockPosition((this.locX << 4) + i, l1, (this.locZ << 4) + k));
}
}
} else {
for (l1 = l; l1 < i1; ++l1) {
chunksection = this.sections[l1 >> 4];
if (chunksection != null) {
chunksection.a(i, l1 & 15, k, 0);
this.world.n(new BlockPosition((this.locX << 4) + i, l1, (this.locZ << 4) + k));
}
}
}
l1 = 15;
while (i1 > 0 && l1 > 0) {
--i1;
i2 = this.e(i, i1, k);
if (i2 == 0) {
i2 = 1;
}
l1 -= i2;
if (l1 < 0) {
l1 = 0;
}
ChunkSection chunksection1 = this.sections[i1 >> 4];
if (chunksection1 != null) {
chunksection1.a(i, i1 & 15, k, l1);
}
}
}
l1 = this.heightMap[k << 4 | i];
i2 = l;
int j2 = l1;
if (l1 < l) {
i2 = l1;
j2 = l;
}
if (l1 < this.t) {
this.t = l1;
}
if (!this.world.worldProvider.o()) {
for (EnumDirection enumdirection : EnumDirection.EnumDirectionLimit.HORIZONTAL) {
this.a(j1 + enumdirection.getAdjacentX(), k1 + enumdirection.getAdjacentZ(), i2, j2);
}
this.a(j1, k1, i2, j2);
}
this.q = true;
}
}
public int b(BlockPosition blockposition) {
return this.getType(blockposition).p();
}
private int e(int i, int j, int k) {
return this.getType(i, j, k).p();
}
private Block getType(int i, int j, int k) {
Block block = Blocks.AIR;
if (j >= 0 && j >> 4 < this.sections.length) {
ChunkSection chunksection = this.sections[j >> 4];
if (chunksection != null) {
try {
block = chunksection.b(i, j & 15, k);
} catch (Throwable throwable) {
CrashReport crashreport = CrashReport.a(throwable, "Getting block");
throw new ReportedException(crashreport);
}
}
}
return block;
}
public Block getTypeAbs(final int i, final int j, final int k) {
try {
return this.getType(i & 15, j, k & 15);
} catch (ReportedException reportedexception) {
CrashReportSystemDetails crashreportsystemdetails = reportedexception.a().a("Block being got");
crashreportsystemdetails.a("Location", new Callable() {
public String a() {
return CrashReportSystemDetails.a(new BlockPosition(Chunk.this.locX * 16 + i, j, Chunk.this.locZ * 16 + k));
}
public Object call() {
return this.a();
}
});
throw reportedexception;
}
}
public Block getType(final BlockPosition blockposition) {
try {
return this.getType(blockposition.getX() & 15, blockposition.getY(), blockposition.getZ() & 15);
} catch (ReportedException reportedexception) {
CrashReportSystemDetails crashreportsystemdetails = reportedexception.a().a("Block being got");
crashreportsystemdetails.a("Location", new Callable() {
public String a() {
return CrashReportSystemDetails.a(blockposition);
}
public Object call() {
return this.a();
}
});
throw reportedexception;
}
}
public IBlockData getBlockData(final BlockPosition blockposition) {
if (this.world.G() == WorldType.DEBUG_ALL_BLOCK_STATES) {
IBlockData iblockdata = null;
if (blockposition.getY() == 60) {
iblockdata = Blocks.BARRIER.getBlockData();
}
if (blockposition.getY() == 70) {
iblockdata = ChunkProviderDebug.b(blockposition.getX(), blockposition.getZ());
}
return iblockdata == null ? Blocks.AIR.getBlockData() : iblockdata;
} else {
try {
if (blockposition.getY() >= 0 && blockposition.getY() >> 4 < this.sections.length) {
ChunkSection chunksection = this.sections[blockposition.getY() >> 4];
if (chunksection != null) {
int i = blockposition.getX() & 15;
int j = blockposition.getY() & 15;
int k = blockposition.getZ() & 15;
return chunksection.getType(i, j, k);
}
}
return Blocks.AIR.getBlockData();
} catch (Throwable throwable) {
CrashReport crashreport = CrashReport.a(throwable, "Getting block state");
