commonMain.com.bselzer.gw2.v2.model.pvp.game.PvpGame.kt Maven / Gradle / Ivy
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Guild Wars 2 API models for v2-client.
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package com.bselzer.gw2.v2.model.pvp.game
import com.bselzer.gw2.v2.model.enumeration.wrapper.PvpRatingType
import com.bselzer.gw2.v2.model.enumeration.wrapper.PvpResult
import com.bselzer.gw2.v2.model.enumeration.wrapper.PvpTeam
import com.bselzer.gw2.v2.model.map.MapId
import com.bselzer.gw2.v2.model.profession.ProfessionId
import com.bselzer.gw2.v2.model.pvp.season.PvpSeasonId
import com.bselzer.ktx.value.identifier.Identifiable
import kotlinx.datetime.Instant
import kotlinx.serialization.SerialName
import kotlinx.serialization.Serializable
@Serializable
data class PvpGame(
/**
* The id in the form of a UUID.
*/
@SerialName("id")
override val id: PvpGameId = PvpGameId(),
/**
* The id of the map the match was played on.
* @see the wiki
*/
@SerialName("map_id")
val mapId: MapId = MapId(),
/**
* The start date.
*/
@SerialName("started")
val startedAt: Instant = Instant.DISTANT_PAST,
/**
* The end date.
*/
@SerialName("ended")
val endedAt: Instant = Instant.DISTANT_PAST,
/**
* The result of the match.
*/
@SerialName("result")
val result: PvpResult = PvpResult(),
/**
* The name of the team the player was on.
*/
@SerialName("team")
val team: PvpTeam = PvpTeam(),
/**
* The name of the profession the player used.
*/
@SerialName("profession")
val profession: ProfessionId = ProfessionId(),
/**
* The scores for each team.
*/
@SerialName("scores")
val scores: Map = emptyMap(),
/**
* The type of game mode.
*/
@SerialName("rating_type")
val ratingType: PvpRatingType = PvpRatingType(),
/**
* The change in rating. Positive for a win and negative for a loss.
*/
@SerialName("rating_change")
val ratingChange: Int = 0,
/**
* The id of the season.
* @see the wiki
*/
@SerialName("season")
val season: PvpSeasonId = PvpSeasonId()
) : Identifiable