emu.grasscutter.data.binout.config.ConfigGlobalCombat Maven / Gradle / Ivy
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A server software reimplementation for an anime game.
package emu.grasscutter.data.binout.config;
import java.util.List;
import lombok.Data;
@Data
public class ConfigGlobalCombat {
private DefaultAbilities defaultAbilities;
// TODO: Add more indices
@Data
public class DefaultAbilities {
private String monterEliteAbilityName;
private List nonHumanoidMoveAbilities;
private List levelDefaultAbilities;
private List levelElementAbilities;
private List levelItemAbilities;
private List levelSBuffAbilities;
private List defaultMPLevelAbilities;
private List defaultAvatarAbilities;
private List defaultTeamAbilities;
}
}