CrashReportSystemDetails crashreportsystemdetails = crashreport.a("Block being got");
crashreportsystemdetails.a("Location", new Callable() {
public String a() {
return CrashReportSystemDetails.a(blockposition);
}
public Object call() {
return this.a();
}
});
throw new ReportedException(crashreport);
}
}
}
private int g(int i, int j, int k) {
if (j >> 4 >= this.sections.length) {
return 0;
} else {
ChunkSection chunksection = this.sections[j >> 4];
return chunksection != null ? chunksection.c(i, j & 15, k) : 0;
}
}
public int c(BlockPosition blockposition) {
return this.g(blockposition.getX() & 15, blockposition.getY(), blockposition.getZ() & 15);
}
public IBlockData a(BlockPosition blockposition, IBlockData iblockdata) {
int i = blockposition.getX() & 15;
int j = blockposition.getY();
int k = blockposition.getZ() & 15;
int l = k << 4 | i;
if (j >= this.f[l] - 1) {
this.f[l] = -999;
}
int i1 = this.heightMap[l];
IBlockData iblockdata1 = this.getBlockData(blockposition);
if (iblockdata1 == iblockdata) {
return null;
} else {
Block block = iblockdata.getBlock();
Block block1 = iblockdata1.getBlock();
ChunkSection chunksection = this.sections[j >> 4];
boolean flag = false;
if (chunksection == null) {
if (block == Blocks.AIR) {
return null;
}
chunksection = this.sections[j >> 4] = new ChunkSection(j >> 4 << 4, !this.world.worldProvider.o());
flag = j >= i1;
}
chunksection.setType(i, j & 15, k, iblockdata);
if (block1 != block) {
if (!this.world.isClientSide) {
block1.remove(this.world, blockposition, iblockdata1);
} else if (block1 instanceof IContainer) {
this.world.t(blockposition);
}
}
if (chunksection.b(i, j & 15, k) != block) {
return null;
} else {
if (flag) {
this.initLighting();
} else {
int j1 = block.p();
int k1 = block1.p();
if (j1 > 0) {
if (j >= i1) {
this.d(i, j + 1, k);
}
} else if (j == i1 - 1) {
this.d(i, j, k);
}
if (j1 != k1 && (j1 < k1 || this.getBrightness(EnumSkyBlock.SKY, blockposition) > 0 || this.getBrightness(EnumSkyBlock.BLOCK, blockposition) > 0)) {
this.d(i, k);
}
}
TileEntity tileentity;
if (block1 instanceof IContainer) {
tileentity = this.a(blockposition, Chunk.EnumTileEntityState.CHECK);
if (tileentity != null) {
tileentity.E();
}
}
// CraftBukkit - Don't place while processing the BlockPlaceEvent, unless it's a BlockContainer. Prevents blocks such as TNT from activating when cancelled.
if (!this.world.isClientSide && block1 != block && (!this.world.captureBlockStates || block instanceof BlockContainer)) {
block.onPlace(this.world, blockposition, iblockdata);
}
if (block instanceof IContainer) {
tileentity = this.a(blockposition, Chunk.EnumTileEntityState.CHECK);
if (tileentity == null) {
tileentity = ((IContainer) block).a(this.world, block.toLegacyData(iblockdata));
this.world.setTileEntity(blockposition, tileentity);
}
if (tileentity != null) {
tileentity.E();
}
}
this.q = true;
return iblockdata1;
}
}
}
public int getBrightness(EnumSkyBlock enumskyblock, BlockPosition blockposition) {
int i = blockposition.getX() & 15;
int j = blockposition.getY();
int k = blockposition.getZ() & 15;
ChunkSection chunksection = this.sections[j >> 4];
return chunksection == null ? (this.d(blockposition) ? enumskyblock.c : 0) : (enumskyblock == EnumSkyBlock.SKY ? (this.world.worldProvider.o() ? 0 : chunksection.d(i, j & 15, k)) : (enumskyblock == EnumSkyBlock.BLOCK ? chunksection.e(i, j & 15, k) : enumskyblock.c));
