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commonMain.ru.casperix.math.angle.float64.RadianDouble.kt Maven / Gradle / Ivy

package ru.casperix.math.angle.float64

import ru.casperix.math.angle.Angle
import ru.casperix.math.angle.AngleBuilder
import ru.casperix.math.angle.float32.RadianFloat
import ru.casperix.math.geometry.RADIAN_TO_DEGREE
import ru.casperix.math.geometry.fPI
import ru.casperix.math.geometry.fPI2
import ru.casperix.math.interpolation.float64.InterpolateDoubleFunction
import ru.casperix.math.interpolation.float64.linearInterpolate
import ru.casperix.math.vector.float64.Vector2d
import ru.casperix.misc.toPrecision
import kotlinx.serialization.Serializable
import kotlin.jvm.JvmInline
import kotlin.math.absoluteValue
import kotlin.math.atan2
import kotlin.math.cos
import kotlin.math.sin

@JvmInline
@Serializable
value class RadianDouble(val value: Double) : ru.casperix.math.angle.Angle {

    /**
     * @return angle in [0, 2PI) interval
     */
    override fun normalize(): RadianDouble {
        return RadianDouble(absMod(value, PI2.value))
    }

    override fun isFinite(): Boolean {
        return value.isFinite()
    }

    override operator fun plus(other: RadianDouble): RadianDouble {
        return RadianDouble(value + other.value)
    }

    override operator fun minus(other: RadianDouble): RadianDouble {
        return RadianDouble(value - other.value)
    }

    override operator fun plus(other: Double): RadianDouble {
        return RadianDouble(value + other)
    }

    override operator fun minus(other: Double): RadianDouble {
        return RadianDouble(value - other)
    }

    override operator fun unaryMinus(): RadianDouble {
        return RadianDouble(-value)
    }

    override operator fun times(factor: Double): RadianDouble {
        return RadianDouble(value * factor)
    }

    override operator fun div(factor: Double): RadianDouble {
        return RadianDouble(value / factor)
    }


    override operator fun compareTo(other: Double): Int {
        return value.compareTo(other)
    }

    override operator fun compareTo(other: RadianDouble): Int {
        return value.compareTo(other.value)
    }

    fun toDegree(): DegreeDouble {
        return DegreeDouble(value * RADIAN_TO_DEGREE)
    }

    fun toRadianFloat(): RadianFloat {
        return RadianFloat(value.toFloat())
    }


    override fun format(precision: Int): String {
        return value.toPrecision(precision)
    }

    override fun toString(): String {
        return format(3)
    }

    fun toDirection(): Vector2d {
        return Vector2d(cos(value), sin(value))

    }

    fun distTo(other: RadianDouble): RadianDouble {
        return betweenAngle(this, other)
    }


    companion object : AngleBuilder {
        override val ZERO = RadianDouble(0.0)
        val PI2 = RadianDouble(ru.casperix.math.geometry.PI2)
        val PI = RadianDouble(kotlin.math.PI)
        val HPI = RadianDouble(ru.casperix.math.geometry.HPI)
        override val MAX = PI2

        /**
         * @see [byDirectionRadian]
         */
        override fun byDirection(value: Vector2d): RadianDouble {
            return byDirection(value.x, value.y)
        }

        /**
         * @see [byDirectionRadian]
         */
        override fun byDirection(x: Double, y: Double): RadianDouble {
            return RadianDouble(byDirectionRadian(x, y))
        }


        /**
         * @return angle from X-axis to vector in [0, 2PI) interval
         */
        fun byDirectionRadian(x: Double, y: Double): Double {
            val result = atan2(y, x)
            return if (result < 0f) PI2.value + result
            else result
//            val xAbs = x.absoluteValue
//            val yAbs = y.absoluteValue
//            return (PI.value - HPI.value * (1.0 + x.sign) * (1.0 - (y * y).sign) - HPI.value * 0.5 * (2.0 + x.sign) * y.sign - (x * y).sign * atan((xAbs - yAbs) / (xAbs + yAbs)))
        }

        private fun absMod(value: Double, mod: Double): Double {
            return if (value < 0f) {
                (mod - (-value) % mod) % mod
            } else {
                value % mod
            }
        }


        /**
         * @return angle in [0, 2PI) interval
         */
        fun interpolateAngular(
            start: RadianDouble,
            finish: RadianDouble,
            position: Double,
            interpolator: InterpolateDoubleFunction = linearInterpolate
        ): RadianDouble {
            val startNormalized = start.normalize().value
            val finishNormalized = finish.normalize().value

            val finishAdapted = if ((startNormalized - finishNormalized).absoluteValue <= fPI) {
                finishNormalized
            } else if (startNormalized > finishNormalized) {
                finishNormalized + fPI2
            } else {
                finishNormalized - fPI2
            }

            return RadianDouble(interpolator(startNormalized, finishAdapted, position)).normalize()
        }

        fun betweenAngle(a: RadianDouble, b: RadianDouble): RadianDouble {
            val startNormalized = a.normalize().value
            val finishNormalized = b.normalize().value

            val finishAdapted = if ((startNormalized - finishNormalized).absoluteValue <= fPI) {
                finishNormalized
            } else if (startNormalized > finishNormalized) {
                finishNormalized + fPI2
            } else {
                finishNormalized - fPI2
            }
            return RadianDouble((startNormalized - finishAdapted).absoluteValue).normalize()
        }
    }
}




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