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/**
 * MIT License
 *
 * 

Copyright (c) 2018-2020 atharva washimkar, Vincenzo Palazzo [email protected] * Copyright (c) 2021 Vincenzo Palazzo [email protected] * *

Permission is hereby granted, free of charge, to any person obtaining a copy of this software * and associated documentation files (the "Software"), to deal in the Software without restriction, * including without limitation the rights to use, copy, modify, merge, publish, distribute, * sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * *

The above copyright notice and this permission notice shall be included in all copies or * substantial portions of the Software. * *

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING * BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ package mdlaf.animation; import java.awt.*; import java.awt.event.ActionEvent; import java.awt.event.ActionListener; import java.awt.event.MouseEvent; import javax.swing.*; import javax.swing.plaf.ColorUIResource; import mdlaf.components.button.MaterialButtonUI; /** * This class implement a complex mouse hover event with a timer * *

This event call component.setBackground() inside the timer it should be managed the live cycle * more complex * * @author https://github.com/vincenzopalazzo * @author https://github.com/atarw */ public class MaterialUITimer implements ActionListener, MaterialMouseHover { private Color from; private Color to; private boolean forward; private int alpha; private int steps; private int[] forwardDeltas; private int[] backwardDeltas; private JComponent component; private Timer timer; /** * Dont use the !component.isEnabled() how check in the builder if the component born disabled the * mouse hover will never install */ protected MaterialUITimer(JComponent component, Color to, int steps, int interval) { component.setCursor(Cursor.getPredefinedCursor(Cursor.HAND_CURSOR)); if (component instanceof JButton) { JButton button = (JButton) component; if (button.getUI() instanceof MaterialButtonUI) { MaterialButtonUI materialButtonUI = (MaterialButtonUI) button.getUI(); if (button.isDefaultButton()) { this.from = UIManager.getColor("Button[Default].background"); materialButtonUI.setColorMouseHoverDefaultButton(to); } else { this.from = component.getBackground(); materialButtonUI.setColorMouseHoverNormalButton(to); } } } else { this.from = component.getBackground(); } this.to = to; this.forwardDeltas = new int[4]; this.backwardDeltas = new int[4]; forwardDeltas[0] = (from.getRed() - to.getRed()) / steps; forwardDeltas[1] = (from.getGreen() - to.getGreen()) / steps; forwardDeltas[2] = (from.getBlue() - to.getBlue()) / steps; forwardDeltas[3] = (from.getAlpha() - to.getAlpha()) / steps; backwardDeltas[0] = (to.getRed() - from.getRed()) / steps; backwardDeltas[1] = (to.getGreen() - from.getGreen()) / steps; backwardDeltas[2] = (to.getBlue() - from.getBlue()) / steps; backwardDeltas[3] = (to.getAlpha() - from.getAlpha()) / steps; this.steps = steps; this.component = component; // this.component.addMouseListener(this); timer = new Timer(interval, this); component.setBackground(from); } private Color nextColor() { int rValue = from.getRed() - alpha * forwardDeltas[0]; int gValue = from.getGreen() - alpha * forwardDeltas[1]; int bValue = from.getBlue() - alpha * forwardDeltas[2]; int aValue = from.getAlpha() - alpha * forwardDeltas[3]; return new ColorUIResource(new Color(rValue, gValue, bValue, aValue)); } private Color previousColor() { int rValue = to.getRed() - (steps - alpha) * backwardDeltas[0]; int gValue = to.getGreen() - (steps - alpha) * backwardDeltas[1]; int bValue = to.getBlue() - (steps - alpha) * backwardDeltas[2]; int aValue = to.getAlpha() - (steps - alpha) * backwardDeltas[3]; return new ColorUIResource(new Color(rValue, gValue, bValue, aValue)); } @Override public void mousePressed(MouseEvent me) { if (!me.getComponent().isEnabled()) { return; } alpha = steps - 1; forward = false; this.stopTimer(); // timer.start(); //TODO TEST IT alpha = 0; forward = true; // timer.start(); // TODO test this in the future but this is the // solution when the button return the status pressed because the // !!!! This solution fix the bug that when open a modal dialog the button stayed paint pressed // !!!! // !!!! TEST !!!! this.component.setBackground(this.from); } @Override public void mouseExited(MouseEvent me) { if (!me.getComponent().isEnabled()) { return; } if (timer.isRunning()) { timer.stop(); } alpha = steps - 1; forward = false; timer.start(); } @Override public void mouseEntered(MouseEvent me) { if (!me.getComponent().isEnabled()) { return; } alpha = 0; forward = true; this.stopTimer(); timer.start(); } @Override public void actionPerformed(ActionEvent ae) { if (!component.isEnabled()) { timer.stop(); return; } if (forward) { component.setBackground(nextColor()); ++alpha; } else { component.setBackground(previousColor()); --alpha; } if (alpha == steps + 1 || alpha == -1) { this.stopTimer(); if (alpha == -1) { this.component.setBackground(this.from); } } } @Override public void mouseDragged(MouseEvent e) { // do nothing this is util only implements interface MouseMotions } @Override public void mouseMoved(MouseEvent e) { this.stopTimer(); } @Override public void mouseReleased(MouseEvent me) { this.stopTimer(); } @Override public void mouseClicked(MouseEvent me) { this.stopTimer(); } /** * Include inside the function the logic to disable the timer with all control on null object. * *

!! DONT USE THIS METHOD IN OTHER PLACE WHEN IS CHECKED THE COMPONENT IS DISABLED !! THIS * METHOD IS ONLY TO CHECK IF THE TIMER IS A VALID INSTANCE. !! Fro example: if you insert this * method inside the actionPerformed, you will introduce the bug inside button when the button * have been disabled after click. */ protected void stopTimer() { if (component != null && component.isEnabled()) { if (timer != null && timer.isRunning()) { timer.stop(); } } } @Override public boolean isRunning() { if (timer != null) { return timer.isRunning(); } return false; } }





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