}
public void a(EnumSkyBlock enumskyblock, BlockPosition blockposition, int i) {
int j = blockposition.getX() & 15;
int k = blockposition.getY();
int l = blockposition.getZ() & 15;
ChunkSection chunksection = this.sections[k >> 4];
if (chunksection == null) {
chunksection = this.sections[k >> 4] = new ChunkSection(k >> 4 << 4, !this.world.worldProvider.o());
this.initLighting();
}
this.q = true;
if (enumskyblock == EnumSkyBlock.SKY) {
if (!this.world.worldProvider.o()) {
chunksection.a(j, k & 15, l, i);
}
} else if (enumskyblock == EnumSkyBlock.BLOCK) {
chunksection.b(j, k & 15, l, i);
}
}
public int a(BlockPosition blockposition, int i) {
int j = blockposition.getX() & 15;
int k = blockposition.getY();
int l = blockposition.getZ() & 15;
ChunkSection chunksection = this.sections[k >> 4];
if (chunksection == null) {
return !this.world.worldProvider.o() && i < EnumSkyBlock.SKY.c ? EnumSkyBlock.SKY.c - i : 0;
} else {
int i1 = this.world.worldProvider.o() ? 0 : chunksection.d(j, k & 15, l);
i1 -= i;
int j1 = chunksection.e(j, k & 15, l);
if (j1 > i1) {
i1 = j1;
}
return i1;
}
}
public void a(Entity entity) {
this.r = true;
int i = MathHelper.floor(entity.locX / 16.0D);
int j = MathHelper.floor(entity.locZ / 16.0D);
if (i != this.locX || j != this.locZ) {
// CraftBukkit start
Bukkit.getLogger().warning("Wrong location for " + entity + " in world '" + world.getWorld().getName() + "'!");
// Chunk.c.warn("Wrong location! (" + i + ", " + j + ") should be (" + this.locX + ", " + this.locZ + "), " + entity, new Object[] { entity});
Bukkit.getLogger().warning("Entity is at " + entity.locX + "," + entity.locZ + " (chunk " + i + "," + j + ") but was stored in chunk " + this.locX + "," + this.locZ);
// CraftBukkit end
entity.die();
}
int k = MathHelper.floor(entity.locY / 16.0D);
if (k < 0) {
k = 0;
}
if (k >= this.entitySlices.length) {
k = this.entitySlices.length - 1;
}
entity.addedToChunk = true;
entity.chunkCoordX = this.locX;
entity.chunkCoordY = k;
entity.chunkCoordZ = this.locZ;
this.entitySlices[k].add(entity);
// Spigot start - increment creature type count
// Keep this synced up with World.a(Class)
if (entity instanceof EntityInsentient) {
EntityInsentient entityinsentient = (EntityInsentient) entity;
if (entityinsentient.isTypeNotPersistent() && entityinsentient.isPersistent()) {
return;
}
}
for (EnumCreatureType creatureType : EnumCreatureType.values()) {
if (creatureType.a().isAssignableFrom(entity.getClass())) {
this.entityCount.adjustOrPutValue(creatureType.a(), 1, 1);
}
}
// Spigot end
}
public void b(Entity entity) {
this.a(entity, entity.chunkCoordY);
}
public void a(Entity entity, int i) {
if (i < 0) {
i = 0;
}
if (i >= this.entitySlices.length) {
i = this.entitySlices.length - 1;
}
this.entitySlices[i].remove(entity);
// Spigot start - decrement creature type count
// Keep this synced up with World.a(Class)
if (entity instanceof EntityInsentient) {
EntityInsentient entityinsentient = (EntityInsentient) entity;
if (entityinsentient.isTypeNotPersistent() && entityinsentient.isPersistent()) {
return;
}
}
for (EnumCreatureType creatureType : EnumCreatureType.values()) {
if (creatureType.a().isAssignableFrom(entity.getClass())) {
this.entityCount.adjustValue(creatureType.a(), -1);
}
}
// Spigot end
}
public boolean d(BlockPosition blockposition) {
int i = blockposition.getX() & 15;
int j = blockposition.getY();
int k = blockposition.getZ() & 15;
