commonMain.ru.casperix.opengl.renderer.texture.GLTexture.kt Maven / Gradle / Ivy
package ru.casperix.opengl.renderer.texture
import ru.casperix.misc.Disposable
import ru.casperix.opengl.core.*
import ru.casperix.renderer.material.TextureFilter
import ru.casperix.renderer.material.TextureWrap
interface GLTexture : Disposable {
fun bind(channel: Int)
companion object {
fun asGLMinFilter(filter: TextureFilter, hasMipMap: Boolean): Int {
return when (filter) {
TextureFilter.NEAREST -> if (hasMipMap) GL_NEAREST_MIPMAP_NEAREST else GL_NEAREST
TextureFilter.LINEAR -> if (hasMipMap) GL_LINEAR_MIPMAP_LINEAR else GL_LINEAR
}
}
fun asGLMagFilter(filter: TextureFilter, hasMipMap: Boolean): Int {
return when (filter) {
TextureFilter.NEAREST -> GL_NEAREST
TextureFilter.LINEAR -> if (hasMipMap) GL_LINEAR_MIPMAP_LINEAR else GL_LINEAR
}
}
fun asGLWrap(wrap: TextureWrap): Int {
return when (wrap) {
TextureWrap.CLAMP -> GL_CLAMP_TO_EDGE
TextureWrap.REPEAT -> GL_REPEAT
}
}
}
}
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