emu.grasscutter.command.commands.PositionCommand Maven / Gradle / Ivy
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A server software reimplementation for an anime game.
package emu.grasscutter.command.commands;
import emu.grasscutter.command.*;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.world.Position;
import java.util.List;
@Command(
label = "position",
aliases = {"pos"})
public final class PositionCommand implements CommandHandler {
@Override
public void execute(Player sender, Player targetPlayer, List args) {
Position pos = targetPlayer.getPosition();
Position rot = targetPlayer.getRotation();
CommandHandler.sendTranslatedMessage(
sender,
"commands.position.success",
pos.getX(),
pos.getY(),
pos.getZ(),
rot.getX(),
rot.getY(),
rot.getZ(),
targetPlayer.getSceneId());
}
}