
net.minecraft.server.IEntitySelector Maven / Gradle / Ivy
package net.minecraft.server;
import com.google.common.base.Predicate;
public class IEntitySelector {
public static final Predicate a = Entity::isAlive;
public static final Predicate b = entity -> entity.isAlive() && entity.passenger == null && entity.vehicle == null;
public static final Predicate c = entity -> entity instanceof IInventory && entity.isAlive();
public static final Predicate d = entity -> !(entity instanceof EntityHuman) || !((EntityHuman) entity).isSpectator();
public static class EntitySelectorEquipable implements Predicate {
private final ItemStack a;
public EntitySelectorEquipable(ItemStack itemstack) {
this.a = itemstack;
}
public boolean apply(Entity entity) {
if (!entity.isAlive()) {
return false;
} else if (!(entity instanceof EntityLiving)) {
return false;
} else {
EntityLiving entityliving = (EntityLiving) entity;
return entityliving.getEquipment(EntityInsentient.c(this.a)) == null && (entityliving instanceof EntityInsentient ? ((EntityInsentient) entityliving).canPickUpLoot() : (entityliving instanceof EntityArmorStand || entityliving instanceof EntityHuman));
}
}
}
}
© 2015 - 2025 Weber Informatics LLC | Privacy Policy