return j >= this.heightMap[k << 4 | i];
}
private TileEntity i(BlockPosition blockposition) {
Block block = this.getType(blockposition);
return !block.isTileEntity() ? null : ((IContainer) block).a(this.world, this.c(blockposition));
}
public TileEntity a(BlockPosition blockposition, Chunk.EnumTileEntityState chunk_enumtileentitystate) {
// CraftBukkit start
TileEntity tileentity = null;
if (world.captureBlockStates) {
tileentity = world.capturedTileEntities.get(blockposition);
}
if (tileentity == null) {
tileentity = this.tileEntities.get(blockposition);
}
// CraftBukkit end
if (tileentity == null) {
if (chunk_enumtileentitystate == Chunk.EnumTileEntityState.IMMEDIATE) {
tileentity = this.i(blockposition);
this.world.setTileEntity(blockposition, tileentity);
} else if (chunk_enumtileentitystate == Chunk.EnumTileEntityState.QUEUED) {
this.w.add(blockposition);
}
} else if (tileentity.x()) {
this.tileEntities.remove(blockposition);
return null;
}
return tileentity;
}
public void a(TileEntity tileentity) {
this.a(tileentity.getPosition(), tileentity);
if (this.h) {
this.world.a(tileentity);
}
}
public void a(BlockPosition blockposition, TileEntity tileentity) {
tileentity.a(this.world);
tileentity.a(blockposition);
if (this.getType(blockposition) instanceof IContainer) {
if (this.tileEntities.containsKey(blockposition)) {
this.tileEntities.get(blockposition).y();
}
tileentity.D();
this.tileEntities.put(blockposition, tileentity);
// CraftBukkit start
} else {
System.out.println("Attempted to place a tile entity (" + tileentity + ") at " + tileentity.position.getX() + "," + tileentity.position.getY() + "," + tileentity.position.getZ()
+ " (" + org.bukkit.craftbukkit.util.CraftMagicNumbers.getMaterial(getType(blockposition)) + ") where there was no entity tile!");
System.out.println("Chunk coordinates: " + (this.locX * 16) + "," + (this.locZ * 16));
new Exception().printStackTrace();
// CraftBukkit end
}
}
public void e(BlockPosition blockposition) {
if (this.h) {
TileEntity tileentity = this.tileEntities.remove(blockposition);
if (tileentity != null) {
tileentity.y();
}
}
}
public void addEntities() {
this.h = true;
this.world.a(this.tileEntities.values());
for (List entitySlice : this.entitySlices) {
for (Entity entity : entitySlice) {
entity.onChunkLoad();
}
this.world.b(entitySlice);
}
}
public void removeEntities() {
this.h = false;
for (TileEntity tileentity : this.tileEntities.values()) {
// Spigot Start
if (tileentity instanceof IInventory) {
for (org.bukkit.entity.HumanEntity h : Lists.newArrayList(((IInventory) tileentity).getViewers())) {
if (h instanceof org.bukkit.craftbukkit.entity.CraftHumanEntity) {
((org.bukkit.craftbukkit.entity.CraftHumanEntity) h).getHandle().closeInventory();
}
}
}
// Spigot End
this.world.b(tileentity);
}
for (List entitySlice : this.entitySlices) {
// CraftBukkit start
List newList = Lists.newArrayList(entitySlice);
Iterator iter = newList.iterator();
while (iter.hasNext()) {
Entity entity = iter.next();
// Spigot Start
if (entity instanceof IInventory) {
for (org.bukkit.entity.HumanEntity h : Lists.newArrayList(((IInventory) entity).getViewers())) {
if (h instanceof org.bukkit.craftbukkit.entity.CraftHumanEntity) {
((org.bukkit.craftbukkit.entity.CraftHumanEntity) h).getHandle().closeInventory();
}
}
}
// Spigot End
// Do not pass along players, as doing so can get them stuck outside of time.
