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Tiling service models for Guild Wars 2 map images.
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package com.bselzer.gw2.v2.model.tile.position
import com.bselzer.ktx.geometry.dimension.bi.position.Coordinates2D
import com.bselzer.ktx.geometry.dimension.bi.position.Point2D
import com.bselzer.ktx.serialization.serializer.Point2DSerializer
import kotlinx.serialization.Serializable
import kotlin.jvm.JvmInline
/**
* The absolute position within the dimensions of the texture for the grid's zoom level.
*/
@Serializable
@JvmInline
value class ScaledPosition(
@Serializable(with = Point2DSerializer::class)
private val value: Point2D = Point2D()
) : Coordinates2D {
constructor(x: Double, y: Double) : this(Point2D(x, y))
override val x: Double
get() = value.x
override val y: Double
get() = value.y
override fun toString(): String = value.toString()
}
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