commonMain.com.bselzer.gw2.v2.model.enumeration.WorldName.kt Maven / Gradle / Ivy
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Enumerations for Guild Wars 2 API models.
package com.bselzer.gw2.v2.model.enumeration
import kotlinx.serialization.SerialName
import kotlinx.serialization.Serializable
@Serializable
enum class WorldName {
@SerialName("Anvil Rock")
ANVIL_ROCK,
@SerialName("Borlis Pass")
BORLIS_PASS,
@SerialName("Yaks Bend")
YAKS_BEND,
@SerialName("Henge of Denravi")
HENGE_OF_DENRAVI,
@SerialName("Maguuma")
MAGUUMA,
@SerialName("Sorrows Furnace")
SORROWS_FURNACE,
@SerialName("Gate of Madness")
GATE_OF_MADNESS,
@SerialName("Jade Quarry")
JADE_QUARRY,
@SerialName("Fort Aspenwood")
FORT_ASPENWOOD,
@SerialName("Ehmry Bay")
EHMRY_BAY,
@SerialName("Stormbluff Isle")
STORMBLUFF_ISLE,
@SerialName("Darkhaven")
DARKHAVEN,
@SerialName("Sanctum of Rall")
SANCTUM_OF_RALL,
@SerialName("Crystal Desert")
CRYSTAL_DESERT,
@SerialName("Isle of Janthir")
ISLE_OF_JANTHIR,
@SerialName("Sea of Sorrows")
SEA_OF_SORROWS,
@SerialName("Tarnished Coast")
TARNISHED_COAST,
@SerialName("Northern Shiverpeaks")
NORTHERN_SHIVERPEAKS,
@SerialName("Blackgate")
BLACKGATE,
@SerialName("Fergusons Crossing")
FERGUSONS_CROSSING,
@SerialName("Dragonbrand")
DRAGONBRAND,
@SerialName("Kaineng")
KAINENG,
@SerialName("Devonas Rest")
DEVONAS_REST,
@SerialName("Eredon Terrace")
EREDON_TERRACE,
@SerialName("Fissure of Woe")
FISSURE_OF_WOE,
@SerialName("Desolation")
DESOLATION,
@SerialName("Gandara")
GANDARA,
@SerialName("Blacktide")
BLACKTIDE,
@SerialName("Ring of Fire")
RING_OF_FIRE,
@SerialName("Underworld")
UNDERWORLD,
@SerialName("Far Shiverpeaks")
FAR_SHIVERPEAKS,
@SerialName("Whiteside Ridge")
WHITESIDE_RIDGE,
@SerialName("Ruins of Surmia")
RUINS_OF_SURMIA,
@SerialName("Seafarers Rest")
SEAFARERS_REST,
@SerialName("Vabbi")
VABBI,
@SerialName("Piken Square")
PIKEN_SQUARE,
@SerialName("Aurora Glade")
AURORA_GLADE,
@SerialName("Gunnars Hold")
GUNNARS_HOLD,
@SerialName("Jade Sea [FR]")
JADE_SEA,
@SerialName("Fort Ranik [FR]")
FORT_RANIK,
@SerialName("Augury Rock [FR]")
AUGURY_ROCK,
@SerialName("Vizunah Square [FR]")
VIZUNAH_SQUARE,
@SerialName("Arborstone [FR]")
ARBORSTONE,
@SerialName("Kodash [DE]")
KODASH,
@SerialName("Riverside [DE]")
RIVERSIDE,
@SerialName("Elona Reach [DE]")
ELONA_REACH,
@SerialName("Abaddons Mouth [DE]")
ABADDONS_MOUTH,
@SerialName("Drakkar Lake [DE]")
DRAKKAR_LAKE,
@SerialName("Millers Sound [DE]")
MILLERS_SOUND,
@SerialName("Dzagonur [DE]")
DZAGONUR,
@SerialName("Baruch Bay [SP]")
BARUCH_BAY,
}
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