// (which for example disables inventory icon updates and prevents block breaking)
if (entity instanceof EntityPlayer) {
iter.remove();
}
}
this.world.c(newList);
// CraftBukkit end
}
}
public void e() {
this.q = true;
}
public void a(Entity entity, AxisAlignedBB axisalignedbb, List list, Predicate super Entity> predicate) {
int i = MathHelper.floor((axisalignedbb.b - 2.0D) / 16.0D);
int j = MathHelper.floor((axisalignedbb.e + 2.0D) / 16.0D);
i = MathHelper.clamp(i, 0, this.entitySlices.length - 1);
j = MathHelper.clamp(j, 0, this.entitySlices.length - 1);
for (int k = i; k <= j; ++k) {
if (!this.entitySlices[k].isEmpty()) {
for (Entity entity1 : this.entitySlices[k]) {
if (entity1.getBoundingBox().b(axisalignedbb) && entity1 != entity) {
if (predicate == null || predicate.apply(entity1)) {
list.add(entity1);
}
Entity[] aentity = entity1.getParts();
if (aentity != null) {
for (Entity value : aentity) {
entity1 = value;
if (entity1 != entity && entity1.getBoundingBox().b(axisalignedbb) && (predicate == null || predicate.apply(entity1))) {
list.add(entity1);
}
}
}
}
}
}
}
}
public void a(Class extends T> oclass, AxisAlignedBB axisalignedbb, List list, Predicate super T> predicate) {
int i = MathHelper.floor((axisalignedbb.b - 2.0D) / 16.0D);
int j = MathHelper.floor((axisalignedbb.e + 2.0D) / 16.0D);
i = MathHelper.clamp(i, 0, this.entitySlices.length - 1);
j = MathHelper.clamp(j, 0, this.entitySlices.length - 1);
for (int k = i; k <= j; ++k) {
// Spigot
for (Entity entity : this.entitySlices[k]) {
if (oclass.isInstance(entity) && entity.getBoundingBox().b(axisalignedbb) && (predicate == null || predicate.apply((T) entity))) { // CraftBukkit - fix decompile error // Spigot
list.add((T) entity); // Fix decompile error
}
}
}
}
public boolean a(boolean flag) {
if (flag) {
if (this.r && this.world.getTime() != this.lastSaved || this.q) {
return true;
}
} else if (this.r && this.world.getTime() >= this.lastSaved + MinecraftServer.getServer().autosavePeriod * 4L) { // Spigot - Only save if we've passed 2 auto save intervals without modification
return true;
}
return this.q;
}
public Random a(long i) {
return new Random(this.world.getSeed() + (this.locX * this.locX * 4987142L) + (this.locX * 5947611L) + ((long) this.locZ * this.locZ) * 4392871L + (this.locZ * 389711L) ^ i);
}
public boolean isEmpty() {
return false;
}
public void loadNearby(IChunkProvider ichunkprovider, IChunkProvider ichunkprovider1, int i, int j) {
world.timings.syncChunkLoadPostTimer.startTiming(); // Spigot
boolean flag = ichunkprovider.isChunkLoaded(i, j - 1);
boolean flag1 = ichunkprovider.isChunkLoaded(i + 1, j);
boolean flag2 = ichunkprovider.isChunkLoaded(i, j + 1);
boolean flag3 = ichunkprovider.isChunkLoaded(i - 1, j);
boolean flag4 = ichunkprovider.isChunkLoaded(i - 1, j - 1);
boolean flag5 = ichunkprovider.isChunkLoaded(i + 1, j + 1);
boolean flag6 = ichunkprovider.isChunkLoaded(i - 1, j + 1);
boolean flag7 = ichunkprovider.isChunkLoaded(i + 1, j - 1);
if (flag1 && flag2 && flag5) {
if (!this.done) {
ichunkprovider.getChunkAt(ichunkprovider1, i, j);
} else {
ichunkprovider.a(ichunkprovider1, this, i, j);
}
}
Chunk chunk;
if (flag3 && flag2 && flag6) {
chunk = ichunkprovider.getOrCreateChunk(i - 1, j);
if (!chunk.done) {
ichunkprovider.getChunkAt(ichunkprovider1, i - 1, j);
} else {
ichunkprovider.a(ichunkprovider1, chunk, i - 1, j);
}
}
if (flag && flag1 && flag7) {
chunk = ichunkprovider.getOrCreateChunk(i, j - 1);
if (!chunk.done) {
ichunkprovider.getChunkAt(ichunkprovider1, i, j - 1);
} else {
ichunkprovider.a(ichunkprovider1, chunk, i, j - 1);
}
}
if (flag4 && flag && flag3) {
chunk = ichunkprovider.getOrCreateChunk(i - 1, j - 1);
if (!chunk.done) {
ichunkprovider.getChunkAt(ichunkprovider1, i - 1, j - 1);
} else {
ichunkprovider.a(ichunkprovider1, chunk, i - 1, j - 1);
}
}
world.timings.syncChunkLoadPostTimer.stopTiming(); // Spigot
}
