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package ru.casperix.opengl.renderer.exp

import ru.casperix.math.vector.float32.Vector2f
import ru.casperix.renderer.material.Material
import ru.casperix.renderer.material.Texture2D
import ru.casperix.renderer.material.Texture2DArray

enum class TileSmooth {
    NONE,
    LINEAR,
    SMOOTHEST,
}
data class TileMapMaterial(val tileMap:Texture2D, val textureArray: Texture2DArray, val smooth: TileSmooth, val texScale:Vector2f = Vector2f(1f), val gird:Boolean = false) : Material




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