emu.grasscutter.game.dungeons.DungeonEndStats Maven / Gradle / Ivy
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A server software reimplementation for an anime game.
package emu.grasscutter.game.dungeons;
import emu.grasscutter.game.dungeons.dungeon_results.BaseDungeonResult;
import lombok.Getter;
public class DungeonEndStats {
@Getter private int killedMonsters;
@Getter private int timeTaken;
@Getter private int openChestCount;
@Getter private BaseDungeonResult.DungeonEndReason dungeonResult;
public DungeonEndStats(
int killedMonsters,
int timeTaken,
int openChestCount,
BaseDungeonResult.DungeonEndReason dungeonResult) {
this.killedMonsters = killedMonsters;
this.timeTaken = timeTaken;
this.dungeonResult = dungeonResult;
this.openChestCount = openChestCount;
}
}