public BlockPosition h(BlockPosition blockposition) {
int i = blockposition.getX() & 15;
int j = blockposition.getZ() & 15;
int k = i | j << 4;
BlockPosition blockposition1 = new BlockPosition(blockposition.getX(), this.f[k], blockposition.getZ());
if (blockposition1.getY() == -999) {
int l = this.g() + 15;
blockposition1 = new BlockPosition(blockposition.getX(), l, blockposition.getZ());
int i1 = -1;
while (blockposition1.getY() > 0 && i1 == -1) {
Block block = this.getType(blockposition1);
Material material = block.getMaterial();
if (!material.isSolid() && !material.isLiquid()) {
blockposition1 = blockposition1.down();
} else {
i1 = blockposition1.getY() + 1;
}
}
this.f[k] = i1;
}
return new BlockPosition(blockposition.getX(), this.f[k], blockposition.getZ());
}
public void b(boolean flag) {
if (this.k && !this.world.worldProvider.o() && !flag) {
this.h(this.world.isClientSide);
}
this.p = true;
if (!this.lit && this.done && this.world.spigotConfig.randomLightUpdates) { // Spigot - also use random light updates setting to determine if we should relight
this.n();
}
while (!this.w.isEmpty()) {
BlockPosition blockposition = this.w.poll();
if (this.a(blockposition, Chunk.EnumTileEntityState.CHECK) == null && this.getType(blockposition).isTileEntity()) {
TileEntity tileentity = this.i(blockposition);
this.world.setTileEntity(blockposition, tileentity);
this.world.b(blockposition, blockposition);
}
}
}
public boolean isReady() {
// Spigot Start
/*
* As of 1.7, Mojang added a check to make sure that only chunks which have been lit are sent to the client.
* Unfortunately this interferes with our modified chunk ticking algorithm, which will only tick chunks distant from the player on a very infrequent basis.
* We cannot unfortunately do this lighting stage during chunk gen as it appears to put a lot more noticeable load on the server, than when it is done at play time.
* For now at least we will simply send all chunks, in accordance with pre 1.7 behaviour.
*/
return true;
// Spigot End
}
public ChunkCoordIntPair j() {
return new ChunkCoordIntPair(this.locX, this.locZ);
}
public boolean c(int i, int j) {
if (i < 0) {
i = 0;
}
if (j >= 256) {
j = 255;
}
for (int k = i; k <= j; k += 16) {
ChunkSection chunksection = this.sections[k >> 4];
if (chunksection != null && !chunksection.a()) {
return false;
}
}
return true;
}
public void a(ChunkSection[] achunksection) {
if (this.sections.length != achunksection.length) {
Chunk.c.warn("Could not set level chunk sections, array length is " + achunksection.length + " instead of " + this.sections.length);
} else {
System.arraycopy(achunksection, 0, this.sections, 0, this.sections.length);
}
}
public BiomeBase getBiome(BlockPosition blockposition, WorldChunkManager worldchunkmanager) {
int i = blockposition.getX() & 15;
int j = blockposition.getZ() & 15;
int k = this.e[j << 4 | i] & 255;
BiomeBase biomebase;
if (k == 255) {
biomebase = worldchunkmanager.getBiome(blockposition, BiomeBase.PLAINS);
k = biomebase.id;
this.e[j << 4 | i] = (byte) (k & 255);
}
biomebase = BiomeBase.getBiome(k);
return biomebase == null ? BiomeBase.PLAINS : biomebase;
}
public byte[] getBiomeIndex() {
return this.e;
}
public void a(byte[] abyte) {
if (this.e.length != abyte.length) {
Chunk.c.warn("Could not set level chunk biomes, array length is " + abyte.length + " instead of " + this.e.length);
} else {
System.arraycopy(abyte, 0, this.e, 0, this.e.length);
}
}
public void l() {
this.v = 0;
}
public void m() {
BlockPosition blockposition = new BlockPosition(this.locX << 4, 0, this.locZ << 4);
for (int i = 0; i < 8; ++i) {
if (this.v >= 4096) {
return;
}
int j = this.v % 16;
int k = this.v / 16 % 16;
int l = this.v / 256;
++this.v;
for (int i1 = 0; i1 < 16; ++i1) {
BlockPosition blockposition1 = blockposition.a(k, (j << 4) + i1, l);
boolean flag = i1 == 0 || i1 == 15 || k == 0 || k == 15 || l == 0 || l == 15;
