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A server software reimplementation for an anime game.
// Generated by the protocol buffer compiler. DO NOT EDIT!
// source: SetPlayerBornDataReq.proto
package emu.grasscutter.net.proto;
public final class SetPlayerBornDataReqOuterClass {
private SetPlayerBornDataReqOuterClass() {}
public static void registerAllExtensions(
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int getAvatarId();
}
/**
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* Obf: OBEJBFKGLPI
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*
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SetPlayerBornDataReqOrBuilder {
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/**
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* CmdId: 7992
* Obf: OBEJBFKGLPI
*
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* Protobuf type {@code SetPlayerBornDataReq}
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public static final class Builder extends
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emu.grasscutter.net.proto.SetPlayerBornDataReqOuterClass.SetPlayerBornDataReqOrBuilder {
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/**
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