emu.grasscutter.data.binout.config.ConfigLevelEntity Maven / Gradle / Ivy
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A server software reimplementation for an anime game.
package emu.grasscutter.data.binout.config;
import emu.grasscutter.data.binout.config.fields.ConfigAbilityData;
import java.util.List;
import lombok.Getter;
public class ConfigLevelEntity {
@Getter private List abilities;
@Getter private List monsterAbilities;
@Getter private List avatarAbilities;
@Getter private List teamAbilities;
@Getter private List preloadMonsterEntityIDs;
@Getter private String dropElemControlType;
}