if (this.sections[j] == null && flag || this.sections[j] != null && this.sections[j].b(k, i1, l).getMaterial() == Material.AIR) {
EnumDirection[] aenumdirection = EnumDirection.values();
int j1 = aenumdirection.length;
for (EnumDirection enumdirection : aenumdirection) {
BlockPosition blockposition2 = blockposition1.shift(enumdirection);
if (this.world.getType(blockposition2).getBlock().r() > 0) {
this.world.x(blockposition2);
}
}
this.world.x(blockposition1);
}
}
}
}
public void n() {
this.done = true;
this.lit = true;
BlockPosition blockposition = new BlockPosition(this.locX << 4, 0, this.locZ << 4);
if (!this.world.worldProvider.o()) {
if (this.world.areChunksLoadedBetween(blockposition.a(-1, 0, -1), blockposition.a(16, this.world.F(), 16))) {
label42:
for (int i = 0; i < 16; ++i) {
for (int j = 0; j < 16; ++j) {
if (!this.e(i, j)) {
this.lit = false;
break label42;
}
}
}
if (this.lit) {
for (EnumDirection enumdirection : EnumDirection.EnumDirectionLimit.HORIZONTAL) {
int k = enumdirection.c() == EnumDirection.EnumAxisDirection.POSITIVE ? 16 : 1;
this.world.getChunkAtWorldCoords(blockposition.shift(enumdirection, k)).a(enumdirection.opposite());
}
this.y();
}
} else {
this.lit = false;
}
}
}
private void y() {
Arrays.fill(this.g, true);
this.h(false);
}
private void a(EnumDirection enumdirection) {
if (this.done) {
int i;
if (enumdirection == EnumDirection.EAST) {
for (i = 0; i < 16; ++i) {
this.e(15, i);
}
} else if (enumdirection == EnumDirection.WEST) {
for (i = 0; i < 16; ++i) {
this.e(0, i);
}
} else if (enumdirection == EnumDirection.SOUTH) {
for (i = 0; i < 16; ++i) {
this.e(i, 15);
}
} else if (enumdirection == EnumDirection.NORTH) {
for (i = 0; i < 16; ++i) {
this.e(i, 0);
}
}
}
}
private boolean e(int i, int j) {
int k = this.g();
boolean flag = false;
boolean flag1 = false;
BlockPosition.MutableBlockPosition blockposition_mutableblockposition = new BlockPosition.MutableBlockPosition((this.locX << 4) + i, 0, (this.locZ << 4) + j);
int l;
for (l = k + 16 - 1; l > this.world.F() || l > 0 && !flag1; --l) {
blockposition_mutableblockposition.c(blockposition_mutableblockposition.getX(), l, blockposition_mutableblockposition.getZ());
int i1 = this.b(blockposition_mutableblockposition);
if (i1 == 255 && blockposition_mutableblockposition.getY() < this.world.F()) {
flag1 = true;
}
if (!flag && i1 > 0) {
flag = true;
} else if (flag && i1 == 0 && !this.world.x(blockposition_mutableblockposition)) {
return false;
}
}
for (l = blockposition_mutableblockposition.getY(); l > 0; --l) {
blockposition_mutableblockposition.c(blockposition_mutableblockposition.getX(), l, blockposition_mutableblockposition.getZ());
if (this.getType(blockposition_mutableblockposition).r() > 0) {
this.world.x(blockposition_mutableblockposition);
}
}
return true;
}
public boolean o() {
return this.h;
}
public World getWorld() {
return this.world;
}
public int[] q() {
return this.heightMap;
}
public void a(int[] aint) {
if (this.heightMap.length != aint.length) {
Chunk.c.warn("Could not set level chunk heightmap, array length is " + aint.length + " instead of " + this.heightMap.length);
} else {
System.arraycopy(aint, 0, this.heightMap, 0, this.heightMap.length);
}
}
public Map getTileEntities() {
return this.tileEntities;
}
public List[] getEntitySlices() {
return this.entitySlices;
}
public boolean isDone() {
return this.done;
}
public void d(boolean flag) {
this.done = flag;
}
public boolean u() {
return this.lit;
}
public void e(boolean flag) {
this.lit = flag;
}
public void f(boolean flag) {
this.q = flag;
}
public void g(boolean flag) {
this.r = flag;
}
public void setLastSaved(long i) {
this.lastSaved = i;
}
public int v() {
return this.t;
}
public long w() {
return this.u;
}
public void c(long i) {
this.u = i;
}
public enum EnumTileEntityState {
IMMEDIATE, QUEUED, CHECK;
EnumTileEntityState() {
}
}
}
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