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Tiling service for Guild Wars 2 map images.
The newest version!
package com.bselzer.gw2.v2.client.instance
import com.bselzer.gw2.v2.client.constant.TileEndpoints
import com.bselzer.gw2.v2.model.continent.Continent
import com.bselzer.gw2.v2.model.continent.ContinentId
import com.bselzer.gw2.v2.model.continent.floor.Floor
import com.bselzer.gw2.v2.model.continent.floor.FloorId
import com.bselzer.gw2.v2.model.tile.position.GridPosition
import com.bselzer.gw2.v2.model.tile.request.TileGridRequest
import com.bselzer.gw2.v2.model.tile.request.TileRequest
import com.bselzer.gw2.v2.model.tile.response.Tile
import com.bselzer.gw2.v2.model.tile.response.TileGrid
import com.bselzer.ktx.geometry.dimension.bi.Dimension2D
import io.ktor.client.*
import io.ktor.client.call.*
import io.ktor.client.request.*
import io.ktor.utils.io.core.*
import kotlinx.coroutines.Deferred
import kotlinx.coroutines.async
import kotlinx.coroutines.coroutineScope
import kotlin.math.floor
import kotlin.math.max
import kotlin.math.min
import kotlin.math.pow
open class TileClient(
private val httpClient: HttpClient = HttpClient(),
configuration: TileClientConfiguration = TileClientConfiguration()
) : Closeable {
/**
* The urls.
*/
private val baseUrls: MutableList = configuration.baseUrls.toMutableList()
init {
// Default to the main url if no urls are provided.
if (baseUrls.isEmpty()) {
baseUrls.add(TileEndpoints.BASE_URL)
}
}
/**
* @return the tile grid for the [floor] within the [continent] at the given [zoom] level
* @param continent the continent
* @param floor the floor within the [continent]
* @param zoom the level of detail between the [Continent.minZoom] and [Continent.maxZoom] inclusive
* @see the wiki for continents
* @see the wiki for maps
*/
suspend fun grid(continent: Continent, floor: Floor, zoom: Int): TileGrid {
val request = requestGrid(continent, floor, zoom)
return grid(request)
}
/**
* @return the tile grid generated from the [request]
* @param request the request to get the grid and tile content from
*/
suspend fun grid(request: TileGridRequest): TileGrid {
val tiles = tilesAsync(request.tileRequests).map { deferred -> deferred.await() }
return TileGrid(request, tiles)
}
/**
* @return the tile from the [TileRequest.url]
* @param request the request to get the tile content from
*/
suspend fun tile(request: TileRequest): Tile {
val content: ByteArray = try {
httpClient.get(request.url).body()
} catch (ex: Exception) {
ByteArray(0)
}
return Tile(request, content)
}
/**
* @return the deferred tiles from the [TileRequest.url]
* @param requests the requests to get the tile content from
*/
suspend fun tilesAsync(requests: Collection): Collection> = coroutineScope {
// Use async for parallelism.
requests.map { request ->
async { tile(request) }
}
}
/**
* @return the requests for tiles on the [floor] within the [continent] at the given [zoom] level
* @param continent the continent
* @param floor the floor within the [continent]
* @param zoom the level of detail between the [Continent.minZoom] and [Continent.maxZoom] inclusive
*/
fun requestGrid(continent: Continent, floor: Floor, zoom: Int): TileGridRequest {
// Default to the min/max zoom if the requested zoom is too little/much.
val requestedZoom = max(0, min(zoom, continent.maxZoom))
val requestedZoomTiles = 2.0.pow(requestedZoom)
val maxZoomTiles = 2.0.pow(continent.maxZoom)
// Get the dimensions of each individual tile.
val textureDimensions = floor.textureDimensions
val textureWidth = textureDimensions.width
val textureHeight = textureDimensions.height
val tileWidth = textureWidth / maxZoomTiles
val tileHeight = textureHeight / maxZoomTiles
// Get the tile position bounds within the grid.
val clampedView = floor.clampedView
val startX = floor(clampedView.topLeft.x * requestedZoomTiles / textureWidth).toInt()
val endX = floor(clampedView.bottomRight.x * requestedZoomTiles / textureWidth).toInt()
val startY = floor(clampedView.topLeft.y * requestedZoomTiles / textureHeight).toInt()
val endY = floor(clampedView.bottomRight.y * requestedZoomTiles / textureHeight).toInt()
// Create the requests for tile content.
val requests = mutableListOf()
for (gridY in startY..endY) {
for (gridX in startX..endX) {
val url = baseUrls.random().constructUrl(continent.id, floor.id, requestedZoom, gridX, gridY)
requests += TileRequest(
url = url,
gridPosition = GridPosition(x = gridX, y = gridY),
size = Dimension2D(width = tileWidth, height = tileHeight),
zoom = zoom
)
}
}
return TileGridRequest(
tileSize = Dimension2D(width = tileWidth, height = tileHeight),
textureSize = Dimension2D(width = textureWidth, height = textureHeight),
topLeft = GridPosition(x = startX, y = startY),
bottomRight = GridPosition(x = endX, y = endY),
zoom = zoom,
tileRequests = requests
)
}
/**
* @return the tile url
*/
private fun String.constructUrl(continentId: ContinentId, floorId: FloorId, zoom: Int, x: Int, y: Int) = "$this/${continentId.value}/${floorId.value}/$zoom/$x/$y.jpg"
/**
* Close the HTTP client.
*/
override fun close() {
httpClient.close()
}
}